Continuation of conversation from Games Playing topic.
Yeah, I was referring to Masakados there, pretty much (mass stat boost+skillset+wall everything). And yeah, the Gravestone Time Attack challenge. The movepool... is impressive, but not stellar. (Pierce is a nasty touch, though.)
Of ranked people, he... probably charge-OHKOs Zophar, since apparently Fate Storm (according to the topic? I don't even remember seeing it in-game above 50% HP, so it'd make sense) is HP-triggered, Zophar can't stop him from pulling it off. Yuna wins with Aeons no prob, without it gets dicier (depends on what element you consider her Holy as, as well as if you see him as blocking FF Holy element. This has come up before, Yuna vs. Jenna Angel. I'll leave off there lest I reincarnate the argument). Aside from those two... depending on how you view SMT:N speed, the non-elemental nukemages (Johnny, Ryu2) give him fits. At worst he's a spoilable High Godlike, though, and I'd just move not to rank him on grounds of being pretty much a nightmare.
Ah, makes sense. Still, he gets a lot of null/drain skills without Masakados and can still have good damage and other Megido spells, just not Megidolaon.
EDIT: Actually, he can't, by my logic! If end-game is Lv 60, then he doesn't even come close. Megido is Lv 75 and the rest just go up from there.
For Yuna, it might depend on the turn order and personal judgements. It's hard to judge Demifiend's speed by any system other than Nocturne's, so I guess that's the only feasible way to judge things.
If Demifiend gets first turn, then it depends on whether or not Yuna gets instant-death immunity from armours. Yuna's Evasion could prove a problem here...
If Expel/Death is deemed useless, then things become complicated. Sukukaja for dodge-hype or Tarukaja for strength to kill Aeons? (Offhand comment - how do people scale Aeons? Surely Aeon stats should be scaled against the other Aeons in the same way bosses are scaled down to PC-level...)
(Question! End-game ~Lv60?)
Some notable abilities that the Demifiend gets from shop-bought and compulsory Magatama: (Pre Lv. 60 only)
(Format:
Skill - Available at Lv.? Effect. Comments.)
Mamudoon - Lv 49. High odds of instant death to all. Useful for PCs.
Wild Dance - Lv 31. High odds of Panic to all. Useful for death-immune PCs.
Drain Ice/Fire. Void Elec/Expel - Drains: Lv 60. Voids: 44/56. Healed by/blocks whatever element. Destroys most offensive mages.
Diarahan - Lv 47(!). Fully heals. Ouch.
Endure - Lv 50. Retains 1 HP when HP reaches 0. Basically doubles HP when mixed with Diarahan.
-kaja Spells - Lv 42-45. Increase stats. Very potent buffs, especially with Agility determining evasion and accuracy.
Dekaja - Lv 46. Removes all buffs from all enemies. Destroys all buffs. (Removes positive status - personal judgement?)
Void Mind/Nerve/Curse - Lv 34/37/42. Blocks status. All SMT statuses fall under one of these categories, including common statuses like Sleep, Charm, Stun and Poison. Basically stops status abuse.
Focus - Lv 23. Phys. attack next turn is increased by > 2x. (Any specifics, please?) Evil combined with Counter abilities or Divine Shot.
War Cry/Fog Breath - Lv 24/21. Lowers physical & magic attack/agility by two stages. Works on anything in SMT...
Divine Shot - Lv 41. Low HP cost and high critical chance. Best physical skill available pre-Lv60.
Retaliate - Lv 54. Counter for medium damage. (Avenge is > Lv 60.)
Mana Drain - Lv 28. Speaks for itself. Usually drains about 30 MP, approx. 75% chance of hitting?
Only
major problem I see with Hitoshura is instant-Death, and that can be easily countered. If the enemy uses Holy (assuming Expel = Holy), then have Void Expel. Otherwise, at all times, assume the Anathema Magatama is being used - Death immunity without the skills.
So, High Heavy/Godlike/Bluelike? I'm seeing this as Bluelike, although it'd need more consideration than just a few skill selections. (Seems to me, though, that the only Godlike he can't tear apart is Yuna, and that's because of the summons. He can take them down easily enough using War Cry/Fog Breath, but then the next summon comes out. Then the next... He doesn't have the MP without using a good few Mana Drains, and doesn't have the durability to use those. Diarahan could change things, but Valefor's Sonic Wings could reverse that again.)
Oh, and just to finish off, this is only shop-bought and main story boss rewards. This isn't including any of the sidequests, and some of those could really push him even further up the ladder. Throw Lv 60+ in and... a definite Bluelike in my eyes.