You fail, Super; Strago is cooler than any RPG character.
(except Hippopressor of course)
MMX8 - Beat this with no upgrades/items/secrets, no chips bought, no weapon use, and no double attack, i.e. as minimalist a playthrough as you can get without, say, banning switching. Very fun. Final battle was predictably a bitch, probably about on par with MMX4's, certainly harder than 1's or 3's. Everything before then was quite manageable since this was my third playthrough of the game.
MMX8 mini-rant!
The good: Stage design is the best in the series. MMX, sadly, generally does not have good stage design, with X4 being the only previous entry in the series I had played which didn't, frankly, suck at it. Weapons are above par for MMX, and a fair deal of fun to use, though not as fun as certain entries to the classic series. Scene skip is excellent and essential for dealing with MEGA MAN PLOT, especially as you die to certain bosses over and over. Three PCs is awesome. All play differently, all have their own niche, character balance is decent. I am a sucker for multiple PC options in a platformer. The switching aspect was also implemented well; I liked how you made more than just one PC choice. Made for some interesting strategies for getting through levels or boss fights. A little underutiliised perhaps but still very nice to have. Music is solid. Ranking/grading system is a neat idea. And boss fights... gee, what can you say about MMX boss fights? They are always awesome and the reason to play the game. It's nice to have a little more backing them up this time.
The bad: Not very much. Well, the game is SHORT... which can be a good thing or a bad thing depending on how you look at it. Still, with the stage design improving, it's kinda disappointing that there were only three Sigma stages, and the first two are probably the most simplistic stages in the game (Gateway is just a boss rush. Jakob is stylish though). It's a bit like MM1 in that the emphasis is really really really on replaying the game, which is okay. Perhaps the most serious complaint is that secrets break this game harder than they usually do in MMX, although as always, skill in boss fights trumps upgrades. I doubt I'll ever enjoy MMX's system of secrets compared to, say, MM8's. Finally: Gigavolt Man-o-War's stage. There is no excusing that.
Best MMX game? I think so. MMX4 previously held this title for me, but X8's improvements in the areas of multiple PC use, polish, weapons, stage design, and music can not be ignored. It's a pretty long list, all X4 can really counter with is perhaps sliiightly better boss fights which is what MMX is all about. Also no Dynasty stage. That's enough to keep it close, but yeah, X8 wins!
High 9/10 or so? Something like that.
OG2 - At the FRUE FINAL BATTLE. First form of the final boss was already epically brutal, so I am looking forward to this.