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Author Topic: Sailor Moon: Another Story  (Read 3387 times)

OblivionKnight

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Sailor Moon: Another Story
« on: January 16, 2008, 12:04:52 AM »
Damnit Fenrir, you made me get unlazy and actually post this ;_;

Anyway, the Sailor Scouts.  Fear, and such.  Levels taken at level 51, mostly because people start capping HP at like 48, so...kind of a consolation ( endgame varies widely anyway ).  Each character has 2 unique accessories, the stat boosts of which I've already factored in ( but am writing out anyway ). 

Notes:
1) I would...personally consider these attacks elemental, which is something I rarely do.  The game has no elements, but the game does describe them as "fire skill" and the like.  Plus...uh...watch the anime, see the names, see the animations.  It makes sense.  They should be fairly obvious, but I'll list the element of the character under their name, assuming they have one to correspond with them.
2) Every character has 3 accessory slots, 2 of which are covered up by their uniques.  I haven't added any into their stats yet, but here are the storebought ones:
Bracelet - Attack+5
Tiara - Defense+8
Watch - Speed+9
3) Stats are self-explanatory, except for Evade, which is really status resistance.  Oh, and HP mean a lot less than Defense in this game.  A minor point difference in Attack or Defense means a lot, here.  Anyway, enjoy!



Sailor Moon
HP: 625
EP: 12
Attack: 97
Defense: 146
Speed: 81
Evade: 137

Diamond Tiara - HP+5, Attack+5, Defense+10, Speed+3, Evade+7
Diamond Bracelet - HP+5, Attack+10, Defense+5, Speed+2, Evade+8

Physical - 480
Moon Tiara Action - 690 (1 EP)
Moon Healing Escalation - Heals 50% of max HP (2 EP)
Moon Spiral Heart Attack - 1070 (3 EP)
Rainbow Moon Heartache - 4050, MT (6 EP); only usable as Super Sailor Moon

*Sailor Moon can transform into Super Sailor Moon by using the Moon Chalice 1 on herself in battle.  This fully heals her, and is usable only once per battle.


Sailor Mercury
Water
HP: 600
EP: 12
Attack: 98
Defense: 137
Speed: 100
Evade: 139

Sapphire Ring - HP+8, Attack+10, Defense+3, Speed+6, Evade+6
Sapphire Earring - HP+2, Attack+1, Defense+10, Speed+10, Evade+4

Physical - 1400
Shabon Spray - 20 (2 EP)
Shabon Spray Freezing - 2770 (3 EP)
Shine Aqua Illusion - 3600 (4 EP)
Mercury Aqua Mirage - 3100, MT (4 EP)


Sailor Mars
Fire
HP: 999
EP: 12
Attack: 138
Defense: 89
Speed: 90
Evade: 92

Ruby Bracelet - HP+3, Attack+3, Defense+5, Speed+10, Evade+2
Ruby Tiara - HP+2, Attack+2, Defense+10, Speed+3, Evade+6

Physical - 3500
Fire Soul - 5290 (2 EP)
Fire Soul Bird - 5200, MT (4 EP)
Burning Mandala - 8600, MT (6 EP)
Mars Fire Snake - 9999 (6 EP)


Sailor Jupiter
Lightning
HP: 999
EP: 12
Attack: 137
Defense: 102
Speed: 101
Evade: 84

Emerald Earring - HP+3, Attack+4, Defense+2, Speed+10, Evade+2
Emerald Ring - HP+1, Attack+9, Defense+15, Speed+12, Evade+3

Physical - 3400
Supreme Thunder - 5740, MT (1 EP)
Thunder Dragon - 6730 (3 EP)
Sparkling Wide Pressure - 8500 (4 EP)
Coconut Cyclone - 6800, MT (6 EP)


Sailor Venus
HP: 639
EP: 12
Attack: 133
Defense: 93
Speed: 80
Evade: 136

Topaz Tiara - HP+7, Attack+2, Defense+8, Speed+5, Evade+7
Topaz Bracelet - HP+1, Attack+10, Defense+8, Speed+2, Evade+3

Physical - 3200
Crescent Beam - 4880 (2 EP)
Crescent Beam Shower - 5650, MT (4 EP)
Venus Love-Me Chain - 6650 (3 EP)
Venus Wink Sword - 7800 (6 EP)


Sailor Chibi-Moon
HP: 605
EP: 12
Attack: 93
Defense: 96
Speed: 142
Evade: 88

Rainbow Feather - HP+5, Attack+5, Defense+10, Speed+6, Evade+4
Rainbow Choker - HP+1, Attack+10, Defense+5, Speed+4, Evade+2

Physical - 820
Pink Sugar Heart Attack - 1230 (4 EP)
Pink Sugar Heartache - 3280, MT (6 EP); only usable as Super Sailor Chibi-Moon

*Sailor Chibi-Moon can transform into Super Sailor Chibi-Moon by using the Moon Chalice 2 on herself in battle.  This fully heals her, and is usable only once per battle.


Sailor Uranus
Earth
HP: 999
EP: 12
Attack: 132
Defense: 96
Speed: 88
Evade: 105

Amber Earring - HP+4, Attack+3, Defense+5, Speed+10, Evade+8
Amber Tiara - HP+4, Attack+2, Defense+10, Speed+2, Evade+5

Physical - 3200
World Shaking - 7700, MT (3 EP)
Space Sword Blaster - 8670 (4 EP)


Sailor Neptune
Water
HP: 609
EP: 12
Attack: 98
Defense: 142
Speed: 89
Evade: 140

Aquamarine Earring - HP+3, Attack+8, Defense+10, Speed+7, Evade+7
Aquamarine Bracelet - HP+2, Attack+10, Defense+6, Speed+2, Evade+3

Physical - 950
Deep Submerge - 1500, MT (3 EP)
Submarine Reflection - 2300, MT (4 EP)


Sailor Saturn
HP: 703
EP: 12
Attack: 101
Defense: 147
Speed: 92
Evade: 140

Destruction Tiara - HP+1, Attack+15, Defense+2, Speed+4, Evade+2
Amulet - HP+10, Attack+8, Defense+14, Speed+7, Evade+10

Physical - 1170
Death Reborn Revolution - 3900, MT (2 EP)


Sailor Pluto
HP: 538
EP: 12
Attack: 86
Defense: 126
Speed: 91
Evade: 118

Garnet Pin - HP+8, Attack+8, Defense+8, Speed+10, Evade+7
Garnet Earring - HP+2, Attack+1, Defense+10, Speed+4, Evade+2

Physical - 550
Dead Scream - 1100 (3 EP)
Chronos Cyclone - 1480 (4 EP)
Time Stop - Stops all enemies for 3 turns, including the turn it was cast (12 EP)


Averages!

HP: 732
1t) Uranus - 999
1t) Mars - 999
1t) Jupiter - 999
4) Saturn - 703
5) Venus - 639
6) Moon - 625
7) Neptune - 609
8) Chibi-Moon - 605
9) Mercury - 600
10) Pluto - 538

Defense: 117
1) Saturn - 147
2) Moon - 146
3) Neptune - 142
4) Mercury - 137
5) Pluto - 126
6) Jupiter - 102
7t) Chibi-Moon - 96
7t) Uranus - 96
9) Venus - 93
10) Mars - 89

Speed: 95
1) Chibi-Moon - 142
2) Jupiter - 101
3) Mercury - 100
4) Saturn - 92
5) Pluto - 91
6) Mars - 90
7) Neptune - 89
8) Uranus - 88
9) Moon - 81
10) Venus - 80

Damage: 4269
1) Uranus - 8670
2) Jupiter - 8500
3) Venus - 6650
4) Mars - 5290
5) Saturn - 3900
6) Mercury - 3600
7) Neptune - 2300
8) Pluto - 1480
9) Chibi-Moon - 1230
10) Moon - 1070

*I took this average with attacks that can be used 3 or more times before running out of EP.  Felt truer to in-game.
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

OblivionKnight

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Re: Sailor Moon: Another Story
« Reply #1 on: January 16, 2008, 12:05:28 AM »
<From Fenrir>

MOON PRISM POWER, MAKE UP!

Levels in this game can differ vastly, this is the anti Suikoden. You may have siginificantly different results. I'll try to stay at a normal level.

Thinking about it, I'll only consider the Cluster formation, like if it was the only one available. I'll try to get the most balanced team... This is looking to be a pain. Oh well, the planets are with me.

There's only one general defensive stat in this game, and to boot there's a massive gap between boss defense and randoms defense, so the average damage listed is against the bosses and not against the randoms. Yeah, I know, this whole thing can be a bit confusing, but it really makes sense.


Nabu



HP: 150
Speed: Goes after Sailor Mercury.

Physical: 1

Averages:
HP: 208
Damage: 189 (She fights only one character)


Comments: Fear the power of darkness. Puny.



Nabu



HP: 220
Speed: Goes before Sailor Mercury

Tempest: 63, MT
Physical: 28
Toxic Mist: Poison, MT. ~15%.

Averages:
HP: 192
Damage: 31 with magic (3 shots) / 13 with physical. (She fights only 1 character)


Comments: Pure slugfest boss, relatively bad damage but excellent durability. Killed by healers, kills status whores and average-ish characters, Middle.



Nergal



HP: 300
Speed: Goes before Sailor Mars

WhirlwindCut: 38, MT
Illusion: Confusion, MT. Never, ever hits.
Attack: 32

Averages:
HP: 300
Damage: 99 with magic (2 shots) / 33 with physical. She fights only one character.


Comments: For all that FE Nergal is mocked, he'd never want this form. Puny.



Marduk



HP: 530
Speed: Goes after Sailor Jupiter.

Physical: 35.

Averages:
HP: 230
Damage: 385 (!!) She fights only one character.


Comments: Another awesome boss. Puny.



Ishtar



HP: 300
Speed: Goes after Sailor Venus

Attack: 1
Toxic Mist: Poison, MT. Never hits.
Sonic Wave: Sleep. Never hits.
Fascination: Charm, MT. Never hits.

Averages:
HP: 167
Damage: 900 (...) She fights only one character.

Comments: I'm at a loss of words. Puny. Note that she would probably run out of EPs long before statusing someone like Geitz.



Mistress 9



HP: 500
Speed: Goes after Moon

Sonic Wave: Sleep. Never hits.
Physical: 40

Averages:
HP: 111
Damage: 230 with magic (2 shots), 50 with physical. (After using the Mooncup) She fights only one character.


Comments: Generally unimpressive, but could be worse. Light.



Kaolinite



HP: 650
Speed: Goes after Sailor Moon

Sonic Wave: Sleep. Never hits.
Physical: 40

Averages:
HP: 111
Damage: 180 with magic (2 shots), 40 with physical. She fights only one character.


Comments: Look, the exact same boss, with a bit more defense! Still Light.



Gelmadoid



HP: 1000
Speed: Goes after everyone.

Attack: 28
Fascination: Charm, MT. Never hits.
Toxic Mist: Poison, MT. Never hits.
Sonic Wave: Sleep. Never hits.

Averages:
HP: 98
Damage: 208. He fights only two characters.


Comments: Pathetic. Low, low Light.



Queen Beryl



HP: 2200
Speed: Goes before everyone.

Physical: 14
Fascination: Charm. 5%.
Toxic Mist: Poison. 10%.

Averages:
HP: 177
Damage: 243


Comments: First boss who fights an actual party of 5 members. Fear the damage, durability, status rates. Puny.



Super Beryl



HP: 5000
Speed: Goes before everyone.

Whirlwind Cut: 30, MT.
Attack: 25.
Illusion: Charm. 10%.

Averages:
HP: 177
Damage: 265


Comments: Still sad. Low Light.



Nergal



HP: 1500
Speed: Goes before everyone.

Whilrwindcut: 65, MT.
Physical: 55
Illusion: Confusion. 20%.

Averages:
HP: 210
Damage: 210


Comments: Yeesh, SM AS bosses are saddening. The failing continues with Nergal, Light.



Cooan



HP: 8000
Speed: Goes before everyone.

Dark Fire: 75, MT.
Attack: 65

Averages:
HP: 280
Damage: 612

Comments: I think I've already seen that before. Averagish durability, bad damage, mad speed. Yep, it must be yet another SM AS boss. Light.



Beruche



HP: 9000
Speed: Goes before everyone.

Dark Water: 136, MT
Attack: 80.

Averages:
HP: 291
Damage: 565


Comments:This one actually does have some decent damage and durability, and is still as fast as the others. High Light.




Karaberas



HP: 14000
Speed: Goes before everyone.

Dark Bute: Halves HPs.
Physical: 110
Whirlwindcut: 134

Averages:
HP: 304
Damage: 687


Comments: Middle. She might only 3HKO, but... The speed and durability are nice. She's not really champ material, but still too good for light.



Petz



HP: 14000
Speed: Goes before everyone.

Barrier: Stone, MT. 20%.
Physical: 95
Dark Thunder: 157, MT.
Sonic Wave: Sleep. Never saw it hit.

Averages:
HP: 317
Damage: 479


Comments: Actually a good Middle, the best boss so far. Her damage skirts 2HKO, she has that usual godly speed, and while she has the same HPs as the previous boss, her defence is much better. Could be a heavy, perhaps. Just look at that ridiculous hair.



Rubeus



HP: 25000
Speed: Goes before everyone.

Illusion: Confusion, MT. 25%.
Sonic Wave: Sleep. 50%.
Whilrwindcut: 62, MT.
Attack: 50.

Averages:
HP: 340
Damage: 468


Comments: FAST TANK! Pity about the rest. Loses to just about every healer, but can win some slugfests. Mm... Could be a spoilerish Middle. Very much like Vinsfield.



Dragon



HP: 30976
Speed: Goes after Chibi Moon with no speed boosting accessories.

Tempest: 101, MT.
Physical: 75.

Averages:
HP: 402
Damage: 496


Comments: Wow, normal speed. A better Rubeus overall, with 4HKO!! damage and slightly better durability. Middle.



Esmeraude



HP: 30743
Speed: Goes before everyone.

Physical: 100
Whirlwindcut: 120, MT.
Toxic Mist: Poison, MT. 40%.
Illusion: Confusion, MT. 40%.

Averages:
HP: 412
Damage: 574


Comments: Less durability than before, but more speed and damage. Good trade. She also gains actually relatively accurate status, and both of them are pretty useful on such a boss. (Wow, useful 40% Poison) Middle/Heavy.



Black Lady



HP: 32000
Speed: Goes before everyone.

Illusion: Confusion, MT. 40%
Whirlwindcut: 100, MT.
Physical: 80.
Toxic Mist: Poison, MT. 20%.

Averages:
HP: 408
Damage: 831


Comments: We're used to those bosses now. High Middle.



Sin



HP: 30000
Speed: Goes after Chibi Moon.

Illusion: Confusion, MT. 40%.
Physical: 120
Whirlwindcut: 138, MT.

Averages:
HP: 440
Damage: 661


Comments: And another! Middle/Heavy.



Nergal



HP: 30765
Speed: Goes before everyone. (After Marduke)
Fights along with Marduk.

H-Lame Heart: 205, MT.
Dark Fire: 145, MT.
Physical: 130.
Fascination: Charm. 30%.

Averages:
HP: 582
Damage: 860


Comments: ...Decent Nergal?? Fast and very durable (especially if you give her credit for fighting with someone else), like the few last bosses, but with more damage. She still only barely 3HKO, but can just charm healers. (Which is far less blocked than Sin's confusion, and is pretty much an instant battle win) Thinking Heavy.



Marduk



HP: 32098
Speed: Goes before everyone.
Fights along with Nergal.

Dark Thunder: 170, MT.
Hell Thunder: 220, MT.

Physical: 120.
Fascination: Charm. 20%.

Averages:
HP: 582
Damage: 890


Comments: See Nergal, mroe or less. She's less charming and has a bit less defense, but slightly better damage at the same time (and even more speed, I guess). Heavy.



Nabu



HP: 34750
Speed: Goes before everyone.
Fights along with Ishtar.

Physical: 90
Fascination: Charm, MT. 30%.
Dark Water: 150, MT.
Hell Freezing: 190, MT.

Averages:
HP: 606
Damage: 970


Comments: Heavy. Less damage than the others, but I still think she could get some wins there.



Ishtar



HP: 32654
Speed: Goes before everyone.
Fights along with Nabu.

Physical: 150
Dark Bute: Halves HPs.
Hell Shower: 272, MT.
Fascination: Charm, MT. 20%

Averages:
HP: 606
Damage: 1256


Comments: Slightly better than her first form. Nearly 2HKO damage! Still not really impressive in the DL, and with noticeably lower durability than the other opposites. Heavy.



Sin



HP: 44321
Speed: Goes before everyone.

Evil Surge: 280, MT
Hail Attack: 315, MT
Physical: 170
Barrier: Petrify, MT. 20%

Averages:
HP: 627
Damage: 1170


Comments: ....2HKO!! Ok, it's lowish, but that's still something. The petrification rate sounds pathetic, but she's usually durable and fast enough to manage to petrify those vulnerable to this status. Good Heavy.



Tellu



HP: 28000
Speed: Goes after Chibi-Moon and before everyone else.

Illusion: Confusion. 10%.
Whirlwind Cut: 88, MT
Physical: 75.

Averages:
HP: 504
Damage: 1150


Comments: ...Fail. Such a disappointment after the last few bosses. Light.



Eudial



HP: 25000
Speed: Goes after Chibi Moon and before everyone else.

Sonic Wave: Sleep. 15%
Fire Buster: 167, MT.
Physical: 120

Averages:
HP: 504
Damage: 1229


Comments: I think they just made those bosses weak just in case you took the best against the opposites. This one has the best damage by far! Light.



Mimett



HP: 20543
Speed: Goes after Chibi Moon and before everyone else.

Fascination: Charm. 40%.
Physical: 50.

Averages:
HP: 504
Damage: 998


Comments: Charm is nasty. She has nothing else damagewise (11HKO physical!), but the speed is good and the durability could be worse. Heh. Middle.



Viluy



HP: 27460
Speed: Goes after Chibi Moon and before everyone else.

Physical: 90.
Whirlwind Cut: 98, MT.
Illusion: Confusion, MT. 20%

Averages:
HP: 504
Damage: 1210


Comments: Not much to say, she doesn't break the tradition Light.


Cyprine



HP: 25765
Speed: Goes after Chibi Moon and before everyone else. Slower than Purichol.
Fights along with Purichol.

Illusion: Confusion, MT. 15%
Whirlwind Cut: 90, MT
Physical: 80

Averages:
HP: 504
Damage: 1215


Comments: Fear. Light.


Purichol



HP: 27000
Speed: Goes after Chibi Moon and before everyone else.
Fights along with Cyprine.

Illusion: Confusion, MT. 15%.
Physical: 80

Averages:
HP: 504
Damage: 1215


Comments: Fear even more. Light. And yes, I fought her for a while, but she doesn't seem to have any more techs.



Anshar



HP: 35000
Speed: Goes after Chibi Moon and before everyone else.

Whirlwind Cut: 11, MT.
Physical: 9

Averages:
HP: 547
Damage: 1446


Comments: ....... A throwback to the earlier bosses in the game! Puny.



Apsu



HP: 72000
Speed: Goes before everyone.

Toxic Mist: Poison, MT. 10%
Physical: 170
Dark Sun: 330, MT
Hell Attack: 295, MT

Averages:
HP: 584
Damage: 602

Comments: Usual insane speed, 2HKO damage, and awesome durability. Godlike. Finally. ;_;



Demon Apsu



HP: 120000
Speed: Goes before everyone.
You get the good ending if you defeat her.

FanDoScheckle: 585, MT.
Hell Attack: 343, MT.
Sonic Wave: Sleep. 5%.
Physical: 200.

Averages:
HP: 629
Damage: 593


Comments: A Myria 1 clone. She's exactly like her, except that she relies on pseudo-magical damage instead of physical. Monster HP, speed, defence, excellent damage, and best of all accurate godly status. High Godlike.



Demon Apsu



HP: 80000
Speed: Goes after Jupiter and Chibi Moon and before everyone else.
Fought if you lose the first battle, you get the average ending if you defeat her.

Hell Attack: 44, MT.
FanDoScheckle: 92, MT.
Sonic Wave: Sleep. 30%.

Averages:
HP: 600
Damage: 4262


Comments: Slightly weaker than the other form. Low Light. Hey, at least the status seemed more accurate!
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory