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Author Topic: Games you're playing: The 2009 edition.  (Read 692334 times)

Shale

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Re: Games you're playing: The 2009 edition.
« Reply #3625 on: July 20, 2009, 04:25:56 PM »
Costly Punch's damage drops sharply as your HP goes over its normal maximum, and hits 0 pretty quickly (I think it's at 10% break or higher). Magical and Hammer Punches lose power as your MP or AP decrease, which normally makes them suck unless you constantly chug Ethers/Somas, since they're not exactly cheap to use, especially compared to the negligible HP cost of Costly Punch. Once you can get permanent 0 cost, they become far more viable.
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Talaysen

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Re: Games you're playing: The 2009 edition.
« Reply #3626 on: July 20, 2009, 08:28:34 PM »
12 hours?  That's about how long the game is on a FIRST playthrough <_<;

Replays, you can typically blitz the game in like 5 hours without much effort, even doing some of the new areas.

Considering the max D-Ratio for time is 8 hours, I'm going to say it doesn't take a whole lot less than that unless you're actually trying to rush the game (and even then only if you skip a bunch of stuff).  I think I got to the end in 7 hours or something?  Before doing Kokan Horay.  Maybe it was 8, I forget.

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #3627 on: July 20, 2009, 10:11:22 PM »
Hmm...thought Max D-ratio was less than that, bah, been a while.
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NotMiki

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Re: Games you're playing: The 2009 edition.
« Reply #3628 on: July 20, 2009, 10:44:38 PM »
7 hours or something?  Before doing Kokan Horay.  Maybe it was 8, I forget.

That range is about where I recall being on playthroughs doing everything and not using bonus XP (not that that matters much if you have good gear).  Easy enough if you have a decent endgame weapon.
« Last Edit: July 20, 2009, 10:48:57 PM by NotMiki »
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Niu

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Re: Games you're playing: The 2009 edition.
« Reply #3629 on: July 21, 2009, 12:09:10 AM »
Just wandering around now, trying to find all the fell arms. My guesses as to where they might be have been accurate so far ^_^

Fighting arena bosses or hidden dungeon or after game equip? Then do some grade abuse so you have tons to carry over for the second cycle.
Also, there is still one more form for the last boss.

Hunter Sopko

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Re: Games you're playing: The 2009 edition.
« Reply #3630 on: July 21, 2009, 03:46:46 AM »
P3- Up to 8/5, right before the full moon. Not much to say except that Operation Babe Hunt was spectacularly awesome.

Sierra

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Re: Games you're playing: The 2009 edition.
« Reply #3631 on: July 21, 2009, 04:37:32 AM »
"We set out to be heroes but wound up being zeroes."

Yeah, that part was fun.

Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #3632 on: July 21, 2009, 05:19:48 AM »
FF6! Spent a lot of time in a car recently and didn't need to drive, so that usually means I play some GBA game. I'm up to Thamasa. Fake ending's still good, but I found myself mentally replacing Edgar's line about using his manly charms on a palace servant to discover the Empire's evil plan with:

"I'm getting really tired of this, Locke. Every time this adventure's in trouble someone is like 'Oh, help us! Where's Edgar, he'll fuck our way out!'"

DjinnAndTonic

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Re: Games you're playing: The 2009 edition.
« Reply #3633 on: July 21, 2009, 12:33:53 PM »
"I'm getting really tired of this, Locke. Every time this adventure's in trouble someone is like 'Oh, help us! Where's Edgar, he'll fuck our way out!'"

Wow. Best Alternate Character Interpretation ever.  :o

Hunter Sopko

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Re: Games you're playing: The 2009 edition.
« Reply #3634 on: July 21, 2009, 01:37:58 PM »
P3- To 9/8. In stark contrast to any other example I can think of, Junpei's jealousy of Minato and his actions in this period endeared me to the character rather than just had me write him off as a failure. Otherwise not much to say... again. S-Links are still generally more enjoyable than in P4. Using Minato, Junpei, Yukari and Aigis as my party.

Idun

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Re: Games you're playing: The 2009 edition.
« Reply #3635 on: July 21, 2009, 05:21:05 PM »
Infinite Undiscovery discourse:

Siege - To liberate the area from the Ashen Chain, the Force attacks Castle Valette.

CT, in my party I have --- Capell ~ Rucha, Touma and Eugene. I think I had them in there to gain levels, plus I wanted to see more of Touma's capabilities.


Dragon Quest VIII discourse:

Left Fayberry (Fayburn?) the first village to arrive at what I believe is a mimic halfway. Pwned the water demon who was kerplunked by Kalderasha's ball. Game showing some level of difficulty in regards to skill limitations at this point (difficulty as in - I've ran from about four fights total) and I was underprepared by not purchasing any equipment whatsoever when I first left the village. But when I went to the waterfall cave, I had all the upgraded equipment. Discovered that the enemies shown on map are good EXP to rake from, and they give Bronze coins. Currently poor entering this second village where I have to talk to a Jessica while I'm running behind Dhoulmagus.

Sierra

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Re: Games you're playing: The 2009 edition.
« Reply #3636 on: July 21, 2009, 06:13:40 PM »
VC: So, I sat down and plowed through all of the skirmishes on Hard. Pretty fun, as they mix things up a lot. Layouts range from just silly to "holy shit, that's unfair." My only real beef with the Hard mode skirmishes? Every enemy grunt uses stat-down bullets, and there aren't words for how much I hate getting hit with attack-down. Note that I did these without resorting to Awaken + Alicia cheese. Bring the whole army and wipe out all enemy units for the most complete victory possible. Yeah, I wasn't really worrying about rank.

Outskirts of Bruhl: Brutal, probably the hardest map here. You start out surrounded by three enemy camps. And I really mean surrounded--almost all their goons start within firing range and it's hard to even get your foot soldiers a chance to attack before they get cut to pieces. It's hard to prioritize targets because everything out there is a substantial threat to you. The lancers stand a very good chance of killing the Edelweis in one or two rounds if you don't eliminate them immediately (and it's hard for engineers to live long enough to act here--I brought three in hopes that sheer numbers would let one survive the first round and heal the Edelweiss. Only one of them actually did). But the troopers and gatlings will almost instantly kill any of your foot soldiers that you try to move. And each of the camps summons reinforcements every turn. It's a logistical nightmare. Had to race Rosie and Vyse forward and hope they lived long enough to reach flamethrower range. They did--at critical HP and attack-downed, but it was enough to break through the line and capture that one enemy camp that's only guarded by a sniper. Once you've got a foothold, it's just a mop-up operation, but getting anyone to survive that opening hail of bullets is just a bitch.

Vasel Mk. 1: The enemy summoning five reinforcements a round to support their final camp sounded like it could be scary, but...there are only two ways for said reinforcements to get out of that camp and attack you. Plop a few scouts down in front of these narrow alleys and everyone dies before they can get out. When their reinforcements have got themselves killed, they have nothing back there but a couple turrets. I had a lot of casualties breaking through their forward camps, but imperial guns sacrificing range for power means you're always better at holding a position than they are.

Kloden: Pretty easy. Had a scare when that one sneaky lancer popped up behind the Edelweis, but...then he opted not to take the easy OHKO shot, for some reason. Instead, he ran all the way around the tank and shot it in the side twice (note: he starts out right behind you, so this is extremely :psyduck:).

Barious Desert: Is tank country. In other words, Audrey solos. Seriously, that woman is insanely good. I've got her one-shotting everything without even having to target the radiator. A-ranked this without any trouble.

Upper Fouzen: I had one reset due to surprise lancer. The sad part is that I'd even found him on the first round--but with a unit that had already attacked, and on the last action of the round. Scattering the entire party is a funny gimmick, but it's easy to deal with when you know who needs to go where. Once you frag the tanks, the enemy basically has nothing to worry about here.

Marberry: Another "scatter the party gimmick." Alicia starts out caught between a gatling and a trooper that likes to hit you with attack-down before you can even fire. Ew. Aside from the plot PCs starting out in enemy territory, though, the battle plan is functionally identical to normal Marberry.

Windmill Plaza/Naggiar Plain: Pretty simple. They switch around your starting position, but there's nothing that makes these maps notably more difficult than normal. Naggiar is more time-consuming since you have to circle around the whole map, but that's about it.

Vasel Mk. 2: It's like trench warfare, but in the streets. Send an engineer forward, build barricades, staff the wall with a group of scouts, watch them cut up anyone trying to approach you during the enemy turn, then move forward and repeat. It's only made difficult by the fact that the enemy regens half its army each turn (seriously, it's like eight units) and they don't even have to spend any actions to call these reinforcements. I had to identify which enemy units didn't respawn, blow the sandbag walls down from afar, then snipe the no-longer-crouching enemy units in the head, until the enemy base was clear (they start out with about half a dozen scouts/troopers in their camp, behind sandbags, so sending a unit within firing range is just asking for a casualty; none of these enemies leave the camp, as they instead use the respawned fodder to assault you every round). The respawning units will always rush forward and attack, so I could always count on them to be cut down by the wall of bullets coming from my line. The only thing that could really screw up my defenses was a lucky lancer shot tearing down a barricade (which is why we have an engineer on the line). Fight was mainly just a slog; it took ten turns and that was still enough for a B (I was perhaps overly cautious on that run, on account of a first attempt which went the proverbial bridge too far and saw the front line get cut to pieces because of being stationed too close to the enemy base).

I think that's pretty much everything there is to be done with the game, short of getting the DLC (which I should do).

Sierra

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Re: Games you're playing: The 2009 edition.
« Reply #3637 on: July 21, 2009, 06:23:34 PM »
Discovered that the enemies shown on map are good EXP to rake from, and they give Bronze coins. Currently poor entering this second village where I have to talk to a Jessica while I'm running behind Dhoulmagus.

Enemies visible on the map are usually an excellent source of resources, yes. Most of them are also recruitable once you get Call Team, so it's not a bad idea to remember where they are.

Get used to chasing Dhoulmagus. That's half the game. (No, this doesn't really matter. I love DQ8 anyway.)

Strago

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Re: Games you're playing: The 2009 edition.
« Reply #3638 on: July 21, 2009, 11:47:50 PM »
So I'm thinking of splurging a bit and buying one or both of Left 4 Dead and Team Fortress 2. You guys still play those, yeah? I'd rather like to know if I'll have folks to play with before spending the money, but L4D in particular is something I've been jonesing for.

OblivionKnight

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Re: Games you're playing: The 2009 edition.
« Reply #3639 on: July 21, 2009, 11:51:12 PM »
Left 4 Dead.  I'm looking into TF2 myself, but L4D is awesonme
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Shale

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Re: Games you're playing: The 2009 edition.
« Reply #3640 on: July 21, 2009, 11:55:51 PM »
Buy TF2 so I can set you on fire.

Hell, buy the whole Orange Box. Portal is worth the extra cash and Half-Life 2 ain't bad.
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Strago

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Re: Games you're playing: The 2009 edition.
« Reply #3641 on: July 21, 2009, 11:58:29 PM »
Oh, I know. I've played Portal and HL2 -- both are extremely rad -- on the computers of others. I suppose having the option of playing them again wouldn't be the worst thing in the world.

This is all assuming that my current laptop can handle the games in question, which... I'm pretty sure it ought to be able to?

More on topic: just bought and started Braid, and so far it is effing delightful. Completed World 2, 8/12 puzzle pieces gotten in World 3.

Fudozukushi

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Re: Games you're playing: The 2009 edition.
« Reply #3642 on: July 22, 2009, 12:21:02 AM »
I should probably reinstall TF2 one of these days...

superaielman

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Re: Games you're playing: The 2009 edition.
« Reply #3643 on: July 22, 2009, 12:55:50 AM »
So I'm thinking of splurging a bit and buying one or both of Left 4 Dead and Team Fortress 2. You guys still play those, yeah? I'd rather like to know if I'll have folks to play with before spending the money, but L4D in particular is something I've been jonesing for.

L4D. I always want to play, Trips and Laggy are almost always game as well. It is a ton of fun.
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Idun

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Re: Games you're playing: The 2009 edition.
« Reply #3644 on: July 22, 2009, 12:55:53 AM »
Beat Infinite Undiscovery. Good stuffs. Not great stuffs. Passable, definitely. The end started getting too SO3 on me though. Not a BAD thing, but certainly noticeable.

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Re: Games you're playing: The 2009 edition.
« Reply #3645 on: July 22, 2009, 01:35:20 AM »
So I'm thinking of splurging a bit and buying one or both of Left 4 Dead and Team Fortress 2. You guys still play those, yeah? I'd rather like to know if I'll have folks to play with before spending the money, but L4D in particular is something I've been jonesing for.

L4D. I always want to play, Trips and Laggy are almost always game as well. It is a ton of fun.

Admit it Super, you just want Strago to play as the woman.

Given that I haven't played L4D, I'm probably not the best person to suggest which you should pick, but a few things I've noticed:
-L4D is more about survival and working as a close-knit team, TF2 is more about action and filling your class' role in battle.
-I own TF2, but I don't have a computer capable of playing it at this time.
-There are four lights.

Anyway,
Monkey Island: Cleared in under 4 hours, but not enough for the speedy achievement. Will do that next time. Bit surprised they didn't do Rob Paulsen for Stan, but the voice did grow on me.

Soul Calibur 4: Picked this back up and cleared some achievements online. Can't manage the last few floors of the Tower (Amy...).

Sonic the Hedgehog 2006(5?): Is wretched.

AAA

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Re: Games you're playing: The 2009 edition.
« Reply #3646 on: July 22, 2009, 01:38:29 AM »
Get both Strago. My butterfly knife is all sad and unused. =(
Don't think of it as a novel. Think of it as a chance to retroactively win every argument you have ever walked away from.

superaielman

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Re: Games you're playing: The 2009 edition.
« Reply #3647 on: July 22, 2009, 01:39:52 AM »
OK has zibs on Zoey Doma.

L4D's co op factor is a lot of fun and does a good job generating replay value. Shame that you really need eight people for a versus game.
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Yakumo

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Re: Games you're playing: The 2009 edition.
« Reply #3648 on: July 22, 2009, 02:54:49 AM »
Eh, you can make do with six.  I wish I wasn't so busy lately, I haven't had time for either in a while.

Monkeyfinger

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Re: Games you're playing: The 2009 edition.
« Reply #3649 on: July 22, 2009, 03:17:18 AM »
TF2 is a better overall game, but L4D is a lot easier to play with the DL or some similarly small, not-big-on-shooters community, since a good L4D game has 4-8 players and a good TF2 game has 16-32.

Your only options when playing TF2 with the DL are to play a small game and have a somewhat neutered experience, or try and have everyone pile on a server that's about half full, where all the players are strangers.

As for whether or not you can run them:

http://www.systemrequirementslab.com/referrer/srtest
« Last Edit: July 22, 2009, 03:19:48 AM by Monkeyfinger »