Rhapsody: Beaten.
You know, I really want to be sarcastic about it. I really do, but I've lost all ability. I really cannot go into a hiarlious rant about this game's difficulty.
When I heard "This is the easiest game ever", I was a bit...skeptical. Seriously, I've heard claims about games being easy, and hey, they've ended up harder than expected! This isn't to say those games were HARD, but they'd have a competent factor here and there. Like Grandia 1 had the 3 Sergeants Fight, for example, which nearly killed me.
But Rhapsody? No, it...really does live up to its cliam. I can't think of a single RPG that is easier. It makes Legend of Mana look like Kaizo Fire Emblem Radiant Dawn Maniac Mode. The game's hardest moment would be the first dungeon where enemies 5HKO you, and your resources look almost limited, and the majority of your damage is Single Target and Melee. No, I'm not kidding; this is really the hardest part of the game.
Randoms just become "Cast Holy, move on." Later, you add stuff like Storm or Meteor to that, eventually you use Giga Versions cause hey, enemies are not getting OHKOEd anymore! And you're only really doing this not cause MT damage is actually making things easier...its just faster. You reach a point where fights are so trivial...like, the only way they'd be easier is to have Earthbound's "Auto Win" style against weak randoms...so you just take the fastest means necessary.
Now, this SPAM MT DAMAGE owuld almost have a flaw of resources...if you didn't level up really fast and levels weren't 100% Healing.
I...just wow, i didn't think you could get away with making a game so easy, but geez. People were not embellishing ANYTHING regarding this game's difficulty; it is the saddest thing I've ever seen.
Other factors...meh, typical NIS humor, a lot of just isn't refined enough to be actually silly like Disgaea though, and the musical thing felt wasted cause it was really just "FORCED LYRICALS" than actually being integrated in well (with one exception of the game's main theme, which actually did work well in how they used it), which is not really what a musical is. Which is sad cause the opening number if you leave the game running actually implies that they DID know how musicals work (with silly, over the top visuals, combined with the non-singing character making comments on the side), but chose to ignore it.
Oh yeah, its also like the most uninspired game after the NES era as far as dungeons go. I don't have to explain THIS point; if you've played the game, you know exactly what I'm talking about.
Whatever, game gets like a 4/10 or something. I'll give it points for trying to be original, but its so dreadfully easy that its boring, and I can't ignore that. It is ludicrously short though.