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Author Topic: Let's Play Some Motherf*$&ing Games: 2010!!!!!!  (Read 367300 times)

Meeplelard

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1125 on: March 08, 2010, 03:02:45 AM »
FF2 PSP: Started this up, and made little progress cause...wow, Arcane Labyrinths are available this early?  Yeah, doing them for fun, at least to get Minwu's Staff of Light.

The idea behind the Arcane Labyrinth is pretty neat.  Dungeon based entirely around the Password system, and its even handled in such a way that you only need to complete each Floor of a word once.  The exit can be accessed pretty much instantly (just requires finding it), but there's often a puzzle on the floor which if completed, gets you another Password (one not used in the main game), which gives you access to another floor.

What words you use, when you use them, what category they fall into, etc. all plays a role in this, primarily based around what enemies you fight, what rewards the chests have, and what the ultimate reward you get is.  No, the chests are NOT randomly generated ala the Soul of Chaos Dungeons either; its pre-determined based on the above factors, something like 3 potential outcomes (a "Good" "Normal" and "Bad").

Basically, the end result is that while initial runs of a floor can be lengthy, going through it again (you'll have to do this due to how the dungeons are handled) is much faster.

Conceptually this is neat, but execution is a bit off.  Mostly cause EVERY floor has random encounters and the encounter rate is higher than typical FF2.  Furthermore, the early floors *LOVE* Magicians who love to spam shit like sleep and love to ambush you.  This makes doing just one floor a chore.

On the upside? Anytime you complete a floor, you can choose to leave the dungeon.  This makes no progress in the dungeon itself (meaning you still have to do the x amount of floors required for that Arcane Labyrinth) *BUT* it lets you keep whatever rewards you got, including the Passwords, so you can just get through already completed floors so redoing things isn't so bad.

As far as the SUPER ULTIMATE WEAPON!!! rewards go, which you get for completing all 3 dungeons and then talking to the guy in the 4th place?  They're set up such that its impossible to get certain rewards until certain points.  Minwu's and Josef's are apparently available immediately, Leila/Gordon happen somewhat later, and the rest are all late game.
Gordon's is the only really useless one glancing at things though (I'm assuming you are NOT abusing the Minigame for Masamune); Firion, Maria, Guy and Leon all get their weapons available for the entire final dungeon sequence so useful there, and better than stuff available in the final dungeon, Masamune aside.  Ricard, Minwu, and Josef all seem to get theirs with actual time left *AND* PSP version still has Soul of Rebirth, so they can transfer the weapons to that and make use of them there, and Leila's the temp with by far the most playing time, so she's around long enough to justify picking it up.  Gordon...it would be worthwhile if it was available on his INITIAL recruitment, but as it stands? A weapon for Palamecia Basement alone = meh.

Oh, and as you'd expect, doing these dungeons means your characters get...comparitively much stronger than they should be at certain points in the game, especially since FF2's Run command is as worthless as ever, yay!  Honestly annoying cause I hate powerleveling in FF2 for a number of reasons, but seems like if you want to do the Arcane Labyrinth, it comes with the package.  At least its not quite as dull and tedious as FF1's Soul of Chaos dungeons.
« Last Edit: March 08, 2010, 03:09:13 AM by Meeplelard »
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1126 on: March 08, 2010, 03:22:57 AM »
FF3DS - Wow, Giant Rat doesn't suck! Well, he didn't in the original either, but I thought he'd be trivialized by an all-mage party with two healers. Guess that wasn't all that right. Still nothing too bad. However, Djinn -did- massively suck in spite of having offense. Yay barely avoiding one-rounding versus an Antarctic Wind.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1127 on: March 08, 2010, 04:58:30 AM »
Oz- Beat.  The wizard himself is one of those 'just right' bosses.  Makes you work and really use the system available to you without being outright gimmicky, frustrating, or ball-breakingly hard.  This also drives home how nuts some aspects of the game are.  I mean, towards the end of the fight I was doing things like four Dorothy turns, in which she defended, healed and Power Boosted Tin Man, then used her attack spell as a giant finger to the whole thing, since Battle Wind was going to kill him next turn anyway (it turns out he buffed and evaded half of it, but that just let him live one more turn.)

There is no story, so jumping straight to DL notes.

Dorothy- Y'know, if I went for defending in the DL, she'd make Godlike.  She'll have to settle for being merely the terror of Heavy instead.  Although some testing might be in order.

Strawman- Evade whorage!  With other useful things.  Loathes being forced into a straight slugging match, but otherwise golden.  Sorta an improved Arnaud. 

Dorothy and Strawman are fairly equal for most of the game.  Early skills in general aren't things you use much (Plunder's about the only regular use thing from the first two dragons really), so they're all about the 1 Ratio spammage.  Helps that Ghosts and Aquatic are the most common enemy types, and most untyped things are fairly frail.  Later, they instead use this ability to defend whore, which is a thing of beauty.  Both get useful end skills (Power Boost and Purifying Wind), though Dorothy's attack spell is an interesting option so she wins out.

Lion- Weird.  Middle I guess?  He sucks for like 90% of the game, but having a targettable attack skill is useful for Oz at the least, and he has the HP to sponge damage for a turn or two while he's at it.

Tin Man- Light.  He's not unlike Kongol, trading the healer busting for some raw damage.  Which is a shame, he's good at what he does in-game; hang out in the back, then come out for boss fights and Axe Them In The Face.  Battle Wind just means he gets a lot BETTER at it.

Bosses- They start at "Winning Heavy" and improve linearly to "Solid Godlike", with Delphi being the borderliner.  Holly's the better fight in game ("Faster than Strawman" and "OHKO Strawman via weakness" do that), but Protea has stronger variety and the superior element, so I tend to think she'd be more successful.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1128 on: March 08, 2010, 05:06:59 AM »
EF2: Going into the home stretch. Just dealt with the beastman trio once and for all, and characters are learning their final spirits and mentalities. Boss fights are definitely more of a challenge than endgame EF1, which is good.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1129 on: March 08, 2010, 05:48:24 AM »
ME - Yeah, as soon as I slaughtered all the colonists, Obama Shepard got his 150th Assault Rifle kill.

And thus did rise, Cunnilingus Obama Shepard.  Back at the Citadel now, taking my time doing the quests this go around.  A final couple questions then I think I've got all I need to just play the game:  1. Is there any penalty to taking renegade points when a paragon option isn't available? 2. Are you able to do a same-sex romance plot with any of the characters, or just the Asari jit?  This is important because a lesbian romance is the only way the name Cunnilingus Shepard is amusing.

Also, re: Shepard's VA.  Both sides of the argument are stupid.  Both actors did a good job and seriously "the voice doesn't match the character!1!1!!!"?  It's the main in a goddamn Bioware RPG.  By virtue of the player roleplaying the character saying that is just goddamn stupid.  You people are retarded.
« Last Edit: March 08, 2010, 05:51:33 AM by Makkotah »

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1130 on: March 08, 2010, 07:29:41 AM »
1. Is there any penalty to taking renegade points when a paragon option isn't available?

No. The only point you might think it's a penalty is in ME2, where paragon points make you look like a normal person, and renegade points give you glowing orange face scars and terminator eyes, and thus, playing both sides makes you have only a few awesome glowing orange scars and no Terminator eyes.

Quote
Also, re: Shepard's VA.  Both sides of the argument are stupid.  Both actors did a good job and seriously "the voice doesn't match the character!1!1!!!"?  It's the main in a goddamn Bioware RPG.  By virtue of the player roleplaying the character saying that is just goddamn stupid.  You people are retarded.

I didn't think there was much of an argument. I even stated my distaste for FemShep's VA is mostly based on other roles I associate with her. Plus, most of these tools are too busy playing games where they get lead by the nose everywhere.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1131 on: March 08, 2010, 07:35:22 AM »
I didn't think there was much of an argument. I even stated my distaste for FemShep's VA is mostly based on other roles I associate with her. Plus, most of these tools are too busy playing games where they get lead by the nose everywhere.

Forgot that, and was really more directed at... whoever it was saying that the male Shepard VA was entirely inappropriate to the character.  Forgot who.  Still stupid either way.  But most things are.

EDIT:  Completely unrelated, but I need to find a way to get the president to name his next daughter Cunnilingus.  I'm thinking extortion.
« Last Edit: March 08, 2010, 07:38:45 AM by Makkotah »

Anthony Edward Stark

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1132 on: March 08, 2010, 07:42:12 AM »
Forgot that, and was really more directed at... whoever it was saying that the male Shepard VA was entirely inappropriate to the character.  Forgot who.  Still stupid either way.  But most things are.

You sure you haven't played Mass Effect 2? You're talking exactly like Mordin Solus.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1133 on: March 08, 2010, 07:56:13 AM »
Is... is that a good thing?

Anthony Edward Stark

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1134 on: March 08, 2010, 08:29:38 AM »
Mordin Solus is AWWWWWWWWESOME. He gave us this.

This is even better if you get blind drunk first!

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1135 on: March 08, 2010, 11:54:16 AM »
Picked up my old file of FF3DS.

All four characters have are character level 12, have JL99 in Freelancer and Monk, and have JL64 or 65 in Thief (Luneth), Black Mage (Arc), White Mage (Refia), and Red Mage (Ingus).

Giant Rat was a giant joke.  It got killed before it even got a turn thanks to two Fira spells.  Luneth even got to steal an Antarctic Wind before it died.

At this point, I just wandering around, kinda lost.  Maybe I'll either go back to Ur and grind more job levels...  Or try to barrel through the game towards the Water (or Earth) Crystal for the Black Belt job.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1136 on: March 08, 2010, 01:39:04 PM »
Vinsfeld: But who can intelligently refute my resolution?

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1137 on: March 08, 2010, 02:50:26 PM »
Darksiders - This game is Zelda TO THE MAX.  Not in a good way.  It is a straight up Zelda rip off, right down to getting your pony that you can whip to ride faster with 5 carrots to use up before they slowly regenerate.  The only thing that isn't ripped off from Zelda is the (gimped) Portal gun from Portal.  It even rips from Wind Waker in taking a fucking eternity to gather the first 3 (4 in this case wooo!) wing wongs to get the sword (YOU DON'T KNOW YOU ARE GETTING A SOWRD THOUGH UNTIL YOU GET IT!!!!) to fight the big bad guy, but!  Then you have to go get 8 other things (in this case pieces of the sword) from around the world map.

Oh and the art style as stated is The Adventures of Prince Arthas, Space Marine.  It is like modern Warcraft art direction raping Warhammer 40k (or like Warhammer and Warhammer 40k having incestuous relations if you want to be snarky).  You run around chopping things in half with your sword and then a guy gives you a gun, it is a revolver, but it has UNLIMITED AMMO.

Anyone that likes Dragonforce should play this game, because it is fucking retarded as well.

It is just excess, pure and complete and total excess.  It isn't just the art style, it is all the dungeons as well.  There is no travel around a world map for you.  There is just dungeons to get into your dungeons which take 3 hours to beat.  I am 14 hours into the game or so and am almost finished.  You might not think that is very long, but that is the game's four fucking dungeons.  All I have left is running around and collecting the Triforce and then teleporting to the final boss and killing him.  These aren't just long fucking dungeons though.  They are long fucking REPETETIVE dungeons.  You normally get your new special weapon that solves all the puzzles in the dungeon and owns the boss 3/4 of the way through just like you would in Zelda.  But not for the last dungeon. Oh no that is where you get the portal gun.  You get that straight away.  And it solves -everything in the dungeon-.  You get 3 hours of really bad Portal knock off, you know about as long as Portal its fucking self is.  Except it has all the puzzles of one level of Portal.  And you can't stick it on any surface, you have to find the designated points you can stick it to.  So you have 15 minutes of puzzle crammed into 3 hours.  And the puzzles solve themselves.  It is painful how often they repeat the same puzzle.  Hey guys, guess what, I have to shoot this portal point onto a moving platform so that I can shoot another moving platform through that portal  and then jump to the next platform.  It isn't in the first of 3 wings to the dungeon (1 hour each! yay!), but they still manage to use the fucking puzzle 5 damned times.  This is just me ranting about the most FRESH example.  The other 4 dungeons leading up to the final (which does not contain the final boss) are just as bad in one way or another. 

You know what I just realized?  It is like what you would get if you tried to make Brutal Legend but took it deadly seriously.  Except even that might be able to generate some kind of joy.

This game is just bad.  I am going to beat it because that is what I do.  Beat bad games.  It isn't like Twilight Princess where I am just ambivalent and don't care, this is actual honest to god BAD rip off.  Uninspired everything done the wrong way to do a Zelda game.

So if you are retarded and like stupid things, check out Darksiders.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1138 on: March 08, 2010, 04:34:57 PM »
ToV-Just cleared the ghost ship. The only annoyance there was trying to control Judith or Karol (That went poorly).
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1139 on: March 08, 2010, 04:42:42 PM »
I found that Karol's not too bad if you keep in mind that a) he's not a standard fighter, don't try to chain his Artes like he is (Mighty Charge is generally more workable) and b) Really, he's a pocket healer/support mage at heart.

My impression is that Judy is very aerial and has incredibly technical timing on her everything, so basically she's for insane people who are really good at these games.  So yeah, best off not using her.

That said, you... might be far enough for Light Magic to show up.  Once you get that you can control Rita quite painlessly.  Even if not, spamming Fireball is actually viable for human control in general, even with Heavy Magic.  Worth getting a good setup on her and used to her timing early, since once Overlimit Rita Spam is pretty well the boss fighting strategy of choice in the back half of the game.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1140 on: March 08, 2010, 05:17:20 PM »
You should be able to use some basic combos with Judy normally. Set up skills, knock something in air, use a base arte->Arcane arte. The godly infinite nonsense is for crazy people, normal people can squeeze her for an averagish Tales fighter just fine.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1141 on: March 08, 2010, 05:30:18 PM »
Considering that I'm not one of the crazy technical people but I found Judy pretty easy to use and often swap between using her and Yuri now, yeah, she's not that bad at all. Controlling Karol was painful, I'll agree. Raven wasn't too bad, but Yuri/Judy > him pretty clearly.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1142 on: March 08, 2010, 05:32:37 PM »
Dragon Age: Finished up the recruitment quests, and am now rounding out with a bit of sidequesting. Finished Morrigan's quest, with the boss being a bit of a pain in the ass, but Wynne managing to finish it off right before she herself was killed. Gonna round out another one or two, then advance to the Landsmeet or the thing that precedes the Landsmeet. Whichever you consider it.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1143 on: March 08, 2010, 06:02:48 PM »
2. Are you able to do a same-sex romance plot with any of the characters, or just the Asari jit?  This is important because a lesbian romance is the only way the name Cunnilingus Shepard is amusing.

No, you can only do same sex with the Asari. There was a Kaiden/Ashley same-sex romance originally but it was cut for some reason. They're on Youtube if you really care, though the Kaiden/Male Shepard one is weird because Male Shepard turns into a woman during the night of passionate pants-on hugging and then back into a male again with female lines during the cuddle talk. The Ashley/Female Shepard one is pretty much intact though.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1144 on: March 08, 2010, 07:56:17 PM »
SO4 - Currently facing down the team arena top dogs. I must be doing something wrong here though because Lymle is contributin 99.99% of all damage done at this point. As in she does 200K with a rush combo and everyone else does near nothing.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1145 on: March 08, 2010, 08:54:41 PM »
I don't have much interest in learning Judy or most other character, Yuri and Repede are fine to control. Was caught off guard by the party split nonsense and it forcing both of the characters I control into one team, though.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1146 on: March 08, 2010, 09:12:23 PM »
I believe from here on in, you'll have Yuri in your party the rest of the game, so that won't be an issue.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1147 on: March 09, 2010, 12:02:08 AM »
I believe from here on in, you'll have Yuri in your party the rest of the game, so that won't be an issue.

That one little section is the reason Yuri can't have 100% party usage, sadly.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1148 on: March 09, 2010, 12:11:56 AM »
I believe from here on in, you'll have Yuri in your party the rest of the game, so that won't be an issue.

That one little section is the reason Yuri can't have 100% party usage, sadly.

You can Holy Bottle your way past it.

But there is one forced battle later that does make it so no 100% Yuri.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #1149 on: March 09, 2010, 04:00:59 AM »
Used Judy from pretty much the moment she was available. Yuri does fine on AI, Judy less so, and I wanted my physical beatdown team. I ran most of the game with Yuri/Judy/Karol/Raven. Occasionally used Repede.

Oh, and of course I swapped in Rita for bosses, because that's just far too efficient.

Anyway, Judy's game doesn't get broken-fun until near endgame when you can finally get the Aerial Dash/Backdash/Cancel/Insta-landing skills. Basically, once you can put Judy anywhere on the screen with the control pad, she ends up far more versatile than Yuri. Also, the fact that ToV's auto-targetting is actually -good- doesn't hurt.