Author Topic: Games you're playing: The 2009 edition.  (Read 686149 times)

Taishyr

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Re: Games you're playing: The 2009 edition.
« Reply #4200 on: August 26, 2009, 03:56:45 PM »
There is no downside to taking multiple romances; I think the only upside, in contrast, is that you can't get their item come Christmas. I think the option to shoot people down romantically was put in for people like myself who were somewhat... bemused at P3's version.

Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #4201 on: August 26, 2009, 04:39:21 PM »
Mitsuo? Try fighting him with only a few status healing items, no more than three snuff souls, and starting the fight with the party at around %80 SP to begin with.

Thank goodness for Oni with Power Charge and other assorted niceties. Took lucky crits to actually drop the guy.

Oh, and rank Mitsuo the Hero for real doodz.
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Taishyr

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Re: Games you're playing: The 2009 edition.
« Reply #4202 on: August 26, 2009, 04:45:07 PM »
* Taitoro just used the Fox, came in and kinda kept him locked down with Yosuke/Chie/Yukiko blasts while the MC buffed and debuffed. So uh I didn't really have issues with him. >_>;

Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #4203 on: August 26, 2009, 05:32:20 PM »
* Taitoro just used the Fox, came in and kinda kept him locked down with Yosuke/Chie/Yukiko blasts while the MC buffed and debuffed. So uh I didn't really have issues with him. >_>;

Heh, I did pretty much the same, just replace Yosuke with Teddie. Still, think I might've been underlevelled - Teddie still hasn't learnt any new skills since joining, and I think that was the first fight I actually used him for.

Edit: FUUUUUCCCK. I REALLY NEED TO LEARN TO SAVE MORE OFTEN.
So, I just died in Naoto's dungeon. Think that was... 09/17? I'm now back a week, lost my max Yukiko S. Link and Naoto's not even missing, and.. yeah. I should remember to save before entering dungeons. >_>
« Last Edit: August 26, 2009, 05:46:50 PM by Yoshiken »

Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #4204 on: August 26, 2009, 08:02:37 PM »
Join the ranks of paranoid savers.

I was just playing Armored Core Silent Line and saved after every successful mission, every couple arena wins, or just because I happened to fiddle around with an AC a bit.
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Hunter Sopko

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Re: Games you're playing: The 2009 edition.
« Reply #4205 on: August 26, 2009, 08:12:22 PM »
Thats because Armored Core: SL is probably the most difficult PS2 AC title... and thats saying something.

Shale

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Re: Games you're playing: The 2009 edition.
« Reply #4206 on: August 26, 2009, 08:15:19 PM »
TWEWY: Well, that's the last time I trust that pin FAQ. Just dead-ended the Magnum line because it said "battle PP" where it meant "shutdown PP."
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Excal

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Re: Games you're playing: The 2009 edition.
« Reply #4207 on: August 26, 2009, 08:19:47 PM »
Dude, it's a SMT.  I thought saving before entering the dungeon was mandated by law.

Anyways, in my own playing, I pulled out XF.  The replay has been much easier so far, with only two resets before 2-4.  One of them to a puzzle map when I made a single wrong move, the other to the Berserker Battle in Richala Rose due to getting cocky and deciding to try and Potential Egg my party in the middle of the battle when I didn't prep for that ahead of time (though, In & Out + Mystic is still awesome).  2-1 was fairly easy, with my MVP being either the Kappa who couldn't actually hurt me but could hurt my foes, or the Geomancer who just kept on dragging the enemies into the water.  2-4, on the other hand, is more difficult and I had a couple of resets there.  Looks like I'm actually going to have to stop going "ooo, shiney" at the new classes and put together an effective team for this one.  Well, when I get around to it next, at any rate.

Because Dissidia has finally arrived.  Finished Oddesey Path's 4, 7, and 10, and will likely do 2 and 8 soon enough.  Not going to make too many comments on play styles until I've finished these paths and have tried them all, though I do like Cecil's air game a lot more than his ground game.  Especially since you can apparently get it going just by dashing.

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Re: Games you're playing: The 2009 edition.
« Reply #4208 on: August 26, 2009, 08:28:47 PM »
Thats because Armored Core: SL is probably the most difficult PS2 AC title... and thats saying something.

Huh... final mission wasn't all that tough, though I guess that's more the virtues of the Karasawa than any skill on my part.

Nameless was a bitch and required a different approach though.
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Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #4209 on: August 26, 2009, 08:52:23 PM »
Quote
Because Dissidia has finally arrived.  Finished Oddesey Path's 4, 7, and 10, and will likely do 2 and 8 soon enough.  Not going to make too many comments on play styles until I've finished these paths and have tried them all, though I do like Cecil's air game a lot more than his ground game.  Especially since you can apparently get it going just by dashing.

Cecil's Ground game picks up some when he gets some key attacks for Dark Knight, the big one being Dark Flame or whatever its called.

Actually, in general, Dark Knight is somewhat less intuitive than Paladin, as Paladin is a lot more straight forward with brave and HP Attacks, where as Dark Knight is more about figuring out how they work well together, and plays a little more defensively than Paladin (more ranged oriented for starters.)

...which is ironic, cause you'd think Dark Knight would be the offensive one and Paladin would be the defensive one <_<
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Re: Games you're playing: The 2009 edition.
« Reply #4210 on: August 26, 2009, 09:36:38 PM »
TWEWY: Well, that's the last time I trust that pin FAQ. Just dead-ended the Magnum line because it said "battle PP" where it meant "shutdown PP."

If you care, I can send you Niu's gigantic PM with the exact pins and pinvolutions (along with the PP types) needed to snap the game into a tiny twig. You'll need a FAQ for crosschecking numbers with the exact pins still, but Niu also explains -why- the pins mangle the game, and it's still a pretty fun, decently challenging romp playing it on Hard at a low level with absurdly decked out pin setups.

Fortunately, the Magnum-line pins are very abundant anyway, so you didn't miss much other than the work.
« Last Edit: August 26, 2009, 11:08:42 PM by Jo'ou Ranbu »
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Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4211 on: August 27, 2009, 07:54:47 AM »
The Witcher: Well, I sided with humans against elves. Big surprise. I think I'm supposed to feel bad that we're just killing every scoil'atel we find instead of imprisoning them for trial or something, but then I remember that they're elves and the world is a better place without them.

VySaika

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Re: Games you're playing: The 2009 edition.
« Reply #4212 on: August 27, 2009, 04:13:01 PM »
But Rob! If you kill all the elves who will make your cookies and do your math!?!?!?

<_<;

Anyway, Dissidia. Played some of WoL's quest, decided that WoL bored me and bailed out to play Cecil's quest instead. Beat that, was quite fun, in agreement on Pally being more fun then DK early on. Though I was quite amused by DK basically having a GET OVER HERE brave attack from the get-go.

Dunno who's quest is up next. Maybe Tidus.
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Re: Games you're playing: The 2009 edition.
« Reply #4213 on: August 27, 2009, 04:56:51 PM »
Man, today's Penny Arcade makes me really, really, really want to play Dissidia.

HOWEVER~ I won't.  No PSP.

DDS:  FINALLY out of that godforsaken fantasy castle.  I quit very near the end, and was past most of the bullshit, but just how terrible the first two puzzles were made it psychologically hard to even start on the stupid ass moving platform statue puzzle.  From what I hear I'm out of the woods and nothing in the game is quite that infuriating.  However, from what I hear the game doesn't really get much better.

God damn it DDS2 better be worth it because DDS1 is shooting a 2/10 for me right now.

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #4214 on: August 27, 2009, 05:27:28 PM »
DDS2 has the gameplay as DDS1 at heart, but there are some noteworthy differences about it:

For starters, Dungeon design is so much less frustrating.  Less Pitfall bullshit, for example.

Enemies have less Hax Bullshit then before, so simply going 2nd isn't as painful as it was in the first game where you could just get status raped before doing anything (this is especially good cause Cielo is a forced PC for an actual lengthy dungeon; no, he's not much better than he was in the first game, but the existence of less status whoring makes him far less a liability to your overall team.)

Existence of Half Transformation battles; basically, you start some fights half transformed.  You can use nothing but Physicals, and you take more damage, but your physicals do lots more damage, ignore all form of resists, and your crit rate is obscene (though your hit rate is lowered, so 90% of your successful hits will be Critical hits anyway); you also get double the EXP when you win fights like these.  This is a double edged sword, as its a neat addition to the game, but at the same time, can get irksome cause it has obvious downsides and can lead to you getting screwed, and there's no real way to control it IIRC.

Actual plot; DDS1 was nothing more than leading up to DDS2 which has actual plot.  I'm not saying the plot is anything spectacular or amazing, just that it actually exists on a level more than "hur hur we're fighting a war, and eating things."

Completely revamped Mantra Grid.  Its got the same "get mantra, now you move on" thing as DDS1, except its now more open; one mantra opens up all ones adjacent, as its on this big grid thing.  I'd use FF12 License Board as a parallel, but I don't think you've played that.  I guess...well, some Mantras had branch offs into two areas?  Its like that over the entire board, and you can actually take different routes to the same skills.
Furthermore, there's locked nodes that if you unlock all nodes around it with your SUM TOTAL of your team, then you get a bonus, and said bonus is universal to your entire team as well; this can range to stat boosts to...well, I think its just a permanent stat boost for the most part.

I think DDS2 also invented actual accessories to equip, and a bit of a system around those?  It was something else to help raise characters rather than just "Skills and Levels, and upgrading weapons which are useless 90% of the time!"

Lastly, the "Get EXP while inactive" ability is gotten so much earlier, and makes having to swap characters a lot less painful as its far less likely a character is going to be underleveled.

All these factors may not seem major, but they do add up; I'm not going to say "DDS2 is a fantastic game!" but I did feel it was significantly better than DDS1, despite being the same general game at core. 
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Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #4215 on: August 27, 2009, 06:43:11 PM »
Cielo isn't much better in DDS2? From what I've seen, he focuses on Agiligy & Luck in DDS1, and he's a total magic-whore in DDS2.
Magic. In a MegaTen game. That's already infinitely better. (And, to be fair, with DDS2's Mantra Grid, there's not much to judge by other than weaknesses/resistances and stat growths.)

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Re: Games you're playing: The 2009 edition.
« Reply #4216 on: August 27, 2009, 06:56:54 PM »
Cielo isn't much better in DDS2? From what I've seen, he focuses on Agiligy & Luck in DDS1, and he's a total magic-whore in DDS2.
Magic. In a MegaTen game. That's already infinitely better. (And, to be fair, with DDS2's Mantra Grid, there's not much to judge by other than weaknesses/resistances and stat growths.)

He's better at magic than he was in DDS1 (I know he has better Magic than Gale, at least from what I remember), but he's still inferior to Argilla and Sera (and obviously Serph if you don't waste your points on the suck stats, but Serph > everybody in the relevant stats that way). It's just more welcome because DDS2 likes yanking PCs out of you.
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Fudozukushi

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Re: Games you're playing: The 2009 edition.
« Reply #4217 on: August 27, 2009, 07:22:15 PM »
Mana Kehmia 2 get.  Started on Raze's path because I don't want to play an icky cootie face gril.  Upsides are Flay being seen within the first minute of the game!  Downside are the interfaces being reworked pretty heavily, and for the worse.

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Re: Games you're playing: The 2009 edition.
« Reply #4218 on: August 27, 2009, 09:32:51 PM »
But Rob! If you kill all the elves who will make your cookies and do your math!?!?!?

Vizima is a crapsack medieval realm. The women will make cookies because they will not be allowed to leave their kitchens, and only men will do math because women who do it will be burned as witches.

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Re: Games you're playing: The 2009 edition.
« Reply #4219 on: August 27, 2009, 10:54:35 PM »
But Rob! If you kill all the elves who will make your cookies and do your math!?!?!?

Vizima is a crapsack medieval realm. The women will make cookies because they will not be allowed to leave their kitchens, and only men will do math because women who do it will be burned as witches.

God I love the Witcher.

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Re: Games you're playing: The 2009 edition.
« Reply #4220 on: August 28, 2009, 12:24:21 AM »
The Witcher: Well, I sided with humans against elves. Big surprise. I think I'm supposed to feel bad that we're just killing every scoil'atel we find instead of imprisoning them for trial or something, but then I remember that they're elves and the world is a better place without them.

You're supposed to feel bad about siding with either because they're both pricks.

It's really strange what they do with seigfried. Side with the humans and he stays a pretty decent and honorable guy, but take either of the other two paths and he turns into a fucking raving fanatical loon.

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Re: Games you're playing: The 2009 edition.
« Reply #4221 on: August 28, 2009, 04:45:40 AM »
Dragon Quest 4 - Up to Maya and Meena's part. Torneko Taloon remains awesome. His shop is such a rip-off yet it still makes him truckloads of gold. What a badass.

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Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4222 on: August 28, 2009, 05:11:05 AM »
The Witcher: Well, I sided with humans against elves. Big surprise. I think I'm supposed to feel bad that we're just killing every scoil'atel we find instead of imprisoning them for trial or something, but then I remember that they're elves and the world is a better place without them.

You're supposed to feel bad about siding with either because they're both pricks.

It's really strange what they do with seigfried. Side with the humans and he stays a pretty decent and honorable guy, but take either of the other two paths and he turns into a fucking raving fanatical loon.

Well, yeah. But one of the two sides are pricks, and the other side are pricks AND they're elves. At no point is it ever acceptable to side with elves over anything. I would align myself with Cthulhu before that.

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Re: Games you're playing: The 2009 edition.
« Reply #4223 on: August 28, 2009, 06:07:40 AM »
I would align myself with Cthulhu before that.

There are no downsides to that, you know.
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Anthony Edward Stark

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Re: Games you're playing: The 2009 edition.
« Reply #4224 on: August 28, 2009, 06:09:56 AM »
Well, until he invites you in to his office for your bi-annual performance evaluation and the non-Euclidian geometry destroys your mind.