The world of Pokemon is varied, with hundreds upon hundreds of Pokemon types living varied and enthusiastic lives. Whether wild, employed or being trained by a Trainer, Pokemon are the creatures that make the world go round. But no world is idyllic.
When it was rumored that Team Magma, that had attempted to create a world of pure land, had survived their first defeat by a singularly powerful trainer, at first no one thought they were a renewed threat. Then came rumors that Magma was attempting to retrieve an ancient relic in the sands of a previously unknown island chain. Dozens of trainers and their Pokemon flew at once to prevent whatever evil plots they were planning.
But tragedy struck. A group of thirty trainers and Pokemon found each other at the entrance to the temple that held the ancient relic. It was the legends of this relic that first inspired the Pokeball technology. It is said that the stone that was laid to rest in the ancient temple can command any Pokemon, even the ancient Legendaries and creator Pokemon. As the battle began, with the Magma members dressed as normal Trainers to allay suspicion, a horrible earthquake rattled the island. People and Pokemon were tossed about and many were drowned and crushed by falling debris. At the end, only twenty Pokemon and not a single trainer remained alive.
But Pokemon are not mere animals. They know what is at stake. If any of the remaining Pokemon served Magma, they will undoubtedly delve into the temple to retrieve the relic for their master’s Team. And the good Pokemon that remained knew they could never allow it. But just who…was who? For any Pokemon can be good…or evil if trained wrong. The twenty Pokemon looked at each other and began to try to decipher just who among them was friend and who was foe.
And while no Pokemon truly dies in these battles, it is possible to overwhelm them with attacks and leave them so injured as to be unable to do anything. There IS no Pokemon Center on this island to heal them back. By the time you heal on your own, everything will be over. Hopefully for the best.
*******************************************************************
NOTE: Some of these rules HAVE been changed from the standard. Please read them.
- The game begins during day phase. One night phase has already occurred and the results of which have been transmitted to those who took actions (if any). No NKs will be allowed during the first night phase.
- A Wall of Words 20th lvl caster is not only unfun to type, it’s abhorrent to read. Please avoid this. I’m not putting a word restriction on the game, but I’m asking nicely.
- No editing your posts. This will result in modkill.
- There are no scripted events.
- No talking about the game outside of the thread unless your role specifically states that you may.
- No posting during game nights.
- No spectator posts.
- Do not directly quote your role PM or conversations with the mod. Paraphrase is okay. Check with me before posting if you're unsure. This will result in a Modkill.
- There are no players or parties that would cause the game to end Day 1 or Night 1.
- PLAY TO WIN. Failure to at least put in an effort ruins the game for everyone else. Sabotaging your side deliberately or through massive apathy will get you modkilled. I am not afraid to modkill. Please keep this in mind.
-Modkills due to unexpected inactivity at the start of game will not result in the end of the day, however any modkills after Day 1 will.
- You do not need to post "in character" or do anything special regarding flavor. If you want to, it's fine, but it may complicate the game or give away your role, which is generally bad.
- There are no post restrictions in this game.
- No players have "hidden" abilities that were not included in their role PM. Seriously. Even sanity and variation information. It’s all there. If you’re unclear, ask. I am not keeping any role information from players about their own roles.
- If you’re scum and you die, you WILL be removed from the scum chat.
- Vote in the standard ##Vote: Playername format. PLEASE be kind to your mods and ##UNVOTE. While forgetting to unvote will not cancel your vote, it may mess up our tally by seemingly giving people an extra vote where they simply forgot to unvote.
- No Lynch is NOT a viable vote.
- Day 1 will last 36 hours. All subsequent days (excluding LYLO) will last 48. You may make a SINGLE ##EXTENSION request per day if necessary. Majority vote will extend the day 24 hours. If a majority vote has not been reached by the end of the day, the player with the most votes will be lynched. This will NOT change in later days. If there is a tie, while I am not privy to using Hatbot from work, I do have a dice roller of my own who is equally vile and hateful, and will randomly choose your lynch. Do NOT allow this. Kill by majority. You get more information this way. Nights will last 24 hours max. If you do not provide an action by that point, you forfeit it for the night.
-CIVILITY is your friend. I’m not asking anyone to tiptoe around or even be polite (Miss Manners style), but keep your arguments and heated exchanges to the issues at hand, not taking personal stabs at each other. It’s a game. Keep it that way. Please refer to the line above about my willingness to modkill. If you’re driving players from the game, I will modkill you. Again, not saying be nice, just be civil.
- LYLO or potential LYLO will be announced.
- Complete role (including sanity and variation) & alignment information will be revealed on flip.
- Scum are not required to NK.
- There may or may not be third parties.
- If there are any questions, you can send PMs to Gatewalker as well as myself, since he's co-modding. AIM: QuietRainWolf & DarkwindStriker.
Active Players
4) Excal
6) Sir Alex
10) Meeple
11) Deltaflyer2k8
Knocked Out Players
Sylon
SnowFire
EvilTom
Carthrat
Yoshiken
Ryogo
Xanth
Bardiche
Strago
OblivionKnight
Kilgamayan
Nietz
Good luck and happy hunting. The first day dawns now.
With 16 alive it takes 9 to lynch.