Author Topic: Discworld Mafia is go!  (Read 110971 times)

Shale

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Re: Discworld Mafia is go!
« Reply #725 on: January 12, 2008, 05:58:32 AM »
You don't call out the doc. Ever. Period. It doesn't serve town at all to know whether there is (or was, if it's limited shots) a docbuster, since we have no interaction with the doc on his/her duties; if they make a save, awesome. We're better off for it. If they don't, tough luck. This feels like a desperation tactic, and it's enough for me to finally make up my Goddamn mind.

##Vote Mad Fnorder

This is hammer.

Suspect list, in case I don't see tomorrow.

Soppy isn't cleared by any result here. Watch carefully.
Strago is a null read late in the game. That's bad.
Tai has discarded suspicion of Fnorder out of hand for a good while now. This could be equally rooted in Fnorder being scum and Tai wanting to deflect suspicion (less likely, since that's a rather ham-handed tactic), or him being town and Tai wanting to look good for opposing the lynch. The player-links post is smokescreenish.
VSM has vanished lately. Logic still tells me he's town, but the idea of a scum doublevoter gets scarier just on principle as time goes on.

Godspeed, people.
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[23:02] <Veryslightlymad> CK dreams about me starring in porno?
[23:02] <CmdrKing> Pretty sure.

Ranmilia

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Re: Discworld Mafia is go!
« Reply #726 on: January 12, 2008, 06:18:17 AM »
Hammer!  Stop talking, start sending night actions.  Mad Fnorder, aka Susan Sto Helit, Town Ghost, was lynched.

Sierra

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Re: Discworld Mafia is go!
« Reply #727 on: January 12, 2008, 04:59:52 PM »
Lynching flavor/morning after text in one post:

Day five final votecount:

Hunter Sopko (3): Mad Fnorder, Taishyr, Strago
Mad Fnorder (5): Excal, Carthrat, Strago, Kilgamayan, Hunter Sopko, Carthrat, Shale

Another unsuccessful night and another good citizen dead in the morning...as the fifth day dawned, the townsfolk were more restless than ever; the tension wore at everyone's nerves and no one was in any mood to be forgiving of any unusual behavior. And so it was that they turned on someone whose reticence on previous days had not endeared her to the more vocal inquisitors, and whose recent, strident defense struck a chord in that tiny, terrier-like part of the brain that says If It Runs, Chase It. Surely if Susan really were human like the rest of them, she'd understand the necessity of sacrificing herself for the greater good?

In the end she was difficult to pin down, but her morphogenically-learned ability to baffle the senses of observers wasn't quite enough against this kind of crowd. Unfortunately, it turned out that they were wrong to suspect her. Maybe she wasn't a
normal human, but nor was she a monster from the abyss as the citizens had thought.

Mad Fnorder, aka Susan Sto Helit, Death's Granddaughter (Town-aligned, Ghost), was lynched!

Frustrated with another disastrous evening, the townsfolk went to bed dreading the dawn. When the sixth day broke, it was another outsider that they found slain. "Granny" Esme Weatherwax, a Lancre Witche, perhaps not a citizen of Ankh-Morpork but possessed of such an unyielding personality that no one could help but heed her words. She was found dead in her room at a local inn, her trademark "I ATEN'T DEAD" sign now woefully inaccurate.

Shale, aka Granny Weatherwax, Witch (Town-aligned, Cop) was killed overnight!

It is now day six. With 7 alive, it takes 4 to lynch.

There are 48 hours until the deadline.

Hunter Sopko

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Re: Discworld Mafia is go!
« Reply #728 on: January 12, 2008, 05:53:13 PM »
Argh. Things are not looking good for me. Investigated Taishyr last night. He is Lord Downey.

In retrospect, things should have came to a screeching halt when Fnorder made that doctor call. No scum would have made such a blatant mistake at that time, I think. I guess I was too convinced. Woo hubris >.>

Strago

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Re: Discworld Mafia is go!
« Reply #729 on: January 12, 2008, 05:59:07 PM »
Well, balls.

My first thought? "Well, maybe this clears Soppy and Excal. Since one would have no reason to fear Shale's investigation due to a preemptive Miller claim and the other has already gotten two town readings, as scum they would have no real reason to off him."

But then the tiny Admiral Akbar in my head (admit it, you've all got one) goes IT'S A TRAP! Because a living Cop could still confirm others as town, which is no good for the scum. I don't suppose Shale happens to be a zombie? Mrrff.

Anyway, nothing has really managed to change my current suspicions. Soppy's massive shift in tac yesterday only looks odder to me now that Fnorder's been cleared. In the event that Soppy is town, though, obviously he only ought to reveal anything about last night's investigation if it openly contradicts what anyone else has said about the flavor of their role.

Bleargh. I guess I should be happy that my gut was right about Fnorder? Sigh.

Ninja'd by Soppy. Okay, so you revealed your investigation. For... what reason? Does Tai's being Lord Downey tell us... anything? Now scum don't even have to kill you during the next Night period to ruin a night's worth of investigifyin'.

Kilgamayan

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Re: Discworld Mafia is go!
« Reply #730 on: January 12, 2008, 09:46:42 PM »
Tai being Lord Downey would tell us if Soppy's lying or not.

Also what the hell.


[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Strago

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Re: Discworld Mafia is go!
« Reply #731 on: January 12, 2008, 10:28:20 PM »
I guess so. If Tai dies before Soppy does, which is likely enough if Tai is town. Even then, though... hell, maybe the scum have two rolecops. Who knows, at this point?

I almost want to call for roleclaims from Excal, Carth and Tai at this point, to see where we stand and if anything looks like it doesn't fit in the big picture. I'm basing a decent amount of my thinking on what roles look like, which is hard to do and even more useless than usual if I don't even know what everyone is. Or what everyone is lying about being. Bleh, I dunno. That might cause more problems than it solves.

Carthrat

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Re: Discworld Mafia is go!
« Reply #732 on: January 13, 2008, 12:40:29 AM »
Actually... yeah, that could be interesting. I've got a theory that I came up in one of my favourite places- namely, the shower, but it may be more interesting to come out with it after claims. Would Tai and Excal also be willing to roleclaim, here? Suffice to say that the theory involves figuring out who's lynch would provide us with the most information. I have a pretty compelling candidate, too. (One of the outcomes of this theory, I believe, mostly clears Sopko, too; granted, we won't know until tomorrow, assuming we lynch the one I have in mind.)

Strago, I think it's pretty obvious why Sopko would reveal his investigation. If he's not lying, he may well die tomorrow. This gives his role some veracity and allows us to cross-reference it with Tai. Honestly, I'm surprised you asked.

We're not in LYLO! You know what this means? It means that scum have no more than *two votes* between them. If VSM is scum, then he's the only one. If he's not (which I find more likely), then... uh... he's a townie! No, seriously, I'm prepared to give him townie status at the moment.
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Taishyr

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Re: Discworld Mafia is go!
« Reply #733 on: January 13, 2008, 02:22:33 AM »
I'm game, and will confirm right now that I'm Lord Downey.

Also, what Carthrat noted; either VSM is the lone remaining scum, or there are two remaining scum, neither of which is VSM. A slight relief, but assuming the scum didn't have 3 mafiates, it still means one bad move and we're in LYLO tomorrow.

Finally, to VSM directly:

DOG-BOTHERER! DOG-BOTHERER! DOOOOOOG-BOTHEREEEEER!

(yes. I have been holding back on saying that for a long, long, LONG while.)

I... I'm not making many more connections right now, unless you really want to count feversih dream-connections. I chose a damn lovely time to get sick, here.

Sierra

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Re: Discworld Mafia is go!
« Reply #734 on: January 13, 2008, 04:34:15 AM »
Update!

...No one's voted yet!

With 7 alive, it takes 4 to lynch.

There are 36.5 hours until the deadline.

Carthrat

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Re: Discworld Mafia is go!
« Reply #735 on: January 13, 2008, 07:28:19 AM »
Er. Anyone else here? At all?

Did strago claim? I don't think he did, but if we're doing the mass roleclaim thing everyone has to do it or it's a pointless exercise. Let me know if I've forgotten because there's way too many posts for me to easily find *one*.

I'm kind of hoping people yea or nay this tonight so we can get on with it all. I should also point out that what I'm talking about isn't going to cover the events of yesterday in great depth, so it would be cool if some people took it upon themselves to analyze yesterday.
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Hunter Sopko

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Re: Discworld Mafia is go!
« Reply #736 on: January 13, 2008, 07:35:19 AM »
Now scum don't even have to kill you during the next Night period to ruin a night's worth of investigifyin'.

What does that even mean?

My view on Strago and Tai seems to have lessened yesterday after Fnorder turned up town, as the whole thing behind that was they turned people from Fnorder to Otter... if both are town, then the only thing would be a gambit to make themselves look good by protecting townies.

Given that we seem to have scum that've given few, if any, tells, I don't know where that leaves that.... thoughts from other people?

Excal

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Re: Discworld Mafia is go!
« Reply #737 on: January 13, 2008, 09:02:59 AM »
Alright...  I need to be up early tomorrow, so not too much to say right now.  Not too much time to  delve into the mysteries here...

That said.  I think VSM is probably a safe bet at the moment.  That stunt on Day 2 looks downright suicidal if you assume all the scum were caught up in it.  I think it also may be a good bet right now to do the mass role claim.  We seem to be short on clues, and at this point, the scum can only pick two more people to kill, tops, and our own roles are starting to be less worthwhile in utility and value.

One thing which randomly came to me today.  Sopko, I know you've said repeatedly that you wanted to get your miller claim out there before you could be found out by another source.  But, the thing that baffles me about that, is how you expected anyone to find out in the first place.  I mean, yeah, Shale being a cop was a surprise, and he could have seen something, I suppose.  But...  why would you be expecting him to live?  Let's look at the pattern shall we?

Day 2: CK says he's a tracker
Night 2: CK dies

Day 3: Yakumo says he's a limited rolecop
Night 3: Kilga claims the scum sent their cop buster after Yakko, and he dies despite protection.

Day 4: No one claims anything investigative.
Night 4: Corwin dies, utter vanilla, but talkative and insightful.

Day 5: Shale claims cop
Night 5: Shale dies

Anyone claiming an informative role has quite simply been ruthlessly axed.  And yet, they don't seem to be going after anyone with a role.  As VSM and his governor power was deemed less of a threat than Corwin and his talking for some reason.  So...  it would be a reasonable guess, given this pattern, that Shale wouldn't live long enough to give a report on you, assuming he even decided you were worth the bother.  At the same time, you could have gone longer without giving a report, meaning that you could have hopefully managed to get something more concrete for tomorrow, without the scum having a stronger idea of what to do with you tonight.

So, this leaves me very uneasy as to why you not only dropped a bomb of that magnitude.  I suppose there's more I should be saying, but...  I need sleep.  I'll give everything a more thorough look over when I get back from work tomorrow, as well as check in when I get up.

Carthrat

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Re: Discworld Mafia is go!
« Reply #738 on: January 13, 2008, 11:27:35 AM »
Very well.

I am Sergeant FRED COLON of the TRAFFIC SQUAD. I'm apparently a lazy bum and have no awesome powers, so it's just a vanilla townie here. You'll note that I breadcrumbed this earlier by not roleclaiming an investigative role and promptly dying. Haha, just kidding.

Ok, no, seriously, that's it. Everyone else?

<->

Excal: I would hope that we've all had the same concerns about Sopko by now. They're completely legitimate and I find his call unusual. Supposing he's scum, the reason would be that when he made it, they didn't necessarily intend to kill Shale.

OR he's messing with us and hoping that we hedge our bets on 'no scum would make a call like that!'.

Why would he make this as a townie, I can only attribute to his own error. And no, that doesn't look good at all. But I have other things I want to discuss today, and will do so upon claims. Unless everyone shouts me down. Please don't do that.
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Taishyr

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Re: Discworld Mafia is go!
« Reply #739 on: January 13, 2008, 12:12:29 PM »
I do not recall Strago having ever claimed. In fairness, this was because Bobbin Cranbud seemed to want him to, or whatever motivation Cranbud had for that "investigation" without revealing anything.

I'm Lord Downey, head of the Assassin's Guild, vanilla townie but don't eat my almond pie. It's a prestigious position or something like that; however, it doesn't have as much influence as Vetenari's position, and the position is well regulated, so I'm not allowed to use what powers I have as head of the Guild effectively.

I apparently know poisons well, too, but like that's much help against things with such vastly different biological systems.

So. Vanilla townie, nothing interesting. And, in case anyone was wondering, no I wasn't notified another member of the Assassin's Guild (Teatime) was in the game. Would've been kinda cool, but. Yeah.


Argh, I've got myself caught in thoughtloops over who the scum pairs could be, which means I'm not looking carefully at individual people ...bah, bitch moan sick why blah. I feel pretty good right now, lemme finish looking things over again and I'll post soon.

Strago

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Re: Discworld Mafia is go!
« Reply #740 on: January 13, 2008, 03:17:08 PM »
Now scum don't even have to kill you during the next Night period to ruin a night's worth of investigifyin'.

What does that even mean?

It means that, if you don't get lynched, then tonight they could just kill Tai and keep you from getting any worthwhile results on anyone. You do seem to have the most suspicion floating around you right now, after all. Makes for a somewhat easier mislynch, which honestly makes me all the more wary of voting for you despite how fishy I still sort of find you.

No, I hadn't claimed before. But since we're doin' it... I am Constable Dorfl, Golem. My enormous clay body renders me impervious to most sorts of physical harm.

I'm Bulletproof.

I've been hoping to draw a damn NK all game, even trying actively to do so, but there's just been no dice thus far. This is why, on the off chance that Cranbud was lying in his final reveal, I wanted to reveal nothing but hint that I had something goin' on in the hope that the scum would think "Doc" or whatever and try to off me. Hell, I even unnecessarily brought up the "huh I wonder if we have a Doc" question twice in an attempt to do the same sort of thing. Cat's out of the bag now, though, I guess, and I'll have heck of such as egg on my face if the scum didn't already know about me. At this point I think they probably did, though.

So what's your role, Excal?

Excal

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Re: Discworld Mafia is go!
« Reply #741 on: January 13, 2008, 05:08:48 PM »
Me?  I'm Duck Man, a local beggar.  My power, is to be both sane and lucid.  Aside from that, I'm just vanilla town.

Sierra

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Re: Discworld Mafia is go!
« Reply #742 on: January 13, 2008, 05:59:08 PM »
Update!

...No one's voted!

With 7 alive it takes 4 to lynch.

There are 23 hours until the deadline.

Strago

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Re: Discworld Mafia is go!
« Reply #743 on: January 13, 2008, 06:45:59 PM »
GRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH.

Seriously, something needs to happen right now. I just don't know what it is. My gut points to some combination of two people out of Soppy, Excal and Carth. And... I'm gonna go out a limb and vote for one of them, to see where it takes us.

##VOTE: Excal

Veryslightlymad

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Re: Discworld Mafia is go!
« Reply #744 on: January 13, 2008, 09:29:17 PM »
I'm terribly sorry for not being around. I'll read up later and I'll be on later. We have nearly a full day left, so that shouldn't be too bad. I'm not going to explain myself past "I didn't really get access to a computer at the times I really wanted one" (Although, I did have access when it was inconvenient....)

Carthrat

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Re: Discworld Mafia is go!
« Reply #745 on: January 14, 2008, 12:12:51 AM »
Ok. No doc. That means it's not possible to back up Kilga's claim that a docbuster might exist without managing to lynch one.

Which is kind of a pity. I had some stuff worked out and it depends on Kilga's flip and such. Basically, I'm working off a few assumptions... and there's a degree of metagaming in it. I *think* it is justified, and it's lead to the best shot I think I have.

1) There are mostly likely two scum remaining.
2) One is most likely a godfather.
3) Kilga's powers, presuming he is town, presumably work properly and don't just fail.

If Kilga Is Town

-Then, if Strago is scum, he's likely to be godfather (and he just claimed bulletproof to boot, although I'll grant that at this point, he could easily have got away with a vanilla claim). Why? Because if we wasn't, then he would probably have been the scum selected to go on the kill, because the godfather role usually loses their protections if they're the ones who do it. And he was roleblocked when there can be no more than two scum remaining.

If Kilga Is Scum

-Then it comes down to his roleflip. If he flips roleblocker it pretty much clears Strago, 'cos scum had a kill that night and they certainly wouldn't roleblock their own. If he flips something else, we lynch Strago right then and there. (Exception: His rolename ISN'T Librarian.)

Yeah, this sounded better in the shower, but the thing here is that if Kilga is scum, his flip would tell us *so much*. Aditionally...

-It's possible scum have a secondary namecop. I don't believe, however, that Bobbin would have been able to determine name (yak couldn't, they're both rolecops. So.) To me, this means that if Sopko is scum, scum have to have such a namecop- which they *can't* have if they have a godfather and a docbuster at the moment. So if Kilga flips town, I feel that clears Sopko, leaving Tai, Excal, and Strago as suspicious figures to me. (And me as a suspicious figure to the rest of you, which is a pain.)

-Do we trust Kilga? If so, do we really need to lynch him for this information? I'm no longer sure. I had a lot of faith in him earlier, but with us stuck in the endgame, nothing seems certain anymore.

-If any of my above assumptions are wrong, i.e. scum doesn't have a godfather at all, or Kilga's power was Designed to Fail, or VSM is the lone scum, all of this falls apart. If we do get a scum lynch out of it, it's because we were lucky, not because we were smart.

Basically, on the grounds of information, I think Kilga gives us the best shot. I think my metagaming is justified in that the circumstances I've outlined seem to be the most likely to me; they're not certain but they're the best I've got. Thoughts, everyone?
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Kilgamayan

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Re: Discworld Mafia is go!
« Reply #746 on: January 14, 2008, 01:16:53 AM »
You'll have to forgive me if I'm not particularly enthused. I was all but hoping for an NK last night because Fnorder flipping town has me completely depressed at how wrong I've been all game and between that and being completely unable to see anyone other than possibly Strago as scum I've given up a lot of hope that I'm of any use at this point. However, thinking about a...discussion (shall we say) I had with Otter in SuikoMafia about the "play to win" philosophy has made me realize that I can't let someone I KNOW to be town hang at this stage in the game just because my enthusiasm has started to wane.

(Yes, Otter, this is me admitting you were right.)

In that light, I am actually beginning to wonder if my doc power was even used that night. I didn't bring this up before because it didn't seem relevant at the time, but the note I sent in to Cid was before the day ended and was conditional on what Cranbud flipping. Specifically, I told him that:

- If Cranbud flipped human, I was protecting Strago.
- If Cranbud flipped scum, I was protecting Yakumo.
- If Cranbud flipped third party, I was protecting VSM.

Sadly, the hammer dropped and the next day started before I could get back to the game so I was unable to make sure my selection would go through.

Cid, I wouldn't mind some confirmation that my one-shot doc power has actually been used (in private, of course), because I want to be able to stop thinking about this and start thinking about other things as soon as I can.


[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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Re: Discworld Mafia is go!
« Reply #747 on: January 14, 2008, 01:28:19 AM »
Okay I did indeed use the Doc power that night.

Also, just as a little clarification, "You'll have to forgive me if I'm not particularly enthused" is in reference to lynching me for info, not about the game in general (as the last line of that paragraph is).

Like I said, I still think Strago is our best bet (mostly because I don't buy his reason for not calling Cranbud out on being wrong because it didn't occur to him), but we've all seen how accurate my accusations have been all game.


[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Sierra

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Re: Discworld Mafia is go!
« Reply #748 on: January 14, 2008, 01:43:33 AM »
Update!

Excal (1): Strago

With 7 alive it takes 4 to lynch.

There are 15.25 hours until the deadline. In case you need a reminder, there will be no lynch if a majority vote is not reached by that time.

Strago

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Re: Discworld Mafia is go!
« Reply #749 on: January 14, 2008, 01:43:43 AM »
I also wanted to keep the idea in scum brains that I had a power that was worth a Nightkill, Kilga. Hence no flat denial of power-ness. Since I've given up on that attempt and roleclaimed now I can pretty much set that out on the table, even though I obviously didn't want to say it in so many words during our little converation on the subject before.

Carth: Yeah, if I were Godfather I don't see why I wouldn't have joined the sea of vanilla roleclaims, since there's no real way of testing my bulletproof status at this point anyway. I told you about it in order to explain some of my previous actions.

As far as lynching Kilga... well, I'm not that keen on it. If he turns up town, as you said, the only thing it seems to point to is me being Godfather. If I'm scum, which you still wouldn't even know for sure. And since I'm positive that I'm a townie, and I get a town vibe from Kilga for the most part, it doesn't seem to be our most productive course of action at this juncture. At the moment I feel better about my gut reading of Excal.

For the record, something else occurred to me, which is how amusing it would be to me - were I the moderator of this game - to make the Scum Godfather some beggar guy with a duck on his head.