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Author Topic: Shadow Hearts (Bosses)  (Read 2867 times)

Meeplelard

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Shadow Hearts (Bosses)
« on: January 01, 2008, 01:48:44 AM »
Yep! Its time for my 3rd Boss stat topic (4th if you count all those bosses I got in WA3). I just finally decided to continue my New Game + File of Shadow Hearts, and when I mentioned this, some people asked if I could get some bosses, so...yeah, I decided to be nice and do so.

What? New Game + isn't a good idea? Well, normally, its not, but in the case of Shadow Hearts, all the game does is give you all your fusions. Your levels, Equipment, stats, etc. are all brought back to a normal games standards, and you lose all but what Yuri starts with in your Inventory, basically, so...its just a regular new game with the bonus of all fusions. Don't worry, I AM being logical with Fusions, taking into account what fusions you should have when. meaning obviously, anything Level 2 and above (though you CAN afford level 2's w/ the Flare Brooch) would NOT be considered in Asia, and level 3's would be discounted until somewhat halfway through Europe. Amon and Seraphic Radiance can only be gotten after specific plot points, like the Level 2s, so likewise, they won't be considered until then.

Basically, topic is done like my others. First the bosses name, then their HP, then the team's average HP (to get an idea of how good the damage is), then how their defense and speed are, followed by their actual attacks, then the damages done to them so you get an idea of just how durable they are.

Due to the nature of Shadow Hearts, I am listing the monsters element too. It makes things easier this way. To be simple, enemies take more from the opposite element (I think 150% more, but uncertain), and take less from their own. It implies weaknesses and resistances. For those who don't know, elemental affinities are as such:
Fire <-> Water
Wind <-> Earth
Light <-> Dark
When a monster is "Void" it means they are neutral to all, and completely lacking in any elemental affinities whatsoever (mind, their ATTACKS can still be elemental though)

Anyway...onto the bosses! Note that I'm going to be getting a lot of filler bosses, for fun and such, though, the necessary ones (Wugui, Dehuhai, Amon and Messiah, namely) will be given. This is just for fun purposes and such.

Anyway, onto the actual boss topic!

Note: I assume Yuri is transformed into the Optimum Elemental Fusion for the fight, since this maximizes his damage, at least early on (when his Magic > His physicals), though, I list what form he's in under his physical (since he should never be NOT fused vs. Bosses) so people no immediately. As a side note, Man Dragon and Heaven's Fiend actually DECREASE his attack stat, so be sure to note that with his Physical (granted, its only by a point, but still)

Oh, and anything in italics means its the OPPOSITE element of what they are. Bolded Attacks mean its the SAME element of what they are.

Beast Dog:
HP: 450~
Parties Average HP: 125
Element: Fire

Defense: Average
Magic Defense: Average
Speed: Went before Yuri (unsure if this is inniative, or raw speed)

Abilities:
Breath of Fire: 45 magic damage, Fire elemental
Physical: 30 damage on first hit, 15 on subsequent (note this damage was against Alice, so this value is probably a bit high)
Raging Spirit: Raises Attack Power by 15%

Damage's to him:
Yuri's Physical (Man Dragon): 45
Yuri's Flash Flood: 88
Alice's Physical: 22
Margarete's Physical: 45
Margarete's Grenade: 66
Note: Margarete can boost damage of physicals by about 50% by casting Water Edge on her allies.

NOTE: Man Dragon this early is a bit unreasonable to some people, I had it due to NG+.  Do note that Yuri's Raging Tiger physical is somewhat higher than what Man Dragon has listed above (I'd say about 15 points more?), and with Margie's Water Edge, the damage is in the same ballpark as Flash Flood anyway.

Comments: Were it not for his durability, and his idiot AI, he wouldn't be bad in game, as his damage is a solid 3HKO and its MT, as well as he's fairly fast, making him potentially dangerous. He prefers his physical though, as well as Raging Soul. Not much of a dueler, obviously, especially with that low Durability. Beat him fairly quickly with Man Dragon (if you have it) casting Flash Flood, and Margarette casting Water Edge on herself or using Grenade, while Alice heals

Yamaraja: Wind:
HP: About 900
Average HP: 139
Element: Earth (O_o)

Defense: Perfect (all physicals do 1 to him per hit)
Magic Defense: Low
Speed: Faster than Margarrette, slower than Yuri

Abilities:
Physical: 55 damage on first hit, 25 on subsequent ones
Flying Stones: 60 Magic damage, earth elemental
Shockwave: 40 Non Elemental Magic damage

Damages to Him:
Yuri's Wind Shear: 136
Margarete's Grenade: 86
Zhuzhen's Ogre Flame Dance: 87

Comments: He's got an impressive physical, one good enough to put some nice damage even on Yuri, especially if he criticals, but otherwise, unimpressive. Shockwave is worse than Breath of Fire in every way, and your higher leveled now to boot. His only saving grace is his physical immunity, basically. As a dueler, not bad, due to good physical damage, half decent speed, good HP (by the game's standards), and of course, Physical Immunity. Oh, and be sure not to kill him too fast with Yuri's Wind Shear <.<

Li li (human form):
HP: 550
Average HP: 145
Element: Dark

Defense: Average
Magic Defense: Average
Speed: Slower than Margarete, faster than Alice

Abilities:
Dark Messenger: 75 dark elemental damage, Magic, 50% chance of instant death (note that this damage was vs. Alice, though, being Dark vs. her Magic defense should cancel each other outh)
Physical: 27 damage on first hit, 13 on subsequent ones (again this damage was to Alice, since she refuses to attack Maragarete and Yuri, so its probably a bit high)
Paralyze: 60 damage, low chance of paralysis

Damages to her:
Yuri's Physical (Heaven's Fiend): 65
Yuri's Exorcist Arrow: 114
Alice's Physical: 40
Alice's Blessed Light: 112
Margarete's Physical: 60
Margarete's Grenade: 65
Note: Alice can boost physical damage here by casting Holy Edge on people

Comments: Pretty scrubby, outside of her chance of Instant Death with Dark Messenger. Being entirely single target makes her a joke fight in game. Not a bad dueler, thanks to some status, and passable damage though.

Li li (Demon form):
HP: 700~
Average HP: 157

Defense: Above average
Magic Defense: Above average
Speed: Faster than Alice, slower than Margarete

Abilities:
Hate Storm: 45~ magic damage, Dark elemental (?)
Paralyze: 60 Physical damage, small chance to add Paralysis
Physical: Never used this, so unsure of damage (she liked Paralyze and Hate STorm a lot more)

Damage's done to her:
Yuri's Physical (Heaven's Fiend): 70
Yuri's Exorcist Arrow: 101
Alice's Physical: 35
Alice's Blessed Light: 96
Margarete's Physical: 55
Margarete's Grenade: 47

Comments: Better than her previous form on durability, and has some MT damage making her POTENTIALLY threatening. As a dueler, this form is worse due to worse damage, and no Instant Death. Best way to beat her in game is Yuri's using Exorcist arrow, and having Sacred Remedy around when need be, while Alice casts Holy Edge on Margarrette, then uses Blessed Light each turn, healing when neccessary.


Yamaraja: War (aka Wugui):
HP: 825~
Average HP: 211
Element: Dark

Defense: Average
Magic Defense: Absorbs all Magic damage
Speed: Slower than Margie, faster than Zhuzhen

Abilities:
Physical: First hit 62, subsequent of 31
Game of Death: Instant Death, insanely accurate but CAN miss, auto fails against Dark Innates (like Yuri unfused or in any Dark Fusion)
Nightmare: 60 Dark elemental damage, randomly inflicts instant death (low hit rate)

Damage's done to him:
Yuri's Physical (Raging Tiger): 112
Margarete's Physical: 64
Zhuzhen's Physical: 48

Comments: Wugui covers his basis' fairly well here. the opening game of Death WILL kill you if your not prepared with at least one Leonardo's Bear (more is better, but with one, you can at least recover) I haven't seen him use it more than once, but granted, in a duel, will he ever need it anymore? Nightmare's damage is crap, only exists so he has some magic. His physical...well, if he hits once, it's laughable, hardly even a 3HKO. 2 or 3 hits, though, its respectable, mind. Oh, and Magic Immunity is quite nice to boot. 100% ID, passable damage, and Magic Immunity should get him into at least Heavy/God Like, though, he has trouble beating just about any ID immune PC/Boss that has some physical/non typed damage, albeit.

Cursed Puppet:
HP: 1000~
Party's Average HP: 239
Element: Dark

Defense: A bit below average (he was taking a bit more than the ogres of Kowloon forest)
Magic Defense: Absorbs all Magic damage
Speed: Faster than Margie, slower than Yuri

Abilities:
Physical: 60 damage first hit, 30 subsequent hits
Game of Death: Instant Death, insanely accurate but CAN miss, auto fails against Dark Innates (like Yuri unfused or in any Dark Fusion)
Nightmare: 75, dark elemental, low chance of instant death

Damages done to him:
Yuri's physical (Raging Tiger): 142
Margarete's Physical: 82
Zhuzhen's Physical: 65

Note: Weird thing happened. I saw Game of Death MISS on Raging Tiger Yuri. Is...it possibly NOT 100% hit rate, or that it is, and susceptible to M.Evade? Its odd, cause Raging Tiger Yuri got hit every other friggin time.

Comments: Pretty much the same mold Wugui had in the last fight. Not much has change, he's just scaled up, really.

Yamaraja: Stone:
HP: 1900~
Average HP: 247
Element: Fire (he continues the fine tradition of Yamaraja's not making any sense <_<)

Defense: Below Average
Magic Defense: Below Average
Speed: Slower than Zhuzhen

Abilities:
Illusion: Boosts Evade by 15%
Physical: 60 damage first hit, 30 subsequent
Chi Shield: Boosts Defense by 15%

Damage's to him:
Yuri's Physical (Man Dragon): 122
Yuri's Flash Flood: 177
Yuri's Physical (Raging Tiger): 141
Yuri's Physical w/ Aqua Edge (Raging Tiger): 172
Margarete's Physical: 86
Margarete's Snipe: 123
Zhuzhen's Physical: 61
Zhuzhen's Life Succker: 117

Comments: Well, he has HP! ...and that's all he has going for him. His damage isn't all that spectacular, even if he hits 3x, and he's sluggish. And since his damage is all ST, you should be able to pound him pretty soundly.

Dehuai:
HP: 1700
Average HP: 260
Element: Fire

Defense: Average
Magic Defense: Average
Speed: Faster than Zhuzhen, Slower than Margarete

Attacks:
Physical: 65 damage on first hit, 32 on subsequent ones.
Mangard: 75, Fire elemental, magical
Blaze: 60 Fire elemental damage, Magical
Fast Ring: 65 damage, physical, adds Fast Ring status

Damage's to him:
Yuri's Physical (Man Dragon): 120
Yur's Physical (Raging Tiger): 134
Yuri's Flash Flood: 158
Yuri's Physical + Aqua Edge (Raging Tiger): 170

Zhuzhen's Lifesucker: 98
Margerete's Physical: 80
Margarete's Physical w/ Aqua Edge: 94
Margarete's Snipe: 87

Comments: Not much, really. Bad damage, useless status...pretty sad boss, all things considered. In game, his only saving grace is most of his damage is MT. Well, his HP is decent, being a good deal above Cursed Puppet Wugui's, to be fair.

Yamaraja: Calamity:
HP: 4000
Party's Average HP: 272
Element: Void

Defense: Average
Magic Defense: Average
Speed: Went First, but was lapped by Raging Tiger Yuri instantly. At some point in the fight, he was lapped by Margarete, so its clearly an inniative, with him being slower than Maragarete.

Abilities:
Physical: He supposedly has this, but never used this the entire fight. According to Boss FAQ, it says "Up to 150 Damage" so...that'd be 75 first hit, 37 on follow up hits.
Crimson Flame: 85 damage, magical, 33% chance of causing Silence (hit one person with silence on Average)
Shockwave: 50 damage, physical, Multi Target
Petrification: 50 damage, adds Petrify at 100% chance, physical

Damage's to him:
Yuri's Physical (Raging Tiger): 134
Yuri's Flying Stones: 112
Zhuzhen's Life Sucker: 105
Maragerete's Snipe: 91

Comments: Lacking in damage, he has definatly been overhyped. However, he does have brutally high HP, having over double his previous forms solid HP already. Average speed isn't nice though. His status and durability is what will pull him through in the long run though, as his damage just isn't much. Heavy.

Tindalos:
HP: 2000
Party's Average HP: 267 (note this average is lower cause Keith's HP > Yuri's HP, and your forced to use Alice (instead of Margie))
Element: Fire

Defense: Below Average
Magic Defense: Below Average
Speed: Faster than Zhuzhen, Slower than Alice

Abilities:
Physical: 75 first hit, 37 subsequent hits
Fire Breath: 60 damage, Fire elemental, magical
Deathtouch: 170, physical
NOTE: He used Deathtouch only once, and to keith, which did 160, so I raised the damage a bit.

Damage's to him:
Zhuzhen's Corpse Arm: 187
Alice's Blessed Light: 119
Keith's Bat Dance: 167

Comments: Wow, not bad, actually. His MT damage sucks, making him scrubby in game of course (and all 3 characters can heal decently well at this point, let alone Keith can do it parasitically) He's happy Yuri isn't around, as his durability would look a lot worse too. His damage is pretty solid considering he's pretty much meant to be a scrub boss. Of course, he's slow, only managing to trump Zhuzhen in speed, when you have the slowest team in the game.

Yuri:

Human Form:
HP: 450
Average HP: 284
Element: Dark

Defense: Above Average
Magic Defense: High
Speed: Goes first (come on, ITS FRIGGIN YURI. That, and you have the slowest team in the game)

Abilities:
Physical:150 (note that Yuri ALWAYS hits 3x, unlike other bosses)

Damage's to him:
Zhuzhen's Corpse Arm: 134
Alice's Blessed Light: 86
Keith's Bloodsucker: 126

Death Emperor Form:
HP: 1000
Element: Darkness

Defense: High (takes about 20% less from physicals than Human form)
Magic Defense: High (identical to human form, for the record)
Speed: Faster than Human form (actually lapped characters at times)

Abilities:
Physical: 150 (again, he alwys hits 3x, unlike other bosses)
Dark Messenger: 110 magic damage, dark elemental, randomly inclicts instant death
Drain Wave (version 1): Raises Special damage (namely Dark Messenger) by 15%
Dark Messanger + Drain Wave: 125 dark elemental magic damage, randomly inflicts Instant death
Drain Wave (version 2): Steals 75~ MP from Target, and heals him for that amount.

Damage's to Him:
Zhuzhen's Corpse Arm: 134
Keith's Bloodsucker: 126
Keith's Physical w/ Holy Edge: 104
Alice's Blessed Light: 86


Side Note: Undeniable proof that Innate Elements DO give weakness to the opposing Element in this fight. Keith took a good deal less than Alice from Dark Messenger (note that he even hit Alice 2nd, so arguments about Drain Wave being in effect are moot), and Alice...crushes Keith in magic defense. Obviously, Elemental affinities played a roll (Keith is Earth, Alice is Light)

Comments: Yuri...almost always wants his PC form, assuming you allow his Boss form. Its damage is 2HKO and it doesn't give him all the fun benefits of SR. It has massive Magic Defense, but...that's about he does gain. The Low HP by boss standards (owned completely by the previous boss) really sinks this form too.


Fox Face:
HP: ???
Yuri's HP: 365
Element: Darkness

Defense: Average
Magic Defense:
Speed: Slower than Yuri (that's all you can compare him too)

Abilities:
Physical: 27 first hit, 14 subsequent ones (Note that Yuri was already fused)
!!!: HP -> 1
SP Lowering: Does SP damage = SP/2

Yuri's Damage to him:
Physical (Raging Tiger): 127
Flying Stones: 137

Comments: Lame. SP Lowering isn't that bad given Yuri's massive SP score, and !!! is his only real trick.

Arcane Olga:
(Rouen Form. Skipped the Prague form since its more a "Strong Random" than a boss)
HP: 3300
Average HP: 310~ (team I used was Keith and Alice, so the HP curve was a bit high, hence I threw an estimate out)
Element: Dark

Defense: Average
Magic Defense: Average
Speed: Faster than Keith

Abilities:
Physical: 25 first hit, 13 subsequent hit
Black Fog: 100 dark damage, 100% chance of adding poison, magical
Nova: 80 damage, Holy elemental, magical
Lightning: 80 damage, Air elemental, Magical
Icy Breath: 80 damage, Water elemental, magical
Mind Assault: Drain's MP

Damage's to her:
Yuri's Nova: 248
Yuri's Physical (Ifrit): 248
Yuri's Physical w/ Ignition: 400
Yuri's Physical w/ Holy Edge: 372
Yuri's Physical w/ Ignition and Holy Edge: 600

Alice's Blessed Light: 153
Keith's Bloodsucker: 166
Keith's Physical w/ Holy Edge: 252

Comments: Olga has the fine job of being the first boss to test out Yuri's new found level 2 fusions, as well as the big jump in weaponry you get in Rouen (they are a good +20 compared to crap you get around Prague) Due to this, that 3300 HP isn't so much anymore, as Yuri shows, and her damage...isn't helping either.

Jack:
HP: 2500~
Average HP: 322~ (Note that from now on, I'm just using halley's HP to determine Average, since it's basically dead average and its easier. Note that Halley might be a bit low leveled here, so this value is probably a tad low, take it with a grain of salt)
Element: Water

Defense: barely Above Average
Magic Defense: Average
Speed: Faster than Halley, slower than Yuri

Abilities:
Physical: 75 first hit, 37 subsequent hits
Paralyze: 115 damage, adds paralysis, 100% chances, physical
Thera Seed: Heals 150 HP
Slash: 240 damage, physical

Damage's to him:
Yuri's Physical (Ifrit): 240
Yuri's Physical w/ Ignition: 370
Yuri's Blaze: 314
Maragerete's On Switch: 287
Halley's Aqua Edge: 197
Halley's Strong Earth: 221

Comments: Not bad. Once you get past the suspect durability, he's got good damgae (2HKO to anyone, including Yuri), and he's decently fast. Pure ST makes him a scrub boss in game, but he's not a totally crap dueler...for a middle <_<

Mammon:
HP: 3400
Average HP: 344
Element: Earth

Defense: Average
Magic Defense: Average
Speed: Faster than Halley, slower than Yuri

Abilities:
Physical: 80 damage first hit, 40 subsequent hits (used it only on Yuri, so this is an estimate)
Shockwave: 130, Physical, Multi target
Petrify: 90 damage, Adds Petrify
Howling: Heals 540 HP first use, 360 on second use, usable at low HP only
Needle Rain: 200 damage, Magical,

Damage's done to her:
Yuri's Physical (Ifrit): 244
Yur's Physical w/ Air Edge: 302
Yuri's Physical w/ Ignition: 374
Yuri's Physical w/ Air Edge and Ignition: 464
Margarete's On Switch: 261
Halley's Air Shot: 318
Note: didn't bother with Wind Fusion's damage for two reasons. One, I didn't have it for this fight (forgot you fight it RIGHT after Jack, so I didn't prepare it), and 2ndly, just about EVERYTHING is inferior to Ifrit's Ignitioned Physical, at this point, ESPECIALLY when you factor in an elemental edge. So yeah, unless the damage is worth noting, expect to only see Ifrit's Physical damage from this point on, as far as Yuri is concerned.

Comments: Decently fast, good damage (inferior to Jack though), passable HP, and some status translate into a fine dueling boss. The Wind Weakness makes it die much faster in game, and unlike Jack, you can actually use the proper Element Edge on Yuri to beat the snot out of her (can't use Zhuzhen vs. Jack) She's not that bad in game, due to Petrify being a pain, and Shockwave being good MT damage. Decent enough for Heavy, I'd say.

Viscount Rausan:
HP: 3300
Average HP: 393 (Halley gained a few levels, yes)
Element: Fire

Defense: Average
Magic Defense: Average
Speed: Slower than Halley, faster than Alice

Abilities:
Physical: 80 damage first hit, 40 subsequent.
Elder Sign: Raises Special Defense by 30%
Blaze: 120 Fire elemental damage
Silence: 130 damage, physical, adds Silence

Damage's to him:
Yuri's Physical (Ifrit): 276
Yuri's Physical w/ Ignition: 410
Halley's Aqua Blade: 309
Alice's Blessed Light: 135

Comments: Outside of Silence, he's not much. He's kind of anti magish, which is nice given usually the good damage from SH comes from magic...pity he's fought at the point of the game where Physicals (from Yuri) are your main source of damage. Not a particularly strong boss by any means.

Olga:
HP: 4000
Average HP: 393
Element: Darkness

Defense: Average
Magic Defense: Average
Speed: Faster than Halley, slower than Yuri

Abilities:
Physical: 29 first hit, 15 subsequent hits
Black Fog: 170 damage, Adds poison, Dark elemental
Ice Breath: 130 damage, Ice elemental
Blaze: 130 damage, Fire elemental
Rock Storm: 130 damage, Earth elemental
Mind Assault: Drains all of Targets MP

Damage's done to her:
Yuri's Physical (Ifrit): 260 (note that Yuri did NOT have the Flare Brooch here, due to me trying to get a level 3 spell from some random, hence then slightly lower damage)
Yuri's Physical w/ Holy Edge: 325
Yuri's Physical w/ ignition: 396
Yuri's Physical w/ Ignition and Holy Edge: 492
Alice's Blessed Light: 164
Halley's Air Shot: 255

Comments: Same mold as her previous form, just a bit better on damage. Not much to say here

Albert Simon:
Average HP: 487
Note: If this value seems high, its cause I beat 3 of the 4 masks, thus inflating my levels a bit. Take this as you will
Note 2: Due to the existance of Masks, and that you have every stone, potentially, at this point, I am taking level 3 fusions into account (besides, after this fight, you get Amon anyway...)

Human form:
HP: 2200~
Element: Dark

Defense: Average
Magic Defense: Average
Speed: Exactly 52 agility!
How do I know this? Both Keith and Alice, at the levels they're at, have 52 Agility. Albert...when right in between both of them originally, and throughout the fight, the order between those 3 would change randomly, which means the game obviously has a random number generator that determines tie breakers each round and such...

Abilities:
Physical: 70 damage first hit, 35 subsequent hits
Holy Chest: 120 damage, Halves SP
Revelation: 105 damage, Dark Elemental, Randomly inflicts instant death
Black Surge: Increases Special Power by 30% for 5 turns
Revelation after Black Surge: 140

He never used Holy Chest after Revelation. I think its OPB, and he only used it on the first turn to boot (possibly meant to be an Anti Fusion trick should Yuri go 2nd)

Damage done to him:
Yuri's Phyiscal (Sandalophon): 344
Yuri's Pulse: 588
Yuri's Physical w/ Holy Edge: 484

Alice's Blessed Light: 202
Alice's Physical w/ Holy Edge: 278

Keith's Physical: 262
Keith's Asparus: 253
Keith's Physical w/ Holy Edge : 329

Amon Form:
HP: 3800~
Element: Void

His defenses and speed are identical to his Human form

Abilities:
Physical: 110 first hit, 55 subsequent hits
Atomic Dust: 135, magical, non elemental
Demon Rays: 300, Magical, non elemental

Damage done to him:
All damage's to him are same as his Human form, just for all the Holy attacks (Holy Edged Physicals, Pulse, and Blessed Light), lower damage by 20%, since they were hitting a weakness of sorts.

Note: Black Surge DOES carry over between transformation, so he can use it last turn for powered up Demon Rays/Atomic Dust

Comments: His Human form isn't much, beyond the random instant death, though, Black Surge is nice as a last move to power up Amon form, to give it a boost in power. Amon form's damage isn't too bad, though, nothing spectacular, just a solid 2HKO damage to anyone with Demon Rays. As you can see, this is definatly the form he wants if he's against a boss, as besides the lower durability, he's got considerably better damage UNSCALED here compared to Messiah. Granted, he loses to just about every God Like PC in the book in this form, or heck, ANY PC with healing and good damage should beat him (his damage is too crappy for Revelations ID to kick in to deal with) in this form. Solid Heavy in this form, good thing he has Messiah as an option...

*big jump*

Messiah: (Info gotten from OK)
HP: ~10000 (?) or so...I didn't keep extremely good records of it, though this number seems to sound right from what I do remember
Average HP: 587
Element: Void

Speed: Slower than Keith, has inniatative
Def: Average
Magic Def: Average

Physical: 180 first hit, 110 subsequent hits (random variance starts becomming noticiable, mind)
Special Chest: 250 magic damage, MT, non elemental, cuts current SP in half
Status Abnormality: 210, physical, causes one random status effect; can be stacked
!!!: Reduces HP of one target to 1
Grace: Game says it heals 999....it definitely heals OVER 2000 ( 2500? it would kind of make sense ), OPB, used only when HP < 50%.

Comments: A Pure PC Killer, and nothing more. Having inniative and HP -> 1 means he beats ANY non healer of the bat, and his Status lets him deal with healers. Grace gives him the extra push in durability that could be helpful. So what's his problem? Damage. He lacks damage of any sort, relying on his random physical which barely curves 2HKO when it hits 2x. This ultimatly makes him have major issues against most bosses, those his damage is a touch better than most other "Pure PC Killers" (Zeal, and Yunalesca (if you don't allow absorb) come to mind). Low God Like
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A