DMC4 Hard Mode: Just beat Echidna as Dante. Unsure what I said since last update, so I'll just start with Bael!
Bael was...pretty much the same fight, I felt. He did his little hide stunts more often, tried to be a bit more aggressive, but he's too predictable to really change all that much. Extra damage doesn't hurt, of course, so dodging him is a bigger priority and such.
Agnus' Computer...same fight as always. Pick up Swords, throw it at computer, jump to middle of room when he charges, ideally stay airborne with sword slashes if possible!
Echidna...wow, what an improvement. She stops doing that failure cage move which is "Use Devil Bringer on me now for free damage!" and does more that big spear vine move. Plus she flies around like a moron less, actually trying to attack you when she does. Also hurls projectiles at you alte in the fight. Was shocked how she actually puts up a fight now, one on par with DMC Hard mode standards, considering she was like the easiest DMC Boss ever, "Tutorial" Bosses (like that in Chapter 1) and DMC2 (which never counts) aside...ok, and FINAL MUNDUS!! of DMC1, but he too doesn't count <_<
Chimera Seed enemies are also very "What the fuck?" inducing now. They're massive upgrades to the point where I died on randoms. It felt pathetic, but when fused with Assaults, OW! PAIN! DEATH! They shave off health like crazy, not something you expect from a small, mundane DMC enemy (its usually the big scary things that do this!)
Credo is a lot more aggressive, and gets pretty psycho at low health. I was trying to chip at him but that wasn't working, cause eventually he'd just overwhelm me. The buster wasn't doing much damage either! Then I got the REAL buster hit on him, shaved off a fuck ton of health and was reminded that, as far as meleeing him goes, you need to treat him like any other Angel; break down the shield, THEN use the Buster. Remembering that made the fight a lot easier since I could actually damage him <_<
Agnus...is Agnus. As Nero, he's a pretty damn straight forward fight. Buster the Support, using it against him, slash the fuck out of him when you get the chance, otherwise, sit back and use Blue Rose (ideally charged shots.) If he is ever stunned, Buster to the face, watch his health drop!
Sword Fight...uh, yeah, suitably insane. Took me about 4 tries to beat it, where I finally was able to corner him and just keep pressure on and get a few good busters in. You really CANNOT play defensively here; he starts pulling out shit you didn't see in Normal Mode like LONG RANGE SHOT GUNS or he starts punching you with organic fist of death. You pretty much have to go on the offensive a good part of the fight, and this includes using Blue Rose properly to lure him towards you, as you don't want to be the one to charge. Yes, its a fight you have to approach carefully...which makes things even harder cause like all DMC Sword fights, its incredibly fast paced! Probably the best fight I've had in a DMC game, though, when I get to DMC3 Hard, I suspect the last Vergil fight will say otherwise!
The Pope was...pretty much the same fight as before? He's more of a douche about retreating back, and the windows of opportunity to hit him are lower than before, but otherwise, not much changed. I guess he does use a few new moves he'd normally only use in the final battle, and is a bit more aggressive, but the differences aren't major; even his damage didn't seem significantly higher. I did die to him once, but that's cause I entered the fight at like half health.
THEN WE GET DANTE!
...I notice pretty fast that Dante loses health faster than Nero. This may be partially cause Dante lacks Nero's Regen Up in DT skill, but it seriously seems like Dante just takes more damage than Nero in general. He also seems less suited to take out Blitzes, due to lack of Buster; best Dante can do is DT Kick 13's which need more precision and promptness. Part of the problem with Dante, if you can call it that, is that I have been playing as Nero for a while, and hadn't played as Dante in a while (even with my recent playing of DMC3 for some casual stuff, I was mostly playing as Vergil so...), so I had to remember stuff like "Oh, right, Dante lacks an Aerial Sword Combo without Swordmaster!" or "Oh yeah, his charge shots function COMPLETELY DIFFERENT than Nero's!" and such. I probably should have done some normal mode things with Dante again first to re familiarize myself with his exact physics. In Normal mode, you typically get use to Dante on grounds the early stuff he faces sucks, and he's really damned strong out of the gate, so that first mission is basically "learn to use Dante!" Hard Mode? Doesn't really work, since now enemies fight back!
Anyway, also fought Echidna as Dante. She's...a lot easier as Dante than Nero. E&I work better at sniping thing than Blue Rose does, and Pandora (and probably Shotgun?) is better at just nukage damage than Charged Blue Rose shots. Considering she rarely uses the Cage now, Buster is less meaningful. Meanwhile, her little "Sit there and spear you" move? DT -> Kick 13 -> watch her health drop. Rips her in half really fast. If she DOES use the cage move, either go with Dark Slayer or Swordmaster Rebellion, and slash the fuck out of the pod! Oh, she's harder than in Normal mode, cause she has actual damage and you know, fights back rather than flying around and just dying to E&I, but yeah, a lot easier as Dante than Nero.
She did get me once, but due to some bad luck on my part, such that she got her spears up just where I was and I couldn't get to her in time to shave off that last bit of health, and she got me on a blind side charge (which REALLY HURTS.)