I already told Soppy, but in case he forgets after being overwhelmed, let me list the major changes since you last played:
1) Autopathing. Click on an NPC or monster name in quest log and you'll fly straight to it. Also on the map screen hold Alt and click a location to autopath to it. Huge improvement for questing.
2) Supply Stash. Talk to the NPC in one of the starting towns (Inn of the Eagle, Northern Pass, Battlemark Village) to get this. Opens every 5 levels with handy items. Mostly to help new characters, but there's some pretty groovy stuff in them. You'll need to buy hammers from cash shop to open the level 50 and 80 versions. Also, don't sell those Perfect Stones you get from them. You'll want them to feed your genie.
3) Genies. A little traveling skillset joins you! These can learn a large variety of all class skills. Some of the good ones are Holy Path (quick movement), Extreme Poison (like Veno Amplify Damage, but stacks with everything else), Second Wind and Tree of Protection (healing). The basic skill on the Zeal genie (Soppy got one of these) can also be used to pull mobs like a veno pet. The high level skills take a lot of genie vitality to use, but are fairly powerful attacks. Their attacks use up chi stones, so feed them when you have some.
4) Bounty Hunter. Goodbye grinding! A new daily quest that assigns you a boss from a previous FB to kill. Really quick and good experience. Easy to find squads for because all characters of the same level range (60-69, 70-79, etc.) get the same bosses for the day. Talk to the Head Hunter on the circle in the center of Archosaur to get the quest. Note that you can actually get the quest twice in 1 day. The first time it's available is within 4 hours of server dayroll (midnight server time), and the second is any time after that. There are 3 random bosses that can be chosen. For level 60s, it's Fushma (FB51), Myriadtail Wyvern (FB51), or Zimo (FB59).