Dragon Warrior III: Sidequest time. At this point Lia finally allows her companions to change classes. Mye changes from a cleric to a fighter. Seth changes from a mage into a thief. It's usually better to change from a spellcasting class to a fighting class than the opposite, so Harl is a bit trickier. After some consideration, Lia gives him a Zen book and he gets the honor of being a sage with good speed. This raises a second problem though, Harl is macho and being macho is not really useful when you're a sage. Lia could give him the Int specks, but she wants him to use the Starry ring, so instead she shows a Smart book right into his face. While at it, Lia also gives her other companion personality changing books.
Next step is to hunt Metal babbles until the party is back to high levels. While doing this Lia becomes as strong as she can possible get and realizes that being Valiant is now a waste. However, when it comes to something as important as herself, she doesn't want to change anything permanent, so she dons the Int specks.
Time to travel to the sky world. The sky world is an island with the only thing of interest being a cave. Some people went trough the trouble of raising a large amount of land mass into the sky just so that they can then live underground. Actually, the residents can claim they live both below and above ground. Still, the novelty of that should get old fast.
Even worse, the residents apparently didn't know how they wanted to design their caves and instead opted to copy other caves and building from the world below. The monsters however are of new design and some are quite nasty.
Traveling downwards, the party eventually ends up in... an arena, in the dark world nonetheless. So, they have been taking the long way. Anyway, a monster stands there and talking to it leads to a battle with no less than Baraevil. Well, it could have been impressive, but the party already fought no less than two at the same time as a random encounter.
After beating Baraevil, the party finally makes it to civilization. It's Zenith castle which has a few residents and a path to a temple. In that temple is a big dragon which the party skips for now and also some good lot. Zenith castle also has a man who hides lot elsewhere and then gives Lia clues to where it is in form of riddles.
The most important loot is the Wreck whip, a whip that's far stronger than any previous weapon and a Sagerock. A second Sagerock is never as good as the first, but it still ranks as the second best treasure. Anyway, time to visit the dragon.
The introduces itself as Divigon and promises Lia a wish provided she can defeat it. That's a new situation. Lia is used to fight others to prevent them from doing something, but this time she fights to make someone do something.
Divigon is tough, but the Sagerock duo makes the party even tougher. He also seem strangely uninterested in dispelling the Twinhit cast on Lia despite being perfectly capable of doing so. So, wish time.
She could unlock a Parchi track which would allow her to make her arsenal even bigger. Nice, but not really needed. She could gain access to the sexy book which changes her personality to sexy. Between money and a hero reputation, this just doesn't seem necessary at all. There are also two wishes which are related to unlocking even more dungeons, but Lia asked for guidance first and knows that it's going to involve making one of the wishes thrice for four wishes in total and hunting for a lot of medals. Alright then, let's wish back her father.
Ortega is brought back and transported home. Lia heads there.
Her mother is of course overjoyed. Ortega says that he still wants to travel, but that he won't leave his wife anymore, so he stays. Well, that's all nice, but it would have been even nicer had he made that decision for fifteen years or so ago when Lia kind of could have needed a father. On a second thought, chance is her not needing him anymore is the reason he decides to stay home now.
Well, Lia has no desire to hunt monster medals to unlock another dungeon so this is it. Time to find something else to do.
To be honest, it wasn't just that the game wants me to hunt monster medals, the game stopped being fun after class changing. Four fighter/spellcasters makes random encounters monotonous and the main strength of this game was that this used not to be the case.