Author Topic: Games you're playing: The 2009 edition.  (Read 685829 times)

Tide

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Re: Games you're playing: The 2009 edition.
« Reply #5175 on: October 15, 2009, 07:29:37 AM »
WA3 Clive Solo continues trucking...

In this episode, I defeat Balal Quo Naga. More importantly, I begin to unlock some gold mediums before the final fight against the Shadys. Two gold mediums gots, only two left! One of them will be VERY annoying (do Continues even work in the Abyss?) and has a super hard boss fight at the end of it.

Novice League: Okay, this is actually kinda hard for a few reasons. One, Clive Magic makes this difficult because even with weakness hitting my damage is going to suck ass so I am mostly using physicals here barring 100 FP summons and haha to that >_>. And two, Clive speed means that the first fight is ARGH. Not to mention you only have 1 character...so getting all throught all 5 enemies in 25 turns requires some work here.

Fight 1: Gale Claw/Fiery Rage/Lucky Hand. Equip Critical Hit and Counter Attack as well as Luck Boost. You need to evade Power Smashes because otherwie this fight will take way too long. THey only have physicals, so having Counter Attack go off once saves an attack. You need 2 hits a piece to kill one and there are three. So on average, it takes 6 turns. Counter attack cuts that down to maybe 4.
Fight 2: Same set up. Get ready to cast Valiant though cause you'll need it to make things faster. You actually kinda wanna get since its the only other way to boost your damage.
Fight 3: Summon Fiery Rage when you get the chance. You should easily be 100 FP by now and it will OHKO all of them
Fight 4: Block POIZN. You'll need to cure Bronze most likely off the start and you don't need to waste turns curing other status. After that, recast Valiant and start hitting him. It will be faster if you're willing to sacrifice Force Carrots to get 100 FP again so you an deal more damage, but I decided not to. A critical hit here can things much faster. You may want to switch out Gale Claw for Moon Spark/Flash Hit since this enemy doesn't seem to favour its physical as much - you might as well squeeze more damage out with Valiant
Fight 5: Bum rush with Valiant again. With 4 shots, I went 2 normal, and 2 Lock Ons. This took it out after I had to recast Valiant in the middle and met the turn limit. You can swap back to Gale Claw for more Counter hax - I didn't.

Balal Quo Naga: Defend until Clive turn - fire all ammo. Done. I upgraded the Sandcraft gun to a Scud Cannon III for this.

Luceid: Took lessons from Grudiev in the school of sucking. Yeah his damage was really bad. Knowing that Life Drain is not damage = HP lost made this fight simple. Just block Dark and the only thing he could even damage me with was Life Drain for 250 damage >_>. Clive has 2000+ HP. Uh...yeah. Upgrade Fiery Rage/Lucky Hand

Justine: His magic damage is SAD (like 200?) and Justine Attack runs into Instant Death Guard. This leaves him with his evadable physical which he never connected again Clive evade (...). Also took lessons from Grudiev apparently. Upgrade Moon Spark/Terra Roar.




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Niu

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Re: Games you're playing: The 2009 edition.
« Reply #5176 on: October 15, 2009, 07:52:26 AM »
ToV- Did I just see Flynn and Putty cosplaying Sanger and Elsam.....????

Clear Tranquil

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Re: Games you're playing: The 2009 edition.
« Reply #5177 on: October 15, 2009, 10:33:45 AM »
*EYES super*  I think you are alone  :P Damn Brig fanboy~
« Last Edit: October 15, 2009, 11:01:03 AM by Clear Tranquil »
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Crystalgate

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Re: Games you're playing: The 2009 edition.
« Reply #5178 on: October 16, 2009, 03:03:07 AM »
Final Fantasy V: Decided to do a third playtrough. I recently got the steamboat and I think I'll get the earth crystal shards soon. I got Brawl for every character pretty quickly as something simple to fall back on when I need to level an uncomfortable class. Then I picked mostly what I wanted and used the character's natural stats as a lose reference as best.

Bartz is going with Mystic Knight or whatever the class is called and has white magic as secondary skill. The Magic Sword ability is good against bosses, but not so much against randoms. I've considered switching to ninja and take the Mystic Knight once I've mastered Ninja, but I already have two characters going with Ninja.

Lenna levels the Ninja and White Mage. The idea is to use the magic boost the from the white magic skill to amplify the damage of element edge throws. So far that combination outdamages both black magic and summons.

Galuf levels Summoner and Ninja. It's a bit redundant and I may change it once I find something else for him that I like.

Faris levels Time Mage and I planned to have her pick up Samurai. Thinking about it though, maybe I should let her take Ninja and give Galuf the Samurai class instead. I think I decide once I get the earth shards.

Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #5179 on: October 16, 2009, 03:05:37 AM »
FF7 - The last fight with the Turks is harder than Proud Clod, Hojo, or Ultimate freaking Weapon.

Zuh?

In other news, Double Cut is the best freaking Materia ever.
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Cmdr_King

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Re: Games you're playing: The 2009 edition.
« Reply #5180 on: October 16, 2009, 03:10:14 AM »
It really depends on your setup.  Proud Clod is the scrub in that group, so moving on.

Ultima Weapon, due to its "fleeeeeee~" thing, can be easily felled if you happen to have one very twinked character; get a turn, throw Freeze or something at him, he may well run after one or two attacks.

Hojo's damage is basically unsalvagable, even allowing that extra parts in second form lets him add up some.  However, if your status protection is lacking he can tie you up some with his counters and combo.

Turks aren't at all intimidating individually, but aren't bad as a group.  However, if you're set up for summons, they're a snap.
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Re: Games you're playing: The 2009 edition.
« Reply #5181 on: October 16, 2009, 03:16:31 AM »
However, if you're set up for summons, they're a snap.

This is the entire game's strategy for winning.

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Re: Games you're playing: The 2009 edition.
« Reply #5182 on: October 16, 2009, 03:17:18 AM »
I see. I had lots of ribbons and single target damage.

I did hold back on killing the Turks too fast for some steals, though I made sure to poison them - most of the issue was the three of them having damage that added up, and Cloud not having status protection meaning that Elena liked confusing or charming or whatever him. Clod is scrubby, Ultima ran after a Bahamut ZERO and a few thwacks and was slow. Hojo... 2/3 Ribbons ruins him.
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Dark Holy Elf

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Re: Games you're playing: The 2009 edition.
« Reply #5183 on: October 16, 2009, 04:04:27 AM »
Yeah, Proud Clod and Hojo are both completely worthless, so Turks being better isn't a surprise. Ultima Weapon... don't really remember much about him.


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Magetastic

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Re: Games you're playing: The 2009 edition.
« Reply #5184 on: October 16, 2009, 04:09:42 AM »
Am I the only one who keeps reading "Proud Clod" as "Proud Cloud?"
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Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #5185 on: October 16, 2009, 04:13:43 AM »
Am I the only one who keeps reading "Proud Clod" as "Proud Cloud?"

I read it as "Prod Cloud" which I found pretty funny.
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Shale

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Re: Games you're playing: The 2009 edition.
« Reply #5186 on: October 16, 2009, 04:43:30 AM »
I find "Proud Clod" funnier, personally.
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Re: Games you're playing: The 2009 edition.
« Reply #5187 on: October 16, 2009, 04:44:46 AM »
Am I the only one who keeps reading "Proud Clod" as "Proud Cloud?"

I read it as "Prod Cloud" which I found pretty funny.

I'm in this camp, too.


VPDS: A Path

While C Path is still my favorite in terms of story so far (Wyl eats all the happy people! GRAH!), A Path is certainly more entertaining than the majority of B Path. B Path is just frustrating and boring (for the most part, Lieselotte was fun, at least!)

In particular, Wyl is a lot less infuriating in A Path. Whereas his usual response to the stupid emo people in B and C paths was to comiserate with them (and plan on eating them - okay, maybe that was me inserting more personality into Wyl than he actually has, but it's a really fun way to enjoy C Path's story!), his response to say, Ushio, in A Path is a lot less sympathetic. It's nice to see him recognizing the idiots as what they are as opposed to agreeing with them.

Using Wyl/Lockswell/Cheripha/Earnest-Natalia at the moment. Since it's still early in the game, NG+ weapons destroy everything so Range is infinitely more useful than decent comboing, so I'm favoring Earnest, but I may switch to Natalia simply because she's the only non-Cheripha female character I get in this playthrough.

I can't wait to eat their yummy Plume skills. ^_^

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DomaDragoon

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Re: Games you're playing: The 2009 edition.
« Reply #5188 on: October 16, 2009, 02:08:26 PM »
Brutal Legend:  :'( at having to pay $70 + tax just to feed Tim Schaefer fanboyness. Haven't actually gotten to play it yet (Besides the demo) due to other people using the TV, but still.

Sam and Max Season 2: Yay!

Scribblenauts: Boo!

Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #5189 on: October 16, 2009, 04:45:51 PM »
I see. I had lots of ribbons and single target damage.

I did hold back on killing the Turks too fast for some steals, though I made sure to poison them - most of the issue was the three of them having damage that added up, and Cloud not having status protection meaning that Elena liked confusing or charming or whatever him. Clod is scrubby, Ultima ran after a Bahamut ZERO and a few thwacks and was slow. Hojo... 2/3 Ribbons ruins him.

...I.. wait. How do you get more than one Ribbon before Northern Cave?

Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #5190 on: October 16, 2009, 04:48:50 PM »
...I.. wait. How do you get more than one Ribbon before Northern Cave?

One in Temple of the Ancients, one at Gaea's Cliff.
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Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #5191 on: October 16, 2009, 05:35:01 PM »
There's on in Gaea's Cliff?  Seriously O_o?

I never knew that, I thought the one in Temple of Ancients was the only one until the final dungeon.
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Re: Games you're playing: The 2009 edition.
« Reply #5192 on: October 16, 2009, 05:45:31 PM »
lol meepel haz bin pwned
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Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #5193 on: October 16, 2009, 06:54:04 PM »
Yeah, I'm honestly pretty amazed to hear that too. Do normal Tonberry morph into Ribbons as well, or is it a chest somewhere? Whereabouts? ;s

Cmdr_King

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Re: Games you're playing: The 2009 edition.
« Reply #5194 on: October 16, 2009, 06:55:54 PM »
You can't morph a normal Tonberry.  They only exist in the Battle Arena, and you can't take items back from there.

Second chest, as mentioned, is in Gaea's Cliff.  I forget WHERE exactly, I've only picked it up once in all my playthroughs.  It involves walking through what looks like a solid wall and navigating a hidden path therein in one of the interior rooms.  The second maybe?
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Ultradude

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Re: Games you're playing: The 2009 edition.
« Reply #5195 on: October 16, 2009, 07:01:43 PM »
Blame my use of FAQs for treasure hoarding. I think I would've missed that Ribbon otherwise. On the other hand... I am a treasure whore, so who knows?
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Yoshiken

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Re: Games you're playing: The 2009 edition.
« Reply #5196 on: October 16, 2009, 07:13:56 PM »
You can't morph a normal Tonberry.  They only exist in the Battle Arena, and you can't take items back from there.

I.. remember hearing that normal Tonberry can appear in Whirlwind Maze as well. Although I've never actually run into one, admittedly. ;s

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Re: Games you're playing: The 2009 edition.
« Reply #5197 on: October 16, 2009, 07:34:58 PM »
That's where they were supposed to appear, but due to reasons unknown were dummied out and never placed anywhere else.  Possible they thought  it was too nasty for a regular enemy and decided to remove it, then forgot it was in the Battle Arena?  I dunno.
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Excal

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Re: Games you're playing: The 2009 edition.
« Reply #5198 on: October 16, 2009, 09:43:27 PM »
Didn't like the stunt MK2 pulled with NG+, well, that and tired of playing it anyways, so I've pulled out an old standby, Alpha Centauri.

Went with the Morgans because I don't use them nearly enough.  Turns out I get to start in a cluster where I'm surrounded by the Gaians, University, Peacekeepers and Miriam, though fortunatly she's mostly on the other side of a lake.  The Hive is off on a northern island by themselves, and the Spartans end up being fully contained and reduce to irrelevance by the Gaians who are the major power in this game.

Just my luck, it's the Gaians and Miriam who decide to dislike me early on, but being Morgan, both are easily bribed.  However, that does serve nicely as a warning call that it's time to invest in some military hardware, which I do.  When the truce expires, I choose to focus on the Gaians, because they have land I want to expand into.  So, buy off the Believers, and then I go to war.  It ends up being kind of a slap fight as we both lose a city to the other, but no one can take anything without wrecking it beyond usefulness.  All the while, I'm slipping further and further into third with my Peacekeeper Buddies slowly catching up with their successful war against the Believers who got sandwiched between the University and Peacekeepers while I was busy looking the other way.

Around this time, the Gaians decide they don't like the idea of fighting me, and I agree, so we end up pacting (what can I say, without planned economy as an option, Green economics makes a good wartime economy) and I decide to show Lal my appreciation for denying me the commerce bonuses I wanted from him.  He obviously never saw me coming as his defenses are pathetic, and he offers abject surrender far too soon (halfway through taking Garland's crater) which means I lost my opportunity to keep him as my pet and have to trek out to the old Believer country to hunt him down and finish it.  Can't say I regret it, as the cities near that crater are my industrial engine.  Anyways, finish him off and switch over to Free Market and Wealth in order to consolidate my gains and get up a good bankroll and tech lead.

This is ruined part way through when the University, engaged in a war with the Gaians who I am squarely between, decide to declare war on me as well.  Unfortunatly, the AI only has two ways of waging war.  Tons of force, or sucking it up.  They didn't have a lot of spare force.  As it stands, even under anti war conditions, I manage to take one city, and when the Gaians start sending signals that they aren't happy with me, it's time to end it.  By this point I've already got Fusion Reactors, Sattelites, Shard Weaponry (13A), and am in a good place to start fighting again.

The University crumbles before my old units from the war against the Peacekeepers, and some of the units the Gaians gave me (I assume to wreck production and morale at a few bases) and when I'm on the verge of invading territory the University didn't take from the Believers they fold.  Whatever, their lands kinda sucks and I tried to make peace with them before this, so I accept.  At this point, it's time for the rematch I've been building up for.  As my first Shard units come online, I forge a truce with the Hive based on the agreement that I attack the Gaians.  The war starts badly. 

Our empires at this point each take about half of the equator, connected on one side by a collection of isthmuses, and on the other there is a straight between old Believer lands and the Sunny mesa where the Gaian Empire ends.  They have a large fleet of fighter craft, which they use to harry Believer lands as well as pick off targets of opportunity in the main front.  Additionally, my infantry typically get picked off before they can actually attack bases, and the main entry point was nicely built on stony terrain with a fortress and a sensor.  well...  this all changes as I get my fighters setup, as well as a few anti-air rovers, and then the bulk of my offense came from just smashing my rovers into the enemy strongholds since even with walls and sensors, their defensive bonuses can't quite match up to my improved weaponry, and my infantry end up just going in to hold cities.

This report ends with five cities captured, and the practically an island with the Monsoon Jungle is under my control, with my forces poised to move on and complete takeover of the densely settled Gaian homeland, while my fledgling navy, air forces, and drop troops prepare to start moving on the Sunny Mesa.  Once they surrender, it'll mostly just be ignoring the Spartans, and likely the Hive as well, and then going for either diplomatic or economic victory.

Meeplelard

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Re: Games you're playing: The 2009 edition.
« Reply #5199 on: October 16, 2009, 11:27:35 PM »
So basically, the 2nd Ribbon is this ultra obscure thing behind a hidden wall, which is something FF7 never really uses again?

...I'd whine about this, but then, FF games have done this several times over (FF4's path to Ragnarok involved walking over an arbitrary invisible bridge, FF6 has hidden passages below South Figaro, FF2's Masamune...yeah) before FF7, so my reaction is really "Go figure"
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A