KotOR- Finally beat it. Hurray random 'don't play games for a month' urges. Lightside, Male.
Hum. Largely it's very star wars. Bioware's flare for snark comes through an awful lot of course, which is cool since it gives even lightsiders a good Han Solo vibe. I can see where people want to punch the hell out of the early game- aside from having an air of "none of this mattered" and being way too long, Carth and Bastila do, uh, not have strong starts. Granted, Bastila is also Jennifer Hale, and you can Han Solo at her, so that's cool.
Ultimately... would I have liked or played this game if it weren't Star Wars? Probably not. Canderous, HK, and Jolee are fun characters, but the plot wouldn't be half as interesting if I didn't have an existing, ungodly knowledge of Star Wars lore, although it's solid enough in that context. Combat gets to be a chore against enemies you don't hopelessly outclass and mercilessly slaughter with Force Malestrom/Flurry of freakin' doom. Having done the intro of KotOR2 I know they address this a little by having more force powers to play with and balancing out weapon classes better, so character customization has more merit, but yeah, not a gameplay game at all. Still, playable and good at it's main mission. 7/10.