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Author Topic: Games you're playing: The 2009 edition.  (Read 676374 times)

Ryogo

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Re: Games you're playing: The 2009 edition.
« Reply #700 on: February 12, 2009, 01:23:58 AM »
P4: Cleared the Strip club. Just made it to summer break and some random teenager just appeared on Midnight Channel. Holy Jesus, Teddy dropped a bomb when he did what he did after the Strip Club. @_@

Jo'ou Ranbu

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Re: Games you're playing: The 2009 edition.
« Reply #701 on: February 12, 2009, 02:33:32 AM »
ST - They hand you Kika this fucking early? Holy crap YES!
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Jo'ou Ranbu

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Re: Games you're playing: The 2009 edition.
« Reply #702 on: February 12, 2009, 02:35:03 AM »
I apologize to everyone for provoking discussion of MM plot. >.<

MMXCM: Chapter ten's dungeon looks like a point of no return, so I'm clearing out old dungeons first. Stomped the...duck...mole...thingy first, which was easy because I'd randomly given X and Zero ice weapons beforehand. Absolute Zero is fairly sick. Naturally, I immediately put it to good use and massacred Rafflesian. Good times.

Oh, cleared out the Eternal Forest, too. God, that was tedious. Shoulda just FAQed it to know which rooms were worth hitting, but noooo, I had to visit every one.

Dear god, that was tedious even WITH a FAQ. Without a FAQ, you might as well be playing Solitaire, badass fights aside.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #703 on: February 12, 2009, 03:50:06 AM »
WA XF: Up to Act 1-10.

EDIT: By 1-10, I mean 1-8! Yeah, I fail at counting.
« Last Edit: February 14, 2009, 01:17:59 AM by Meeplelard »
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Grefter

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Re: Games you're playing: The 2009 edition.
« Reply #704 on: February 12, 2009, 08:44:22 AM »
Funny thing, the MEGAMAN PLOT reminded me of X-Men plot with Magneto and... Avalon I think it was?  Weird.
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Cotigo

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Re: Games you're playing: The 2009 edition.
« Reply #705 on: February 12, 2009, 05:12:02 PM »
Rockman falls, cavemen win.  Stop talking MM plot before your brains rot out.

God of War 2:  Playing through Titan mode with a friend.  It's funny.  Everything I found difficult in normal is relatively easy now.  Hordes of enemies aren't a problem any longer since I know how to deal with them better.  On the other hand, everything that was easy (Escape from Hades, Ice/Lance boss on the horses) is now annoyingly difficult.  Like, Nintendo hard.  Like, you get hit once and then you're dead.  Considering that the Ice/Lance boss guy was a 20 minute fight, and getting hit once by his minotaurs took away 90% of your health bar (well, if both attacked at the same time, which they always do), and getting hit by his ice stalactites instantly kills you... my god, fuck that fight. 

I don't even want to think about how hard the Barbarian King will be.  Or worse yet, Lakhesis and Atropos.  That's Titan mode for ya, though.  And at least it seems doable.  Hard mode in GoW1 was impossible (well, at least the last boss' sequence was.  Fuck you, clone fight).  Very hard moreso.  I think we can pull this one through, though. 

Sierra

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Re: Games you're playing: The 2009 edition.
« Reply #706 on: February 12, 2009, 08:24:15 PM »
MMXCM: Righteousness has prevailed. Last boss had some annoying status attacks but mostly just got owned by Ultimate Armor X and Absolute Zero. Will probably hit the bonus dungeon sometime over the weekend. End credits song was prettyish, I guess? Stands out more than any other music in the game, not that that says much.

So yeah, fun game. Everything not related to combat is total nonsense, but it's okay since the game never tries to pretend otherwise. Most efficient cutscenes ever? Probably lands in the 6-7/10 range for setting out to be a simple little timewaster and generally succeeding at this goal.

Twilkitri

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Re: Games you're playing: The 2009 edition.
« Reply #707 on: February 13, 2009, 01:56:08 PM »
Super Robot Wars 2 which I was way past due playing gone through.

It's pretty interesting from an engine sense, coming between 1 and 3 as it does. It's probably closer to 1 in these lines, but I believe it manages to be better than either.

The inclusion of pilots is a joke. The units are just as self-contained as they are in 1. The pilots just add flavour (dramatically needed to be fair). You can't take swap them around or anything.

It uses the same style of stats as 1, although it takes them to a much higher range. Where your units end up with 25-odd defence in 1 they end up with 150-odd here, and suchlike. Interestingly enough items still raise stats by 1, which makes them pretty much completely worthless, and they're not found lying around now, they're purchased. One item raised accuracy by 10 and I was almost stunned into thinking that an accuracy raise might be the most worthwhile item until I found out it only held for one turn. Despite this it still might even be the best >_> The only other thing you have to spend money on is repairs, like that'll ever be necessary, so theoretically a pittance of upgrades is better than nothing, but still not really worth it in my opinion. Especially since the shops are hidden.

Spirit System is a massive upgrade on 1's... like that's hard. Everyone has fixed spirits now like good people. Unfortunately they just couldn't handle it properly... There is no way to see what spirits a person has outside of the spirit menu, and the spirit menu doesn't show whatsoever any spirits that can't be used at the time. This is not so much a problem with spirits that they can't use because they're running too low on SP, but when it comes to things like healing spirits and you can't tell if the unit has any because they're not currently damaged...

Weapons... every unit can have up to two weapons only. They tend to get somewhat upgraded every yay levels which leads to the supers that have a bunch of weapons rotating out their old ones and becoming able to use new ones. Can be somewhat aggravating at times such as when Great Mazinger (which is piloted by Kouji for some reason) rotates out Thunder Break (which can hit air) for Breast Burn (which can't, for god knows whatever reason considering that it can freaking fly).
On that note arguably this game has the best implementation of terrain type weapon damage in the whole series. Each weapon lists the units total attack power for attacking sky, sea, and land. And damage is just power minus defence. It's great. Sometimes it seems like the defender can guard or something and reduce damage, but this rarely happened.

There is no will. There is also no EN or Ammo. Some units really really like this.

Antifans of SRW3+'s doubleaction will be happy to know that it's not around yet in this game. Units do get to do repeated attacks a la Fire Emblem if they have at least 50 more speed than the enemy, though. Interestingly in this game Spirit (2x damage) and Valour (3x damage) stick around for BOTH attacks in these cases. It makes Amuro happy. Guard also sticks around for both the enemy's attacks if you happen to be on the receiving end; unsure about alert.

Something that's freaking annoying is long range attack immunity. Now this is all fine and dandy in 2G where only the Granzon has it and it says so right there in the status screen. But here you get no such warning and a bunch of things have it, including some grunts. It renders some units almost completely worthless against these enemies; thankfully Bian doesn't have it.

Speaking of Granzon I get to add another stamp to my Shu beatin' board~

Man, Cybuster is made of paper. Worst HP on the team; 205 less than the second worst, the Methuss, that it's one level higher than, and 2 more defence!1! Meanwhile it has 44 less SPEED than the Methuss. This isn't so bad as it sounds as the Methuss is freakishly fast for some reason, third highest on the team, but still. It can't dodge. It can barely take a single hit. It may have infinite Cyflashes (and it is the only unit in the game with a MAP attack), but that's pointless if you need to put it near the enemies to use and then have it get mobbed. Interestingly it can single-target Cyflash as a long-range attack while on defence. Aside from Cyflash it has the zephyr sword/vanity ripper which are completely worthless and worse than the Methuss' beam sabre.
It does get mass-heal love! And considering it has no other worthwhile spirits whatsoever it does get some points for that I guess. But Methuss gets it earlier.

Either Getta Dragon or Nu Gundam would have to be the man of the game. Getta Dragon is better while attacking things that Nu Gundam can't double (or hurt), Nu Gundam is better while it's doubling. And both have a couple shots of Valour. Early on in the game it seemed like they were trying to balance Getta a little making Getta 2 stronger against ground enemies than Getta 1 and so on, but by the time Getta Dragon gets Shine Spark they're all OH WE DON'T CARE FOR DOING THIS ANY MORE. Fairly certain that Getta 2/Liger don't get doubleimage in this either.


Anyway yeah. People need to play this for the experience. You know you want to.

My download of Complete Box finished while I was playing through so now I can see how thing were changed up in that version of 2; Subatomic's play log of it seemed to differ from my experience with this a reasonable amount, and I had originally been of the assumption that CB's games were just vaguely prettified ports. Things remain to be seen because I don't really want to play 2CB directly after having played 2 though. I might replay Neo first? I'll figure something out. Of course, after 2CB comes 3CB. Good times ahead.



Started a replay of Mystic Quest because I was kinda overdue on that. Hatbot decreed that I should be playing the JP version so I am unfortunately missing out on the gripping story.
It hit me as I was going through the Ice Pyramid: How would Mystic Quest play if you never got any chests that weren't mandatory? Unfortunately it was kinda late to start doing that, but I'll have to remember it for next time.

OblivionKnight

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Re: Games you're playing: The 2009 edition.
« Reply #708 on: February 13, 2009, 02:09:36 PM »
So as I alluded to in the ranking topics, I am currently playing Mana Khemia.

And rushing a bit so I can rank it >_>

Anyway, the game is cute.  I like the music.  It reminds me of AI1, except a bit more polished and focused?  Granted, 10 hours in, not a huge amount to say so far.  I'll focus on it more once I, well, get to focus on it more >_>
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Ryogo

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Re: Games you're playing: The 2009 edition.
« Reply #709 on: February 14, 2009, 12:15:31 AM »
Street Fighter Alpha 3: Started this up again because I'm awesome like that. I beat arcade mode for the first time today. Used Cammy. God I'm terrible at these games. Also doing World Tour mode with Chun-Li. I can't do my damn super combo moves anymore. I need practice again.

Xeroma

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Re: Games you're playing: The 2009 edition.
« Reply #710 on: February 14, 2009, 12:34:52 AM »
If you aren't adverse to emulation I could help you get better at SF and whatnot.


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Captain K.

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Re: Games you're playing: The 2009 edition.
« Reply #711 on: February 14, 2009, 02:51:33 AM »
Bah, BvS is a clusterfuck right now, PWI has been down for server maintenance... it's like they want me to play a console game or something.

Oh yeah.

NCoNR2:  Have all characters unlocked except for Ultimate Nine-Tailed Naruto.  Awakened Hinata = <3

DomaDragoon

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Re: Games you're playing: The 2009 edition.
« Reply #712 on: February 14, 2009, 02:54:59 AM »
Kirby Superstar Ultra: Cleared Gourmet Race, Dyna Blade, and Spring Breeze. Kawaii.

Crystalgate

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Re: Games you're playing: The 2009 edition.
« Reply #713 on: February 14, 2009, 03:39:28 AM »
Final Fantasy X: Started a new playtrough using the expert spheregrid. Mostly I'll let the characters stick to their normal roles. I may look for ways of making Rikku competent in the physical or magical department and I'll probably grab some useful skills for any character that comes near them even if it strays a bit from their usual roles.

Ryogo

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Re: Games you're playing: The 2009 edition.
« Reply #714 on: February 14, 2009, 03:57:57 AM »
If you aren't adverse to emulation I could help you get better at SF and whatnot.

Emulation is fine by me :D

I think I have SFA3 on Kawaaks or w/e the emulator is called. Never tried it over the net though.

Xeroma

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Re: Games you're playing: The 2009 edition.
« Reply #715 on: February 14, 2009, 04:12:03 AM »
Alpha 3 is honestly unfriendly to newbies, but I could try. I'm gonna be busy tomorrow and possibly sunday though, as a warning.


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Ryogo

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Re: Games you're playing: The 2009 edition.
« Reply #716 on: February 14, 2009, 04:13:43 AM »
So am I, so no worries. I've got plans for most of the weekend, so it'll probably have to be sometime after that. I'm in no rush.

Shale

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Re: Games you're playing: The 2009 edition.
« Reply #717 on: February 14, 2009, 07:40:11 AM »
SRW@G: Stage 33, moon route. The S32 skill point was actually tricky, thanks mainly to Corin showing up so damn late and halfway across the map. Had to actually drain my supporters' SP and everything. Also, I noticed during the fight that Kid and Bowie were maxing out Brygar's evasion. Yes, I had to upgrade a super's Limit. I find this amusing.

Are there actually space-terrain levels in the Moon route? I like the idea of beam rifles not failing at life anymore.

Half-Life 2: Finished all of Nova Prospekt, back in the citadel. The whole area was entertaining but unremarkable, except for the bits where you defend a base, but man were those poorly balanced. The first and third are "set up turrets, laugh maniacally as they slaughter everyone," while the second is an exercise in frustration. Still not sure why we didn't just shoot Dr. What's-her-face on sight.
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Scar

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Re: Games you're playing: The 2009 edition.
« Reply #718 on: February 14, 2009, 03:34:29 PM »
SRW:@G

I missed g-bits it seems. =(

I am on map 38 I believe. Turn X is a bastard. By the time I got all his defenders out of the way, I was on like turn 6 and most my units were exhausted. Will have to re-think this map.

Amuro is hurting of my main pilots. He has yet to get an upgrade for a mech. I wonder if there is anything in my library that he could pilot more effectively.

There's never enough money to upgrade my units properly it seems. this leaves me with just trying to max out some units more then others. That said, Kamille, Max, and Masaki are eating up most of my money.

Max is the only pilot I use who has yet to be hit. Ever.

Now, Kamille in retrospect is constantly staying at 100% evasion nowadays, but before I upgraded him, he got hit every now and then. Now he can't be hit.....ever.

Note to self: Need to increase Brygar's Energy. >_>

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Shale

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Re: Games you're playing: The 2009 edition.
« Reply #719 on: February 14, 2009, 03:47:24 PM »
Hi-Nu Gundam was a secret mech in the stage "The Ruler of the Innocent" - there's an out-of-the-way glowing grate when you're running around looking for Arthur that would give you Hi-Nu if you have enough skill points, and the HWS pack for regular Nu if you don't.
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Scar

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Re: Games you're playing: The 2009 edition.
« Reply #720 on: February 14, 2009, 03:53:58 PM »
Yeah, I didn't know about those secret panels until after I passed those stages. I had enough skill points for the upgrades, but now he's just lacking due to old equipment.

I didn't understand what mountain cycles meant. I thought it was something you got with the required skill points automatically.

My mistake!
"It took hundreds to kill me, but I killed by the thousands."

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Re: Games you're playing: The 2009 edition.
« Reply #721 on: February 14, 2009, 05:08:11 PM »
Saint's Row 2 - So the jerkiness is still there, but kind of used to it, meh.  It is like a way more forgiving GTA really, this is fine.  Seems like I am going to play through the plot missions at least.  Spent most of today doing the side stuff that interested me or had good rewards.  Only thing i really wanted that I didn't do was get unlimited sprint.

Unlimited sprint quest is endless fail.  It is a thing that relies entirely on the traffic spawns for whether or not you even have a chance at succeeding and traffic spawns in this are exactly the same as it is in GTA series (3 through San Andreas anyway).  Not in the OH LOOK I CHANGED LANES INTO YOU NOW YOU LOSE type thing that is normally the big problem in GTA missions though.  Nonono!  This is different!  To get unlimited sprint you do Insurance Fraud, in which you throw yourself into traffic.  Bouncing off multiple cars gets more points  You build up a meter that ticks down very quickly when you aren't in an accident (ticks up while you are) that makes you launch off anything that you run into while doing the Insurance fraud.  There is spots on themap you go to that make the gauge go up quicker when you are in its zone. Here is the kicker though... Traffic loves to just not spawn!  So you have 4 minutes to get the cash and a good half of it probably ends up being sitting around waiting for traffic to exist.  You absolutely HAVE to get big bounces in Adrenaline to have any hope of even winning third stage of six and just hope to get even increased sprint time.

Put all this together and what does that mean?  You spend a long time slowly building up the Adrenaline gauge, it activates and then... Traffic despawns!  Or you can only find single cars and no matter how well you try you only get single hits.  Mission failed.  Spend another 4 minute long roulette game.

Failfailfailfaiflailfailfaiflaiflaifail
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
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Re: Games you're playing: The 2009 edition.
« Reply #722 on: February 14, 2009, 07:26:42 PM »
H3: Just finished a random map. Final heroes were Yog (L35, 4/6ths of the Angelic Alliance set; mainly had Thunderbirds/~300 Cyclops Kings/Ancient Behemoths/Black Dragons/Darkness Dragons/Titans), Septienna (With Vampire Cowl and Armor of the Damned, plus ~1000 ghosts and at endgame about 4000 Power Liches), Pasis (Diplomat unit 1; used all Elementals except Storm, and 27 Dracoliches), Gelu (Diplomat unit 1; would have been Archery unit but there were no Castle/Rampart towns), Gird (Transportation whore).

Main thoughts: Damn I consistently underestimate Ancient Behemoths. Their only bad stat is speed, pretty much.

Also, hardest fight: Yog with the above unit - Titans + 25 Faerie and 25 Crystal Dragons versus:

3 stacks of 50 Faerie Dragons (...)
1 stack each of 30 Crystal/Rust/AZURE Dragons (;_;)

Survived with ~5 Ancient Behemoths, 100 Cyclops Kings (go Yog), and one small stack of something else, from what was the best army I had the entire game.

Seriously that was sickening.

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Re: Games you're playing: The 2009 edition.
« Reply #723 on: February 14, 2009, 07:44:26 PM »
MMXCM: One-through-fivetails down. Fivetails ate infinite Marino turn hax. It was fun. Sixtail is kicking my ass, though.

Cave Story: Felt like it. Made a run with the Snake and Nemesis since I'd never really used them before. Haven't done Hell yet, though; anticipate Ballos being a royal pain without the Spur.

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Re: Games you're playing: The 2009 edition.
« Reply #724 on: February 14, 2009, 09:39:32 PM »
GOD HAND:  Finally beat Mr. Gold and Mr. Silver with the Kick Me Sign still on, thanks to a lucky drop of a Heat Card.  Now I keep dying in Elvis's mansion, since I can't seem to go a stage without meeting two or three real-form demons, which then proceed to completely obliterate me.  This may take a while...

Rez:  This game is fun.  I beat stages 1 and 2, but it's still making way for my God Hand addiction.

Disgaea 2:  Still planning on how else I can break this game.  I'm still campaigning for the allowance of Lovers on plot characters!

BvS 2.0:  I still miss those big numbers, but the bonuses you can get from the trophy room look nice.