Megaman Starforce 3: yay Starhoop! Now relying on the buster to win some fights is a lot less painful!
...seriously, while its doing only 2 damage instead of 1 (20 instead of 10 on a charge shot), the impact is significant. Yes, its a 200% increase, so its killing things in half the time as a result, but in general, it builds up considering how fast you fire the Buster (and this is only level 2 speed!) Also, slightly faster buster charging!
Also, beat Diamond Ice.
Initial reaction to the fight: OH GOD SHIELD GIMMICK! NO! GO AWAY MMBN STYLE BOSS I DON'T LIKE YOU!!!
After the fight ends: Huh, that wasn't that bad...maybe cause she didn't abuse the crap out of her Shield gimmick and it was more a mild nuisance than the actual crutch of the fight!
Leave it to Megaman Starforces to be intelligent about gimmicks, and make it more an extra factor to consider rather than "Learn how to deal with this or die! Oh yeah, this gimmick also screws with your ability to do REAL DAMAGE!" like MMBNs did (at least, MMBN1-3; I've heard MMBN4-6 are better, and perhaps they finally got intelligent with THOSE games, which explains why MMSFs are generally intelligent about this stuff!)
Also, it didn't take them long to reintroduce Taurus Fire...I mean, I KNEW he was in there; he's basically the equivalent of Gutsman.exe. But Taurus himself appearing (as in, the F-Mian) and now apparently going to become a regular like Lyra...well, if anything, the EM Bodies have been the most amusing characters in this game so <.<
Lastly, geez, no wonder Sonia's such a huge teen idol in her world! Not only can she sing, act and play instruments, she can do an entire song, with multiple instruments playing, single handedly...USING ONLY A LUTE. Bad ass <_<