Godlike:
1: Souji Seta (Pers4) - I'll admit, PC Godlikes of this sort annoy me. He's practically Yuna-grade, as far as his gigantic bag of tricks goes. Very, very obnoxious. Gets shut down by non-ID fatal status that hits, though (And is slowed by a lot of debilitating status). Problem is simply getting in first on him, before he rapes you with HT.
2: Sephiroth (FF7) - He's very clearly patterned. I hold this against him, and he does not enjoy it at all. Wall is nuts, though, and helps against anyone lacking a dispel. He's fast, but the pattern puts damage late. Without the pattern, he fries people horribly, with either high damage or killer status (Break has both, even, and Pale Horse is...wrong.). Furthermore, his killer status is usable from a position of melee immunity.
Pattern, as follows, is: Wall(Dispel on even cycles or if slowed)->Shadow Flare(Deen on even cycles)->Physical->Fly up->Pale Horse->Supernova->Break(HP > 25%) or Heartless Angel(HP < 25%)->Fly Down, with 1 and 2 being altered if he is hit with Slow (Forcing a dispel on self, and locking the "odd or even" to that of the previous cycle (starting "even", changing after every non-self-dispel first move of a cycle).
So what does this mean? His status doesn't come until his fifth turn. His damage disappears at that point, so any bosses able to weather the Shadow Flare and Physical (and are able to hit him while flying) get three free turns to whack him. If he's below 25% HP? 3-4 more turns to beat on him without fear of damage. he's fast, the second and third turns are about 1x PCHP apiece, but the pattern is blatant.
3: Cidolfas Orlandu (FFT) - We all know he's good. Haste, perfect-rate equipment breaking, ITE parasitic healing, awesome stats, you name it, he has it.
4:TimeLord (SaGa) - Ball lightning PC taken to an extreme. Go first, use Overdrive, spam damage and watch the enemy die from overkill. Fails against anyone he can't actually overkill.
5:Dark Force (PSs, voting PS4 only) - PS4 boss speed, no matter which way you take it. He has his formchoice, though--resisting 'force' in one, a durable mage in another, and an even MORE durable fighter with speedbusting in a third. Either way, things will hurt, as all forms are durable with reliable damage, often of both types.
6:Zeromus (FF4) - Dies to Garan and Worker 8. Has to waste a turn in order to use Big Bang, can't even use flare until half. He can't counter physicals. And while his damage is decent against average, Godlike's full of people who can weather one or two (or twenty) shots...and in some cases, straight out vaporize him. Get him below half, though, and he starts nuking with doubleturning Flares--which is much better than Big Bang. Weird limit boss.
7:Altima (FFT) - She has speed issues, only being a bit above average in Godlike--and even then, she's just limited to being a PC-killer. All-Ultima lets her have some slugging capability in form 2, but the real game here is Grand Cross. Status rape from hell, and one of the nasty ones is bound to land against a PC who can't nuke her. A HP buffer between forms helps, but she's not getting any damage out in the first form anyway.
8:Kurando Inugami (SH2) - Nice blitzing, I'll admit. Go Jutendouji, spam Heavenquake (Solid 2HKO) off of the short recovery and effective 210% SPD. Very strong for a PC...but in Godlike... Also, SH blockers are a plus.
9:Zio (PS4) - PS4 boss speed, on the minus side, and he wastes a turn. On the plus, he's still durable, and 2HKOs very reliably in both physical and magical flavors. That still makes him fairly good, albeit a Low Godlike.
Heavy:
1:Garan (SH2) - Magic immunity + MP busting means that he fries anyone reliant on magic. Anyone with good physical blitzing destroys him, though. Surprisingly durable, though. Deadly Poison just makes matters worse for those without poison blocking.
2:Worker 8 (FFT) - One of the best in this pool. Magic immunity, walling several elements, defense up...the only thing he really fears is lightning-based physical damage. Crush is an easy ITE ITD 2HKO, and physical counters aren't bad either. Amazingly good dueller when all is said and done. Confuse weakness is a pain, though.
3:Artea (Lufia 2) - Holy shit, he's good in general. Fast, decentish blocker selection plus spell variety ranging from just about every necessary element (plus Holy) and plentiful full healing, nevermind the IPs. His only real problem is that his durability is only about average--anyone with good enough damage is going to splatter him. However, being OHKO'd isn't exactly too common in his division.
4:Legretta (TotA) - TotA boss, so she's very much a limit fighter. However, pity anyone who can't chip around or blast through Prism Ballet. Her damage sucks above 50% health, though (Searing Sorrow is slow enough to dodge and fire-element, so it gets no hype from me).
5:Hrist Valkyrie (VP2) - Honestly, she feels underrated as a Heavy, though part of that is just "lol Hrist in Godlike". She's one-dimensional, but according to the cast average on the stat topic, she has the options of a high 2RKO or good VP2 petrify (which in turn, gives her even more rounds to beat on you). Her accuracy, next-to-gamebest RDM, gamebest RST, and good status rates give her options. And let's not get into the killer SC turn, which nearly OHKOs average. A brutal one-two shot, to say the least. Has a boss form in case she needs desperately to deal with status, and that isn't so bad either. (And anyone who can't chip through a third of her durability is subject to roughly 1.2x PCHP damage every round)
6:Shadow (FF6) - Physical spoiler from hell, explodes to magic, and can't play the antiphysical game when threatened with magical ID, though. Fast and damaging...yeah.
7:Odin (VP2) - He's fairly frail on the physical end, but holy shit those resists make him a bit more durable than expected. Spell Reinforce takes a turn, but can then boost his damage to near-OHKO levels. Composite attacks get around most defenses, and if it can't be avoided, oh god the pain from Spiritual Lancer.
8:Reno (FF7) - Lives or dies on whether the opponent is a PC. If it is, Pyramid kills instantly. If not, he can't slug worth crap. It's one trick, but it spoils any PC unable to one-turn him.
9:Edgar Roni Figaro (FF6) - STATUS. FF6 confuse is stupid, and you have Air Anchor to futz around with as well. Can't slug worth crap, though.
10:Albel Nox (SO3) - LIFEDRAIN, SO3 CONFUSE. That's about all he has going for him on that end, though, aside from SO3 blocker availability (which isn't too bad). Thankfully, both make him solid in that regard. You need to be able to get in some good damage on him or have status options to get through that parasitic healing. Confuse isn't an uncommon status, though...
Light:
1:Reis Dular (FFT) - DRAGON. ITE and magic tank can make you go pretty far in Light, at least--especially in this pool.
2:Garcia (FE8) - Meh. Didn't impress me on the playthrough, and I don't give FE (or SRW, for that note) their counters, so he's no better than a generic suikoscrub as far as I'm concerned. On the plus side, his average damage isn't bad, as he manages a 2HKO. Not TOO bad for this division.
3:Anri (SF1) - Freeze 4 can wreck some shit. Too bad it's not Bolt 4--but it does 2HKO average pretty cleanly. That durability is horrible, though
4:Sten (BoF2) - Not sure I give him MedusaSH itemcast. As it stands...his AP blows, and his best option is Missile x2->physical. Which, uh, seems to barely scrape a 3HKO. Damnit, monkey, you're a disgrace to perverts everywhere.
5:Joker (S3) - Slow mage who fails to 2HKO average and relies on fire. Worse than Sten. Isshin blows.
6:Gordon (Disgaea) - AXE S-RANK HYPE. ...but Dis3 is the only one where people get clear weapon choices aside from initial. Gets some points for pseudo-ITE, though, so...uh, spoils Thomas. 4HKOs average, though, with guns only. Off of average speed, and can't counter magic.
7:Melody Vilente (WA3) - The barrier and poison counters only go so far, really...Massively sucks, though she might cause problems for the people with no damage at all.
8:Lucied (WAs) - WA3 only. HP, but no respectable damage. I forgot if he had Dark Luceid. If he does, he'll at least rip a new one in those who have good elemental defenses.
9:Malak Galthana (FFT) - HAHAHAHAHAHAHAHAHAHAHAHA.
10:Gogo (FF6) - FF6 character without anything special who 5HKOs average. Yeah, that'll end well. And he might get outslugged by MALAK, who at least has the Sky Demon trick.