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Author Topic: Let's Play Some Motherf*$&ing Games: 2010!!!!!!  (Read 366506 times)

Taishyr

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4300 on: December 03, 2010, 02:03:20 AM »
Djinn: What Doma said. You've passed what's, in my mind, one of the most challenging maingame fights already. (The first fight.)

Anthony Edward Stark

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4301 on: December 03, 2010, 04:01:01 AM »
Fable 3 was pretty disappointing even by the low standards I had set for it. All the character depth of FF13, and all the challenging gameplay of Twilight Princess.

Niu

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4302 on: December 03, 2010, 04:41:43 AM »
Tactic Ogre- The new requirement to recruit Deneb is the most fucked up thing I have ever seen. This is even worse than VP1's A Ending. Her unique class is also not much, especaly when you compare how ridiculous the requirements are. It is like, what is the point? Ozma is far easier to get and far stronger to.

Twilkitri

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4303 on: December 03, 2010, 10:55:33 AM »
Persona 3 - Finished

Highly enjoyable in general.

Ended with max Fool/Hierophant/Chariot/Justice/Death/Temperance/Devil/Sun/Judgement. Priestess/Lovers/Strength on minus 4, didn't even bother starting Empress after the tomfoolery of those not to mention it becoming accessible so late, didn't find Tower or World, most others were 7-9. Not sure that World even exists since I didn't even see any Personas of it, but it would be strange if it didn't... but then again, in the manual for FES it doesn't list World as an available type for Personas anyway (although it does list 'Aeon' for who-knows-whatever reason and I didn't see any of those either. May be a FES addition I suppose).

Complaints: Strega, for the time that they're actively opposed to you, never actually do anything. Assuming that they believe the same as you at this point, the opposite of which doesn't make sense as otherwise they wouldn't take you on on the rare occassions that they actually do, it seems very strange. Later on during this period they 'lose' the ability to find you easily (despite being just able to follow you from Tartarus/etc) but that doesn't explain the earlier parts of that period.

So there I am building up links and the game smacks me over the head with now that Justice is rank 5 it would be a Bad Idea to get any other females of certain inclinations up to that rank. Whatever, that was probably in the manual (although it isn't in the FES manual...). Then it starts reversing all the others on me. That is entirely uncalled for, game, to tell me that I can't do something and then punish me for not doing it.


I should probably play The Answer since FES has shown up but I am somewhat wary considering it is apparently locked two difficulty levels higher than I played P3 on.



SDGGG Cross Drive - Finished Fio route

Aftergame is pointlessly annoying. Credits roll and it dumps you back at Backstage with only the training missions changed into a Free Battle mode. Do two Free Battles and suddenly the game decides it isn't finished after all and brings up a couple of Ex missions about F91. Then you do two more Free Battles and it decides that it might be a good idea to finish the G Gundam storyline which it never got around to doing in the maingame. Two more Free Battles and it decides it might be a good idea to finish the Gundam X storyline which it never got around to in the maingame. Three more Free Battles and it brings up some Crossbone missions with an enemy actually worthy of being a final boss. And that unlocks the Special Free Battle where you get to fight a large amount of named characters and you find out that Infinity has ludicrously absurdly high defences.

I was never that much a fan of Long Range attacks because of the possibility the enemy would just split up their squads and waste them, but they can be somewhat overpowered when using special enough units. Plus you can have each unit with a long range attack in the squad target a different enemy squad and wreak fairly mass havoc on the enemies. Dearka and presumably some other units have IDs which block units from being able to flee a Long Range attack but I wasn't really using any of them I don't believe.

Not planning on playing Nikeah route yet as I am playing



SRW L - Up to Episode 12

Not much to say yet really. I get the suspicion that Combattler V has been shoehorned in with no CV enemies yet again GARUDA HAS NOT BEEN IN SRW SINCE ALPHA 1 BANPRESTO and people have been saying that there are no Mazinkaiser enemies either which I find a little hard to believe but wouldn't be overly surprised at. Also looks like they have -again- passed over all the international Godannar teams because they hate me

On the plus side it looks like Destiny is getting much better treatment than K gave it.

All over Godannar!Tetsuya is leading my kill numbers so everything is proceeding well enough.



Chronicles of Mystery: Secret Of The Lost Kingdom

So I find that they have released a new title in that thoroughly mediocre budget adventure game series I had played a couple of and it is obviously a must-buy but then I find that I have been totally punked out as they have changed it from an adventure game into a hidden object game and it isn't even a particularly good hidden object game not like I'm a connoisseur or anything but this game makes the earlier titles look like they aren't budget title the main character was turned into a viewpoint character so that they didn't have to animate her there is very little animation besides that there are almost no voices the ending movie is just pans across still images

Shale

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4304 on: December 03, 2010, 01:08:23 PM »
Pretty much gave up on Ninja Gaiden Very Hard at Alma. Alma's ridiculous, the Hundred Fiend Trial is ridiculous, and in the end I'm not interested in keeping up with the game at a difficulty level where the challenge crosses the line into "work", even if the work involves ninjas.

So I started...Ninja Gaiden II: Definitely worse than the first so far, but still not bad by a long shot. Good weapon variety and graphics, with some solid additions to the combat system in dismemberment (yes, seriously, it helps the gameplay) and Obliteration Techniques. Much more focused on fighting mobs than individual enemies, which changes the strategy some - you can go for big-range weapons like the Lunar or Kusari-gama, or play stick and move with the sword or claws, or whore out counterattacks since they do wonders for your positioning game now, but staying put and slugging it out one on one, even with smaller fiends, will get you murdered. Up to level 5, almost at the boss. Also, The Rod of Trials is stupid.

Super Robot Wars L: Stage 14. Solid game. Like the changes to the partner system a lot, don't love the corner cuts in the budget (copy-pasting Mazinger from SRWJ? Seriously?). Kills are very spread around - Goh, Ichitaka, Quatre (!!!!??!) and the guy in the blue Linebarrel are all near 50, and a bunch of others are clustered in the high 30s/low 40s.
« Last Edit: December 03, 2010, 01:44:30 PM by Shale »
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Captain K.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4305 on: December 04, 2010, 11:47:07 PM »
DQ9:  More Legacy Boss grinding.  Got all the drops from Nimzo and Malroth.  Have lots of orbs and money for alchemy, but not looking forward to grinding Sainted Somas again.

Hunter Sopko

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4306 on: December 05, 2010, 12:39:38 AM »
I should probably play The Answer since FES has shown up but I am somewhat wary considering it is apparently locked two difficulty levels higher than I played P3 on.

It's still doable. I probably played at the same difficulty you did for The Journey. The first dungeon or two can be annoying, after that you just kinda cruise through.

Hunter Sopko

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4307 on: December 05, 2010, 03:19:32 AM »
Soul Silver- Took care of the Fighting Gym and Steel Gym. Combo of Hypno and Murkrow mowed through the first, Quilava soloed the latter, pretty much. Made my way through the Cliff Cave to the Safari Zone.

Using Quilava, Murkrow, Hypno, Elekid, Machop and Staryu. Keeping Geodude and Bellsprout leveled in the Pokewalker in the meantime. Good times though.

Yoshiken

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4308 on: December 05, 2010, 12:49:52 PM »
FE9: Decided to play this again because, well, I was bored and have never done Hard Mode. That, and I need to replay FE10, so figured I should just play them in order. Just cleared Escape, which is always the first swing into some semblance of difficulty for me - died once on it because I didn't know where enemies started - thought there were more to the west and sent Titania to block that side while Gatrie and Ike covered the bottom. Needless to say, Ike got murdered because he kept doubling and killing the enemies. Second run, Titania and Gatrie tanked that while Boyd, Oscar and Ike took out everything on the west, occasionally running one back to get healed. Managed to kill the boss with Gatrie/Titania, which got Titania her first level.
Ike is yet to miss a Strength level, but has had a few that've been bad - Str/Mag, Str, Str/Def/Res. TANKY SOREN. He's Lv 3 and has gained both Def/Res on both levels. Boyd's gaining HP/Str every level, and Oscar's gaining Str/Spd/Lck, so I'm not complaining. Already wondering who I'll use on this run - want to set things up for FE10, but I'm considering Astrid for both games for the lulz.

Niu

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4309 on: December 06, 2010, 01:36:27 AM »
Tactic Ogre- Mother fucker!! No only recruit Deneb is fucked up, the way to watch individual ending is also fucked up. Gah, how many time I have to fight the final battle anyway!?

Magic Fanatic

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4310 on: December 06, 2010, 07:35:50 AM »
Wild Arms: Alter Code F

Beaten!  Final battle stats were 3266 Battles completed, and just over 1000 canceled. Managed to get all 25 EX File Keys, which was somewhat simple enough.  Also got Mariel up to L100 for some reason.  Looking back on it, I don't know why.

Raquel is probably going to be more overpowered than usual for the first half of the game.



World of Warcraft

I never thought I was going to be playing this, but a coalition of my friends busted out a lot of money for me to get this for me.  It's decently fun, and it's currently free for me.  I've already gotten Fishing up to L175, and Cooking up to L119 as of typing this, with a L14 Tauren Shadow Priest on a PVP Server.

...Why am I playing on a PVP Server?

Grefter

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4311 on: December 06, 2010, 08:13:35 AM »
...Why am I playing on a PVP Server?

Here is your answer.

Quote
Also got Mariel up to L100 for some reason.  Looking back on it, I don't know why.

Because you hate fun.
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Fudozukushi

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4312 on: December 06, 2010, 09:18:04 AM »
Obviously you desire the end-game raid progression PVP servers are known for.  Coming in when there's all sorts of fresh new quests in newbie zones that enemy players are doing is just a bonus.

Sierra

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4313 on: December 06, 2010, 10:20:07 PM »
In between bouts of replaying SH:C (which is largely as awesome as remembered) I've been messing around with Arcanum. Ran a couple different builds through the intro before settling on a mage. Seemed the easiest thing for a first trip through the game. Wanted to go techie, but hauling around whatever random crap I need for that is just ugh. Maybe build Tesla rods some other time if I like it enough to play it again. (I also flirted with using an idiot melee fighter but couldn't take being unable to engage in dialogue for very long.) So instead I just nuke everything with Harm. Mostly building willpower and magic to make that easier (a decision only reinforced by the endless crawl that was Black Mountain). Largely ignoring skills except for persuasion because I like being able to talk through confrontations when possible just because it's nice to have options and it tends to be more interesting. Still just running around with Virgil and Sogg because I lack the charisma for more followers. And I kind of feel obligated to bring Virgil with me.

Apparently I have to hitch a ride with Blackbeard and go hang out on a prison island next. That should be fun.

Tide

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4314 on: December 07, 2010, 07:06:20 AM »
Sin and Punishment - Star Successor:
Bought this after Xer showed it off at the Mini-meet. THIS is what the next gen Star Foxs should be like. The perspective change is neat, but the game is mostly run on rails. And it is a hard motherfucker. Well, its not too bad if you willing use checkpoints and continue. But the game gets really hard if you're going score hunting, which often requires you to go through an entire stage without losing a life, which for the mid stages is already crazy as hell. Still, if you liked SF64/SF, get it. It beats all the previous Star Fox hands down.

X-men Legends 2:
Mm...starts off slow, but its pretty cool all things considered. Same type of style as the other super hero RPGs, but you have more customization options and a lot more abilities. Stat builds for the most part are pretty straightforward (you want to run Focus for a large portion of characters since powers > normal attacks), less so for powers. Should be interesting.
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Grefter

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4315 on: December 07, 2010, 12:15:53 PM »
FFTA2 - I have been playing this for a while now since Pokemon lost its charming sheen as it is wont to for me about 3/4 of the way through a given game.  Have been actively avoiding the main plot, just had Luso trip balls because of some swamp aids or something.  Killing stuff.

Rock Band - So in the past ton of months I have taken to playing Bass on Expert and pretty much only bass (chords are not a skill my fingers want to learn and Bass line is always more fun).  I am kind of getting convinced that Go With the Flow by Queens of the Stone Age is one of the most authentic primal pieces of rock to come out in the last two decades of music.  There is not a single part of that bass line where it is not tremendously fun to be playing.

I am looking at changing over to Rock Band 3 on the PS3 instead of the X-Box because it is region free and that would let me import Rock Band 2 (why the fuck did that not gan Australian release? As far as I can tell it never came out down here, never seen a copy, when it came out in the US I was all pumped for it because Rock Band had only recently come out down here... Then like nothing from Harmonix down here other than the spin offs until Rock Band 3).  Will hold out until the Pro guitars come out though, think I might actually shell out for the Pro Bass for shits and giggles.  Edit - So turns out they are just regular electrics only.  Well uh rad.  So you can totally learn some basicsof how playing bass works on a six string lead guitar instead of your regular 4 string bass.  :| is all that deserves.
« Last Edit: December 07, 2010, 12:27:04 PM by Grefter »
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

Meeplelard

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4316 on: December 07, 2010, 09:39:36 PM »
Ninja Gaiden Black: In the middle of Chapter 5.

Game is essentially what I've been looking for in an action game, which is to say it resembles DMC-style more than God of War style, and has actual fast paced, challenging combat with a lot of options you end up using one way or another.  Nice to see something NOT spawned by Hideki Kamiya actually pull that off!

Phoenix Wright: Finally played 1-5.  Not much to say other than they were really trying to make as convoluted and complex a trial as possible, and it was TOO FREAKING LONG.  IT feels like "Aftergame Phoenix Wright" really, which I'm aware that's what it is, but this is even after playing 3-5.

Thing is, 3-5 is similarly complicated and similarly long, but its a lot more interesting.  It has every right to be that long and complicated cause its one last big finale to the series, ending it with a trial that basically brings every series plot point together, leaving out only self contained trials that were meaningless (1-3, 2-3, and 2-4, though you could argue 2-4 matters for 3-5 on grounds that it had a significant role in Edgeworth and Fran's development, which are necessary for 3-5 to work, but as a CASE, it was self contained, for the most part.)  It did some fun things like the first Trial, which had pretty much the best Defense/Prosecution/Witness combo ever.
Finally, it tried to end things in a way that showed the TRUE killer as actually sympathetic, and almost justified, and not a "HE'S TRULY GUILTY  GET HIM!"  Now, it didn't really work cause of the character in question they tried it with, but it was something new as just about all True Killers in the series are dickwads who you just want guilty and gone (Well, ok, 2-3 is an exception here, as while just about all the real killers break down into some emotional mess, the real killer just kind of goes "Well, I know when I've been beat, good job.")
LASTLY, 3-5 was also something the entirety of the 3rd game was building up too, so all the backstory and what not was there.  Furthermore, playing off previous cases, the backstory just needed to bring up previous incidents as reminders, and with you knowing all the details, they worked themselves in.


1-5...felt like they were trying too hard.  They had to establish a whole lot of backstory, starting from ground up.  The usage of Ema over Maya was a nice change of pace, I won't deny, and I suppose it was nice to see a trial where Phoenix couldn't rely on Mia to bail him out at all, but honestly, that didn't do enough.  The trial was too long, too many new faces out of the gate, and their quirks weren't really that great (one guy is a cowboy, the other is obsessed with Boxed Lunches!)  Lana isn't a very intriguing character either; just one of those "Tough but actually very weak internally, thus easy to use." 

Also, the case is so obviously made LAST in the series if you just look at it.  introduces a bunch of gameplay elements that never appear, the opening Case depicting uses genuine exposition, has a few animation moments (The Blue Badger, and the Video), and relies on a lot of easter eggs from trials introduced later in the series (Edgeworth's 3-4 suit is sitting in his office, as one example)...
If you still can't tell what I mean, just start up any given case in the game, and watch its intro, at least in the first two games (3rd game generally altered its style of opening), then load up 1-5's intro.

The way the plot went...honestly, I felt it should have taken place AFTER 3-5.  I won't get into details, but chronologically it would have fit better, and I feel the way Edgeworth acted, outside of his break down of "OH NO I USED FAULT EVIDENCE!"  would have been more in character for him AFTER 2-4, not before. 

1-5 wasn't intolerably bad like some one has made it out to be, but it definitely felt forced and like they were trying too hard to add another case to PW1 for the sake of "Hey, we have a new game called Apollo Justice, LETS BUILD UP HYPE FOR IT!"    All I can say is thankfully the other 2 games didn't do that.
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Yoshiken

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4317 on: December 07, 2010, 11:57:54 PM »
Soul Calibur 3: I forgot how good this game is - always saw it as the bad sequel to SC2, but I've recently gone back to it and it's amazing. Currently doing Chronicles of the Sword with my housemate - we're controlling two characters each and are on the stage where you have to fight Luna and her 4 subordinates. We've beaten all of the Lv 60 characters so far - Cervantes posed some challenge, but Ivy/Astaroth took 3 and 2 attempts respectively. One of the bosses on this stage is posing more of a problem than either of those did.
Actually got back on this because a friend of mine, who's out of practice, decided to challenge me for the first time. I went ahead as Kilik vs. his Mitsurugi, but by the end, he'd won 19-13. Now he's practicing on SC4, so I'm practicing this to beat him. Love a bit of good competition. <3

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4318 on: December 08, 2010, 03:59:08 AM »
FFTA2 - I have been playing this for a while now since Pokemon lost its charming sheen as it is wont to for me about 3/4 of the way through a given game.  Have been actively avoiding the main plot, just had Luso trip balls because of some swamp aids or something.  Killing stuff.

I find it's more fun to rush through most of the main plot to gather all of the PCs with unique jobs and -then- go mission crazy.

Dark Holy Elf

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4319 on: December 08, 2010, 04:59:49 AM »
Haven't really been playing anything lately. Some Metroid Fusion on bus trips but that's it! Weirdly not in a super-gaming mood. Although I did play MMXCM yesterday since I am playing that when a certain friend visits for the lulz, and one can never play MMXCM enough.

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Maybe.

Just Another Day

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4320 on: December 08, 2010, 05:23:31 AM »
Finished pokemon white a few weeks ago. Pretty happy with the aftergame, less of a slog than HG/SS. Improved elite four were pretty good, the champion was a bit of a disappointment though (too many quad weaknesses). Cynthia's by far the hardest fight in the game, IMO, it's a bit of a shame I found her so early in the aftergame.

Mostly done postgame for 4 Heroes of Light now. I enjoyed the game a lot, it felt very much like a slightly polished NES FF sequel (just learned it was called FF Gaiden in Japan, so Square is clearly aware of this).

It was fun, pretty challenging.

Not enough documentation, for example I have no fucking clue how speed works in the game, my best guess is that there's some combination of a whole-party initiative score, which cycles as turns progress, within which works some sort of (abilityspeed + jobspeed)*random number equation, but that's just a guess. There're even abilities that affect speed but no stat or rating in-game to judge it by... That's probably the worst offender, actually, but there are others. Part of the "old-school" experience, I guess?

Very mechanically/tactically solid, though, and like I said quite pleasingly tough at times. The AP system is a gem, very simple at its core (you have 5 points, regain one per round or a second if you defend, abilities cost between 1 and 5 points... and that's it) but with a huge range of options that really change how you play as the game progresses. The system works better with more characters, though, so the decision to lump you with 1-2 for much of the early game seems a bit questionable.

Great class balance for a game with, like, 30 jobs. Suffers a bit from Black Mage and White Mage just kicking too much ass, but I've been pleasantly surprised to find every single job I explore totally playable and worth the time. None of the class-changing penalties/job levels necessary for confidence bullshit that FF3 suffered for either, so you've got a lot of ability to explore the options they've given you. Another quibble, changing jobs should have depleted your AP, it'd be a minor penalty that'd prevent you from switching to White Mage for the single AP of free healing you can get between battles (which is a bug, because it's annoying to do but there's no reason not to).

Story is basically nonexistent, and the game is both quite short and pads itself making you go through each dungeon twice.  And despite/because of the nonexistent story the game clips along at a good pace, and is often surprisingly funny.

Final boss is one of the best (challenge-wise) I've seen in a while.

After-game's a bit dull, in the 4x100-story randomly generated dungeons sense. But it is challenging, gives regular enough rewards to keep me vaguely interested, so I still seem to be doing it (~2.75 towers of 4 completed).

Probably the pleasant surprise of the year for me, game-wise. Good show.

DomaDragoon

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4321 on: December 11, 2010, 03:43:40 AM »
So during the recent downtime I've been setting up my gaming PC (huzzah) and getting back to some old friends. While some have been a bit of a disappointment (I can't change the controls for Doom/Heretic? Boo!), others make me happy, none moreso than...

Team Fortress 2: At long last, I can play the ungimped version with other people! I've stuck to the default Orange Box maps so far. Whenever I create a server, nobody joins me. Sad face. I'm not very good, don't have a mike, in fact I don't even have sound yet. But I managed to kill a few people and got a few achievements. Yay me! Is it normal to have to wait 3-5 minutes for a server to load?

VVVVVV: Played for about 25 minutes so far, have rescued 2 of the crew. Died about 200 times. Whee!

Costume Quest: Bought and beat the Grubbins on Ice DLC in the same day. Much like the original game, it's short and sweet. You finally get to be a pirate!


Meeplelard

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4322 on: December 11, 2010, 03:54:39 AM »
...no, people of Minimeet, I'm not posting that quite yet, mostly cause of time restraints, but I HAVE NOT FORGOTTEN!!!!

Ninja Gaiden Black: Just beat Chapter 6.

Mook Combat is still really good!  Archer Demon Zombies are a pain in the ass though.

Giant Tentacle Demon was not that bad of a boss, though a little too damn easy.

Giant Dinosaur Skeleton thingy, meanwhile, was about as bland as you can get.  Just run around a lot, jump when he throws his tail, use Helm Splitter a lot til he dies.  No real thought involved really.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4323 on: December 11, 2010, 05:50:22 AM »
Team Fortress 2: At long last, I can play the ungimped version with other people! I've stuck to the default Orange Box maps so far. Whenever I create a server, nobody joins me. Sad face. I'm not very good, don't have a mike, in fact I don't even have sound yet. But I managed to kill a few people and got a few achievements. Yay me! Is it normal to have to wait 3-5 minutes for a server to load?

Welcome aboard! You should give us your steam name so we can add you and maybe play sometime. As for server loading, it does take an unusually long amount of time for this type of game, I don't know if 3-5 minutes is exactly normal. What's your CPU like? TF2 hogs CPU time like nothing.
Don't think of it as a novel. Think of it as a chance to retroactively win every argument you have ever walked away from.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #4324 on: December 11, 2010, 10:51:35 AM »
VVVVVV: Played for about 25 minutes so far, have rescued 2 of the crew. Died about 200 times. Whee!

Heh. I played this last month and my final deathcount was somewhere around 650. Then I went back to get all the trinkets and racked up 150 more on the vedi/vidi/vici trinket alone. Before giving up. Fun little game, though. Thorough exploration of a simple gameplay concept that doesn't overstay its welcome.