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Author Topic: Season 48, Week 1 - Emo Jesus gets bitchslapped by Queen Zeal. Malak facepalms.  (Read 5240 times)

Jo'ou Ranbu

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)
Diekbeck (AtLC) vs Chris Lightfellow (S3)
Freya (VPs) vs Yuri Volte Hyuga (SHs)

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3)
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT)
Rapp (G1) vs Alicia (VP2)
Moltres (PKMN) vs Keith Valentine (SH1)

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3)
Zynk (SF2) vs Jet Enduro (WA3)
Graham Cray (S4) vs Fred Maximillian (S3)
Viki (Suikos) vs Aigis (P3)

Light

Oulan (S2) vs. Banon (FF6)
Tink (Dis2) vs. Kuromimi (S1)
Malak Galthana (FFT) vs Starky (CC)
Mel (S3) vs. May (SF2)
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Dhyerwolf

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)
Diekbeck (AtLC) vs Chris Lightfellow (S3)-  Diek has a shot at outlasting, but gut says no.
Freya (VPs) vs Yuri Volte Hyuga (SHs)- For sanity's sake.

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3)
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT)
Rapp (G1) vs Alicia (VP2)- ID blocker is go!
Moltres (PKMN) vs Keith Valentine (SH1)

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3)
Zynk (SF2) vs Jet Enduro (WA3)- Whatever on this match.
Graham Cray (S4) vs Fred Maximillian (S3)- Easily 3-2s and 3HKOs.
Viki (Suikos) vs Aigis (P3)- Orgia Mode+God Hand=OHKO on Viki 4, other Viki's suck.

Light

Oulan (S2) vs. Banon (FF6)- Don't think early game Banon is good enough.
Tink (Dis2) vs. Kuromimi (S1)- Kuromimi? Is probably faster. Could fail to 3HKO though.
Malak Galthana (FFT) vs Starky (CC)- Um.
Mel (S3) vs. May (SF2)
...into the nightfall.

Dark Holy Elf

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Godlike

Fou-Lu (BoF4) vs Riou (S2): Um. Yeah.
Heat (DDS) vs Ultimecia (FF8): Yup.
Freya (VPs) vs Yuri Volte Hyuga (SHs): Haha VP2 Freya.

Heavy

Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT): Lavitz MDef.
Rapp (G1) vs Alicia (VP2): Death blocker.
Moltres (PKMN) vs Keith Valentine (SH1): Moltres is pretty close to a one-rounding with Fire Spin, but no dice. He wishes SH MDef meant more.

Middle

Zynk (SF2) vs Jet Enduro (WA3): Looks like Zynk fails to 2HKO.
Graham Cray (S4) vs Fred Maximillian (S3): What Dhyer said. Gets worse if the elemental resist granted by Sword of Thunder is any good.

Light

Oulan (S2) vs. Banon (FF6): Her command rune is good for threatening a heal-lock. Plus Banon fails at damage enough that he'll probably Berserk her before he kills. That'd be horrible for him for so many reasons.
Malak Galthana (FFT) vs Starky (CC): Uh.
Mel (S3) vs. May (SF2): Yeah.

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Jo'ou Ranbu

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Fou-Lu (BoF4) vs. Riou (S2) - Welcome back to Godlike, Riou.
Heat (DDS) vs. Ultimecia (FF8) - Sadly, PC Heat doesn't handle HP-1 too well.
Diekbeck (AtLC) vs. Chris Lightfellow (S3) - SL utterly owns Diek. He gets one turn to ineffectually try to MP-drain Chris (won't do much, she has MDef) or Invincible (lasts two turns less than SL at its most effective) and the second time he tries, he's getting outsped because AtL2 speed is pretty much SMRPG speed. Without magic, he's uh USING HIS EURAMTASTIC PHYSICALS AGAINST CHRIS TO WIN yeah no.
Freya (VPs) vs. Yuri Volte Hyuga (SHs) - lol freya

Heavy

Queen Zeal (CT) vs. Takaya Sakaki (Pers3) - Both are very similar at damage and durability (Takaya has a small damage edge), but Zeal is much faster. She only needs to double once to outslug Takaya, and that should happen easily. However, this does not matter: Takaya is MP-reliant, and MP Buster = Takaya hopes to outslug things with his godly 6HKO physical. This just kills any chance he had of winning dead.
Lavitz Slambert (LoD) vs. Beowulf Kadmus (FFT) - Lavitz against magical status! Yeah, that'll go over well.
Rapp (G1) vs. Alicia (VP2) - I allow the ID blocker. Goooooooooooodbye.
Moltres (PKMN) vs. Keith Valentine (SH1) - Fire Spin spam doesn't really work here. Keith only needs one turn to win.

Middle

Zynk (SF2) vs. Jet Enduro (WA3) - This match is rather similar to Rude vs. Jet, all things considered. With the caveat that Zynk has no backup to avoid hitting Jet's evade. Lazerz hype will meet shovels to delicate areas if it ever happens.
Graham Cray (S4) vs. Fred Maximillian (S3) - Fred like 5-2s Cray (he gets insta-doubled by 103%~ speed to me and Fred's crazy fast) and 2HKOs. Yeah, no go for the loser baker.
Viki (Suikos) vs. Aigis (P3) - Goes first, OHKOs with Orgia. Viki durability is possibly sub-Jeane.

Light

Oulan (S2) vs. Banon (FF6) - Physical+Angry Dragon handily 2HKOs Banon, and I don't give his evasion a lot of credit.
Malak Galthana (FFT) vs. Starky (CC) - Malak loses his draining game to wall Starky's techs, and I don't see his physicals hitting Cham Robe. Yeah, no dice here.
Mel (S3) vs. May (SF2) - Has evade and actually may 3HKO average with physicals+Branky. That's enough to own a Shiningscrub.
« Last Edit: December 13, 2008, 06:26:16 AM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Dhyerwolf

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Graham Cray (S4) vs Fred Maximillian (S3): What Dhyer said. Gets worse if the elemental resist granted by Sword of Thunder is any good.

20% resistance, so it's not really even worth anything here.
...into the nightfall.

Monkeyfinger

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)
Diekbeck (AtLC) vs Chris Lightfellow (S3): lol at respecting AtL2's speed curve enough to say that Diek gets a turn to try anything. Otherwise see Snow.
Freya (VPs) vs Yuri Volte Hyuga (SHs)

Heavy

Rapp (G1) vs Alicia (VP2)
Moltres (PKMN) vs Keith Valentine (SH1)

Light

Oulan (S2) vs. Banon (FF6)
Tink (Dis2) vs. Kuromimi (S1)
Malak Galthana (FFT) vs Starky (CC)

Taishyr

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Godlike

Heat (DDS) vs Ultimecia (FF8) - Epic.
Freya (VPs) vs Yuri Volte Hyuga (SHs) - No clue in hell, due to my interps.

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3) - Can't vote on this yet.
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT)
Moltres (PKMN) vs Keith Valentine (SH1) - Spoiled.

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3)
Zynk (SF2) vs Jet Enduro (WA3) - Don't care enough to look at Zynk.
Viki (Suikos) vs Aigis (P3)

Light

Malak Galthana (FFT) vs Starky (CC) Currently considering the physicals to be non-elemental that does more/less damage only to CC people of the respective types. Even without, though, Starky beeeeeeeems.
Mel (S3) vs. May (SF2)

superaielman

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)
Diekbeck (AtLC) vs Chris Lightfellow (S3)
Freya (VPs) vs Yuri Volte Hyuga (SHs)

Heavy

Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT)-
Rapp (G1) vs Alicia (VP2)- Don't allow the ID blocker.

Middle

Zynk (SF2) vs Jet Enduro (WA3)- Kneejerk.
Graham Cray (S4) vs Fred Maximillian (S3)

Light

Oulan (S2) vs. Banon (FF6)
Tink (Dis2) vs. Kuromimi (S1)- Tink could evade once, that'd do it. Feels like his fight.
Malak Galthana (FFT) vs Starky (CC)- Malak may win if Starky's techs are magical, but fuck me if I'm voting for Malak over a gun wielding space alien without concrete arguments.
Mel (S3) vs. May (SF2)
"Reputation is what other people know about you. Honor is what you know about yourself"- Count Aral Vorkosigan, A Civil Campaign
-------------------
<Meeple> knownig Square-enix, they'll just give us a 2nd Kain
<Ciato> he would be so kawaii as a chibi...

OblivionKnight

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Godlike

Fou-Lu (BoF4) vs Riou (S2) - Fou-Lu.  Back to Heavy, Riou.
Heat (DDS) vs Ultimecia (FF8) - Heat.  Tentacles of doom, and such.
Diekbeck (AtLC) vs Chris Lightfellow (S3) - Diek.  Chris in Godlike ;_;.  Get down to Heavy.
Freya (VPs) vs Yuri Volte Hyuga (SHs) - Freya.  Overkill damage Yuri does not like.

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3) - Takaya.  Much more durability, damage is enough to make MP Buster matter little.
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT) - Lavitz, I guess.
Rapp (G1) vs Alicia (VP2) - ...I allow the ID Blocker, but...bah.  Her healing has more of a delay to me.  Rapp might very well nuke past it.
Moltres (PKMN) vs Keith Valentine (SH1) - Moltres.  

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3) - ...mmm...yeah, guess this is Lin's.  She had a fire weapon, I think.
Zynk (SF2) vs Jet Enduro (WA3) - Zynk!  LASERS!
Graham Cray (S4) vs Fred Maximillian (S3) - Graham Cray.  Too much durability, and the damage is enough to kill Fred with little problem.  Can't see any other outcome here.
Viki (Suikos) vs Aigis (P3) - Aigis.  Viki sucks nuts.

Light

Oulan (S2) vs. Banon (FF6) - Banon.  Yay healing.  Also, Offerring and Illumina.  Probably needs an upgrade, or DNR - people complain about temps, but not Banon?  Pretty broken.
Tink (Dis2) vs. Kuromimi (S1) - Tink.  Cuter.
Malak Galthana (FFT) vs Starky (CC) - Malak.  LFT form.
Mel (S3) vs. May (SF2) - May.  Better name, more feminine.
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Rozalia

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)- I remember Shockwave pulsar doing a huge amount of damage (30,000?). Heat has bad damage so he isn't avoiding one (I see it hitting his shields and himself). The attack should do a number on him and I don't remember him being able to regen his little meatshields the turn after losing them.
Then again I'm thinking from memory, thats never good.
Freya (VPs) vs Yuri Volte Hyuga (SHs)- Freya is always a headache for me.

Heavy

Rapp (G1) vs Alicia (VP2)- What the hell was the Id blocker and how do you get it? I'm not even going to bother thinking on this fight if alica can't block deathsword.

Dark Holy Elf

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Knowing VP2 there's quite a few ID blockers that all do exactly the same thing because accessory clutter is fun, but the one I remember getting a bunch of is one that is a common (might even be 100%?) break drop from an enemy in the final dungeon.

Regarding Heat's tentacles, they do actually fully protect him from multitarget attacks (though both take damage in order to do so).

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Dhyerwolf

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Heat (DDS) vs Ultimecia (FF8)- I remember Shockwave pulsar doing a huge amount of damage (30,000?). Heat has bad damage so he isn't avoiding one (I see it hitting his shields and himself). The attack should do a number on him and I don't remember him being able to regen his little meatshields the turn after losing them.
Then again I'm thinking from memory, thats never good.

Erm, yeah, I have no idea how you saw 30,000, because it's probably more like 5,000. I don't believe FF 8 enemies can break the 9999 cap. Of course, you have to allow Griever, which is arguably drawn from Squall anyways!
...into the nightfall.

OblivionKnight

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Alternatively, she just draws Inferno Roar from Heat.  Or the kajas/kundas.
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Ultradude

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Queen Zeal (CT) vs. Takaya Sakaki (Pers3) - Both are very similar at damage and durability (Takaya has a small damage edge), but Zeal is much faster. She only needs to double once to outslug Takaya, and that should happen easily. However, this does not matter: Takaya is MP-reliant, and MP Buster = Takaya hopes to outslug things with his godly 6HKO physical. This just kills any chance he had of winning dead.


Does Takaya have limited MP? Obviously, I haven't tried MP draining or anything, or stalling for long enough to find out, but plenty of bosses can't be run out of MP. I'd like confirmation here, for all that it might not matter a whole lot.
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Rozalia

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Heat (DDS) vs Ultimecia (FF8)- I remember Shockwave pulsar doing a huge amount of damage (30,000?). Heat has bad damage so he isn't avoiding one (I see it hitting his shields and himself). The attack should do a number on him and I don't remember him being able to regen his little meatshields the turn after losing them.
Then again I'm thinking from memory, thats never good.

Erm, yeah, I have no idea how you saw 30,000, because it's probably more like 5,000. I don't believe FF 8 enemies can break the 9999 cap. Of course, you have to allow Griever, which is arguably drawn from Squall anyways!

Just checked all the faqs I could find to see the damage listed. Most said 5000, one said he didn't even see any damage and another said 8000. Conflicting reports indeed. I personally recall seeing a big 30K and getting a gameover but then again I also recall Eden doing 300K damage so I really shouldn't trust my memory of FF8 all that much.

Regardless Griever puts the hurt on heat. With a triple on himself he can triple cast his spells which will be painful. Griever has a somewhat good healing spell (if you don't take limit spaming against him).
Yeah thinking on it I think Griever takes Heat down.

Jo'ou Ranbu

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Queen Zeal (CT) vs. Takaya Sakaki (Pers3) - Both are very similar at damage and durability (Takaya has a small damage edge), but Zeal is much faster. She only needs to double once to outslug Takaya, and that should happen easily. However, this does not matter: Takaya is MP-reliant, and MP Buster = Takaya hopes to outslug things with his godly 6HKO physical. This just kills any chance he had of winning dead.


Does Takaya have limited MP? Obviously, I haven't tried MP draining or anything, or stalling for long enough to find out, but plenty of bosses can't be run out of MP. I'd like confirmation here, for all that it might not matter a whole lot.

They just won't realistically run out due to having ridiculously deep reserves (IIRC, their SP reserves are in the house of the thousands? Something ludicrous). Just... yeah, doesn't matter when MP Buster is 100% mMP (or maybe 100% cMP, doesn't matter which). At least, that's what I got from Tal regarding boss SP reserves.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Pyro

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Godlike

Fou-Lu (BoF4) vs Riou (S2): Chomp.
Diekbeck (AtLC) vs Chris Lightfellow (S3): Just heals inbetween silent lakes if she wants to play that route. I have no problem voting for him because I know he's going to lose anyway. Go to hell, Diek.
Freya (VPs) vs Yuri Volte Hyuga (SHs)

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3): Vwhatever. Multi-part boss.
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT): I... guess?
Rapp (G1) vs Alicia (VP2): METH seals dropped like candy.
Moltres (PKMN) vs Keith Valentine (SH1): Lame.

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3): Sure she had some fire weapon. Or status works?
Zynk (SF2) vs Jet Enduro (WA3): Vwhatever.
Graham Cray (S4) vs Fred Maximillian (S3): 2HKOs bypassing Fred's awesome evade. Oh well.
Viki (Suikos) vs Aigis (P3): Sure, OHKOs.

Light

Oulan (S2) vs. Banon (FF6): Just following the crowd on this one.
Tink (Dis2) vs. Kuromimi (S1)
Malak Galthana (FFT) vs Starky (CC)
Mel (S3) vs. May (SF2): Both 4HKO. Mel does it first. Or she can 3HKO with Devil's Doll.

DjinnAndTonic

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Rapp / Alicia
Assuming you allow the VP2 ID blocker.

Rapp does roughly average damage with Demon Ball, which he can use 3 times. He does slightly more than average damage with Neo Demon Ball, but can only use it once. Missile is his next best damage, which has a low enough cost that he doesn't have to worry about it. He is average-ish durability, but has cast-best speed (270 to a 231 average).

Alicia doesn't have much in the way of damage, even her Soul Crush isn't particularly useful in overwhelming things. But she can take a hit to her damage to perform 80% Heal every turn she gets for free. You can argue that this slows her down some as it takes some time before the Menu timer resets. Otherwise, she's average A/SRPG speed, and slightly-below average durability.

Rapp would obviously get the first turn, and I would guess that he gets an extra turn after his 3rd turn (I believe the term for this is 4-3s). He doesn't want to open with his best damage as that will drain his SP reserves too low, and Alicia will use her Heal to recover the damage for free.

Rapp: Missile
Alicia (70%HP): Combo chain
Rapp (75%HP): Missile
Alicia (40%): Heal-Combo chain (Alicia at 100%, slowed slightly due to Menu lag)
Rapp (60%): Neo Demon Ball
Rapp (60%): Demon Ball (if you see Rapp as tripling here due to the Menu lag, I guess he wins?)
Alicia (10%): Heal-Combo chain (Alicia at 90%. slowed slightly due to Menu lag)
Rapp (45%): Missile (doesn't have enough SP to perform anything stronger)
Alicia (60%): Combo chain
Rapp (20%): Missile
Alicia (30%): Combo chain
Rapp (0%)

If you think Rapp 3-2s, then Alicia just uses Heal on her first turn. Though arguably if you see Rapp as THAT fast, then he probably triples her if she uses Heal (or any Menu spell) at all...

If you don't allow the VP2 ID blocker, then well... Rapp wins obviously.

-Djinn

Dhyerwolf

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Yeah, I will eventually do this, but I didn't really think of this at the time but Neo Demon Ball is going to have a lag coming out. Possibly a notably one, since I don't really remembering it exactly being too close to being maxed. And considering that this is definetely more solid than an AP lag (It's fully observable, and an AP lag more seems like it would lag when Alicia could next heal, I think?), it would really hurt him ever trying to double with it.

I also bet Grandia speed is fairly literal (As I believe G2 and G3's are. I'll test that too...eventually), but Rapp is probably about 117% speed, so it's not exactly like he doubles average all that quickly anyways.
...into the nightfall.

Monkeyfinger

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Anyone know, if griever (unfused) triples himself, the effect carries over into UltiGriever? Griever has no good spells to leverage triple with, while UltiGriever lacks triple but has Ultima. If he can triple ultima... well, heat doesn't like that.

Short of that I can't see any hope for ultimecia, every single other spell in that form chain is weak as fuck except for Apocalypse, which is telegraphed, which is not good here.
« Last Edit: December 14, 2008, 06:48:02 AM by Monkeyfinger »

Ryogo

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Godlike

Fou-Lu (BoF4) vs Riou (S2)
Heat (DDS) vs Ultimecia (FF8)
Diekbeck (AtLC) vs Chris Lightfellow (S3)
Freya (VPs) vs Yuri Volte Hyuga (SHs)

Heavy

Queen Zeal (CT) vs Takaya Sakaki (Pers3) - Zeal just has this. Takaya has a slim chance, but I feel far too slim to matter.
Lavitz Slambert (LoD) vs Beowulf Kadmus (FFT) - Gut, I guess. LoD fandom coming into play too, I won't lie
Rapp (G1) vs Alicia (VP2)
Moltres (PKMN) vs Keith Valentine (SH1) - LUL POKEMON

Middle

Lin (BoF5) vs Mitsuru Kirijo (P3)
Zynk (SF2) vs Jet Enduro (WA3)
Graham Cray (S4) vs Fred Maximillian (S3) - Graham Cray.  Too much durability, and the damage is enough to kill Fred with little problem.  Can't see any other outcome here.
Viki (Suikos) vs Aigis (P3) - It's Viki.

Light

Oulan (S2) vs. Banon (FF6)
Tink (Dis2) vs. Kuromimi (S1)
Malak Galthana (FFT) vs Starky (CC) - CC hype alert. Starky's my favourite, and who seriously cares how the light division goes? I vote Starky
Mel (S3) vs. May (SF2)
[/quote]

DjinnAndTonic

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Yeah, I will eventually do this, but I didn't really think of this at the time but Neo Demon Ball is going to have a lag coming out. Possibly a notably one, since I don't really remembering it exactly being too close to being maxed. And considering that this is definetely more solid than an AP lag (It's fully observable, and an AP lag more seems like it would lag when Alicia could next heal, I think?), it would really hurt him ever trying to double with it.

I also bet Grandia speed is fairly literal (As I believe G2 and G3's are. I'll test that too...eventually), but Rapp is probably about 117% speed, so it's not exactly like he doubles average all that quickly anyways.

Yeah, it probably doesn't matter for this particular fight anyway, as if he could double, he's still not doing more than 90% of Alicia's damage in that frame of time, even if he -could- do Neo Demon Ball twice. His only chance would be to triple on her lag from Heal, and use Missile-Missile-Demon Ball, which should hit just under the kill point (and Alicia just under average durability, so it should be a clean kill). But there's no way in hell that I see Rapp as tripling.

But some people might hold the Menu lag against Alicia a lot more strongly than I do.

-Djinn

Pyro

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Menu lag is pretty much solved by Alicia's combo. It returns based on time spent moving/attacking. By taking her sweet time pulling off her combo when attacking (not mashing the buttons, for example), she can restore the menu quite easily without any worries about "lag" or whatever. You probably don't notice it in-game because you're wasting that AP with 4 people...

James_xeno

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Rapp (G1) vs Alicia (VP2)- What the hell was the Id blocker and how do you get it? I'm not even going to bother thinking on this fight if alica can't block deathsword.

Yeah, there is a rare item. Only one place you could get one pre SG. From an enemy in the final dungeon. Emeth  -  meth Seal (30% drop rate)
Quote
Quote
When antelopes cross a river crocodiles will eat some of them, but the majority will still make it through.
Because there are 500 antelope and three crocodiles. Not because the crocodiles are enviornmentalists.

Pyro

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30% off the tentacles I think? It had 6. Those things drop like candy from a pinata.