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Author Topic: Games you're playing: The 2009 edition.  (Read 685924 times)

Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4825 on: September 27, 2009, 06:34:45 AM »
Magic using female elf Debutante specialising in shape shifting is probably out I guess. 

Half orc Magic user maybe?  Burn Tarant to the ground.

Rule number one: NO FUCKING ELVES.

But yes, I do like Half-orc magic user. It gives me the excuse to finally get THAT ONE ENDING with Donn Throgg.

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #4826 on: September 27, 2009, 06:54:51 AM »
Quote
Well I haven't found any HP Plus yet, and Cait's HP is waaay low because I strapped most of my magic to him. Actually, the high base HP and decent magic is why I'm doing so. Cloud, meanwhile, has the Cover/Counter combo (with a few others), and Yuffie's got E Skills for now.

HP Plus? Storebought in Cosmo Canyon, I believe.  You can get one earlier if you get a specific range in the "Impress Rufus!" mini game, though personally I prefer the earlier Force Stealer (Double Growth 2 dungeons earlier on Cloud is significantly better than the AP you'd be missing on an HP plus Materia from the 3 dungeons you miss without it.)

Anyway...

Dissidia: Shade Impulse 2 has been replayed up to!  I've decided that I'm going to cheese out Shade Impulse in a few ways, like go as far as getting a chest/summon stone, then reset the map; you get credit for those items, *AND* you can null out the DP Penalty!  ...you can also get a second chance at doing DP, ignore the DP chances initially, and you have more EXP for that given character.

Probably do the same for my 3rd runs through DOs and SIs, as well as my reruns through Distant Glories.

I did SI1 as Tidus and SI2 as Zidane.  Why?  Cause of their rival scenes and that's what I did in Japanese version, so why not?  If you're wondering, I just did Terra for the entirety of my initial SI run.
Probably use Squall, however, for my SI3 run; I believe Ultimecia is there, and I WILL use Cloud for SI4, just unlike my Japanese file, Cloud's got more than enough levels to kick Chaos' ass, so I won't have to worry here, so figure might as well get another Shade Impulse Accomplishment finished.

(And yes, using Cloud to kill Chaos this time cause i want the Pretty Princess set damn it!)
« Last Edit: September 27, 2009, 06:58:23 AM by Meeplelard »
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Re: Games you're playing: The 2009 edition.
« Reply #4827 on: September 27, 2009, 06:55:35 AM »
...maybe I'll go check CC then.
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Re: Games you're playing: The 2009 edition.
« Reply #4828 on: September 27, 2009, 07:58:47 AM »
ToV- Grinding for materials is SUCH a chore. Stupid Namco, you really should give the players who have beaten the 360 some benefits so we don;t have to grind all over again.

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Re: Games you're playing: The 2009 edition.
« Reply #4829 on: September 27, 2009, 08:35:47 AM »
Quote
Well I haven't found any HP Plus yet, and Cait's HP is waaay low because I strapped most of my magic to him. Actually, the high base HP and decent magic is why I'm doing so. Cloud, meanwhile, has the Cover/Counter combo (with a few others), and Yuffie's got E Skills for now.

HP Plus? Storebought in Cosmo Canyon, I believe.  You can get one earlier if you get a specific range in the "Impress Rufus!" mini game, though personally I prefer the earlier Force Stealer (Double Growth 2 dungeons earlier on Cloud is significantly better than the AP you'd be missing on an HP plus Materia from the 3 dungeons you miss without it.)

Cosmo Canyon indeed, MP Plus there.  I try to have 2 HP Plus per person by that point.  I take the HP Plus over the Force Stealer these days  since the net lost AP is pretty minor in the grand scheme of things to take the HP Plus, HP Plus materia costs more and 10% HP is pretty nice all things considered (and there isn't really anything great you unlock at that point anyway since if you are powergaming it Beta is better than everything else you could reasonably have offense wise until you start getting L3 spells really.  Milage varies though.
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Re: Games you're playing: The 2009 edition.
« Reply #4830 on: September 27, 2009, 04:15:28 PM »
Started Star Ocean 3 yesterday. Within 5 minutes of playing, I hated Sophia.

Got through the first few fights with ease, although I can already see why this game is the interpretation trainwreck that it is. How the hell did it ever get ranked?!
Blitzed through the first planet, beat Norton by just leaving Cliff to sweep things on his own really.
Got to Airyglyph, met Nel. Oh, and then died against the Inquisitor. Oh, and there hadn't been a save point since before Norton. Dammit. >.>

So far, the AI-controlled characters seem overpowered in comparison to human-controlled (that, or they've neglected to tell me a lot of the controls) and there aren't enough chances to get healing items early - I spent almost all the money I had on revival and armour, and still managed to Game Over using them all.

Any tips anyone can give me? Any reason why my playable characters suck when I control them? >.>

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Re: Games you're playing: The 2009 edition.
« Reply #4831 on: September 27, 2009, 04:34:48 PM »
Started Star Ocean 3 yesterday. Within 5 minutes of playing, I hated Sophia.

Got through the first few fights with ease, although I can already see why this game is the interpretation trainwreck that it is. How the hell did it ever get ranked?!
Blitzed through the first planet, beat Norton by just leaving Cliff to sweep things on his own really.
Got to Airyglyph, met Nel. Oh, and then died against the Inquisitor. Oh, and there hadn't been a save point since before Norton. Dammit. >.>

So far, the AI-controlled characters seem overpowered in comparison to human-controlled (that, or they've neglected to tell me a lot of the controls) and there aren't enough chances to get healing items early - I spent almost all the money I had on revival and armour, and still managed to Game Over using them all.

Any tips anyone can give me? Any reason why my playable characters suck when I control them? >.>

It got ranked because Maria is hot.
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Re: Games you're playing: The 2009 edition.
« Reply #4832 on: September 27, 2009, 04:46:00 PM »
Any tips anyone can give me? Any reason why my playable characters suck when I control them? >.>

This sounds like operator error to me. If all else fails, you can always control Nel to ensure the other two get healed at the right time, and play hit & run when not doing that.

Also, you'll be glad to hear that you won't be seeing Sophia again for about half the game.

Taishyr

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Re: Games you're playing: The 2009 edition.
« Reply #4833 on: September 27, 2009, 04:48:27 PM »
Metroid Eris: Beaten, brilliant SM variant. 10 hr. completion time (shut up I backtrack a lot), 87% collection.

Boss difficulty... well. SPOILARS AHEAD, people who are playing this (Sage/Xer)









Botwoon (snake dude) > Draygon = Golden Torizo > Spore Spawn = Ridley >>> Kraid >=  Phantoon >>>>> Crocomire.

Fuck Botwoon. Seriously. What the hell? I mean, I don't think that he's positioned badly or anything, that fight was just insane.
Draygon... Draygon got multiple resets mainly due to his speed hax phase. Not terribly difficult otherwise, but still painful.
Golden Torizo would rank higher than Botwoon except you can cheese him out.
Objectively, Spore Spawn's with Kraid, but I had way too many resets on him just due to timing issues + lack of HP.
Ridley didn't cause a reset, but earns his spot over Kraid due to being post-armor and being an honest-to-goodness challenge fight; taking me down from max HP to no energy tanks and -32- HP was incredible. I barely got that last shot in.
Kraid caused only one reset +and that was because I was lazy, he really wasn't challenging.
Phantoon... has potential! But he's even easier than his SM form in this for a few different reasons. Equates to LOL overall.
Crocomire earns the "GJ, you just let Tai perfect you" award for incompetency.

Overall, seriously shiny hack, would recommend it to Metroid fans with the warning that the first four items are easily the hardest overall due to lack of Etanks. Once you start getting those, things run a lot smoother.

Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4834 on: September 27, 2009, 07:33:06 PM »
play hit & run

Other than that? Fuck, I pretty much just played as Albel. I can tell you shit about playing as him?

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Re: Games you're playing: The 2009 edition.
« Reply #4835 on: September 27, 2009, 07:46:19 PM »
SO3: So, now that I'm actually used to the battle system, I'm destroying pretty much everything. Got back past where I was, so should be making decent progress soon. Battle Trophies are fun - I think I've got about 20 of them so far?
Can't help but laugh at the scene with Airyglyph, Vox, Albel & Wolter. Spot the character who's gonna have a big role! Here's a clue: They're the one with the oddly-coloured and giant hair who doesn't just look like someone you'd meet randomly on the streets. Just once, I'd like to see an RPG completely subvert this and give the most amazing details and designs to some random NPC who shows up for just one or two scenes.

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Re: Games you're playing: The 2009 edition.
« Reply #4836 on: September 27, 2009, 09:23:54 PM »
DQ4DS:  Up to fighting Keeleon.  For the most part the game has gotten a lot better, but is still kind of disappointing.  Ironically, one of my favorite things about the remake is the fact that the AI isn't retarded and doesn't do anything I wouldn't tell them to do during dungeons anyway.  Makes me have to hit A a little less I guess.  Randoms are still easier than I recall, though bosses are more difficult than I recall.  Keeleon continues to hand me my ass even after outfitting Sofia with a spiked armor and everybody else with the best stuff I could find.  The problem is that I really don't have a counter to chilly breath, since Fizzle doesn't stop it, and chilly breath plus a physical attack to a non buffed character is enough to kill everyone but Sofia.  He enjoys killing Cristo. 

I'm tempted to swap out Alena for Meena so I have three healers but then my offense goes to shit. 

I'm also probably underlevelled.  I feel like I should at least have Vivify on someone by this point, if the boss is able to kill a character in one round.  Or at least Kabuff.  Something more than single target buff and healing, anyway.
« Last Edit: September 27, 2009, 09:29:19 PM by Makkotah »

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #4837 on: September 27, 2009, 09:55:52 PM »
Quote
Can't help but laugh at the scene with Airyglyph, Vox, Albel & Wolter. Spot the character who's gonna have a big role! Here's a clue: They're the one with the oddly-coloured and giant hair who doesn't just look like someone you'd meet randomly on the streets. Just once, I'd like to see an RPG completely subvert this and give the most amazing details and designs to some random NPC who shows up for just one or two scenes.

FF6 Siegfried doesn't fit the bill?
[21:39] <+Mega_Mettaur> so Snow...
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Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #4838 on: September 27, 2009, 10:02:15 PM »
...Hunh. I kinda forgot about him. I guess that's why it's not done often then...

SO3: Okay. When I'm working as a games designer, I'm gonna focus on one thing in gameplay above everything else, and that's direction. I'm gonna make it so that the camera is easily controlled and you can see where the fuck you're going. I'm gonna provide maps that are actually fucking helpful and show you where you're supposed to be heading. Having spent 15 fucking minutes wandering around this little mining town looking for the goddamn mines, I never want to play a game with a shitty map system again. Ever.

Sierra

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Re: Games you're playing: The 2009 edition.
« Reply #4839 on: September 27, 2009, 10:51:35 PM »
I never had a problem with navigation in SO3. Camera is just fine and, jesus, doesn't the game even have a minimap? I don't see how you can get lost in Kirlsa, man.

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Re: Games you're playing: The 2009 edition.
« Reply #4840 on: September 27, 2009, 10:58:32 PM »
I think his complaint is more that the minimap is poorly marked?
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Re: Games you're playing: The 2009 edition.
« Reply #4841 on: September 27, 2009, 11:06:24 PM »
SO3 Map leaves a lot to be desired.  It is a nice minimal wireframe type dealio and tells you where you are but not where you are ultimately heading.
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Re: Games you're playing: The 2009 edition.
« Reply #4842 on: September 27, 2009, 11:19:03 PM »
FF1:PSP: Shinryuu status: Slain. It took 4 mega-elixirs and a bunch of luck with his pattern, but I did it. As long as he doesn't use Tidal Wave or Flare two turns in a row you can weather the storm. Having three people who can cast Haste/Temper really speeds up your offensive output. I may try Omega next but I remember he's almost impossible to hurt with physicals. I could Judgment Rod him to death with a Rune Staff for Healra...maybe. Maaaybe.
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Re: Games you're playing: The 2009 edition.
« Reply #4843 on: September 27, 2009, 11:33:49 PM »
Arkham Asylum: So yeah, I finished this and knocked out the rest of the Riddler challenges (which are thankfully free of FAQ-bait). Game is fun, would recommend playing it, etcetera. Combat can be repetitious mechanically, but it's quite smooth once you're used to it and damned if it's not stylish. You are basically a human tornado when a brawl breaks out, flying from enemy to enemy, reacting to attackers from behind like you're psychic, swooping down from the shadows and leaving people hanging from the rafters when it's too dangerous to face them head-on. In short, you're Batman. The developers obviously went to some effort to see that you played like him and not just any average action game lead.

Actually, this respect for the source material in general was evident throughout the game. This is probably the selling point. In addition to the fighting style characterizing him perfectly, Batman gets progressively haggard as time goes on (your character model acquires some superficial injuries, the suit gets a collection of rips and tears, five o'clock shadow emerges). VA for most of the key players is top-notch, environments are vivid. This is basically as close to visiting the grimy hell on Earth that is Gotham City as any sane person would want to get (why anyone in the comics still lives in Gotham is beyond me). Special props go to Scarecrow sequences, which are impressively surreal and perfectly reflect the kind of villain he is (attack the mind, not the body).

Joker fight was underwhelming, though. Actually, boss fights in general are not a high point of the game. Most of them boil down to pattern recognition or gimmicks. While sometimes they'll throw in some mooks to make it harder for you to tie down the boss, this feels like a stopgap measure. Ultimately doesn't hurt the game much, though. There aren't that many true boss fights anyway.

Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4844 on: September 28, 2009, 01:12:00 AM »
SO3: So, now that I'm actually used to the battle system, I'm destroying pretty much everything. Got back past where I was, so should be making decent progress soon. Battle Trophies are fun - I think I've got about 20 of them so far?
Can't help but laugh at the scene with Airyglyph, Vox, Albel & Wolter. Spot the character who's gonna have a big role! Here's a clue: They're the one with the oddly-coloured and giant hair who doesn't just look like someone you'd meet randomly on the streets. Just once, I'd like to see an RPG completely subvert this and give the most amazing details and designs to some random NPC who shows up for just one or two scenes.

Eh, Vox is the first act's main villain, which is about as important as Albel's status as a mostly-optional PC.

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Re: Games you're playing: The 2009 edition.
« Reply #4845 on: September 28, 2009, 02:24:29 AM »
Persona 2: Innocent Sin - Completed.

This was a short game by SMT standards. Easy, too. This basically fixes every problem I've ever had with the SMT series. The whole thing was a joy to play. Kudos to the fan translation team, it's a very professional job.

As fun as the battles were, I was surprised to find that I really enjoyed the PLOT of this game. It's not -good-, but oh the trainwreck-value! Not to take it out of context, but there's one scene where after our heroes have re-enacted the FF8 plot where it turns out everyone knew eachother as children but conveniently developed group amnesia, they bravely rush into a room in a buried ruin in modern-day Japan where our childhood-friend-turned-serial-killer and his army of evil magical clones of the main PCs are squaring off against Hitler and his army of Mecha-Nazis wielding Jesus Spears who have been hiding in Antarctica since WWII trying to claim the Alien Artifacts left behind by the Space-Faring Mayan Gods, which are coincidentally also the same Crystal Skulls legend referenced in the fourth Indiana Jones movie.

Then, then whole city turns into a spaceship and starts hovering in mid-air for the remainder of the game.

Needs more random dinosaur-ninjas, but I'm pretty satisfied overall.

One particularly fun use of gameplay-as-a-narrative device was the rumor system. In P2 IS (and I'm assuming in EP as well), the plot has established that rumors have the localized power to warp reality such that they become true. The story makes amazing use of this (see previous example with Hitler and Aliens et al), and it makes an interesting gameplay mechanic for unlocking secret bosses and upgrading shops. Very impressed.

Game isn't perfect, but it was a great experience. Also, somehow, all of that trainwreck-y nonsense makes just enough sense that you can take the ending seriously. Don't forget to punch Philemon in the face!

8.5/10

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Re: Games you're playing: The 2009 edition.
« Reply #4846 on: September 28, 2009, 02:27:25 AM »
Meanwhile P2:EP is oddly long. Wonder what you'll think of it.

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Re: Games you're playing: The 2009 edition.
« Reply #4847 on: September 28, 2009, 02:30:43 AM »
Djinn!  You left out Great Father~!
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Re: Games you're playing: The 2009 edition.
« Reply #4848 on: September 28, 2009, 02:31:48 AM »
One particularly fun use of gameplay-as-a-narrative device was the rumor system. In P2 IS (and I'm assuming in EP as well), the plot has established that rumors have the localized power to warp reality such that they become true. The story makes amazing use of this (see previous example with Hitler and Aliens et al), and it makes an interesting gameplay mechanic for unlocking secret bosses and upgrading shops. Very impressed.

I think P2 probably uses Jung's theories the most. Feels like the rumours are part of the collective consciousness introducing a certain thing as truth, thus it becoming truth to the collective consciousness etc etc.

I still somewhat wish the heroes had the idea to spread the rumour that they were undefeatable badarses.

Taishyr

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Re: Games you're playing: The 2009 edition.
« Reply #4849 on: September 28, 2009, 02:35:31 AM »
To be fair, such a rumor probably could've quickly been turned around by the demons/whoever lead them; remember, their rumors can also affect the PCs in their area (P2:EP has a few examples of this).

It sorta leads to MAD except the demons are the ones who can probably hold out the balance there.