Author Topic: Rank Characters based on In Game Use: Reboot!  (Read 141603 times)

VySaika

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #600 on: February 26, 2011, 09:06:22 PM »
Persona 4:
Souji Seta: 10/10. It's Souji, he does everything.
Yosuke Hanamura: 8/10. Very solid on both randoms and bosses, never really feels like he has a lagging point except for odd areas where the randoms like to resist wind. Also early and strong S.Link means he's likely to see that upgraded persona before anyone else, which is a boost.
Chie Satonaka: 6/10. Good early, good late, has this horrible mid-game slump.
Yukiko Amagi: 8/10. Not losing the weakness ever hurts, but otherwise is good at keeping the party going.
Kanji Tatsumi: 4/10. Boss slugging potential, but I'd generally rather have anyone but him vs randoms. Randoms are a big part of the game, and you've got to use him on those to get the levels for boss slugging, so it hurts him.
Teddie: 7/10. I'd generally take Chie over Teddy endgame, but she's got that mid-game slump where he starts strong, so I'll give him one overall point on her.
Naoto Shirogane: 3/10. Yeah, she has some points that she's good in, but much like Kanji, being only good against one of the bosses/randoms set makes you lose points. And even on randoms, she's competing with Mr. "I end battles by myself" Souji, so she's not as good there as Kanji is vs bosses.

SaGa Frontier Main Characters
Asellus: 9/10. Overall amazing.
Blue: 9/10. He'd get the 10 if the merge happened sooner. But oh man so dominating after that.
Emelia: 8/10. She's really a 7, but being available and good in other scenarios gets her that +1.
Lute: 5/10. Honestly, I give him a couple points for being an easy warm body to grab in any scenario, don't think there's anyone he won't join. Other then that...yeah, I like him, but it's Lute. He sucks.
Red: 9/10. Yup, another nine. Alkaiser is nuts like that. And you can easily get him a full mech team to make use of it as much as you like!(just don't do what I did the first time and neglect training Red entirely. <____<;)
Riki: 4/10. This is purely for his own quest with ring credit. Unlike Lute I'm not giving him points for being available in other quests because if you want a monster you can get Thunder just as easily, while with Lute...say it with me now, "there's only so bad a SaGa Frontier human can be."
T260G: 8/10. Would get the 9 to match Red, Blue and Asellus, but Omega body comes late and isn't quite as "what" as Blue's merger.

<%Laggy> we're open minded individuals here
<+RandomKesaranPasaran> are we
<%Laggy> no not really.

<Tide|NukicommentatoroptionforF> Hatbot is a pacifist

Tide

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #601 on: February 26, 2011, 11:31:07 PM »
Persona 4
*reviews his old ranking notes for P4 PCs* A couple of minor changes, although for the most part the list holds true.

Souji Seta: 9/10. See CK. It's a lie to say Souji is bad. But he's definitely not as dominating as some of the other 10/10 PCs I've seen who are quite capable of one-manning pretty much the entire damn game (see: Yuna). He's never so far ahead that the other PCs are basically just there. Early game also isn't that great since you haven't gotten a lot of crap to start fusing together. Of course, it doesn't take long before this slowly rolls along and snowballs into a destructive force.
Yosuke Hanamura: 8/10. Your best PC outside of Souji. This is how you handle a utility PC. Yosuke just has a little of everything and then some, making him very versatile. To put things into perspective, Yosuke could be the main character of the game, and he would still be pretty damn good. Want status? He has it. Want physical damage? Have that too. Back up healer? He can do it. While Yosuke never really has the best skill in any area (MT Confusion < MT ID, Brave Blade < God Hand, etc.), he's never bad or lagging. On top of that, he has lots of equipment options (+40 SP, +30% Wind damage, +30% Fire resist), an extra resist upon persona evolution and he starts his S.Link the earliest. This isn't even getting to his stat spread (+10 against everyone at even levels + speed advantage), which is well balanced with only Luck being a little low.
Chie Satonaka: 5/10. That mid-game lag really hurts. The other issue is MT Physical is simply not as important as MT elemental spells. Chie has some advantages (early S.Link,  good ST dealing potential), but it's a bit of an investment, and that investment sadly doesn't pay off until towards the latter half of the game. It evens out.
Yukiko Amagi: 7/10. Generally speaking, you want a healer when exploring most dungeons for the first time. There are two reasons for this. One, a second healer is always a good thing. Two, having another healer means you have more freedom in letting Souji go on offense. Yukiko's stat spread isn't the best (speed could use work), but does have great Mag and SP growth, which is pretty critical for a healer. Early on, she's probably tied with Yosuke. Once mid to late game start kicking in, Yosuke gains a significant leg up on her and she never really catches back up. 7 works.
Kanji Tatsumi: 5/10. Hello durability. Great HP! Great Endurance! And more equips that boost Endurance! Blech to the rest of the stat spread. Low speed + Low Mag doesn't fly well against randoms. Bosses, Kanji's better, but not as good as Chie for ST damage. His big thing though is Matarukaja, which gives the party's offense a huge boost. Since Kanji isn't spending much SP anywhere else, he's capable of serving as a Mataru battery that just doesn't die. Which is pretty awesome.
Teddie: 5/10. Forced S.Link = bad since he can't speed it up. This hurts a lot more than you think. The other issue is redundancy since he just isn't beating Yukiko as a healer. However, he can party buff, which may account for something.
Naoto Shirogane: 3.5/10. Smashes randoms but kinda bad everywhere else. This ends up creating a bit of a dilemma. Do you sand bag your team for bosses and have Naoto smash shit everywhere else? Or do you force yourself to go through the dungeon and grind? Sadly, usually the better option is just to not use Naoto since the rest of your party is more than capable of taking care of enemies.
« Last Edit: February 26, 2011, 11:33:14 PM by Tide »
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Random Consonant

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #602 on: March 12, 2011, 03:11:14 AM »
SaGa Frontier Main Characters:
Asellus: 8.5/10. Asellus is a very solid human with an extra twist which makes her nearly must-use when available. Her sword list is outstanding and this is a good thing, but having MysticChange to get crazy stats for bosses pushes her to the next level. Her own quest is very human-friendly, to boot (nice weapons, long so they get higher levels, etc.).
Blue: 9.5/10. Spends half the game as Rouge, who to spoil things is probably a 7.5 to an 8 or so. Then lategame kicks in and he's just psychotic, broken everything and can literally bail you out against a tough final boss by himself. So yeah.
Emelia: 8/10 on her own quest, 7/10 otherwise. I'm inclined to rate on base quests, so use that 8. She's got a good sword list regardless, but on her own quest the costume changes allow for the easiest DSC in the game, pretty cool.
Lute: 3/10. The game hates Lute. Bad initial level, weak talent lists, even game-worst stat growth for however much that matters. There's only so bad a Saga human can be, but Lute is that bad.
Red: 8.5/10. Similar situation as Asellus, mostly. His more impressive talent list is fists, rather than swords (not that his sword list is bad). Alkaiser has ups and downs compared to MysticChange, but overall I think he belongs in the same general area.
Riki: Worthless on quests that aren't his own (monster with shitty base stats). On his own he's... better certainly, since the rings offset the main problem monsters have and he's forced long enough to overcome his bad bases, but even then you have better monsters. 4/10.
T260G: 9/10 on her own quest. Mecs have some distinct downsides, but that's really all the holds her back; she can be any mec type you need, and Omega's high stats and brutal boss-killer V-MAX are hard to ignore.

Rozalia

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #603 on: March 12, 2011, 07:09:24 AM »
Persona 4:
Souji Seta: 9/10 - Isn't completely overwhelming in this game as all the pcs are decent. Being able to switch and early powerful persona like Jack frost and late persona like Yoshi means its only in the mid game where people are really at his level. I find myself handicapping myself as him though as I like to get all the skills for personas which means I have to use naff personas at times.

Yosuke Hanamura: 8.5/10 - Can't give him a 9 but at the same time 8 isn't enough. When it comes to party building I always think on what my third and forth pc will be but never my second because Yosuke is the guy who can do everything right. Not only is he solid everywhere but he gets his upgraded persona really early which really pushs him above the rest for a while.

Chie Satonaka: 6/10 - That mid game is disgusting and if she didn't get really good late and I didn't really like hercharacter and fighting style I'd never consider using her. Upgraded persona also comes early which is good.

Yukiko Amagi: 6/10 - Is a pretty fine healer but beyond that there isn't much.

Kanji Tatsumi: 6/10 Magic >>>> Physicals for most of the game meaning he really sucks for most of the game. Well not suck as like I said all the pcs are generally decent but he is easily the worse of the bunch.

Teddie: 6/10 - Better then Yukiko I think personally but whats up with that late persona upgrade? Naoto's at least you can fix s fast as possible but teddies you have to wait on for ages.

Naoto Shirogane: 6/10 - Late on in places like Heaven I found myself Iding most of the randoms so it was her and Souji's show as having just one would mean they run out of sp. Having no elements means her damage suffers against a lot of enemies and the enemies she has people beat on are very few.

Clear Tranquil

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #604 on: March 12, 2011, 07:30:42 PM »
Persona 4:
Souji Seta: 9/10
Yosuke Hanamura: 8/10
Chie Satonaka: 7.5/10
Yukiko Amagi: 6.5/10
Kanji Tatsumi: 5/10
Teddie: 7/10
Naoto Shirogane: 5/10
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074

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #605 on: March 16, 2011, 03:37:08 PM »
Persona 4:
Souji Seta: 9/10: I won't deny his usefulness--lategame.  He starts slow, though, and he feels like he lags around Mitsuo's dungeon.
Yosuke Hanamura: 8/10: Solid all the way through.  His healing drops off halfway (he hates not having Diarahan), but wind magic, decent physicals, and Tentarafoo typically don't go out of style.
Chie Satonaka: 6/10: Great early with Swift Strike and ice magic, great late with God's Hand.  ...too bad she completely sucks in the middle.
Yukiko Amagi:7/10: The better healer of the two.  Doesn't have buffs, but has more solid healing, good offensive magic, and generally doesn't run out of SP ever.
Kanji Tatsumi:4/10: Gets Mataru, so that makes him good for bosses.  Not really so good for randoms--lightning magic is one hole I found Souji filling pretty often due to how much Kanji SUCKS at it.
Teddie: 6/10: He's got the buffs, he's got the healing...but I find I prefer Yukiko as a healer more.
Naoto Shirogane:5/10: Yeah, she's not good for bosses.  Everyone knows that.  What she IS good for, however, is conserving Souji's SP against randoms--letting him have more against bosses, where I've noticed he NEEDS his SP.  Megido-series even punches through some defenses that would otherwise be frustrating, putting a quick end to some fights.

BONUS ROUND - Rate that Weapon!

Mega Man:
Fire Storm: 8/10 -- It'd be a great weapon in other MM games.  ...Ones that didn't have the Elec Beam or Metal Blade.
Ice Slasher:4/10 -- Utility weapon, helps againt Fire Man.
Hyper Bomb: 0/10 -- I don't even remember using this piece of crap.  Not even sure if it has uses aside from pause glitch potential if you don't have the Thunder Beam...but you can't even HIT with this thing.
Magnet Beam: 8/10 -- OH GOD THIS IS STUPID USEFUL.
Mega Buster: 6/10 -- It's the Mega Buster!  Not great on power, but it's got range and rapid-fire and infinite ammo.  I'd say it's decent based on that.
Rolling Cutter: 4/10 -- Eh.  It's okay.  Nothing special.
Super Arm:2/10 -- One point for letting you get the Magnet Beam, another for helping on the Wily 3 boss.
Thunder Beam:10/10 --Hey, look.  Let's give you a multidirectional weapon that pierces, does tons of damage, and on top of that, works with the damn pause glitch.  The only reason I'm rating this a 10 is because the numbers do not go higher.
<+Nama-EmblemOfFire> ...Have the GhebFE guy and the ostian princess guy collaborate.
 <@Elecman> Seems reasonable.

Meeplelard

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #606 on: March 18, 2011, 02:22:00 AM »
Persona 4:
Souji Seta: 9.44
Yosuke Hanamura: 7.67
Chie Satonaka: 6.00
Yukiko Amagi: 7.11
Kanji Tatsumi: 5.00
Teddie: 6.56
Naoto Shirogane: 4.11

SaGa Frontier Main Characters:
Asellus: 8.67
Blue: 9.28
Emelia: 7.34
Lute: 3.25
Red: 8.34
Riki: 3.25
T260G: 8.13

BONUS ROUND - Rate that Weapon!

Mega Man:
Fire Storm: 8.50
Ice Slasher: 5.00
Hyper Bomb: 0.70
Magnet Beam: 8.00
Mega Buster: 4.80
Rolling Cutter: 4.80
Super Arm: 1.60
Thunder Beam: 9.80

Best Rating of this Session: Souji w/ 9.44
Worst Rating of this Session: Riki and Lute w/ 3.25

Top 20 Ratings:
1. Yuna (FFX) 9.80
2. Yuri Volte Hyuga (SH1) 9.53
3. Hyuga "Citan Uzuki" Ricdeau (XG) 9.46
4. Souji Seta (P4) 9.44
5. Yuri Volte Hyuga (SHC) 9.25
6. Blue (SaGa) 9.28
7. Cecilia Lynn Adlehyde (WA1) 9.20
8. Haar (FE10) 9.17
9t. Deis (BoF2) 9.11
9t. Reyson (FE10) 9.11
11. Lenneth Valkyrie (VP(:L)) 9.02
12. Ephraim (FE8) 9.01
13. Elincia (FE10) 8.85
14. Tibarn (FE10) 8.83
15. Rena Lanford (SO2) 8.75
16. Tana (FE8) 8.73
17. Purim (SoM) 8.70
18. Maria Traydor (SO3) 8.68
19. Asellus (SaGa) 8.67
20. Cidolfas Orlandu (FFT) 8.66


Top 20 Failures:
1. Tree (FFT) 0.50
2. Karla (FE7) 0.77
3. Chu-chu (XG) 0.85
4. Marlboro (FFT) 0.93
5. Uribo (FFT) 0.94
6. Maria Balthasar (XG) 1.00
7. Malak Golthana (FFT) 1.03
8. Byblos (FFT) 1.06
9. Douglas (FE6) 1.10
10. Skeleton (FFT) 1.13
11. Goblin (FFT) 1.20
12. Astrid (FE10) 1.20
13. Squid (FFT) 1.25
14t. Mime (FFT) 1.28
14t. Lyre (FE10) 1.28
16. Yunno (FE6) 1.35
17. Garret (FE6) 1.36
18t. Mogu (BoF) 1.50
18t. Bomb (FFT) 1.50
20. Noel Chandler (SO2) 1.55

Moving on, cause someone had to give me a sad puppy dog face, I am forced to do 3 games this time, instead 2 and a bonus round.  Without further ado...

Lufia 2: Rise of the Sinistrals:
Maxim:
Tia:
Guy:
Selan:
Dekar:
Lexis Shaia:
Artea:

Wild ARMs 4th Detonator:
Jude Maverick:
Arnaud G. Vasquez:
Yulie Ahtreide:
Raquel Applegate:
Kresnik Ahtreide:

SaGa Frontier Humans:
Annie:
Captain Hamilton:
Doll:
Fei-on:
Fuse:
Gen:
Liza:
Mei-ling:
Roufas:
Rouge:


As usually, if I made a mistake, missed someone, etc.  please remind me in whatever NON-SUBTLE manner possible.  Also, with regards to Lufia 2, this is based off the ORIGINAL game, if the subtitle wasn't obvious, not the remake; I will not accept ratings based off the DS version.
« Last Edit: March 18, 2011, 02:53:01 AM by Meeplelard »
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

superaielman

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #607 on: March 18, 2011, 03:53:20 AM »
Lufia 2: Rise of the Sinistrals: -

Maxim: 7.5. Reasonably good fighter, okay enough at magic. Stats aren't too good outside of decent strength. Gets that awesome payout late at least!
Tia: 3-  That durability blows ass. She's fast and has decent INT, but every other stat is appallingly bad.
Guy: 5- He's your best source of boss damage due to strength/IP's, and is really durable. Just overshadowed by Dekar if he was available all game.  (He'd be clearly castworst in that case)
Selan: 7- Starts off really badly; it takes her till the time Dekar leaves to start outspeeding Maxim. She benefits from: the best draw of equipment in the game: and lots of and lots of availablity.
Dekar: 6.5- Um, yeah. Most durable PC in the game, likely the most damaging, and he has a couple of excellent IP's.  He needs those strengths to make up for no magic and no speed.
Lexis Shaia: 5- Average stats outside of the killer INT. MT weapons are cool but not worth caring about that much.
Artea: 7-He's a fast healer/buffer. Everything else is secondary to that. Like Dekar, he isn't around enough.


It's a balanced cast in practice. The Pc's with the best stat spreads in the game (Dekar and Artea) aren't around much, and that hurts them. I'd probably rate it as Artea=Dekar>Maxim>Selan>Lexis>>Guy>Tia otherwise. Lufia 2 also doesn't tend to push frail characters too much outside of the AC and Tia, since you have row and a lot of healing at your disposal.

Wild ARMs 4th Detonator:
Jude Maverick: 7/10
Arnaud G. Vasquez: 9/10
Yulie Ahtreide: 5/10
Raquel Applegate: 8/10
Kresnik Ahtreide: DNR


Abstain on Saga humans for the moment.
« Last Edit: March 18, 2011, 03:55:18 AM by superaielman »
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #608 on: March 18, 2011, 04:22:26 AM »
Lufia 2: Rise of the Sinistrals: ...super covered it pretty well!
Maxim: 7.5 - the 0.5 is for availability
Tia: 2.5 - kinda useless and tricked me into thinking she was permanent party member so I'm still bitter about wasting time levelling her.
Guy: 5.5 - availability!
Selan: 7.5 - equips!
Dekar: 6 - ;_; availability...
Lexis Shaia: 3 - never found him useful and after being burned by Tia, I was even less tolerant towards temps that don't instantly pull their weight. Practically no availability either...
Artea: 7 - awesome, though a bit too lategame.

Wild ARMs 4th Detonator: ...Tide could write an entire article on this!
Jude Maverick: 4.5 - balanced cast is balanced, but Jude's generally the worst. You basically need everyone in this game, though.
Arnaud G. Vasquez: 8 - if anyone could solo the game, it's Arnaud.
Yulie Ahtreide: 6 - healing is generally important to my personal playstyle
Raquel Applegate: 8 - IntrudeIntrudeIntrude
Kresnik Ahtreide: 3 - availability issues, and he's not even particularly useful when you have him.

SaGa Frontier Humans:
Annie: 7 - Good availability, misleading starting stats/skills. There's only so bad a SaGaF Human can be~
Captain Hamilton: 8 - Actually quite broken, even by SaGaF Human standards, but available on -one- path, so no godly score.
Doll: 7 - Great gunner and starts with a decent pool of magic, including some Mystic magic, something that other humans have a hard time getting. Only available in -one- path again... and it's a path that penalizes using humans!
Fei-on: 5.5 - Decent starting stats, but he's actually the hardest Human PC to recruit. Also, for a Fist-fighter, he doesn't learn DSC without a -lot- of luck or grinding.
Fuse: 8 - Good all-arounder. Decent learning speed, decent stats, decent starting skills, learns DSC at an average rate, available on all paths decently early. Standard SaGaF Human who can do anything.
Gen: 8.5 - Great stats, great learnrates, probably the best non-main swordsman in the cast, and available early in most paths.
Liza: 8.5 - only available on a few paths, but the best DSC-learner in the cast + awesome talent tree = high score.
Mei-ling: 7 - Actually a decent mage/gunner. Availability is weird, and the sucker punch in Riki's chapter drops her 1 point.
Roufas: 9 - gamebest human for availability/stats/talents ratio.
Rouge: 8.5 - great availability, best mage in the game, best learnrate in the game, but tends to not actually end up that great with non-mage builds anyway.

Dark Holy Elf

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #609 on: March 18, 2011, 04:59:29 AM »
Lufia 2: Rise of the Sinistrals:
Maxim: 5/10. Exists, is okay.
Tia: 6/10. Bad durability but I don't think she was punished for this too often.
Guy: 3/10. Decent damage for bosses, but that's still less valuable than the awesome MT healing some other PCs get. And he's trash for randoms.
Selan: 7/10. Speed and magic are the two most important stats in the game. Physical side didn't completely fail, either.
Dekar: 5/10. Like Guy, but enough better at damage to look decent IIRC.
Lexis Shaia: 6/10. Kinda there as a filler spellcaster. He wasn't around enough to make a strong impression on me. That said, spellcaster domination, etc.
Artea: 7.5/10. Best speed, still decent at magic. Like Selan, fighting wasn't terrible either.

Wild ARMs 4th Detonator:
Jude Maverick: 5/10. I have trouble giving anyone in this cast a low score, they all do their thing well enough. Tide's analyses paint Jude towards the bottom granted.
Arnaud G. Vasquez: 8/10. Best at controlling single hexes, great durability too. Complete package.
Yulie Ahtreide: 5/10. The durability sucks, FP Advantage is amazing, skillset is solid. Weird case, but I tend to kneejerk her at a similar score to Jude.
Raquel Applegate: 8.5/10. Man Intrude needed its FP cost tripled. Oh well.
Kresnik Ahtreide: Pass.

SaGa Frontier Humans:
Annie: 4/10. Bit of an inside joke by the design team I'm pretty sure. Her sword talent list is uh not good. That said, Lute comments apply, and at least she has better stats, a decent fist list, and is forced for a bit on Emelia's quest.
Captain Hamilton: 7.5/10. One of the best PC's on Lute's path; innate Two-Gun makes her the best gunner in the game bar none, and the starting stats are solid.
Doll: 5.5/10. There are better human choices, certainly, but she has an okay sword list and decent at guns/magic, so she's workable.
Fei-on: 4/10. Kinda like Annie, different kind of joke with his talent list though. It's not as bad, but there's also less reason to use him.
Fuse: 5/10. Quite good starting stats, but he's not especially talented at anything. Also much worse than this on quests that aren't Red's, but I'm not holding that against him. Still the least impressive Saga human who doesn't do anything overtly -wrong-.
Gen: 8/10. Outstanding sword list that starts good and gets better. Good fist list if you care. Definitely a PC to consider for any quest. Would get even better if I considered availability.
Liza: 8/10. Cast-best fist list, one of the best gunners/mages in the game, solid starting stats, and the bonus half-point for being forced for a bit on Emelia's quest. Yeah.
Mei-ling: 6.5/10. Good mage/gunner/swordsman, but weak starting stats. Balances into an above average package.
Roufas: 6.5/10. A lot like Mei-ling really, with better starting physical stats but a worse swordsman so this balances, outside better starting HP... but worse starting spells. Yeah, calling this even.
Rouge: 8/10. Woo game-best magic/gun talent.

Humans tend to score well on average, since I do consider them the strongest race in the game overall. Magic is a great skillset (and they are much better at it than mystics due to double the spell slots, better learning rates, and mastery possibilities), swords own face just for Deflect, guns really soar lategame (or early if you're Hamilton), even fists have a clear niche.
« Last Edit: March 18, 2011, 07:39:08 AM by Dark Holy Elf »

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Maybe.

Dark Holy Elf

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #610 on: March 18, 2011, 05:08:54 AM »
Quote
I'm still bitter about wasting time levelling her.

You have no choice who to level in Lufia 2, fixed party and all. You may have been tricked by her but this doesn't really hurt you in any way.

Also Roufas as a 9? I don't think he's really impressive enough for that. The only talent Roufas is especially good at is gun/magic, and... Rouge is better there. Rouge also has better availability, since you hyped that. Putting Roufas above Rouge seems kinda wrong to me. Putting him above Red strikes me as even more wrong, but at least I can see some availability-based argument there.

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DjinnAndTonic

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #611 on: March 18, 2011, 06:43:25 AM »
I levelled up a lot when it was just Maxim and Tia... spent too much time doing it, but I was young and it was Lufia2.

Hmm... it's a good point, Rouge should probably be a 9, but I always found his meh physical stats to be a hinderance whereas Roufas made a good swordsman or fist-user and had better starting stats.

Dark Holy Elf

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #612 on: March 18, 2011, 07:35:28 AM »
I don't think Roufas is a particularly good swordsman (no Deflect talent, easily the most important sword skill IMO) or fist-user (though base str helps some for the latter, poor DSC potential and no SkyTwister make that questionable long-term). I mean, you can build him that way of course because hey, Saga human, but you will always have many better options. He -is- quite an excellent gunner and/or mage due to being tied for the #2 tier of talent there and solid base stats, just Rouge clearly beats him at that. I don't think either deserves a 9, mind, in a game where characters like Asellus, Blue, and Red, offer things comparable to what Roufas/Rouge do and then have an extra level of awesome-sauce piled on.

Oh yeah, I'd almost forgotten how much fun Saga nerding is.

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #613 on: March 18, 2011, 08:07:39 AM »
Lufia 2: Rise of the Sinistrals:
Maxim: I... really can't see what justifies him above a 6, heck 6 itself is pushing it.  He's not bad or anything but he's not really great in the areas that matter the most.  5.5/10
Tia: Game fails at punishing the bad durability and hey more or less best mage until Selan stops sucking.  Kind of useless my ass.  6/10
Guy: I don't think I need to elaborate on Guy's problems.  3/10
Selan: That start is just really trashy.  Picks up at least though.  7/10 works I guess.  If not for the start she'd be clear MVP.
Dekar: Guy+.  4/10
Lexis Shaia: Alright enough for someone around for so little time.  6/10
Artea: Late enough that I'm hesitant to hand him MVP.  Still 7/10.

SaGa Frontier Humans:
Annie: 4/10
Captain Hamilton: Abstain
Doll: Abstain
Fei-on: 4/10
Fuse: Abstain
Gen: Abstain
Liza: 8/10
Mei-ling: Abstain
Roufas: 7/10
Rouge: 8/10

Meeplelard

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #614 on: March 31, 2011, 02:40:09 AM »
Lufia 2: Rise of the Sinistrals:
Maxim: 7/10.  Does everything adequately to different degrees, so this works.
Tia: 4/10.  Frail, and doesn't really do anything particularly stand out; I remember early game magic (when Tia's available) wasn't particularly special for damage.
Guy: 4/10.  Not much better on physicals than Maxim and lacks spells or anything.
Selan: 7/10.  in my one file, I got the Blaze Sword from the Ancient Cave, so she was my physical powerhouse for most of the game!  But beyond that, I'd assume she's Maxim with better speed and magic damage, worse other things so...same score.
Dekar: 6/10.  Guy, except notably better at what he does.
Lexis Shaia: 5/10.  Tia but not as frail or something.
Artea: 7/10.  Maxim variation or something!

Wild ARMs 4th Detonator:
Jude Maverick: 5/10.  Not bad, but...not really stand out either.
Arnaud G. Vasquez: 8/10.  Would be MVP in most games, but this isn't most games.  That said, mage w/ good debuffs.
Yulie Ahtreide: 6/10.  Healing doesn't really do much in this game, cause WA4 is so Ball-lightningy for fights.  However, FP Advantage is her skill, and that's worth quite a bit there, and Turn Shift is pretty cool too.
Raquel Applegate: 8.5/10.  Raquel SMASH puny game.  One of the best One dimensional characters ever.
Kresnik Ahtreide: DNR.  He's around basically to fill in gaps and so Jude doesn't have to solo a section, doesn't really count as a character.

SaGa Frontier Humans:
Annie: 4/10.  Yeah, being a SaGa human means she ca only be so low, but that's how it is.
Captain Hamilton: 6/10.  Starting with Two guns is cool, restricted to Lute's Quest...not so much.
Doll: 6/10.  Strong set of skills she can learn.
Fei-on: 3/10.  Annie but with Fists, which are notably worse.
Fuse: 6/10.  Passable, but nothing special.
Gen: 8/10.  Kick ass sword-set, and availability in quests is awesome.
Liza: 8/10.  Fist Gen or something; not available as much, but I think she's also better at other areas like guns and such, so yeah.
Mei-ling: 6/10. Generic!Emelia variation whose around in less quests and has a bullshit stunt in her Riki's quest.
Roufas: 6/10.  Solid human, but nothing special.
Rouge: 8/10.  We've noted Blue would be generically awesome without his end game boost of psychoness...Rouge basically is that <_<
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Luther Lansfeld

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #615 on: April 17, 2011, 11:16:56 PM »
Lufia 2: Rise of the Sinistrals:
Maxim: 5/10
Tia: 3/10
Guy: 4/10
Selan: 6/10
Dekar: 5/10
Lexis Shaia: 2/10
Artea: 8/10

Wild ARMs 4th Detonator:
Jude Maverick: 5/10
Arnaud G. Vasquez: 8/10
Yulie Ahtreide: 6/10
Raquel Applegate: 9/10
Kresnik Ahtreide:3/10

SaGa Frontier Humans:
Annie: 3/10
Captain Hamilton: 7.5/10
Doll: 4/10
Fei-on: 2/10
Fuse: 5/10
Gen: 8/10
Liza: 8.5/10
Mei-ling: 4/10.
Roufas: 5.5/10
Rouge: 7/10
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #616 on: April 18, 2011, 07:05:08 PM »
Lufia 2: Rise of the Sinistrals:
Maxim: 6/10.  He's never really bad, rarely actively good, but has a couple times he stands out.  6 feels like a good average.
Tia: 5/10.  She's there.
Guy: 3/10.  Certainly better than a blank space, but the rest of the cast would replace him if it were possible to be sure.
Selan: 7/10.
Dekar: 5/10.  He's alright, clear flaws and strong points and I dunno, doesn't really stand out either way while he's around (aside from being better than Guy)
Lexis Shaia: 6/10.   Pull his weight pretty well while around.
Artea: 7/10.

Wild ARMs 4th Detonator:
Jude Maverick: 5/10.  His utility uses felt largely irrelevant for most of the game, but he's not bad either.
Arnaud G. Vasquez: 7/10.  A lot of stuff dies too fast to really get use from his skillset, but it's monstrous when it does come out to play.
Yulie Ahtreide: 6/10.  Point for FP advantage, otherwise well.. he skills are great, but she also tends not to be alive to use them, so she's more for late game applications when you have time to plan things out.
Raquel Applegate: 8/10.  And this is why everyone else never gets to use their skills.
Kresnik Ahtreide: 6/10.  Certainly more valuable than Jude or Yulie in the stints he fights with/replaces them.

SaGa Frontier Humans:
Annie: Pass
Captain Hamilton: Pass
Doll: Pass
Fei-on: Pass
Fuse: 6/10.  Good enough work horse, doesn't stand out.
Gen: 7/10.  Sorta stands out
Liza: Pass
Mei-ling: Pass
Roufas: ... DID I get Roufas ever?  Hell if I ermember.
Rouge: 7/10.  Rouge isn't quite up there with Asellus/Red and I game them 8s I'm pretty sure, so.
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #617 on: April 19, 2011, 04:20:23 AM »
Wild ARMs 4th Detonator:

Jude Maverick: 6/10
He's certainly not as bad as people initially painted him in the first ranking topic. My main issue with Jude is that he lacks that *something* that makes stand out. Utility roles in WA games don't tend to fare well (see: Jet). It's better in WA4 though as Jude is certainly more powerful than some of the other utility type characters in the series. For one thing, Joint Struggle is a great early to mid-game damage source. The only issue is having to set it up. In fact, Joint Struggle is better than Intrude in some cases since it deals more damage, is a on a faster character and doesn't consume FP. Next, Jude also has Item Steal, which on occasion, lets you rack up some really powerful badges well before they should be available. Since Jude's offensive role decreases as the game progresses, this gives you lots of chances and you will more likely than not luck out at some point. Finally, Jude's early game performance is quite strong. Well before enemy HP goes up and before the other characters start getting their key skills, Jude generally performs the best since at that point his offense is quite good. Fast character + decent offense and range? Yep, sounds pretty awesome. Of course, then late game starts sinking in, and Jude just kind of drops and drops.

Things I would do to make Jude more powerful? Make his tank role better (if he can't evade, at least let his Guard speed up his turn or heal him), and give more chests that provide status items so you get an occasional shot at hitting something with status. Probably improve the upgrade limit on the Shapeshifter and change the growth ratio on it too, since as is the Shapeshifter is a huge piece of crap.


Arnaud G. Vasquez: 9/10
Like Jude, Arnaud performs pretty good from the start. Unlike Jude, Arnaud never really goes bad. He has a pretty consistent level of performance. Being the game's most durable character counts for something in bad random draws and the game's variety of mish-mash in offense types. But that's not what really makes Arnaud great. He has a wide variety of skills that just fits so well into the game. As NEB already touched upon, Arnaud is the master at locking down single targets. Slow Down, Shut Out, Illusion, Extend basically screw enemies up horribly. Plus after Illusion, you're pretty safe to waltz in and bait physicals, building lots of FP for Raq's Intrude chains. In randoms, where the single target lock down is less important, Arnaud has the game's only form of Move and Act with Jump and Act. In WA5, this was a free action and it made things easier certainly. In WA4, you're paying 25 FP for it, but Jesus, is the skill actually worth the cost. It has some other fringe benefits such as hopping over enemy occupied HEXes and taking all allies with you, but for the most part, it really shows how powerful Movement and Acting in the same turn is. Basically, in a fight, Jump has a much higher chance to be used than you would expect since you can use it to snipe out more threatening targets, set up a Material (if you have 50 FP), regroup, etc. Oh and Arnaud's offense? It's fine for the most part. He gets the benefit of using elements and strengthening with gems to keep him relatively afloat (but it does flounder once in a while) in game. He's no Raquel, but he doesn't have to be. Packing any range offense and being the best users of gems/magic gives him a good chance to shine and a well enough niche overall that he doesn't trail behind Raquel overall.

Yulie Ahtreide: 7/10
FP Advantage is arguably the game's best passive skill. Setting up opening Jumps, Materials, Intrudes has such a huge impact on how quickly battles end or become non-threatening. Yulie's physical durability is a notable strike against her, but past that, she settles nicely into her little niche once she hits level 16-17 when she gets both Turn Shift and FP Advantage. At that point, all of Yulie's dead turns are basically copies of the next person's turn. In that situation she can actually do something, you stop Turn Shifting and take action. Packing an "I-win" button 90% of the time if she starts on an elemental HEX is worth brownies points. Yulie doesn't contribute much offensively, but she has a much more settled niche of when she's good than Jude does. And when her offense exists? It's actually pretty good. Just that the times when do exist are few.


Raquel Applegate: 9/10
The two best characters in WA4 have Move and Act skills. Raquel's is watered down to just attack. Of course, on Raquel, it might as well be Move and Act anyway. It's already been said, but it bears repeating: 25 FP Intrude is just ridiculous. You can triple the cost of the skill as in WA5, and it is still a good skill, let alone when it costs only 1/3rd the FP. Raquel has only two set backs. One is her early game performance, which is nowhere near as dominating. She needs to get her tools and other people's tools (Item Stealing a Tiny Flower, FP Advantage, Red Zone for example) before she's the juggernaut she is at the end of the game. And Two, in any situation which calls for some other action than hitting attack, Raquel is nowhere near as good either. If you need to slow the fight to a more managable pace, Raquel can't really do it other than hitting the enemy harder. If you want to steal/Capture Apples/Move enemies, Raquel can't do those either. Other than that, she's as good as most people have already noted. A physical powerhouse with great physical durability and the ability to literally one-chain bosses if you let her get going.


Kresnik Ahtreide: 5/10
Yes, I rather take Jude over Kresnik. Kresnik's most notable contribution are marginally better offense and Apoptosis. Well...his armor would be awesome if he was actually a long term character. But as is, the two times when you do get to use him, the first time, you give up Yulie's ability to instantly win when on an elemental HEX for more physical offense/durability. In a team of Jude (durable), Arnaud (evasive), Raquel (both), this doesn't mean much. I guess the offense is okay, but it really doesn't shine since he loses to Raquel and doesn't win against Arnaud. In the second, the dungeon is set up so that you'll be using Apoptosis a lot. Jude of course, benefits with Gadget Crush, and that's usually the better option if you do get to use it. So in the second fight, he's merely a body needed to use the Dual Tech and provides 50 FP. Mediocre overall I guess. Not terrible, but yeah.
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Nephrite

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #618 on: April 19, 2011, 04:44:16 AM »
Lufia 2: Rise of the Sinistrals:
Maxim: 6/10
Tia: 3/10
Guy: 4/10
Selan: 7/10
Dekar: 6/10
Lexis Shaia: 5/10
Artea: 8/10

Wild ARMs 4th Detonator:
Jude Maverick: 5/10
Arnaud G. Vasquez: 8/10
Yulie Ahtreide: 6/10
Raquel Applegate: 5/10
Kresnik Ahtreide: DNR

SaGa Frontier Humans:
Annie: 3/10
Captain Hamilton: 7/10
Doll: 4/10
Fei-on: 2/10
Fuse: 7/10
Gen: 8.5/10
Liza: 8/10
Mei-ling: 6/10
Roufas: 5/10
Rouge: 8/10

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #619 on: May 03, 2011, 01:41:01 AM »
Wild ARMs 4th Detonator:
Jude Maverick: 5/10
Arnaud G. Vasquez: 9/10
Yulie Ahtreide: 7/10
Raquel Applegate: 9/10
Kresnik Ahtreide: 5/10
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #620 on: May 03, 2011, 02:54:06 AM »
Wild ARMs 4th Detonator:
Jude Maverick: 3/10
Jude's not bad and is an interesting character design but there is no doubt he is LVP.  I'm being a little harsh as in a game with the difficulty balanced differently, Mystic'ing items could well be crucial, but it rarely matters as is.  Otherwise, he's just doing too little damage, and among his best uses is just hanging in the same hex as Yulie to hope for cover.
Arnaud G. Vasquez: 8/10
Slow Down alone + hard to kill is a great combo.  His tricks are also necessary for a bunch of the HEX positioning fights.
Yulie Ahtreide: 6/10
You need a healer.
Raquel Applegate: 8/10
Kills everything.  Intrude.  Only Yulie can match her damage and that's when she's blowing FP for MT summons.
Kresnik Ahtreide: 5/10
Jude but with some actual damage if you're underleveled (for all that his damage fails in the DL).

Meeplelard

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #621 on: May 03, 2011, 04:25:21 PM »
Lufia 2: Rise of the Sinistrals:
Maxim: 6.19
Tia: 4.06
Guy: 3.94
Selan: 6.94
Dekar: 5.44
Lexis Shaia: 4.75
Artea: 7.31

Wild ARMs 4th Detonator:
Jude Maverick: 5.05
Arnaud G. Vasquez: 8.20
Yulie Ahtreide: 6.00
Raquel Applegate: 8.10
Kresnik Ahtreide: 4.50

SaGa Frontier Humans:
Annie: 4.17
Captain Hamilton: 7.50
Doll: 5.30
Fei-on: 3.42
Fuse: 6.17
Gen: 8.00
Liza: 8.17
Mei-ling: 5.90
Roufas: 6.50
Rouge: 7.79


Top 20 Ratings:
1. Yuna (FFX) 9.80
2. Yuri Volte Hyuga (SH1) 9.53
3. Hyuga "Citan Uzuki" Ricdeau (XG) 9.46
4. Souji Seta (P4) 9.44
5. Yuri Volte Hyuga (SHC) 9.25
6. Blue (SaGa) 9.28
7. Cecilia Lynn Adlehyde (WA1) 9.20
8. Haar (FE10) 9.17
9t. Deis (BoF2) 9.11
9t. Reyson (FE10) 9.11
11. Lenneth Valkyrie (VP(:L)) 9.02
12. Ephraim (FE8) 9.01
13. Elincia (FE10) 8.85
14. Tibarn (FE10) 8.83
15. Rena Lanford (SO2) 8.75
16. Tana (FE8) 8.73
17. Purim (SoM) 8.70
18. Maria Traydor (SO3) 8.68
19. Asellus (SaGa) 8.67
20. Cidolfas Orlandu (FFT) 8.66


Top 20 Failures:
1. Tree (FFT) 0.50
2. Karla (FE7) 0.77
3. Chu-chu (XG) 0.85
4. Marlboro (FFT) 0.93
5. Uribo (FFT) 0.94
6. Maria Balthasar (XG) 1.00
7. Malak Golthana (FFT) 1.03
8. Byblos (FFT) 1.06
9. Douglas (FE6) 1.10
10. Skeleton (FFT) 1.13
11. Goblin (FFT) 1.20
12. Astrid (FE10) 1.20
13. Squid (FFT) 1.25
14t. Mime (FFT) 1.28
14t. Lyre (FE10) 1.28
16. Yunno (FE6) 1.35
17. Garret (FE6) 1.36
18t. Mogu (BoF) 1.50
18t. Bomb (FFT) 1.50
20. Noel Chandler (SO2) 1.55

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Grandia 1:
Justin:
Sue:
Feena:
Gadwin:
Rapp:
Milda:
Guido:
Liete:

SaGa Frontier Mystics:
Dr. Nusakan:
Ildon:
Mesarthim:
Rei:
Silence:
Timelord:
White Rose:
Zozma:
« Last Edit: May 03, 2011, 05:08:42 PM by Meeplelard »
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SnowFire

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #622 on: May 05, 2011, 04:18:00 AM »
Even ignoring the easiness of the enemies, G1 characters pretty much all have magic (exception of Disc 2 temps), so they all kinda rule.  Hard to judge balance when everyone is really good.

Grandia 1:
Justin: 8/10
You have the longest time to build his magic, he's fast, and a solid mage and fighter.
Sue: 3/10
PUFF PUFF RAH RAH GOOOO JUSTIN!  Seriously she's fine but "frail" and a temp, so.
Feena: 7/10
See Justin.  Slighty less damage vs. randoms via pounding combo though for easy victories.
Gadwin: 5/10
Not bad, but ultimately an extra physical tank, and if the game had thrown hordes of competent randoms at you, you'd want a Justin or Feena's mageiness more than his limited Dragon Cut Slashes.
Rapp: 4/10
Joins late, so doesn't get as much cool magic.  Worst mage anyway.
Milda: 5/10
See Gadwin.
Guido: 3/10
He's another warm body at least.
Liete: 6/10
Pretty neat, but is notably frail unlike Feena and not as fast as J & F.

Random Consonant

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #623 on: May 05, 2011, 04:39:22 AM »
Grandia 1:
Justin - Yeah, he's pretty good.  That said the main G1 characters tend to fall within the same general band of usefulness but.  6.5/10
Sue - Eh, 3.5/10 seems fair.  The whole frail thing barely matters and even with the whole temp thing you at least get to give part of her skill xp to someone else, which isn't the greatest thing ever but hey it means giving her mana eggs isn't a total waste.
Feena: A little worse than Justin but not so much as to justify a lower score.  6.5/10
Gadwin: Is the best temp for whatever that is worth.  5/10
Rapp: whoo disc 2 joiner with no magic so his magic is shit!  this is the way.  That said it is a permament G1 PC, same general band of usefulness and all.  5/10
Milda: Worse than Gadwin.  4/10
Guido: G1 character can only be so bad but Guido is that bad.  2/10
Liete: 6/10 works.

SaGa Frontier Mystics: Largely copying NEB's scores with one adjustment out of laziness
Dr. Nusakan: 5.5/10.
Ildon: 2/10. No.
Mesarthim: 7/10.
Rei: 1/10.
Silence: 1/10.
Timelord: 6.5/10.
White Rose: 5/10.
Zozma: 6/10.
« Last Edit: May 27, 2011, 10:21:06 PM by Random Consonant »

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #624 on: May 05, 2011, 07:18:26 AM »
Grandia 1:
Justin: 7/10.  Good economical damage options, and the ID weapons are actually kinda nice in-game, felt faster which is what's important with enemies that bad.  Good moves for grinding (hi, Dragon King Slice!), if that's your thing.
Sue: 4/10.  Really early her techs give you some tools you otherwise don't have yet (ie without mana eggs even her crummy healing is something), and she fills party slots that are otherwise empty without being a particular liability about it.
Feena: 7/10.  Lacks the cost effective punch of Justin, but her speed and good selection of healing spells helps.
Gadwin: 5/10.  He'd be more valuable in a harder game (the HP is great), but as is fairly average.
Rapp: 5/10.  CLear loser of the final PCs.
Milda: 4/10.  At this stage of the game, the effect not having magic has on non-Strength stats is... palpable.  ie she is so damn slow.  Her good techs instantly wiping out her SP pool doesn't help.
Guido: 3/10.  Better than a null slot.  He can at least be another target while Justin and Rapp do useful things.  Although for the life of me I can't remember why you don't get Milda for this stretch of the game.
Liete: 8/10.  Like Justin, good cost-effective damage.  And Enclose because why not, apparently.  Because we needed a move better than Spellbinding Eye in an easier game.

SaGa Frontier Mystics:
Dr. Nusakan: Didn't recruit.
Ildon: Didn't use.
Mesarthim: ... I forget which of the above reasons factored in here.  Oh, I did use her for a bit but didn't realize you could get her back.
Rei: Also didn't recruit.  Keep in mind I actually DID do Asellus' quest.  Rei was just silly.
Silence: Didn't use.
Timelord: 8/10.  Time leap is absurd, but even with Stasis Rune he doesn't work quite like Blue somehow.  Also late of course.
White Rose: 6/10.  Feels kinda jeigan-esque, but in a hard quest with limited early options.
Zozma: 8/10.  I can't help but feel there is some sort of private joke about Akuma fanboys inherent in the character and I'm not sure what it is exactly.
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