FE7: Completed for like the 15th+ time? Afa drops on Hector, watched him gain even more stats like crazy. Also ended up burning a Fell Contract and bringing Matthew along in the Value of Life and then actually getting him to 20/20 by the time the game ended. Anyway, units used:
Hector: Awesome. He had speed growth! And like 3 points of RES the entire way through. Not that this mattered because he was killing shit even more than usual. capped speed at level 20/14 or something though - surprisingly late. Not that it mattered much since he spent much of the game with a large AS lead. A Eliwood Support made him further more fun to use. Too bad he reached level 20 by Chapter 20 and I couldn't use him for a while :/. Still made an awesome roadblock though.
Eliwood: Never stopped gaining +4 stats until level 20/10 or so. Capped speed at level 20/3. S ranked spears because Durandal is a pretty bad PRF weapon. A support Hector...yeah. He was one of my most awesome units and I was sad that I actually had to bench him early
. Rex Hasta Eliwood is actually pretty damn awesome.
Lyn: Typical Lyn. Lacked strength shortly after promotion (she didn't get a single point for like 7 levels straight), but started picking up afterwards. A Florina really helps out during Strength droughts. Promoted her first, because I have no idea why. Was not as awesome as Eliwood because Eliwood was on ridiculous crack.
Oswin: Was pretty average, which meant he still owned 90% of the enemies and around the same percentage of PCs
Matthew: Promoted him after I lost the 5th star in Funds since it didn't drop my funds rank. Worked out pretty good since he got some decent growths in. Capped strength, decent luck. Assassins are still a crap class and I question whether Snipers are truly the worst promoted class in FE7 because Assassins come pretty damn close.
Serra: Pretty average Serra. Had a massive HP blessing though. Like +7-8 more points more. OMG tank.
Raven: Average Raven. Like Oswin, still owned 90%+ of enemies and PCs
Priscilla: Weird growths. I was going to bench her early on since she stopped gaining speed for like 5 levels. Then she got speed 5 levels in a row...and then stopped gaining speed for some time again. Turned out slightly above average I think. But yeah, fluctuated the most. Got more stable once she promoted, so that was good.
Florina: Strength blessing. No Defense/Res point until after 2 levels into promotion. Funny that it largely does not change the way she is meant to be used >_>
Fiora: Had a strength drought for a bit. Picked up after promotion until it got into solid range (around 18 or so) at which point, it was enough. She could use more, but typically did not matter against things I wanted her to kill (squishy mages/archers)
Wil: Ridiculous speed blessing during unpromoted phase. 16 Speed or something ridiculous at level 20. So I kept using him. Speed stopped being godlike, and merely into good range, and ended up pretty lackluster when everyone reached 20/10 or so. But yeah, he was pretty awesome when it lasted.
Canas: Similar to Pris. Got like two +7 stats level ups in a growth, so I decided to use him long term. Then he got nothing but +1 stats in things like Skill and HP. Then picked up again and dropped again >_>. So I just didn't consider him as part of my core team. Decent when he was around. Not that uber compared to the others.
Pent: Is Pent. Meaning he starts off great. Drops towards the end, but doesn't matter because he costs nothing to promote and is awesome when he is around.
Kent/Sain/Rath/Guy/Erk: Had pretty shitty growths for several levels, so I stopped using them after a few level ups
Everyone else was basically abandoned and decided not to use them from the get go. Pretty typical playthrough with the exception of utilizing Matthew fully as a combat unit and a lot of S ranked weapons being used (Oswin had Basilikos, Hector had Regal Blade, Eliwood had Rex Hasta, Lyn had Reinfleche, Mages could use their S ranked tomes (well Pris couldn't, but Pent could)). Which pretty much just reinforced how bad Nergal's durability is. Oh, and did I mention he is vulnerable to ID? Because he is. Although I think the DL knows this and is widely documented elsewhere. Yeah. Nergal for Low Middle.
As an in game tier thing...I have no idea how Matthew manages to be anywhere near High tier. Assassins are a crap class and costs a huge amount of money to promote. Money that you could spend elsewhere and use. The ability to OHKO on a crit at a 50% chance is a really shitty promotion bonus that might as well not even be there. And he loses his thieving utility on Promotion. Unpromoted...he starts getting worse and worse and ends up being an extra warm body which you can't afford to put in harms way. Raven being a Top tier unit surprised no one. He starts off with a ridiculous AS, keeps it for a long time and then gets Axes on promotion. People who argue that Iron Axes weigh him down really have not looked at AS. Is he better then Oswin? Mmm...probably. Oswin kinda lacks the ability for high powered Offense that Raven has. And its not like Raven totally lacks defense either (speed gives him Avoid to work with to start). Hector's held back by late promotion, so Raven > Oswin > Hector seems pretty clear to me. Don't remember the GFAQs list, but GFAQs. Eliwood is a real oddball - completely dependent on how his growths go because he is so in the middle. Not sure how Lyn isn't considered a High tier unit - although 20k promotion costs + strength being iffy can be an argument. Then again, A Florina exists and is super quick. Hmm...
FF7 Crisis Core: Up to Nibelheim. Forgot why I stopped playing this. What I really like is how they manage to keep the FF7 points up without completely Retconning themselves in the face (they even manage to keep portions of the script the same!) which is pretty cool and serves well as a prequel. Gameplay could use work, but hey. Can't win em all.