Seeing OK mention it on the main site topic inspired me to broach this idea once again. We tried this a while back and, although it didn't really go too far, I do seem to recall the people involved having a good time. So I was curious if people would be interested in trying our hand at one of these again and, if so, how to approach the subject this time around.
For those not familiar, an IAQ is basically an imaginary FAQ/Stat Topic. We create a conceptual game from the ground up, document it out, etc. Just a fun little exercise in game design, without the troubling necessities of things like understanding programming or having artists. That sort of thing. For anyone curious about what the previous project was looking like, take a glance here:
http://www.rpgdl.com/wiki/index.php?title=RPGDL_IAQNot sure if the old topic about it exists anywhere anymore.
I was thinking we'd go with a weekly topic for polling a bit to try and establish a basic element of the game (basic style, setting, combat system, etc; one topic a week). Once we've got that, we can start filling in the fun details, characters, statting, plot, etc.
But anyhow, I just wanted to hear if anyone had any actual desire to do something like this or any thoughts on how to approach it if a number of us were interested.
Thoughts? Questions?