Godlike
Zophar (L:EBC) vs. Souji Seta (P4)- Zophar is like 2 PC HP. Doesn't help him much when he's aiming for non-fatal status against double reviving (and faster if Zophar wants to use that OHKO damage) Souji.
Actually. Zophar doesn't need FS to OHKO... not a PC at least!
You only see him as 2 PCHP?!
Zophar has ~16000 HP. Average damage DL wise is about 750, meaning all your PCs attacking does 3750 a round. 2.5 rounds of this is 9375 damage, meaning Zophar doesn't even get 2 PC HP.
If that's how you do it then I understand.
I should point out though that the average is 680, not 750. All PCs = around 3400. So he would have around 2x PCHP.
Of course, Souji is knocking any non-physical resistant hands[/b] out in a hit, so even if you allow all hands, and then allow them all to focus their best damage, MT smashing takes them out anyways!
The physical resistant hand is the lower left attack hand. Plus, when/how is Souji getting the time to take out the other hands again? Before the other three slam him that is. Even without the other two. Blue Pillar is just about 92% damage, a lower left attack is about 75%-80% and Drain is around 70%.
Start
Zophar: Blue Pillar (92% damage)
Souji: Attack?? (HT costs 25% of Souji's MHP)
Zophar: Drain (70%)
*Souji KO'd > Enduring Soul*Zophar: lower left hand (75%-80%)
Round 2
Zophar: Blue Pillar (92%)
*Souji KO'd x2*Fight over!
Not to mention you can kill two of those hands before the rest of Zophar even shows up in-game, so I don't really see how it's fair to allow them all straight up like that.
Fair?! It's fair because:
1. Those two hands are part of Zophar at full power/health. (and we do tend to let fighters start fights fully healed with all of their MP/SP etc.)
2. You don't have to take them out in the first part of the fight. (plus sometimes you just can't in time.)
3. If the first part of the fight is not legal (plot), and thus doesn't happen in the DL. Why wouldn't he start out with all four hands?