The SO3 comparisons are starting to sound much more similar now, aren't they?
Not...really. Even people who've played SO3 don't seem to know which characters would be good. Zone of the Enders is...you tell people "That's the main character, the villain, the zombie villain, and those other five characters are the equivalent of goombas and turtles."
To boot, it lacks the easy grasp of SO3 where anyone that has played SO3 can easily pick it up, controls are pretty distinctive.
I, having never played the 1P of ZoE, picked it up in about two minutes. A lot of the stuff in the versus is very intuitive, like "those shots are aimed at me. Streaming!" or "get in close and my attacks become punches".
And the only seriously discussed game that is actually getting slammed.
There are many options, but few that are being shouted down.
Umm...Smash is getting a lot of shouting down as well, actually. (And dissidia is getting a ton of shout-down even though I don't think anyone's posted in support of the game since the start of the new topic >_>)
Are there any guarantees that blindly played ZoE will actually be any better for any of this?
ZoE looks pretty. Even between say, me and Excal when we'd only touched the game two minutes ago. The controller can be doing something simple (like hold forward and alternate dash and attack) and yet really shiny stuff will happen onscreen.
Though yes, the other complaints levelled at SO3 probably do apply here >_>
With most games I would, in fairness, assume the opposite, but as someone that has actually played ZoE and messed around with it's competitive mode, I have to say that random button mashing feels like it would make the game take notably much longer, due to the fact that dodging/blocking are extremely effective if done at random, if memory serves and due to the fact that attacks tend to have specific effective ranges they need to be used at to get around this. I mean, yeah, it works if you assume the average skill level of the DL in fighting games is "Doesn't block and truly mashes randomly" but it isn't, honestly.
Well...right, if ZoE got to the point that we were seriously considering it, we'd want to get an accurate estimate of how long a medium skill match would take, and I would coerce a few guinea pigs into testing this, get some decent scientific data. Haven't seen positive interest in it yet, so I'm not really inclined to go to the effort to actually test.
Wow, a math major that can't understand the idea of averages. I'm stunned. You can't possibly have used that line to be anything but obtuse, given the original source material of why I said BB wasn't a good idea. <_< Strong dislike balances out strong like. Simple.
Probably because I disagree with you about the data.... When did people express strong dislike for the game? I've seen several people complain about the length, but length-complaints are not the same as "I hate this game."