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Author Topic: VtM:M - Vampire the Masquerade Mafia  (Read 49013 times)

Drac

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #325 on: February 09, 2008, 02:06:09 AM »
ah, i was ninjered

:(

EvilTom

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #326 on: February 09, 2008, 04:24:21 AM »
“And therefore, Drac is Sabbat scum”, finished Veryslightlymad with a nod. “With approval of the Tribune, I shall now render Camarilla judgment.” All clapped politely, and Drac turned apprehensively to find that a circle had formed around him. They stared upon him with haughty grins, some showing hints of bloodlust. Drac glanced from one face to another, cowered by the killing intent emanating from the crowd. Only a fraction of those gathered there appeared to show remorse, and they hid it well from the others. Veryslightlymad strode up to Drac, who reeled back in terror;

“No! No! You’ve got it all wrong... I’m a vampire! I’m immortal! You can’t kill me! They promised I’d live forever! They made me, I didn’t want to, but-”

His cries for mercy were cut off as Veryslightlymad blurred for an instant. Although his movements were too fast to detect, the air around him seemed to waver and Drac’s body pulsated. Veryslightlymad crossed his arms and turned his back on Drac, who still stood, quivering; Drac’s eyes rolled back into his head and his body seemed to collapse in on itself, landing in a mangled heap; his head rolled off at a sickening angle, held on only by taught skin. Veryslightlymad uncrossed his arms and held out a sharpened and bloody wooden stake for all to see. “I took this from inside his coat before I broke all his bones. It seems to have ‘sabbat4eva’ scratched down the length.” He wiped a small amount of the blood from the tip and touched it to his tongue, tasting it tentatively. “Definitely kindred blood; I think we’ve found one of the late Prince’s killers.”

All congratulated each other formally, and agreed that it had been a successful night. After receiving their coats and bidding each other a good night, all departed for their havens where they would sleep until the following night; well, maybe not all of them…

<--->

DRAC, Sabbat Stake-wielding Ghoul (Mafia Roleblocker) has been lynched!


<--->

Twelve remain…

Send in actions for Night Phase 1. You have a maximum of 48 hours.


The Final Votecount:
El Cideon (0): Carthrat, IHateThisCPU, Sir Alex, Otter, Sir Alex
Excal (1): Shale, Sir Alex, Veryslightlymad, Anonymous, Corwin, QuietRain, Sir Alex
Smodge13 (0): QuietRain, Corwin, El Cideon
QuietRain (0): Lady Door
Ciato (0): El Cideon
VerySlightlyMad (1): Otter, Carthrat, Smodge13, Drac, Lady Door
AndrewRogue (0): Excal, QuietRain
Otter (5): Corwin, El Cideon, Ciato, Sir Alex, AndrewRogue, Carthrat
Corwin (0): Sir Alex, Excal
Sir Alex (0): VerySlightlyMad, Anonymous, Lady Door, Excal, AndrewRogue, QuietRain, Corwin
Yakumo (0): Carthrat, Carthrat, AndrewRogue, QuietRain, Otter, Excal
Drac (8): Smodge13, QuietRain, Corwin, Otter, Yakumo, Excal, Sir Alex, Smodge13, El Cideon, QuietRain, Veryslightlymad, Anonymous
Lady Door (0): Carthrat

This is your life and it's ending one minute at a time.

EvilTom

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #327 on: February 09, 2008, 09:29:45 AM »
Ladies and gentlemen, thankyou for all coming again tonight. I've just confirmed that Shale's haven was burnt to the ground today, and as we've not heard from him we can only assume the worst.

We've all done well so far; hopefully new evidence has come to light since we last met. The Dux sends his appreciation for your work, and I wish you all good luck.

<--->

SHALE, Camarilla Toreador (Town Vanilla) met Final death in his sleep!

<--->

11 players remain, and it takes 6 to lynch.

72 hours remain.
Elysium ends at 8:30pm Tuesday (+11 hours).
A single extension of 24 hours is allowed. Four votes are required, same deal as day 1 for ##extending and vetos.
If majority vote is not met by deadline, there will not be a lynch.

Good luck & have fun.
This is your life and it's ending one minute at a time.

Corwin

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #328 on: February 09, 2008, 09:46:09 AM »
Well, then. Nice job on the lurker lynch front, this certainly reminded me why lurkers make a good day 1 lynch. Shale's death is... strange. He seemed to stay to the shadows more than most of us. Weird.

So. We have a claimed cop and a claimed Prince 2.0. Let's hear whom Excal investigated, and debate who will get dayvigged!

Smodge13

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #329 on: February 09, 2008, 10:34:37 AM »
Ooh Drac was scum, i guess i should stop trusting newbies.
VSM still looks bad, but holding off posting until i hear Excals investigation.

Veryslightlymad

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #330 on: February 09, 2008, 12:39:52 PM »
Wow. Apparently, I'm a huge badass. Also, I certainly seem to have two votes. Go figure.

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #331 on: February 09, 2008, 01:15:30 PM »
Good evening again.  I'm alive, I'm well, and I received an extremely disturbing message from the Tribune (mod) overnight that I'm waiting for clarification on.  Would anyone like to step up and claim responsibility for killing Shale?

My assumptions regarding Smodge have been proven false overnight, and in fact now point the other way.  I am now rather suspicious of him.

I do indeed have a dayvig today, let's get cracking on it. 

Kicking it off with....

##Vote: Andrew

Veryslightlymad

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #332 on: February 09, 2008, 01:18:45 PM »
 ???

Yeah, most of that went over my head, save the "Still have a day-vig" part. I -think- I'm glad to hear it.

Is there anything there you... uh... CAN let a bit further away from the vest?

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #333 on: February 09, 2008, 01:19:50 PM »
Clarification has been received. 

Anyone who took a non-doctor action on me last night, please claim it.

If you have a role that was activated today and will first act tomorrow, please fullclaim it.




Corwin

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #334 on: February 09, 2008, 01:20:19 PM »
Ah, yes, Alex. You mentioned smodge leaning towards town due to assumptions about setup. Can you clarify that, please?

Veryslightlymad

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #335 on: February 09, 2008, 01:32:04 PM »
I will reiterate.  ???

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #336 on: February 09, 2008, 01:40:41 PM »
Cor:  I will, but I'd prefer to wait until people have responded to my bolded requests first.  It's not a very major scumtell for Smodge, but it removes what I thought was a towntell for him.

Corwin

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #337 on: February 09, 2008, 02:25:22 PM »
I see. Since that might take ages, we might as well debate other things. You paint QR with the same brush you used for smodge. Did that opinion change as well?

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #338 on: February 09, 2008, 02:35:26 PM »
Not particularly.

Excal

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #339 on: February 09, 2008, 03:10:44 PM »
I see that Alex and I are thinking along somewhat similar lines.

##Vote: Andrew

There might be some kind of explaination where he isn't a Sabbat Ghoul, but between his previous behaviour and the fact he registered as Kine to my senses suggests that is unlikely.

Excal

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #340 on: February 09, 2008, 03:21:55 PM »
Oh, and since I won't be around all day (long hours at work, meeting friends afterwards), hopefully I won't get axed from lurking.

So, two final points.  Alex, the reason I wanted a non-cop way to prove El Cid as town is pretty much the one that was already offered up.  Not only does it leave me not having to spend an investigation on him, but if it worked, it would also clear him up conclusively to everyone without a) my needing to claim and paint a huge target on myself, and b) needing the rest of town to trust that I was actually what I claimed to be.

As for the second...  I'm sure you have your reasons for your extremely odd behaviour in the limited amount of day 2 thus far.  But, I've got nothing new going on.

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #341 on: February 09, 2008, 03:29:07 PM »
All will be explained in time, yes.  To clarify a little bit, I have reasonable certainty that there is a town nightvig.  Yes, this is due to crazy setup, yes, I'll be flaying Tom for it aftergame, but at the moment I've gotta play the game that's in front of me and exploit crazysetup to the fullest.

All players, please claim if you targeted me with a non-doctor action, or if you were responsible for Shale's death, or if you have a role that was triggered or becomes active today (such that your first action will be tonight). 

Excal, are you going to share your investigation? 

Excal

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #342 on: February 09, 2008, 03:32:40 PM »
I sorta figured.

As for me investigation, I've already said my results.  But, I'll say 'em again in Mafia speak instead of Vamp speak.

Andrew came up scum, hence my vote.

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #343 on: February 09, 2008, 03:33:55 PM »
Oh, WELL then.

Announcing intent to dayvig Andrew.

Veryslightlymad

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #344 on: February 09, 2008, 03:43:07 PM »
Why would NightVig be so certain? Is there any functional difference between spotting a nightvig and a serial killer? Somehow, I doubt you're going to get that claim you're asking for.

Also, I don't have any arguments in support of Andrew.

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #345 on: February 09, 2008, 04:13:34 PM »
I have evidence that the nightvig is town-aligned.  It is not conclusive, they *could* be SK, but at present I believe them to be town. 

Sierra

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #346 on: February 09, 2008, 04:23:15 PM »
Alex: Didn't target you with any night actions, no, and nor did I receive any messages stating that I'd acquired new powers. Suffice it to say that I am very curious to hear what prompted this request.

Agreed on dayvigging Andy. I realize I haven't weighed in on this before, so: I'm not entirely comofrtable with how Alex has turned someone's opinion on my claim into a general indicator of towniness/scumminess. However, I do see the virtue in going after Andy at this point in time. We test a copclaim and see Alex's powers demonstrated simultaneously. So:

##Vote: Andy

I gotta say, if he is scum, we're getting damned lucky this game.

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #347 on: February 09, 2008, 04:54:12 PM »
Not their opinion on your claim - whether you're telling the truth or not has nothing to do with it.  What I have a problem with is people's willingness to sacrifice a lynch for no reason other than to prove your power.  Sacrificing lynches is bad, pushing to sacrifice lynches is scummy. 

Yakumo

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #348 on: February 09, 2008, 04:57:46 PM »
I also did nothing to Alex, nor do I have any new powers that I am aware of.  As for Excal, I'm a bit worried about him, but even if he's lying it's a 1:1 trade if we listen to him, and he's picked a target that we probably would have gotten rid of anyway, so there's no reason for me not to agree.

##Vote: Andrew

Ranmilia

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Re: VtM:M - Vampire the Masquerade Mafia
« Reply #349 on: February 09, 2008, 05:25:40 PM »
That's four votes, with 6 to lynch.  I'll wait for a few more comments, but am pretty much certainly going to kill Andrew.

##Unvote: Andrew to avoid stealth hammer.