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Author Topic: Games you're playing: The 2009 edition.  (Read 676133 times)

Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #2175 on: May 04, 2009, 07:42:38 PM »
Well, I'm trying to play a new game of FO3 with FOOK set up so I can segue straight in to Broken Steel when it comes out tomorrow, instead of playing an existing game where I've already scoured most of the world for shinies.

Anyway, been having a weird glitch: opening doors makes my game crash. BUT! It only happens with new games, or old games after I do Operation: Anchorage. Been trying to figure out why for the past couple days.

Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #2176 on: May 04, 2009, 07:46:38 PM »
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I AM WODAN YMIR, THE SWORD THAT IMITATES ELECTRODE.

This. I'm going to have to use this somewhere.

Speaking of SRW, in the middle of chap 42 in @G Normal mode, killin' some dinosaurs and forgettin' to upgrade R-Gun before using it. Oops.

Mazinkaiser is nuts. I've noticed a lot of supers having totally useless weapons too... Jet Boomerang, Turbo Smasher Punch, and Fire Blaster are all you need on the damn thing. It's not even like the other moves are more accurate or anything. Meanwhile, Cybuster continues to not be as good as it was in the OG games.
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Re: Games you're playing: The 2009 edition.
« Reply #2177 on: May 04, 2009, 07:48:38 PM »
AG Cybuster is depressing. If you REALLY want use out of it, for gods sake give Masaki an A Adaptor and an HPHGCP.


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Re: Games you're playing: The 2009 edition.
« Reply #2178 on: May 04, 2009, 07:58:17 PM »
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I'm not sure I'll be able to bring myself to do the other route on a replay. <3 SUPER ROBOT WARS PLOT.

Hey now, the Moon Cradle route has plenty to mock, even if it is inferior to the Earth Cradle route in that regard ;_;

Anyways...

Endless Frontier - Started this.  Pretty fun, with the exception of enemies with FORCED EVASION GRAH WHY.  SRW PLOT seems to be in full force, so fun times should ensue.

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Re: Games you're playing: The 2009 edition.
« Reply #2179 on: May 04, 2009, 08:06:04 PM »
It's mildly okay once you start spamming Rouse so Masaki can get at Akashic Buster and Ranbu no Taichi early. Building will on it is an absolute nightmare, though. It's non-crappy enough that I didn't feel like I completely wasted the roster spot on the last stage, at least (although it was mainly just there for the optional scene where Masaki goes Full Possession).

Also, fun fact for NEB: That fight in @G has you fighting both Uruz, in Yet Another Fucking Bergelmir, and Magus in a super deluxe ultra doom boss mech called Aurgelmir. Fuuuuuuun.
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Re: Games you're playing: The 2009 edition.
« Reply #2180 on: May 04, 2009, 08:11:25 PM »
... <3 NEB.

WO2: Oh geez. Well, I'm finally past the proficiency halfway mark for the final map with 29 people at 50. Masamune's next, then maybe Xiahou Dun if I can make myself do his Dream Mode stage three more times god I hate that map.

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Re: Games you're playing: The 2009 edition.
« Reply #2181 on: May 04, 2009, 08:14:47 PM »
Ugh. Pre-Akashic Buster offense is just abysmal. Mostly just using it because Cybuster is one of my favorite Originals, ever since Masaki was my top ace in my first OG2 play. How does one get the optional Full Possession scene?

Looking forward to Aurgelmir for the cool battle music at least.
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Shale

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Re: Games you're playing: The 2009 edition.
« Reply #2182 on: May 04, 2009, 08:15:27 PM »
Fight Shu with Masaki in the Ragnarok stage and have them both survive. It involves a full restore for Cybuster, so feel free to smack him with a Cosmo Nova.
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Re: Games you're playing: The 2009 edition.
« Reply #2183 on: May 04, 2009, 08:43:06 PM »
Quote
I'm not sure I'll be able to bring myself to do the other route on a replay. <3 SUPER ROBOT WARS PLOT.

Hey now, the Moon Cradle route has plenty to mock, even if it is inferior to the Earth Cradle route in that regard ;_;

I don't doubt it. I was very disappointed that the game killed off Vigagi in my absence, since he was by far the most mockable best Inspector.

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Re: Games you're playing: The 2009 edition.
« Reply #2184 on: May 04, 2009, 08:54:35 PM »
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Endless Frontier - Started this.  Pretty fun, with the exception of enemies with FORCED EVASION GRAH WHY.  SRW PLOT seems to be in full force, so fun times should ensue.

Endless Frontier is to SRW plot what VP2's Seraphic Gate plot is to VP2 mainplot, or perhaps what WA2 monster intros are to everything else in WA2.

It's not only a trainwreck, it's a self-mocking highly sophisticated train-wrecking system designed to wreck trains before they've even been made.

At least, so I gather. I should probably play it, that description makes it sound better.

Lessee, finally feel like doing game roundup!

Deus Ex:

Completed. First FPS for me!

General thoughts...

I can sorta see why people call it an RPG. Damage figures are very static, shooting an enemy actually applies an internal accuracy stat and an area where a shot will hit meaning that good stats matter as much for a headshot as aiming(unless you have a scope, but then your scope moves more with less accuracy), etc.

To someone that has never played an FPS and who has a definition of "Stats over skill foremost" for what he considers RPGs...it feels less so.

Generally it's a good beginner FPS though, remarkably forgiving basic curve combined with less of an emphasis on fast movement and aiming skill. You can get by without that.

Actually judging the game on it's own merits against the genre is, obviously, hard for me. Lessee if I can get my thoughts on it in a decent order, though...

Weapons are well balanced. This is very good. There's maybe two useless weapons. No one cares about pepper spray or throwing knives. The nearest most useless are the sawed-off shotgun, the crowbar and the knife. These are useless because you get better stuff, and even the latter two take up less of your limited inventory.

Weapons are rarely outright better than one another and the modification system ensures that the same weapon can be used throughout if you want, etc. This is, I cannot emphasize this enough, good balance.

I cannot emphasize this enough 'cause everything else is unbalanced on the PC end, namely skills and augs.

Okay, skills aren't that bad. Your average skill is worth something to level. Period. To L2, Trained. Not to L4, that's stupid in over half the cases.

L4 Swimming is a joke, costs four times normal swimming, and L2 Swimming will get you into 90% of the water-bound areas in the game without damage. The remainder, just pop a few Medkits, you lazy bastard. Or turn on Regen(but that's a seperate broken).

Medicine? I left it at L1, but it's useful to L2, where it doubles the impact of Medkits for cheap. The next upgrade costs twice as much and boosts them by 25% more. The final takes four times as much and boosts them by 20%. This is thought out well.

Lockpicking and Electronics, due to how ridiculously useful overall picking locks and, to a lesser degree, keypads is, could have been good. They cost the most of any skill in the game. Like, by miles. Oops so much for that past L2, no way in hell I'm spending nearly 10k skill points for triple effectiveness lockpicks.

Enviromental Training might be worth L4. I dunno. I never used Ballistic Armor or Hazmats or anything in general. But maybe? I dunno. Optical camo is cool. I guess. I dunno. The impact seems pretty bad before L4 though from what I've read.

Weapons skills...lessee.

L2 Demo lets you keep bombs from blowing you up very reliably, WOOHOO ACCURACY AND DAMAGE USE TO EXPLOSIVES WHICH NORMALLY CHUNK THINGS. Oh and gas grenades. I'm sure they'll do more of their 0 damage. (I dunno. Maybe they last longer? That'd be silly though.) At least it's costs are lower than other weapons, but not enough lower to justify high levels.

Rifles is an awesome skill. Since evidently shotguns are rifles. (???) I'm not complaining. L4 is worth it.

Heavy looks worth the L4 on paper for a certain kind of player that wants to blow through the game and render a narrow band of enemies very dead. It's not bad to consider, due to the movement speed while using heavy weapons boost.

Pistols is worth considering if you're very cheap. And/or like mini-crossbow. <3 Mini-crossbow.

Low-tech is fun, doesn't need leveling though since the one good low-tech weapon happens to OHKO most of the stuff in the game. So much fun. But levels aren't needed.

So the moral is that half the weapon skills are worth hitting L4 and nothing else. But lots of stuff is worth L2. So it's kinda balanced. And hey, Swimming is a great skill.

Augments, meanwhile, are worse on balance.

Yeah, worse. Now, the system is great, and well implemented. The balance between augs just sucks. Let's review.  Augs are mutually exclusive, right? There's a certain amount of slots in a given area of the body, you can install exactly half of the augs that exist for that part of the body. So they should be pretty balanced, right?

Both arm augs are pretty even, for a wonder. Combat strength makes low-tech good early, and lets you bash down a few doors, Microfibral gives you THE POWER OF DONKEY KONG and lets you throw explosive barrels. I wish I'd gone Microfibral. Leveling Combat's sorta worth it but it's obsolete when you get the Dragon Tooth. Microfibral levels are a joke.

Torso augs: Let's see. There's three torso slots.

Regeneration. Oh, Regeneration. You card. "Hi guys I consume 120 EN a minute which is a seventh of your bar." "What could possibly be worth that?" "Oh, I heal a third of a basic L1 Medicine medkit a second in healing." "...what." "At L4 it's one and a third!" "Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaat." Yeah. Regeneration almost feels like the lategame is built around it, to a degree, but that doesn't keep it from being the best Aug in the game. By several hundred miles.

Power Recirculator: "Oh, I make Regeneration cost 50% less, so now you could run it for like twenty minutes or something, once I hit L4." ".............." "Oh, and I make several other really killer augs unbelievably usable and kinda broken. You have to remember to turn me off since I take a liiiiiiiittle energy though, and I kinda am not much at L1, so FAQs anti-hype me. ._." "..."

Synthetic Heart. "I MAKE EVERYTHING ONE LEVEL HIGHER! BECAUSE THERE ARE CLEARLY A LOT OF AUGS SO FAR THAT NEED LEVELS." "That's great, how much energy do you take?" "ALMOST AS MUCH AS REGENERATION." "..." "AND I'M ON A AUG CANNISTER THAT CONTAINS POWER RECIRCULATOR." "...there's another one of these so I can at least get both of you, lowering your downside, right?" "NO." "...check please."

Energy Shield. "I make the nastiest damage in the game lower! By 25% at L1. And am situational as hell, almost nothing uses Energy weapons. This makes using the limited amount of upgrade cannisters on me iffy until late!" "What can are you on?" "The same one with Regeneration." "...there's another one of that can, right?" "...eventually?"

Enviromental Resistance and Aqualung: "We both kinda suck. One of us lets you swim longer but you can swim long enough with L2 Swimming. The other doesn't really block enough damage without upgrades and is as situational as Energy Shield." "Why should I use you, then?" "We're on the second augment cannister in the game?" "...Okay sure one of you goes on, the other option is Energy Shield anyways."

Leg Augmentations:

"We both kick ass and should be leveled to L4." "Which should I get?" "Speed's clearly better. Run Silent is fun if you want stealth though." "Kay."

Subdermal Augmentations:

Cloak. "No one can see you with me on! But they can hear you. It's not really perfect..." "How much do you cost?" "300 EN a minute, about a third of your bar." "..." "Leveling me makes it lower." "Oh." "It caps off higher than Regenerate anyways." "..." "..." "...Um." "Power Recirculator breaks me to hell and makes the cost as much as Regenerate at L1 anyways." "Oh. Sold!"

Radar Transparancy. "I'm cloak for bots!" "Bots are stupid." "I work on cameras." "This is sounding better." "Oh and bots really can't do anything to you, since they can't hear, unlike with Cloak." "Sold!"

Ballistic Protection and EMP Shield. "I'm out of slots." "We're earlier!" "Oh. Crap. Um. What do you do?"

Ballistic. "I resist most of the damage in the game by over half!" "...that's...pretty good." "I need to be L4 for that." "Oh. What do you do at L1?" "Block 20%." "...uh. Well, that's still not bad, actually. Worth considering. I still like screwing over cameras and playing with stealth camo more than getting shot though." "Aw."

EMP Shield. "I can full block EMP damage!" "EMP damage is MP damage. Well, EN damage. Bio-Energy damage. Same thing." "...well yeah..." "And it's rarer than hell." "..." "And you need to be L4 for that." "...I'll just go now."

Eye Augments!

Targetting: "I boost your accuracy!" "How much?" "4% per level." "Hey, that's...almost okay." "And I'm a Scan spell too!" "That's super. Boring, but super."

Vision Enhancement: "I give you nightvision!" "I have a built in light." "I don't alert enemies!" "You cost four times as much as the light." "I let you see through walls!" "Enemies through walls. At L4." "...I'll just be headed after EMP Shield."

And finally, Cranial Augments.

Agressive Defense System: "I'm missile resistance! You know, like enviromental defense. And EMP Shield. And all of those other awesome ski-" "NEXT." "Wait! I work better!" "How?" "I blow up enemies that try to missile you by detonating the missiles in their faces at high levels, and basically block missiles at L2." "...okay, that's not too bad."

Spy Drone: "._. I'm kinda slow at L1 and can't kill anything and don't really spy well and cost 150 EN a minute." "...well...uh...do you do anything well?" "Not at L1." "What about above L1?" "...well, at L2 I can OHKO smaller bots. And I move twice as fast. Is that any good?" "...still doesn't sound that worth it, but..." "At L3 I move three times my L1 speed and OHKO large bots." "..." "At L4 I can OHKO multiple bots at once, OHKO them with a glancing detonation rather than having to hit full on, and move faster than you run." "...........sold!"

Yeah, balance could use work. Still, overall, it's a very good game on gameplay.

Plot was...well, not a focus, but worth reading. Neat enough without getting in the way, as it were.

So much of the gameplay is in the details of areas, as well. Most areas have three or four ways to get to your goal. And the goal can be as simple as "Enter building.". Still multiple ways. There's multiple ways to do damn near everything. Hell, the three endings really are just them carrying this to it's logical conclusion, the game has a clear enough way they wanted you to go, to me.

Overall a very good game. I'm not really sure how to rate it, though. Haven't played enough FPS.

I'd post more games but this may have gotten too big already...

Edit: Looks okay.

System Shock 2:

Also completed. Second FPS!

General thoughts...

Much more skill based/active/generally fast than Deus Ex. In fact it feels like I'd imagined FPS to feel and not how Deus Ex did(DE has an interesting feel to it. It rarely feels like a game where you're darting around fast.).

Extremely good at scaring the hell out of you. The entire setting is scary as hell early and manages creepy very well until the end, IMO. Trips is right; It stops feeling like you're about to die at any moment, later, but the conversations you start hearing late are just creepy as hell. It's an oddly straight forward game for one so drat good at both scary and creepy as angles, plot-wise; There's nothing really stunning about it at any point, and rather little that's horribly mysterious, just scary.

Gameplay-wise, the game is weird on balance; I've never seen a game where bugs boost balance and interesting options as substantially as this.

Let's see, gameplay generally.

Standard weapons! Wrench is awesome(and technically Standard as it gets boosted by skill in it.). It is your only melee weapon. It can't break. It doesn't take ammo. It does as much damage as a shotgun. Why, I don't know, just go with it. Wrench beatdown are go. Go, Wrench. For great justice. Until the midgame, then you stop using it.

(Incidentally; Breakage is kinda a misnomer, things generally break as much as FE4 equipment. That is, they break until you fix it and only if you don't fix it first. Unlike FE4, it's random though and can happen on a full durability weapon. That's stupid. Less stupid in a game with quicksaves than it could be. Still sorta stupid. Also some things take way too much repair.)

Pistol is good. Trips highlighted it's problem to me, as he said, he was low on all Pistol ammo. There is a reason. The Pistol uses excellent ammo very badly. It tends to fall in a bunch of really retarded damage ranges that end up with it 3/4/6/7/whateverHKOing enemies with the better Armor Pierce/Anti-Personnel bullets. Standard bullets are trash on it. However, it does tend to do the most damage of any weapon you have, barring Assault Rifle and Grenade Launcher, to the greatest variety, barring the same two.

Shotgun kicks ass for a different reason. Ammo is everywhere, the favored weapon of Hybrids is shotguns and you can always get at least a shot off them, often a clip of six, and it's standard ammo requires no changing on the fly or anything, just shoot things in the face and deal remarkably okay damage. Alt ammo isn't bad either.

Assault Rifle is game-best weapon, for much of the same reason that I knock Pistol; It has all the Pistol good points but it tends to barely fall into incredibly dangerous damage ranges that let it do crap like three-shot Rumblers with the right ammo, or one-shot maintenance bots, or like two/three shot the others, all with not a lot of damage left over. It's just how it's damage ranges work. It's badass on paper, and in practice it's moreso.

Energy:

Laser Pistol rocks face if you get it at the start(Which is a little obscure and easily missed and requires you to be Army, but.). It's a limitless-but-low-capacity ammo weapon at a point where THIS IS MASSIVE YOU HAVE ALMOST NO AMMO AT ALL. And it one-shots Hybrids in Overdrive mode. Shiny!

Gained at a more normal point it's...still decent, normal mode is entirely for plinking Protocols and cameras, but Overdrive works well on every Hybrid flavor for a free bringdown that doesn't require you to get close(nice against the grenade ones especially), Overdrive does well against higher bots, and it even works against Midwives decently. Downside, Overdrive mode is slow. As hell. So long-range firefight with hiding behind things is go if you want to abuse it for enemies it doesn't one-shot. It ends up with an ammo capacity that lets it shoot off like 15 shots of this per charge.

Laser Rapier is a Wrench that requires 4 Energy and 3 Agility. I'm not sure why. It does deal more to mechs, but less to Annelid-class enemies which you're more likely to melee. Albiet barely more, meleeing either is a Bad Idea. This is the sort of area where SS2's lack of balance is starting to become evident. It gets worse.

EMP Rifle completely devastates: Protocol Drones, Maintenance Bots, Security and Assault Bots(I think those were the names of the higher bots), Cameras, Turrets, Midwives and Assassins. It kills all of these things so fast that the only ones likely to get more than one shot out of that entire set is Assassins, and that's because you missed them despite the blast radius because the pricks are fast as hell. This is still way better than every other weapon's performance except maybe hitting them with an EMP Grenade.

EMP Rifle does all of this basically for free, actually emptying it's charge requires you to use the largely-pointless alt mode(Which might be able to one-shot Midwives and Assassins though? I should have tried that.). It's situational, but very good. May not be valuable to everyone though, depends on how much you fear that set of enemies.

Grenade Launcher is awesome. Grenade Launcher, due to a bug, is not a reason to up Heavy, but, then, there is a dearth of things you may want to spend points on if you're skipping Psi, and it's at least boosted somewhat by it. Grenade Launcher massacres everything in the game(As long as you get it that first modify, this is important) with fairly rare ammo that takes up a lot of slots since it's all situational ammo except the two that aren't, and really you want them all anyways, barring maaaaaaaaybe EMPs if you have EMP Rifle. It is hard to hype as a weapon, since the ammo is really not very common, but it ends bad situations, for the most part. It rocks. Awesome emergency weapon.

Stasis Field Generator sounds like it sucks. I didn't use it and the on-paper of "Stuns things a little while" I've been able to find on it hasn't helped me. Ah well.

Fusion Cannon sucks. It uses a...fairly common, at least, late-game ammo to...deal lots of damage to bots, wait, I've heard of a weapon that trashes bots and requires L6 to use. It was better at it. It also damaged half-bots as much as this and didn't have any risk of blowing you up and fired over twice as fast. Okay, Fusion Cannon sucks at it's main theoretical role, but what about as a general purpose weapon? Well it can bonk down Hybrids, multiple of them with a single shot, that part's kinda neat. It can also....uh....well Annelids resist it and Assassins take less from it than the EMP and Rumblers just take neutral from it so it kills one in like twelve seconds or something which the Shotgun can do nearly as fast. Er. I don't see a point here, maybe I'm missing it~

Exotic? Well, there's Crenshinibo-er, the Crystal Shard. Which is the best melee weapon in the game, outclasses the Wrench, and GASP AND ALARM DUE TO A BUG ACTUALLY DOES ENOUGH DAMAGE TO JUSTIFY IT AGAINST LATEGAME ENEMIES. Useful bug. (It does double damage with the Smasher OS Upgrade if you use the Smasher variant. It also gets doubled Strength bonuses to damage. The net result should, with decent Exotic, be enough to one-shot Assassins and actually kill Rumblers before you get torn in half if you're lucky. AKA "Enough to consider worth meleeing them maybe.".) Much like the Grenade Launcher, a bug adds useful and neat versatility to the game.

Viral Proliferator can one-shot spiders if you level past L4 Exotic. You probably won't, but the highly fast two shot at close range that can hit multiples of them is more than enough anyways. Sure, it doesn't do anything else, the only Annelid besides them is Psi Reavers and no, it just doesn't work against them, feel free to try and fail to kill them with it. I suppose the anti-Human mode has uses if you don't mind getting OHKOed by the backlash if enemies are close.

Annelid Launcher sucks. I ranted about that to Trips, so I'll just leave it at game-worst weapon hands down by miles, note the downsides of the Proliferator are about the same, mention that it consumes FOUR TIMES THE DAMNED AMMO AND IT'S THE RAREST AND MOST PAIN IN THE ASS AMMO IN THE GAME, and leave it at that.

Other game elements? Stats are well balanced; Even at their high end, despite rather hefty final two levels costs, they may be worth it. The technical skills...are less so at high end. Modify L3 and Repair L3 have decent uses for decently cheap on Cyber Modules(Skill Points) costs but are...eh. Research has few uses beyond L3 as well(L4 really, but LabAssistant module gets you that last level). Maintenance is good basically all the way to L6 though, ditto Hacking. So, pretty balanced.

Psi I didn't mess with. It's unbalanced as hell anyways. >_>

Overall another very good game. It's kinda straight forward for something with so much depth. Hard to put another way.

And now, AN RPG!

Pokemon Platinum:

Just got to Veilstone.

Generally much better than Pearl was. Battles are about 75% the time due to a bunch of little pauses now being gone. Pokemon variety is up hugely, all the new evos being added in is wonderful and both fixes some of the problem the game had and allows you to actually muck with all the neat new ideas inheirent in them. The game could move faster, but it's more like Gen 3 now than "Whaaaaaaat this is so slow ._.".

Of course, the game's pretty broken, you can get full evos like Probopass as early as just before Gym 2. But hey.

Oh and I think EXP bars charge faster now. I'm not sure, and won't be until I gain 2k EXP off something, but so far it feels notably faster.
« Last Edit: May 04, 2009, 09:33:39 PM by SageAcrin »
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Xeroma

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Re: Games you're playing: The 2009 edition.
« Reply #2185 on: May 04, 2009, 09:06:35 PM »
Endless Frontier is debatably wackier in the JP version, where there's so many pop culture and meme jokes you'd wonder if Monolith wasn't inspired by Working Designs or something.


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Re: Games you're playing: The 2009 edition.
« Reply #2186 on: May 04, 2009, 09:32:28 PM »
Quote
Endless Frontier - Started this.  Pretty fun, with the exception of enemies with FORCED EVASION GRAH WHY.  SRW PLOT seems to be in full force, so fun times should ensue.

Endless Frontier is to SRW plot what VP2's Seraphic Gate plot is to VP2 mainplot, or perhaps what WA2 monster intros are to everything else in WA2.

It's not only a trainwreck, it's a self-mocking highly sophisticated train-wrecking system designed to wreck trains before they've even been made.

At least, so I gather. I should probably play it, that description makes it sound better.

One mistake. Endless Frontier is canon while SG is not. AKA, Monolith and Banpresto is SERIOUS about Endless Frontier. Now, let us sit down and wait for NxC2 with super robots all over the screen. Trust me, the next thing we are going to see is probably that Lemon didn't die but just got blown to the NxC2 world and reunit with W-00 who is also there because the sequel says so.

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Re: Games you're playing: The 2009 edition.
« Reply #2187 on: May 04, 2009, 09:51:34 PM »
VP: CotP

Beaten the first time.  I think I got the A-ending (all you need for that is not to plume, yes?)  Wasn't that hard on the whole, though towards the end I was abusing Vandal Hearts Syndrome.  "So the final boss has a counterattack that multitarget OHKOs my entire party?  Okay, take off half her health, and leave one mage out of range so that he can invoke feather/heal/might reinforce everyone over the period of 15 turns while the boss sits and does nothing...then take off the other half of her health".  Granted, rescue missions were good for making you honest about Vandal Hearts Syndrome, though they're still rescue missions and therefore somewhat obnoxious themselves.  Honestly, by the end of the game I was feeling I'd rather have a target number of turns in which to beat the battle than a target sin to reach.

New Game+...early battles just crumple to endgame weapons.  Chapter 2 branches, but Chapter 3 doesn't.  I'm guessing things will vary if I plume someone, so I guess I'll plume one of the branching Chapter 2 characters.  I really hope this lets me recruit Rosea or something--the low number of permanent female PCs is lame (I counted two...and just found out that one of them was only available in one particular branch of the three-way chapter 2 split.  Naturally I used both I had available first time I played--game doesn't seem at all designed for "use all your party members", or hard enough that I felt I needed to choose characters for reasons beyond "I want to play as the girl").
« Last Edit: May 04, 2009, 09:58:20 PM by metroid composite »

Excal

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Re: Games you're playing: The 2009 edition.
« Reply #2188 on: May 04, 2009, 10:32:17 PM »
If you're Pluming a Ch2 PC, then you've already lost a female character to use, as both of the alternate Ch3s have one.  Both of the other Ch4s also have one.  So there's 6 in total, just you only get two on the A-Path.

Also, C-Ending gives you something that makes meeting Sin requirements much easier, not that you ever really need to worry about that on replays.

Grefter

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Re: Games you're playing: The 2009 edition.
« Reply #2189 on: May 04, 2009, 10:50:34 PM »
For all people doing Steam stuff, my screeny is AndrewRogue. Shock, I know.

Played Left 4 Dead with Laggy, Xer and Laggy-friend yesterday. Wowed them with amazing touch pad skills. Blood Harvest was fun, although some of our luck was stupendously amazing. Nobody is ever allowed to say "I bet there's going to be a tank up here" again.

Ever.

After one flub in the finale, we managed to finish things off with Laggy as the only survivor. Watching him dodge that hunter at the end was beautiful.

Nah, you come to learn where Tanks spawn pretty quickly when you play the maps a bit.  Blood Harvest ones particularly being pretty easy to pick since it (thankfully) doesn't have any spawn points as threatening as some of the ones in say No Mercy (oh god not another sewer tank make it stop).

Edit - Now that I am not going to work I can read Sage.

Pretty spot on with most things.  Probably a bit overly disparaging on Ballistic protection, it is balanced by how early you get it, you have 20% damage resistance to almost all the damage in the game you are likely to take for about 90% of the game, that is pretty good when stacked up against having cloak against bots for 20% of the game (Second cloak is a looooong way off).  Will let you take a head shot from snipers if you have problems with them all the way up to Hard I think (Realistic it will let you take a chest shot).  Not that I use it, but yeah it isn't a bad use of a slot.  Beats the everliving fuck out of POISON RESIST.  Sure darts are lethal, but what else is there, Greasels?  By the time you can really use it you are past the first and second levels which by far have the largest number of mini-Crossbow enemies.

On SS2 you seem to have researched it a bit more than myself.  If you want to find a game that is similarly balanced due to bugs, I highly reccomend Diablo 2.  In any patch for it ever released.  Varying degrees of balanced (although I do consider it quite good even from release even with ultra broken Corpse Explosion) but all with delicious levels of bugs under the hood that you won't even realize until Alex tells you about them.  There is blatantly obvious bugs as well that are there which balance the game for stupid reasons.  Like for soooo many patches Barbarians have the most damage by a decent degree.  They do so because Weapon Mastery always makes them crit, so they do twice the damage they are meant to.  Keep in mind that without that bug they would have sucked for a veeeery long time.

If you want another FPcompletelydifferent, you want to play Thief.
« Last Edit: May 04, 2009, 11:36:27 PM by Grefter »
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Re: Games you're playing: The 2009 edition.
« Reply #2190 on: May 05, 2009, 12:00:18 AM »
you want to play Thief.

There was an "if" in that statement for some reason. Probably a typo.
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Grefter

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Re: Games you're playing: The 2009 edition.
« Reply #2191 on: May 05, 2009, 12:04:46 AM »
I dunno, he may want to play a proper FPS in which case he should either go back to the beginning and play Doom/Quake or should just jump ahead to Serious Sam or Painkiller.
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Re: Games you're playing: The 2009 edition.
« Reply #2192 on: May 05, 2009, 12:19:41 AM »
I'd insert some PLAY MARATHON 2 here but Sage should play Doom or something first since M2 is kinda for people with at least SOME FPS experience.


<@SageAcrin> Where you realize that, when you think about everything that's said about this person...
<@SageAcrin> It adds up to one thing.
<+Ranmilia> MEGA MAN PLOT

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #2193 on: May 05, 2009, 05:43:16 AM »
Star Ocean 4 Abridged - Episode 6: EPIC FORESHADOWING TO TRAIN WRECK!!!

Edge: So...we're back at Purgatorium...
Reimi: Yeah...say, I just remembered, we forgot something back at the Calnus!
Edge: ...FUCK!!!!

*team runs all the way back at the Calnus, and back*
Edge: Ok, NOW we're ready to go into Purgatorium, right?
Bacchus: Mr. Edge, if you must know, I have a theory about this place.  For you see, I think its another reference to a dungeon that will be important 40 years from this time, when the warriors Miss Eleyna spoke of will arrive.  At that point, it will be called "Parj" and...
Faize: Simply put, this is just another Star Ocean 1 reference cause this entire arc of the game is nothing but loads of fanservice to help make Edge's Emo phase far more barable.
Bacchus: ...in blunter terms, that is correct.

*team enters Purgatorium*
Edge: So where do we use this keycard now? I don't see any slots?
Meracle: Meow! I got an idea!  Give me the card!
Edge: Huh? Ok, sure but...
*Meracle throws it into a pot, the pot lights on fire*
Edge: WHAT THE HELL DID YOU JUST-...
*Wall opens up*
Edge: ...ok, I'm not going to question how that worked, but lets proceed.

*Team comes across...a puzzle*
Myuria: Well, it seems we have to light all these pots on fire...
Edge: Ok, easy enough!
Myuria: Wait! There seems to be a connection with them and that sta-
*Flaming Corpse comes out of the last pot*
Reimi: What the hell is that thing?
Bacchus: By my calculations...
Myuria: It was clearly rherotical question, damn it, stop taking things so literally!! You make our race look bad...
Bacchus: My apologies.
Myuria: Yeah, good.  Anyway, if you REALLY must know, its a Zombie who has been lit on fire and is TRYING TO KILL US.
*they kick its ass*
Edge: Well, that was a lot easier than you made it out to be *eyes Myuria*
Myuria: I never said they were GOOD at the whole "killing" thing, just they were trying.
Lymle: Edgie, please light pots in order this time, 'kay?
Edge: Ok, how do I do that?
Myuria: I dunno, maybe the pot where the STATUE POINTS HIS FINGER SAYING "OVER THERE MORON" is the right pot?
Edge: Oh, right, why didn't I think of that?
Reimi: Teenage Hero Idiocy Syndrom?
Edge: Ah, right! Even when I'm angsting, I still have that...

*team opens door, proceeds*
Faize: So, shall we check what's behind door #-...
*Big fucking Chimera appears*
Faize: ...ok, so its a bo-...
*FOR ACHIEVE starts playing*
Faize: Oh you can go to hell game.
*Team kicks the HUGE RANDOM ENCOUNTER'S ass*
Faize: Bacchus, please verify that this was the only one and that music playing was just there to play with our minds?
Bacchus: According to my sensors...there are at least 23 more of those things in this dungeon.
Faize: I think I'm starting to share Edge's notion of self loathing...
Lymle: I found a friend, 'kay?
Reimi: Hey! That girl over there is about your size, Lymle.  Lets go say hi!
Midget Priest: THE ENEMY OF MY FAITH!
Reimi: ...that doesn't sound good...
*fight occurs, they kick its ass*

Edge: So...basically, we've been doing nothing but lighting pots on fire in a specific order, in order to advance, right?
Faize: Pretty much.
Meracle: Ooh! I smell a pointless boss fight coming up soon!
Faize: HA! Like that could possibl-...
*Door opens up, a huge freaking energy flying wolf thing appears*
Bacchus: Ah, it would appear this is the Guardian of the Shrine and to advance, we must defeat him.
Faize: ...this is not my day...
*Get into a not noteworthy boss fight that they win*
Faize: Not Noteworthy? THAT THING JUST DESTROYED OUR ENTIRE BONUS GAUGE!
Narrator: Yeah, well, no one needs to know that!
Myuria: I'd appreciate it if you stopped whining and we continued...
Edge: See Reimi? Its not always me whose whining and holding up the team!
Reimi: But you never said...oh screw it.
Edge: Anyway lets contin-
*Edge slams into a Dark Door*
Myuria: It seems people have inconveniently placed a curse on this generic door.  I wonder how to get by it...
Lymle: Hey look! This ring looks like the one grandpa had, 'kay?
Edge: Another ring? You know, I still havent' used that Earth Ring yet...oh well, lets try this NEW LIGHT RING!
*it works*
Edge: Ok, now we can continue! AHA! ANOTHER DOOR! THINK YOU CAN BEST ME!?
*Edge tries the ring...it fizzles out*
Edge: Oh you have got to be kidding me...ONE FUCKING CHARGE ON THIS RING?
Myuria: Well, you could try recharging it at that crystal over there.
Edge: Ok, lets try that.
*He does and it recharges*
Edge: Sweet its recharged! Ok, NOW DIE EVIL DOORS!
*Edge uncurses one door*
Edge: Now lets continue...oh another door, I WILL UNCURSE YOU!
*Edge "uncurses" the door*
Edge: HA! Take that-
*Gets smacked back 50 feet*
Edge: ...the fuck? You mean the thing has a MAXIMUM OF ONE CHARGE?
Faize: I said it before and I'll say it again, Tri-Ace hates us.

*Team comes to a huge room with lots of pots and 4 statues on every side*
Meracle: You know, meow, I have to wonder...who builds these things?
Myuria: Idiot monks who have nothing better to do with their time but waste resources to create a means to revive an Arch Fiend they hate.
Meracle: Oh, that makes perfect sense!
Edge: Can you two be quiet? I'm trying to hate myself as I figure this puzzle out!
Faize: If you hate this one, you probably shouldn't see what's in the next room...
Edge: How bad can it...
*the puzzle appears, its a bunch of pots and water and one statue and shit*
Edge: ...well, at least its not...
*Edge walks through a corridor, BIG RED LASERS SEND HIM FLYING*
Edge: OH GOD NOT THE CARDIONAN DEFENSE LASERS!
Bacchus: Interesting.  It seems the fail level of that puzzle is so high, it forced its way into a dungeon that it doesn't actually exist.  I must analyze this for the next hour.
Faize: We don't have time for this! Lets just get going!

*The reach a few doors, two evil monks are sitting in that room*
Edge: We'll sneak by nice and quietly...
Faize: You know, now's a good time to EAVESDROP!
Evil Monk #1: Dude, I am so going to resurrect ASMODEUS!!! with that winged chick.
Evil Monk #2: Like, uhh...no you won't.
Evil Monk #1: Yeah I will, buttmunch!  I even sent up those nomads who use this black cloak for him this morning.
Evil Monk #2: Yeah, ASMODEUS!!! is so going to score.
*insert Beavis and Butthead laughter here*
Faize: ...they didn't...no, it can't be!
Lymle: Faize, what are you looking at?
Faize: Oh, its nothing...
Evil Monk #1: Oh, like...we should probably start spreading the stone sickness more or something
Evil Monk #2: Everyone's getting totally stoned.
Faize: THOSE BASTARDS! THEY'RE THE CAUSE OF EVERYTHING!
*Faize charges in with his sword out*
Faize: DIE FOR YOUR MONSTROSITIES!
Evil Monk #1: Uh, like...we've been discovered.
Evil Monk #2: Yeah, we should like...uhh...offer ourselves to the Archfiend or something.
*They both drink potions and turn to stone, and disappear instantly*
Faize: Did they just...needlessly kill...NO! We have to hurry! I HAVE TO MAKE SURE THAT CUTE NOMAD GIRL IS ALIVE!
Edge: ...you don't even know her name?
Faize: Its on my to do list!

*team reaches the BIG MUSTACHE MAN VILLAIN*
Mustache Man: From now on, you will call me Tamiel.  Why? Cause its easier that way.  No, my name will never be mentioned once in the entire plot...ever!  But you will know it somehow in the middle of a fight with me that is clearly going to happen 10 minutes from now.
Lymle: Let Sarrie go, 'kay.
Tamiel: Ah, but you see, why should I? SHE WILL BRING BACK ASMODEUS!!!
Edge: We won't let you bring ASMODEUS!!! back by killing our friend!
Tamiel: So...I can do it by killing someone else?
Edge: ...uhh...that's not suppose to be a factor here.
Tamiel: Oh, right.  Either way, SHE YEEARNS FOR HER OWN DEATH!
Reimi: Wait, Sarah is emo?
Tamiel: Of course she is! She doesn't know it yet!  All humans are inherintly emo!  I only know this cause of this body that ASMODEUS!!! granted me! All things seek destruction! *insert 7 hour long Nihilstic rant here* AND THAT'S WHY I WILL BRING BACK ASMODEUS!!!
Bacchus: According to my calculations, you're just FF6 Kefka but without anything that makes him amusing, and you lack this divine power making you a complete non-threat in any sense of the word.
Tamiel: That's a rude way to put it!  BUt enough talk, HAVE AT YOU! I will kill you and then take the life of the girl behind me!
Edge: NEVER! I swear, I won't let you do that!
*Symbol appears on Edge's hand, he goes all super powerful*
Reimi: Gasp! Its the power of the Muah! Edge's Power! So that's what he can do!
Everyone: Its so warm and awesome!
Edge: LETS KICK HIS FUCKING ASS!
Tamiel: Um...shit...well, time for plan B!

*Tamiel summons a 56226 Syndonai Betas and Alphas*
Tamiel: I have an infinite number of MINIONS at my side!  I won't be taken down so easily!
Edge: Well, there's only one way out THIS scenario...
*Boss music starts*
Edge: Valkyrie, grant me power! Finishing Strike, ROUND RIP SABER!
Reimi: Leave the rest to me, Finishing Strike, BLINDING BLAZE!!!
Faize: Lo! Canst thou feel it? Thy days are number! Thy death is at hand! CRYSTAL STRIKE!
Lymle: In my hand the creators sword that calls eternal sleep! Honor my pact and hear my command! ANIMATE EARTH! ...'kay.
Bacchus: YOU'RE GOING DOWN!!!
Meracle: Feel the power of darkness! Finishing strike, BLOODY CURSE! MEOW!!!
Myuria: As the harmonius of Asgard's sound their very melody stirs their lightning to wake! DRAGON BOLT!
*they all die*

Tamiel: Damn you and your big moves! But I have a trump card up my sleeve!
*Summons Jie Revorse, Indalecio and Luther*
Edge: Did he just summon all the final bosses in the Star Ocean series against us?
Faize: That would appear to be the case.
Luther: Mwahahhaha! Now I can delete you guys earlier on and thereby cause a time paradox in the system! This will be delight-...
*Myuria fires a lightning bolt shoots Luther's laptop*
Luther: NO! You're suppose to listen to my rant!
Myuria : I'm not from your game, I don't follow your rules.
Luther: ARGH! WITHOUT MY COMPUTER I'M NOTHING! *he dies*
Reimi: That was surprisingly easy...
Tamiel: Grrrr...Indalecio, get him!
Indalecio: No.
Tamiel: What, WHY?
Indalecio: I only fight to the song "Integral Body, Imperfect Soul"
Tamiel: But...that song isn't even in this game!
Indalecio: Well, later! *Indy disappears*
Tamiel: Ok, GO GET THEM JIE REVORSE!
Jie: AHA! I WILL KILL YOU WITH...
*Edge spams the A Button*
Jie: BLARGH!
Edge: Was he suppose to be that easy?
Faize: Well, he IS from Star Ocean 1...
Myuria: Enough talk, more beating up the Scientologist.
Reimi: So THAT'S the truth behind this cult!
*Tamiel gets his ass kicked*
Tamiel: No! I have failed to bring you back ASMODEUS!!!  Now for my pointlessly dramatic death sequence!!!
*Seal below him breaks apart and he falls into a hole*
Edge: He remained a zealot to his arch fiend even through death. </actual line of dialog>
Reimi: Hey! Lets go rescue Sarah!
Faize: And I'll go over to the OTHER podium without telling any of you!
*Sarah wakes up*
Sarah: Oh, good morning...what happened?
Edge: You...really don't remember?
Sarah: Oh! Now I remember! A bunch of visitors came in through my window.  I went to get some tea for them, but goodness gracious! </actual line of dialog>
Edge: Well, at least you're safe...
Bacchus: Which means this world has been saved.
*Faize looks over the edge, sees the crest of the hot blonde chick*
Faize: I...ehehehehehe, BWAHAHAHAHAHAHA! *his eyes turn an evil blood red* </all this actually happens in game>
Edge: Yo, Faize! We're going to be leaving soon.
Faize: Er...right, sorry, there's nothing over here, don't worry!

*outside of Purgatorium*
Sarah: Well, I have to go tell Eleyna the good news of how the Archfiend won't be ressurected, see ya later! *she leaves*
Edge: Well, that was anti-climatic </actual line of dialog>
Lymle: She didn't say goodbye.  Bye Sarrie!
Reimi: Edge, you did it! YOU SAVED THIS WORLD!
Edge: I...did...I really did.  I saved everyone, didn't I? I...HAVE BEATEN MY OWN ANGST! NOW I CAN HAVE VICTORY QUOTES AGAIN!
Reimi: I'm so proud of you! NOw I must tell you how I feel.  To be honest...I HATE MYSELF! I HATE BEING PRACTICALLY IMMORTAL! I'VE ALWAYS FELT THIS WAY! ...but seeing you makes me feel a little better...BUT I'M STILL NOT OVER IT!
Edge: Ok, whatever, can we get going.
Faize: I...she's gone...*eyes glow red again*
Lymle: Faize, you seem different. *Lymle is looking right at Faize as his eyes glow*
Faize: *eyes stop glowing* Oh? Its just your imagination, Lymle.
Edge: ...and suddenly, Welch has called us, OK BACK TO THE CALNUS! ...after we do a bunch of pointless side quests for whatever reason.

*about 5 quests later, the team finally reaches the Calnus*
Welch: HI EDGE! ITs been a while and...YOWZA! Whose the new girl? She's got quite a rack and SHE'S WEARING PRACTICALLY NOTHING!
Myuria: Thanks for...noticing?
Edge: Cut to the chase, Welch, you said it was urgent.
Welch: Oh, right! You have new orders from USTA HQ!
Edge: Oh?
Welch: Go back to Aeos and investigate there!
Edge: But I thought Captain Graffton and the Eldarians were investigating there.
Welch: Oh, well, see, we lost contact with them...and we cna't contact Eldar either.  Its really weird.  This clearly isn't a bad sign or anything, so later everyone!
Edge: Well, off to Aeos we go!
Faize: This...no, I fear the worst for everyone! *Faize starts getting evil looks*
Edge: ...Faize, you seem different.
Faize: ITS JUST YOUR IMAGINATION! WHY IS EVERYONE SAYING THAT TO ME?
Edge: ...if you say so...

*Team leaves Roak FINALLY*
Edge: GOOD BYE STAR OCEAN 1 PLANET! In fact, I want to give it the finger one last time, can you put it on display?
*Faize does exactly that*
Meracle: Oh, wow, it looks familiar! Maybe that IS my birth place...BUT I'M STAYING WITH YOU GUYS OF COURSE!
Lymle: We still never got to say good bye to SARRIE!
Reimi: Yeah, I wish we could have said good bye to SARAH one last time.
Bacchus: Indeed, SARAH was a nice girl.
Faize: And we don't have time to turn around and see SARAH again either...
Meracle: SARAH was fun indeed...
Edge: Yeah, well, we might as well stop worrying about SARAH from here on in.
Sarah: I agree, Good Bye SAR-...oh dear, that's me!
Everyone else: ...WHAT THE HELL ARE YOU DOING HERE?
Sarah: Oh, I didn't get to say good bye either, so I decided to come here!  Also, Eleyna said I have destiny with you guys anyway, and I want to come along.
Edge: Uh, ok, since we can't turn around, congrats Sarah, you're the newest member of our crew! Even though you don't know the first thing about technology, I AM PUTTING YOU IN THIS IMPORTANT SEAT OVER HERE WHERE LOGICALLY BACCHUS SHOULD BE SITTING!  On that note, I'm going to do some Item Creation.

*Edge activates panel*
Welch: HIYA EDGE!
Edge: ...joy, another PA with you...
Welch: Oooh, so THAT'S what you're after? Birds this time, eh? *looks at Sarah*
Edge: She's not a bird, she's a featherfolk...and no, she can't fly.
Welch: Those big wings and she can't fly? HOW POINTLESS! Oh well, watch me fly!
*Welch Hologram does exactly that*
Sarah: Oh wow! You can fly without wings! Let me try on that platform.
Edge: No, don't.  Welch, she's innocent and Sarah, you were tricked.
Welch: The road to flying is not easy! YOU MUST START FROM SCRATCH! ONWARD!!!
Sarah: Yes, master!
Edge: ...I should probably stop them...but if it encourages Sarah...

*on the way to Aeos, team takes a stop in Lemuris*
Myuria: Wait, why did we stop here?
Edge: Cause i got shit I need to deliver.  Yes, I travelled all the way to one underdeveloped planet to get stuff so I can give it to people on this one.
Myuria: Oh, that's not too weird.  I do it all the time!
Edge: ...why?
Myuria: I dunno; we Nedians Morphus are just so advanced, we love to prove it!

*now on the way to Aeos*
Edge: Say, wonder why Lymle has her dog out...
Lymle: Sit doggy! Good boy!
Edge: Wow, he really does listen.
Lymle: He's a good dog, 'kay? Here's a cookie...
*Cat with a pendant grabs said cookie*
Lymle: Bad kitty! Go chase it down doggy!
*Cerberus pursues*
Edge: How did a cat get on board anyway?
*they chase it to a door, MEracle comes out of said door licking her hands*
Lymle: Merry, did you see kitty? It is a cookie thief!
Meracle: I saw no such thing! Nope! I didn't!
Edge: I don't know why, but I feel suspicious of you.  Especially since according to my encyclopedia entry, Lesser Fellpools can apparently turn into cats...
Meracle: HEY! You're not suppose to know that! Only the player is!
Edge: oh, right, forget I said it.  Still...how did a cat get on board?

*at Aeos finally*
Edge: Man, been a while since we were...HOLY SHIT? WHAT HAPPENED TO THE BASE!?
Faize: Everything is ruined!
Edge: The Eldarian Cruiser is down too!
Reimi: Oh no! What could have happened...IT MUST BE THOSE DAMN BUGS!
Edge: Uh, Reimi? Those damn bugs were things I was beating with my WEAKEST WEAPON AT LEVEL 1...
Faize: Besides, this was built with state of the art Eldarian Technology, no way we could have been beaten by a bunch of bugs!
Reimi: Everyone's gotta be alive, lets go find them!
Bacchus: Sensors indicate that NO ONE IS ALIVE AND THERE IS NO HOPE OF FINDING THEM!
Reimi: No! How could this have happened! Our Friends! And the Eldarians!
Sarah: Oh my, look at that Big Bird! Its flying without spreading flapping its wings! </rough actual line of dialog>
Edge: That's...not quite a bird.
Reimi: It looks a lot like our SRF Ships, doesn't it?
Edge: Yeah, it does...CROWE!!!!!!!!!!!! ...is what I'd like to say, but I know he's not the kind of person to randomly spray paint his entire ship black.
Reimi: Really? What makes you say that?
Edge: He's too much of a cheap bastard to spend that much money on spray paint, or hire professionals to do it for him.
Reimi: Oh, right.
Myuria: I know who did it...it was...THE PHANTOMS!!!
Everyone else: PHANTOMS!?
Myuria: Well, you guys wouldn't know about them since only us Nedians Morphus, with our ultra advanced technology, just discovered them.
Edge: Bacchus, do you know anything about them?
Bacchus: Negative.
Myuria: He doesn't even contact with EN II anymore, how could he!  Anyway, basically, a bunch of pricks who fly to a planet, blow everything up, and leave.  Us Nedians Morphus have been trying to stop them as much as possible, but once you blow them up, more still appear out of nowhere! Hence why we call them Phantoms.
Sarah: Oh my, this sounds like something I read in a book called "Til the End of Time"...except they were called Executioners there...
Myuria: In any event, its possible they could take on the form of a ship similar to your SRF ones! I say we investigate this planet, find where they land, and KILL THEM!!!
Edge: Sounds like a plan to me!
Faize: Yes, lets do it *turns around, EYES TURN EVIL RED AGAIN*

Bacchus: So...Faize seems to be different all of a sudden.
Myuria: Yeah, and only cause he lost his girl too.
Bacchus: Didn't you lose a loved one?
Myuria: Yeah, but my character didn't change! I just swore revenge on the prick who killed him! I'm fine, I swear!
Bacchus: Denial won't get you anywhere, you know...
Myuria: Much like how everyone in the cast is denying the fact that Faize is probably going to turn evil? I mean, LOOK AT HIS EYES!
Bacchus: Censors indicate that there's still a 5% probability that's just a red herring.
Myuria: ...this is a jRPG...
Bacchus: Oh, my apologies.  With that variable factored in, the actual chance is...0.1%...
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Dhyerwolf

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Re: Games you're playing: The 2009 edition.
« Reply #2194 on: May 05, 2009, 07:02:27 AM »
If you're Pluming a Ch2 PC, then you've already lost a female character to use, as both of the alternate Ch3s have one.  Both of the other Ch4s also have one.  So there's 6 in total, just you only get two on the A-Path.

Also, C-Ending gives you something that makes meeting Sin requirements much easier, not that you ever really need to worry about that on replays.

There should be 7 (1 in Ch 1, 2 in the Split of Ch 2, 1 in 3B, 1 in 3c, 1 in 4B, and 1 in 4C).
...into the nightfall.

Niu

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Re: Games you're playing: The 2009 edition.
« Reply #2195 on: May 05, 2009, 08:19:00 AM »
Meep, you forget to poke at Tamiel for actually being a Gregori.

DjinnAndTonic

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Re: Games you're playing: The 2009 edition.
« Reply #2196 on: May 05, 2009, 10:20:04 AM »
Quote from: Meeple
Faize: So, let me sum up the entire conversation we had with Eleyna so far…
Bacchus: Yes?
Faize: Basically, the villain of the original Star Ocean is coming back, we have to stop him from coming, so he can come back 40 years later, and the main characters from Star Ocean 1, half of whom travel back in time, are suppose to kick his ass?
Bacchus: Yes, that is it.
Faize: Were the writers of Tri-Ace so freaking lazy that they can’t come up with an original plot? I mean, they already ripped off Star Ocean 3’s plot with the TRINITY CHILDREN, and now we’re dealing with that Archfiend from the first game.  What’s next? You’re going to tell me that your Home Planet is actually Expel under a different name?
Bacchus: Expel? OF COURSE ITS NOT THAT!
Faize: Oh, phew…
Bacchus: Its Energy Nede
Faize: …

Win, Meeple. Just... win.


SMT: Devil Summoner: Raidou Kuzunoha 1 - Complete!
Yay! It's SMT in ARPG form! Djinn-bait! :D
Okay, so apparently the SMT timeline looks something like Normal Earth -> SMT1 -> SMT2 -> Devil Summoner happens, someone from the SMT2 future goes back in time to DS to avert the events of SMT1 -> SMTif... -> Persona series.

SMT3 happens either in a parallel pre-SMT1 Earth, OR the Neutral ending is canon and SMT3 fits somewhere between the events of SMT1 and 2 / Persona 2 and 3 but the events of which are nulled by the destruction and rebirth of the status quo Earth...

Long running series have the most interesting plot connections...

Unlike Star Ocean however, SMT doesn't recycle the same plot verbatim... >.>;;

Also, got a Raiho Frost! Best Partner Demon ever.


NotMiki

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Re: Games you're playing: The 2009 edition.
« Reply #2197 on: May 05, 2009, 12:29:33 PM »
Also, got a Raiho Frost! Best Partner Demon ever.

Yay!  Yeah, not having played any of the other main-line SMT games probably hurt my understanding/enjoyment of DS's final dungeon, for all that it was cool.

Still, major points for plot originality.  I am still highly amused by the identity of the Soulless God (and that they pull it off without any nudges or winks at the players).
« Last Edit: May 05, 2009, 12:33:06 PM by NotMiki »
Rocky: you do know what an A-bomb is, right?
Bullwinkle: A-bomb is what some people call our show!
Rocky: I don't think that's very funny...
Bullwinkle: Neither do they, apparently!

SageAcrin

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Re: Games you're playing: The 2009 edition.
« Reply #2198 on: May 05, 2009, 01:24:06 PM »
Quote
Probably a bit overly disparaging on Ballistic protection, it is balanced by how early you get it, you have 20% damage resistance to almost all the damage in the game you are likely to take for about 90% of the game, that is pretty good when stacked up against having cloak against bots for 20% of the game (Second cloak is a looooong way off).

Oh, yeah, definitely it's a good skill. It's a little boring, but it's far earlier and, as you said, cloak against bots for 20% of the game(Actually it's more like 30% if I'm recalling the latter Cloak/Trans can. Well, the first latter one; For some reason IIRC there's three.). But more importantly you can crank it up with one Aug to 35%, which is much more substantial in a firefight. It means a sniper could headshot you on Normal and you're not suddenly dead from the next thing that plinks you five seconds later. On higher difficulties, as you said, it lets you survive that drat headshot at all(They do like 90-95% or something on Normal.).

It's not as much fun, though. But yeah, you're right, it's more that it's not my style; I tend to forget to not realize I'm in a firefight until I've reactively killed the enemy, unless it's a great big style one. (Which, yeah, it's worth it alone for. Mmmm maybe I just didn't like the concept of having to reflexively turn it on, more than anything, it sounds more fun the more I think about it, but now I actually trust myself to reflexively press weird buttons in a firefight thanks to SS2's ammochange and mode change buttons.)

Oh, and I did miss one thing in Deus Ex's skills. Computers! Is awesome, one of the few other skills worth considering upping to L4(Although you don't need that cash that much. Like, at all. But 50% of a strictly limited resource is better than many L4 non-combat boosts no matter how much you actually need it.). I got it to L3 at the start and never regretted it. Flipside you can play completely without it, but that's no fun.

Pokemon Platinum:

Ahahahahaha I didn't even have to break out the Crobat or the Rotom for Maylene. Gligar soloed the Lucario. Fail.

Also Porygon2 with a +SpA nature OHKOing things with Hyper Beam. Yes, Hyper Beam. Why Hyper Beam? I FELT LIKE IT.

Yeah, this is fun.
« Last Edit: May 05, 2009, 01:30:51 PM by SageAcrin »
<RichardHawk> Waddle Dee looks broken.
<TranceHime> Waddle Dee does seem broken.

"Forget other people's feelings, this is fun and life is but a game and we nought but players in it.  CHECKMATE!  King me and that is Uno." - Grefter

Twilkitri

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Re: Games you're playing: The 2009 edition.
« Reply #2199 on: May 05, 2009, 01:29:52 PM »
Pokémon Diamond:

Team Galactic manages to sum up my feelings perfectly. This whole Mt. Coronet trip is too rough, long, and draining.