Author Topic: Let's Play Some Motherf*$&ing Games: 2010!!!!!!  (Read 366320 times)

AAA

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #850 on: February 18, 2010, 06:41:12 PM »
Yeah, it was worth playing. I appreciate what the designers were trying to do and it is a unique game, I just wish they spent more time ironing out the bugs and refining the inventory system and such. It's even more inexcusable considering how long it took for the fucking game to come out in the first place.

Fact it was 5 bucks on Steam helps too.
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Scar

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #851 on: February 18, 2010, 06:49:11 PM »
Playing some good ole Chrono Trigger (DS) action at the moment!

~

About to get my hands on a nifty wingless time machine!

...

Is it sad that I can't remember every exact location of magic tabs (now capsules) and other hidden gems like I used to? Or is it sad, that I had this game (Like most of my snes rpgs) memorized to the point where I didn't need a guide to get everything?

Either way I know I missed some tabs and I am just plain sad.
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Grefter

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #852 on: February 18, 2010, 09:27:47 PM »
Yeah, it was worth playing. I appreciate what the designers were trying to do and it is a unique game, I just wish they spent more time ironing out the bugs and refining the inventory system and such. It's even more inexcusable considering how long it took for the fucking game to come out in the first place.

Fact it was 5 bucks on Steam helps too.

Pretty much.  There is a reason the lead designer for that long haul was so dirty with it say 3 months before release and quit.  The new guy came in, stripped some stuff and shovelled it out the door.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #853 on: February 19, 2010, 01:52:10 AM »
Arkham Asylum: Have played this almost non-stop for seven hours. Now in the sewers, to go looking for a plant.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #854 on: February 19, 2010, 03:08:12 AM »
Good news, everyone! Blast shards are not permenantly missable. Bad news, still 4 shards short and the entire Neon District to search. Mrf. At least I got The Hunger today. If only I can finish off the stunts... thank god I found a building that I can make 3 enemies spawn on.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #855 on: February 19, 2010, 04:32:21 AM »
Is it sad that I can't remember every exact location of magic tabs (now capsules) and other hidden gems like I used to? Or is it sad, that I had this game (Like most of my snes rpgs) memorized to the point where I didn't need a guide to get everything?

Either way I know I missed some tabs and I am just plain sad.

The second one.

KotOR2:  Not much progress.  Went to Dxun, just got off.  Mandalore is voiced by the same guy who did Canderous and I appreciated the continuity nod.  In other news my god KotOR combat is boring light side.  Not because it is harder, but because I have to kill enemies one by one as a Jedi, whereas as a Sith in the first game I killed entire rooms in two hits.  Bosses are easier because Myi'Chell Auobbamz for Godlike but dungeons take forever.

EDIT:  I just got it.  KotOR combat is basically MMO combat but with pause.  No wonder it is so dull (yet so slightly tolerable because of the pause).
« Last Edit: February 19, 2010, 04:37:24 AM by Makkotah »

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #856 on: February 19, 2010, 04:54:22 AM »
You are technically right, but the YHWH that is to blame is the one couple hundred years after in the time of SMT2.

As in the fake YHWH that Saint Michael worshiped?

Yes

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #857 on: February 19, 2010, 04:56:47 AM »
Grandia III: Picked this up again, randomly. Started in the Verserealm, and got up to just before the fight with Emolicious. Instead of abusing egg fusions, I've decided to go for physical twinking - maxed-out Berserker skills and warp movement on Ulf and Yuki, plus Shadow Warrior and Flash, with Dahna's homing criticals to launch enemies on command, yields roughly 13,000 damage on a full, 30+ hit combo. Fun.

Miles Edgeworth: Ace Attorney Investigations - is a PW game. Takes a bit longer to get rolling than the others - the first two cases kinda felt like going through the motions - but the third had me completely hooked, like a PW game ought to. Good stuff.
« Last Edit: February 19, 2010, 04:58:28 AM by Shale »
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #858 on: February 19, 2010, 05:02:31 AM »
Is it sad that I can't remember every exact location of magic tabs (now capsules) and other hidden gems like I used to? Or is it sad, that I had this game (Like most of my snes rpgs) memorized to the point where I didn't need a guide to get everything?

Either way I know I missed some tabs and I am just plain sad.

The second one.

KotOR2:  Not much progress.  Went to Dxun, just got off.  Mandalore is voiced by the same guy who did Canderous and I appreciated the continuity nod.  In other news my god KotOR combat is boring light side.  Not because it is harder, but because I have to kill enemies one by one as a Jedi, whereas as a Sith in the first game I killed entire rooms in two hits.  Bosses are easier because Myi'Chell Auobbamz for Godlike but dungeons take forever.

EDIT:  I just got it.  KotOR combat is basically MMO combat but with pause.  No wonder it is so dull (yet so slightly tolerable because of the pause).

Mandalore isn't JUST voiced by the guy who played Canderous...

Cotigo

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #859 on: February 19, 2010, 05:16:27 AM »
Thanks for killing any surprise I might have had at that one. 

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #860 on: February 19, 2010, 05:36:33 AM »
Uh, they point it out to you like ten seconds after he gets introduced when he starts talking about how "the Mandalorians still live. CLAN ORDO STILL LIVES." Emphasis his.

Meeplelard

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #861 on: February 19, 2010, 06:07:30 AM »
FF7: Finally beaten this replay!

The entire final dungeon got crushed...like, really badly.  Ended up just using Tifa and Barret cause, well, why not?  Tifa was doing 9999 a physical more or less (Cursed Ring + Premium Heart has this effect), which since it Mug + Added Cut, 19998!  Barret was using Double Cut, Cloud was Miming, both did roughly 12k (didn't have enough Materia to realyl twink Barret out, it was enough to raise him to acceptible levels).

End result?  Lets just say Safer SEphiroth's fight ended something like this:

*Sephy Flies up*
*Tifa punches ground*
*5400~ damage*
*Sephiroth dies*

Yes, he died before he got his first turn aireborne...didn't use a Single Limit, or any action that wasn't a physical except for Big Guard, one casting of Regen by Cloud which was paired with Ultima, and a double casting of Comet 2 from Cloud.  Ok, to be fair, Tifa also got a single Counter Attack in, but geez <_<
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Cotigo

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #862 on: February 19, 2010, 07:09:21 AM »
Uh, they point it out to you like ten seconds after he gets introduced when he starts talking about how "the Mandalorians still live. CLAN ORDO STILL LIVES." Emphasis his.

Huh.  I guess I missed that. 

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #863 on: February 19, 2010, 07:26:20 AM »
Found the last 4 shards in Neon. Were all in that southwest corner. Mrf. Tried a bunch for the last two stunts but couldn't get them. Got the Get Off My Cloud trophy at least. I think I'll shelve the game until I'm feeling up to my Hard mode Evil playthrough.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #864 on: February 19, 2010, 09:26:54 AM »
Is it sad that I can't remember every exact location of magic tabs (now capsules) and other hidden gems like I used to? Or is it sad, that I had this game (Like most of my snes rpgs) memorized to the point where I didn't need a guide to get everything?

Either way I know I missed some tabs and I am just plain sad.

The second one.

KotOR2:  Not much progress.  Went to Dxun, just got off.  Mandalore is voiced by the same guy who did Canderous and I appreciated the continuity nod.  In other news my god KotOR combat is boring light side.  Not because it is harder, but because I have to kill enemies one by one as a Jedi, whereas as a Sith in the first game I killed entire rooms in two hits.  Bosses are easier because Myi'Chell Auobbamz for Godlike but dungeons take forever.

EDIT:  I just got it.  KotOR combat is basically MMO combat but with pause.  No wonder it is so dull (yet so slightly tolerable because of the pause).

It's completely viable to spam Force Storm as Light Side.  Even as a Guardian/Weapon Master.

Rozalia

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #865 on: February 19, 2010, 12:45:29 PM »
Quote
Yes

Odd they'd use a mostly unimportant villain again.

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army - This chapter opens up with what may be Raidou's toughest tasks as he looks at the mess demon girl made. I mean were there even vacuum cleaners in the 1930s? Picking up all that rogue hair would be a nightmare.
Thankfully moleman busts in with a filler mission to excuse Raidou from the cleaning. His mission if he chooses to accept it is to rid the curse plagueing the Navy big cheese and invoke it on himself.... meh beats playing a stupid cleaning minigame at least.
I would go into detail but this chapter is 100% padding that serves no purpose. Not even a new area to explore.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #866 on: February 19, 2010, 02:06:16 PM »
It's completely viable to spam Force Storm as Light Side.  Even as a Guardian/Weapon Master.

Only at the end of the game and even then it is still questionable.  That said, Force Wave is still broken and is neutral.  If you are going to be doing the AoE spam you play Consular end of story.  There is more than enough combat buffs to not really run out of them as Guardian/Weapon Master to really justify branching out into AoE skills that are just going to be resisted for half damage anyway.  KotOR combat is easy, but specialisation is still king by miles.

Now Consular with the same styled prestige class?  Yeah you go full light side and spam Force Storm for about 10 minutes without resting anyway.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #867 on: February 19, 2010, 03:08:57 PM »
Quote
Yes

Odd they'd use a mostly unimportant villain again.

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army - This chapter opens up with what may be Raidou's toughest tasks as he looks at the mess demon girl made. I mean were there even vacuum cleaners in the 1930s? Picking up all that rogue hair would be a nightmare.
Thankfully moleman busts in with a filler mission to excuse Raidou from the cleaning. His mission if he chooses to accept it is to rid the curse plagueing the Navy big cheese and invoke it on himself.... meh beats playing a stupid cleaning minigame at least.
I would go into detail but this chapter is 100% padding that serves no purpose. Not even a new area to explore.

Isn't this the chapter with Mara? You can't just skip the chapter with Mara.  >:(

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #868 on: February 19, 2010, 03:23:19 PM »
Unfortunately no Mara. There is some lame plant man that TAlkS LikE ThIs INsTeAD.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #869 on: February 19, 2010, 03:33:14 PM »
It's completely viable to spam Force Storm as Light Side.  Even as a Guardian/Weapon Master.

Only at the end of the game and even then it is still questionable.  That said, Force Wave is still broken and is neutral.  If you are going to be doing the AoE spam you play Consular end of story.  There is more than enough combat buffs to not really run out of them as Guardian/Weapon Master to really justify branching out into AoE skills that are just going to be resisted for half damage anyway.  KotOR combat is easy, but specialisation is still king by miles.

Now Consular with the same styled prestige class?  Yeah you go full light side and spam Force Storm for about 10 minutes without resting anyway.

Specialization is king but why on earth would you get the same prestige class style as your starting class?  Guardian doesn't offer much to compliment Weapon's Master, not as much as Sentinel makes up for one of their largest weaknesses, and Soldier/Guardian -> Consular/Lord sounds like it's the only way to get a consular with sufficient feats to not just die. 

Probably less of an issue with the Exile since Guardians really don't get that many feats and yeah I guess you'd have enough FP and powers to spam every spell ever but it really just seems superfluous when all you really need are a couple of buffs, Stun, and Lightning. Maybe Plague but I don't know how useful that would be in 2.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #870 on: February 19, 2010, 09:20:29 PM »
KotoR-Somebody help a brother out here. Game keeps crashing randomly, even more often than S.T.A.L.K.E.R.. I have a Dual-Core CPU and I recall Monkey or somebody saying disabling one of the cores while running it would help stability. How do I do that? Is there anything else I can do?

Also what are some good Skills to invest in? Keep in mind I'm going for Light-Side this time around.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #871 on: February 19, 2010, 09:50:08 PM »
Unfortunately no Mara.

I'm afraid you'll need to wait for Devil Summoner 2 for Boss Mara.
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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #872 on: February 19, 2010, 09:51:59 PM »
Dragon Warrior III: Sidequest time. At this point Lia finally allows her companions to change classes. Mye changes from a cleric to a fighter. Seth changes from a mage into a thief. It's usually better to change from a spellcasting class to a fighting class than the opposite, so Harl is a bit trickier. After some consideration, Lia gives him a Zen book and he gets the honor of being a sage with good speed. This raises a second problem though, Harl is macho and being macho is not really useful when you're a sage. Lia could give him the Int specks, but she wants him to use the Starry ring, so instead she shows a Smart book right into his face. While at it, Lia also gives her other companion personality changing books.

Next step is to hunt Metal babbles until the party is back to high levels. While doing this Lia becomes as strong as she can possible get and realizes that being Valiant is now a waste. However, when it comes to something as important as herself, she doesn't want to change anything permanent, so she dons the Int specks.

Time to travel to the sky world. The sky world is an island with the only thing of interest being a cave. Some people went trough the trouble of raising a large amount of land mass into the sky just so that they can then live underground. Actually, the residents can claim they live both below and above ground. Still, the novelty of that should get old fast.

Even worse, the residents apparently didn't know how they wanted to design their caves and instead opted to copy other caves and building from the world below. The monsters however are of new design and some are quite nasty.

Traveling downwards, the party eventually ends up in... an arena, in the dark world nonetheless. So, they have been taking the long way. Anyway, a monster stands there and talking to it leads to a battle with no less than Baraevil. Well, it could have been impressive, but the party already fought no less than two at the same time as a random encounter.

After beating Baraevil, the party finally makes it to civilization. It's Zenith castle which has a few residents and a path to a temple. In that temple is a big dragon which the party skips for now and also some good lot. Zenith castle also has a man who hides lot elsewhere and then gives Lia clues to where it is in form of riddles.

The most important loot is the Wreck whip, a whip that's far stronger than any previous weapon and a Sagerock. A second Sagerock is never as good as the first, but it still ranks as the second best treasure. Anyway, time to visit the dragon.

The introduces itself as Divigon and promises Lia a wish provided she can defeat it. That's a new situation. Lia is used to fight others to prevent them from doing something, but this time she fights to make someone do something.

Divigon is tough, but the Sagerock duo makes the party even tougher. He also seem strangely uninterested in dispelling the Twinhit cast on Lia despite being perfectly capable of doing so. So, wish time.

She could unlock a Parchi track which would allow her to make her arsenal even bigger. Nice, but not really needed. She could gain access to the sexy book which changes her personality to sexy. Between money and a hero reputation, this just doesn't seem necessary at all. There are also two wishes which are related to unlocking even more dungeons, but Lia asked for guidance first and knows that it's going to involve making one of the wishes thrice for four wishes in total and hunting for a lot of medals. Alright then, let's wish back her father.

Ortega is brought back and transported home. Lia heads there.

Her mother is of course overjoyed. Ortega says that he still wants to travel, but that he won't leave his wife anymore, so he stays. Well, that's all nice, but it would have been even nicer had he made that decision for fifteen years or so ago when Lia kind of could have needed a father. On a second thought, chance is her not needing him anymore is the reason he decides to stay home now.

Well, Lia has no desire to hunt monster medals to unlock another dungeon so this is it. Time to find something else to do.

To be honest, it wasn't just that the game wants me to hunt monster medals, the game stopped being fun after class changing. Four fighter/spellcasters makes random encounters monotonous and the main strength of this game was that this used not to be the case.

Monkeyfinger

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #873 on: February 19, 2010, 11:43:50 PM »
KotoR-Somebody help a brother out here. Game keeps crashing randomly, even more often than S.T.A.L.K.E.R.. I have a Dual-Core CPU and I recall Monkey or somebody saying disabling one of the cores while running it would help stability. How do I do that? Is there anything else I can do?

Launch the game, then hit CTRL+ALT+DEL. Right click the swkotor.exe process. A menu pops up, at the very bottom is "set affinity." click that, and disable one of your cores, doesn't matter which. You'll still crash but it'll be every few hours instead of every few minutes.

You have to do this every time you launch the game.

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Re: Let's Play Some Motherf*$&ing Games: 2010!!!!!!
« Reply #874 on: February 20, 2010, 02:11:34 AM »
Unfortunately no Mara.

I'm afraid you'll need to wait for Devil Summoner 2 for Boss Mara.

Oh sweet, they use the real Mara in 2? I was just talking about Mishaguji, you know, that OTHER SMT Penis demon.