Author Topic: Sigs & Avatars: Internet Vanity at its Best! 2010  (Read 48640 times)

OblivionKnight

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #175 on: April 03, 2010, 01:41:04 AM »
Since Avatar never made it big (you all suck!)...

Time for...meat, cheese, bread, and nutrition hype!
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
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[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Luther Lansfeld

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #176 on: April 04, 2010, 12:59:08 AM »
Decided to go with a Phoenix Wright 3 avatar in honor of playing it.
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Magetastic

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #177 on: April 04, 2010, 07:44:20 PM »
You know you love him, eh.
« Last Edit: April 04, 2010, 07:50:03 PM by Magetastic »
<%King_Meepdorah> roll 1d999 for "It was beauty...that killed the mage"?
* +Hatbot --> "King_Meepdorah rolls 1d999 for "It was beauty...that killed the mage"? and gets 999."12 [1d999=999]
<%King_Meepdorah> ...
<+superaway> ...Uh oh.
<+RandomConsonant> ...
* +superaway shakes head.

Nitori

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #178 on: April 08, 2010, 03:47:41 AM »
New Franken Fran means I don't get important things done because they're suddenly less important
<Ko-NitoriisSulpher> roll 1d100 to grade Nitori?
<Hatbot> ACTION --> "Ko-NitoriisSulpher rolls 1d100 to grade Nitori? and gets 100." [1d100=100]

Pyro

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #179 on: April 08, 2010, 11:48:42 PM »
Now with 100% more electrocutions.

AAA

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #180 on: April 12, 2010, 03:34:34 AM »
Lemurs are pretty cool

edit- 4/20 post 1100 times on an internet forum everyday
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AndrewRogue

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #181 on: April 12, 2010, 04:16:05 PM »
Belated response to Pokemon.

Maybe Flareon will get a buff in Black and White?

Maybe?

...please?

Meeplelard

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #182 on: April 12, 2010, 08:01:09 PM »
And here's hoping Articuno gets a similar treatment *shakes fist at Ice typing failure and Stealth Rock*
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

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Cmdr_King

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #183 on: April 12, 2010, 08:37:34 PM »
If Gen 5 could, say, delete the Stealth Rock TM and prevent the move from being imported, that'd be nice.
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Shale

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #184 on: April 12, 2010, 08:50:11 PM »
It could just change it so it has 10 power or something. That carries over to traded stuff, right?
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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #185 on: April 12, 2010, 08:50:25 PM »
Stealth Rock gets replaced on import with Stealth Splash.

AndrewRogue

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #186 on: April 12, 2010, 09:01:44 PM »
Stealth Rock gets replaced on import with Stealth Splash.

Y u so meen?

Cmdr_King

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #187 on: April 12, 2010, 09:09:56 PM »
Well, just overwriting what the move does is what would happen, certainly (you can see this happening with various moves that were tweaked between gen 3 and 4).  The question is if you could actually balance Stealth Rock with its current pool of users.  Halving it's effect from 12.5% to 6.25% wouldn't really undo the "Ice/Fire/Flying types are hopelessly screwed in the metagame" effect, while going lower would make the thing useless against everything else.  Meanwhile, dropping the usage pool back down to the tiny handful that learn it naturally gives it it's original niche (a variation on Spikes that trades stackability for higher bases and hitting weaknesses) while not ignoring what made Spikes function balancedly in the first place; only a handful of things learned it.  The issue from what I can see isn't that Stealth Rock is too strong, it's that it's learned by so many things it's utterly ubiquitous in the metagame to the point it makes things dull.
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Meeplelard

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #188 on: April 12, 2010, 11:05:04 PM »
What makes Stealth Rock insulting is that they wanted to make an Anti-Flier Spikes move, ok, fair.  But there are a bajillion better ways to go about Instead they made Rock weakness an even bigger issue than it is, and there's so many W4's to Rock running around, and just about all those typings have so many defensive issues already, it comes to a "What were they thinking?"  The fact that every single Rock, Ground and Steel can learn it (as well as various miscellaneous things, mostly "Fairy" type Pokemon) while Spikes, which is clearly far inferior, makes it much more insulting, and pretty much kills the point of Spikes, which was a unique ability.

Toxic Spikes, the other Spikes like move added into the metagame, mind you was cool; it was handled appropriately, none game breaking effect, even has a technical downside (If you lay Toxic Spikes, anything that can be hit with Poison is also immune to Sleep and such, so you have to actually think "Do I want I to use this?")  Furthermore, multiple uses for maximum benefit gives Rapid Spin a use against them, and stuff like "If a poison type swaps in on Toxic Spikes, the spikes disappear" factor kicks in.  It was different, but ran off the same concept, and was balanced.

Stealth Rock?  Here are just a few simple ways to de-stupid the attack, note that only ONE of these would have been enough, not saying "APPLY THEM ALL":
-Give it to about the same number of things as Spikes; this gives a few Pokemon a niche, and makes it no longer a GIVEN in a Metagame, just quirky below the belt trick.
-Make it like "Stealth Shock", as in, an Electric-type variant.  Serves the same purpose of "Anti-Flier" move, HOWEVER, is far more balanced.  First off, Ground types scoff it off entirely (Stealth Rock, the best you get is R4ing it via Lucario or something), as does Volt Absorb and Motor Drive users,  so there's a non-negligible amount of COUNTERS to the thing (and if you gave it Toxic Spikes logic, these counters would destroy it entirely.) There are only 2 things that have W4's to it IIRC (Gyarados and Mantine), while still a decent number of things with standard weakness, so its really "Screws over 2 Pokemon" instead of "Screws over about 20 Pokemon, several of which who would be really cool if not for it!"  Heck, back to Motor Drive/Volt Absorb thing, Stealth Shock has a noteworthy downside in that while it murders 2 specific Pokemon...it also accidentally makes Electrivire completely evil, and heals things like Jolteon, so you end up second guessing the move just in case they have one of those guys.
-Change Stealth Rock to 6.25% instead of 12.5%; at least now, the W4 doesn't say "lol half HP", for all that the weakness is still annoying
-Alternatively, change the amount of damage being weak does.  If they did it like 12.5% normal, 18.75% if weak, 25% if W4, that'd be alright, if still annoying cause W4 to Rocks are already boned as is, at least its not totally screwing them over (50% damage is way too stupid.)
-Or just make it not care about W4's, just say "If weak, take x amount of damage!" rather than "Take damage equal to your Rock resistance multiplier!" IOWs, a Charizard would take the same damage from Stealth Rock as Pidgeot.
-Make it just like Spikes only have a different check for "Hit vs. Not Hit", no clue what that'd be, but at least require multiple turns to spread out, and makes Rapid Spinning the move serve a purpose.
-Have Stealth Rock be a one shot thing only.  By which I mean you use Stealth Rock, it works ONLY on the next thing that pops out.  This makes the opponent actually think about who they want to swap in next, specifically, but doesn't screw all those W4's to Fliers out, just limits their use temporarily.  This actually adds to strategy, not just makes it a mindless "Throw Stealth Rock out, oh look all your Flying/Fire/Ice/Bug types are boned for rest of the fight lul."
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

hinode

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #189 on: April 12, 2010, 11:23:26 PM »
Less Pokemon rants, more Pokemon avatars.

Hunter Sopko

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #190 on: April 12, 2010, 11:29:00 PM »
Joining in. Almost went with the Psyduckroll, but I like this more.

Jo'ou Ranbu

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #191 on: April 13, 2010, 12:55:52 AM »
Waddle waddle
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

VySaika

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #192 on: April 13, 2010, 01:36:17 AM »
Yeah, can't resist a pokemon fad.
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Captain K.

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #193 on: April 13, 2010, 02:30:41 AM »
Fad.

In response to the off-topic Stealth Rock ranting, I happen to love Stealth Rock.  Reason being, I despise the way 1v1 is currently played: 30 minutes of switching back and forth/leftovers stalling until someone decides to attack.  It encourages you to actually, you know, FIGHT with your Pokemon rather than just swap back and forth for hours trying to psych out your opponent.

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #194 on: April 13, 2010, 05:43:48 AM »
Fad.

In response to the off-topic Stealth Rock ranting, I happen to love Stealth Rock.  Reason being, I despise the way 1v1 is currently played: 30 minutes of switching back and forth/leftovers stalling until someone decides to attack.  It encourages you to actually, you know, FIGHT with your Pokemon rather than just swap back and forth for hours trying to psych out your opponent.

That's what it should do, and what Spikes helped accomplish but it overly neuters certain types.
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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #195 on: April 13, 2010, 11:15:24 AM »
I have a better solution, remove net play and actively fight things like Shoddy battle.  Add a new tournament rule that if your opponent changes Pokemon 3 times in a row you have to punch them in the face.  In the case of children, to prevent promoting violence they must be accompanied by a parent or guardian who can do the punching for them.  The children still have to receive the punches themselves.

Problem solved without even overturning the capatilist system!
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Meeplelard

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #196 on: April 13, 2010, 03:14:58 PM »
More or less agree with Ultradude, yeah.  Spikes was made for that purpose, and served its job, though it gave Flying and Levitaters another advantage (not a bad thing mind; Flying was not an overpowered defensive type, and Levitate is only on a handful of things anyway), that's not as bad as "Lets nerf 4 typings outright!"  Toxic Spikes didn't have to check for Levitate/Flying type either for that matter; just "can Pokemon be inflicted with Poison?" would have been enough (Steel of course gains ANOTHER defensive purpose, but that's kind of why it existed.)

I understand the logic behind Stealth Rock, but its really very poorly applied.  They didn't put much thought into it, feels more like they rushed out the idea, slapped it on a bunch of things it made sense for, and said "Ok, that's cool, lets roll with it!"

BACK TO SIGS AND SUCH:

Sage needs to bring back Blaziken.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Jo'ou Ranbu

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #197 on: April 14, 2010, 01:44:44 AM »
Sage changing avatars more often than once a year. Yeah, let's live the dream.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Cmdr_King

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #198 on: April 14, 2010, 02:01:42 AM »
Ah, but he's been using Boco for two years.  So obviously due.
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Yoshiken

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Re: Sigs & Avatars: Internet Vanity at its Best! 2010
« Reply #199 on: April 15, 2010, 01:33:40 PM »
Pokemon -and- Miror B in the music contest? I think we know what this calls for~
* Yoshiken dances~