Author Topic: Rank Characters based on In Game Use: Reboot!  (Read 141600 times)

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #650 on: July 02, 2011, 12:11:20 AM »
Dragon Warrior/Quest 4:
Solo/Sofia: Mmm, good but didn't feel particularly exceptional in any area to justify an 8.  7/10, I guess.
Ragnar: Eh he hits things.  5/10
Healie: Abstain
Alena: Brings fast offense, this is cool.  8/10
Cristo/Kyril: Skillset!  7/10
Brey/Borya: Ewww.  Better of the two attack mages I guess since he has some support skills but so awful outside of that.  4/10
Torneko Taloon: Yeah no.  2/10
Mara/Maya: Ew DQ4 attack mage.  2/10
Nara/Meena: Uh... there may be a reason to use her over Kyril I guess?  4/10
Orin/Oojam: Abstain
Doran/Sparkie: Abstain

SaGa Frontier Monsters:
Cotton: 2/10
King Sei: 5/10
Kylin: 5/10
Red Turnip: 0/10
Slime: 0/10
Suzaku: 1/10
Thunder: 4/10

Cotigo

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #651 on: July 02, 2011, 07:51:26 PM »
Dragon Warrior/Quest 4:
Solo/Sofia: 8/10.  Healing, skillset, equipment effects.
Ragnar: Tank...ish.  4/10
Healie: Necessary! 7/10
Alena: Stiletto earring criticals.  8/10
Cristo/Kyril: Healing plus tank. 8/10
Brey/Borya: Good for MT in the midgame and shines above Mara endgame since his skills miss less against endgame enemies.  Also bikill.  7/10
Torneko Taloon: Nope.  1/10
Mara/Maya: "Ew DQ4 attack mage"?  I think you meant "Has the highest damage skill in the game."  Still, no bikill makes her the inferior mage. Better at hunting metals due to Bedragon, though.  5/10
Nara/Meena: She's got healing but her durability is so awful and Cristo is the clearly better choice. 3/10
Orin/Oojam: Necessary! 6/10
Doran/Sparkie: 3/10 Points for metal babble hunting?

SnowFire

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #652 on: July 02, 2011, 09:29:52 PM »
Dragon Warrior/Quest 4:
Solo/Sofia: 7/10.  Tank, healing.
Ragnar: 6/10.  Tank, damage.
Healie: DNR
Alena: DNR.  She was Ragnar- for me (5/10?) but I didn't know the Stiletto Earrings ruled, so she was just damage without the tank part.
Cristo/Kyril: 7/10.  Blatantly necessary.
Brey/Borya: 5/10.  Solid mage option for all that the AI rarely cast Bikill to my recollection.
Torneko Taloon: 2/10.  He's not an active liability (1/10 chars) and the MP-save beatdown squad is theoretically Hero / Ragnar / Alena / Taloon, but yeah, meh.
Mara/Maya: 4/10.  See Brey but with less stuff.
Nara/Meena: 3/10.  She's 5/10 in her own quest and early chapter 5.  Then she stops getting levels and stops getting HP and eventually becomes active liability and worse than Taloon by endgame due to not being able to take a damn hit (~1.5/10 or so).  Averaging it out.
Orin/Oojam: DNR.
Doran/Sparkie: DNR.


BONUS ROUND - RATE THAT WEAPON:

Mega Man 3:
Gemini Laser: 4/10.  I barely used it at all for whatever reason.
Hard Knuckle: 5/10.  Definitely has its uses for blowing up tanky randoms.
Magnet Missile: 7/10. Slow-firing and can still miss, but tracking weapons are always useful.
Mega Buster: 5/10 ?
Needle Cannon: 2/10.  Yeah, I usually would rather use the BUster.
Rush Coil: DNR.  Straight utility.
Rush Jet: 9/10.  Insane, breaks game.
Rush Marine: 4/10.  Fine for Gemeni Man + one of the Wily stages, useless outside of them.
Search Snake: 3/10.  Occasional use.
Shadow Blade: 7/10.  "Fixed" Metal Blade is still pretty damn good.  Obviously problematic vs. enemies from below but that doesn't happen too often.
Spark Shock: 2/10.
Top Spin: 5/10.  See Dark Holy Elf.

DjinnAndTonic

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #653 on: July 03, 2011, 01:27:33 PM »
Dragon Quest 4:
Solo/Sofia: 8 - Well-balanced, great equip-set, Fighter/Mage/Healer. Not really game-breaking, but certainly the game would be much harder without him/her.
Ragnar: 5 - Feels like a textbook average character. Durability is important, but not important enough to always earn him a spot on the team. There's still a lot worse in this cast, though, and he's awesome for MP-saving in a game that eats through MP fast against randoms.
Healie: 3 - He's pretty well-suited to his stint as an NPC, but he's still got durability of fail. Still, as a two-man team with Ragnar, they've got awesome, if simplistic chemistry.
Alena: 9.5 - Speed speed speed, damage damage damage. Works as an itemboy if you've got control, works as a fool-proof AI PC if you're playing inferior versions of the game.
Cristo: 7 - Yeah, skillset and durability. Takes a hit for his AI-self being horrible.
Brey: 4.5 - Sucks being a mage in this game, though Brey's okay. Randoms eat through MP so much that it's hard to justify using them outside of healbots, and Brey can't even do that.
Taloon: 3.5 - Owns in his own chapter against Laurel and Hardie! Has some nice out-of-battle utility. Works as a fourth for an MPless team. Randomly steals junk. Overall, an unimpressive package, but he's irreplaceable for his niches.
Mara: 4.5 - Doesn't feel all that different from Brey.
Nara: 3.5 - Really good in her own chapter, though the durability is legendary. Sucks being a mage in this game anyway.
Orin: 5 - and on that note, this guy ends up being really useful when he's around, simply because the sisters were always running out of MP.
Doran: 2 - Uh... he's cute?

SaGa Frontier Monsters:
In a rare moment, I agree entirely with Elfboy
Quote
Cotton: 3/10. He has some uses if you can dodge some Biolab randoms that kick your teeth in I guess. Second PC on Red's quest or something like that.
King Sei: 6/10. Godawful on quests that aren't Riki's because he competes with awesome loot. On Riki's quest, very high-level monster means he's solid. So... he's happy I rate on most favourable quest appearance.
Kylin: 6/10. Reverse Gravity is pretty cool, and he has a decent form (immune to everything pretty much). Can absorb some other skills to round out an okay skillset.
Red Turnip: 1/10. Ha ha ha ha ha. He's not -that- underlevelled so he's workable if you care but WHY.
Slime: 1/10. Grossly inferior to other monster options in almost every way.
Suzaku: 2/10. Suzaku's an okay form, but you don't want to do this quest early. Plus he's extreem FAQ-bait.
Thunder: 5/10. Decent jeigan even without plumbing the depths of monster abilities, so that's something.

Meeplelard

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #654 on: July 17, 2011, 06:24:53 PM »
Dragon Warrior/Quest 4:
Solo/Sofia: 8/10.  Textbook well balanced character.
Ragnar: 5/10.  Tanks well, but nothing else and its not needed as much.
Healie: DNR.  Vital for finishing Ragnar's quest at a reasonable level but around too short to care otherwise.
Alena: 8/10.  Hits hard and fast, but I do feel before the Stilletto Earrings, she wasn't THAT impressive, and there's a decent amount of time before those open up.  Extra point for not really losing any potential with the AI on.
Cristo/Kyril: 6/10. Good healer with AI off, but with AI on he's practically worthless, so penalizing.
Brey/Borya: 5/10.  Good moves for bosses, but felt kind of meaningless against like everything else.
Torneko Taloon: 2/10. Ragnar with gimmicky stuff and worse everything else to the point where its totally not worth it...at all...
Mara/Maya: 4/10.  On paper, she should be really good, but Dragon Quest 4 hates Magic with it having lower accuracy than physicals, and bosses resisting it and all that.  So we're left with an OCCASIONAL useful character whose a deadweight everywhere else.
Nara/Meena: 4/10.  Worse than Cristo, but guess she deserves credit as an extra healing battery out of battle.
Orin/Oojam: DNR.  See Healie.
Doran/Sparkie: 2/10.  Actual permanent character, but a really crappy one.

SaGa Frontier Monsters:
Cotton: 5/10.  Gets a point for being an early recruit for Red making him not to have to solo that early stuff (and thus not have to rely on Alkaiser, letting him gain stat boosts earlier), but otherwise meh.
King Sei: 3/10.  Usable in Riki's quest, but not really that good.  In other quests, gimps you out of an awesome sword.
Kylin: 6/10.  Monster whose strong out of the gate *AND* has a bunch of unique shit?  Yay!
Red Turnip: 1/10.  Monster that joins late, with a non-stellar form and basically replaces someone whose notably better? Uh, yeah, game worst character in running!
Slime: 1/10.  Awful in every regard.  yes, early recruit potentially, but there are so many other generic characters available at the time, I have to question why you'd put SLIME in over all of them.
Suzaku: 2/10.  If he was reasonably obtainable earlier, he'd be better I guess, but as it stands, just kind of a waste of time.
Thunder: 6/10.  Part of why Slime is worthless.  Thunder is easier to recruit than Slime, and takes literally one battle to become a rather strong early game character in the Trisaur form (which is pretty absurd for early game.)  He's a good Jeigan as a result.


BONUS ROUND - RATE THAT WEAPON:

Mega Man 3:
Gemini Laser: 4/10.  Some neat gimmick uses, but not much else.
Hard Knuckle: 6/10.  Go to "Power" weapon, and tends to do good damage to like every boss.
Magnet Missile: 7/10. Decent Tracking weapon that doesn't have any real notable failings.
Mega Buster: 5/10.  Mega Buster/10.
Needle Cannon: 2/10.  Being able to fire only 3 at a time of this makes you question why it exists when the Mega Buster is basically the same with slightly less vertical, but infinite ammo.
Rush Coil: 6/10.  Good utility.
Rush Jet: 9/10.  It being nerfed in MM4 was so justified given how wrong it was in this game.
Rush Marine: 3/10.  Good in Gemini Man's stage, but like never else.  Rush Jet obsoletes it to boot if yo get that first.
Search Snake: 3/10.  Yeah, no, it just kind of sucks.  More respect for it than Needle Cannon cause at least it has theoretical gimmick uses.
Shadow Blade: 7/10.  Metal Blade hit with a massive nerf stick...and its still good!
Spark Shock: 2/10.  Crappy status weapon.
Top Spin: 6/10.  Has some neat gimmick uses, but you really need to use it right for it to have any sort of genuine worth.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Luther Lansfeld

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #655 on: July 17, 2011, 07:13:22 PM »
Dragon Warrior/Quest 4:

Solo/Sofia: 8/10. Yo dawg, I herd you like controlling your characters.
Ragnar: 4/10. Pink is love at first sight.
Healie: DNR.
Alena: 8/10. Death goddess and AI doesn't matter.
Cristo/Kyril: 5/10. AI.
Brey/Borya: 3/10.
Torneko Taloon: 2/10. Ragnar minus, which is bad because Ragnar is Alena minus.
Mara/Maya: 3/10
Nara/Meena: 3/10
Orin/Oojam: Who?
Doran/Sparkie: Who?

SaGa Frontier Monsters:
Cotton: 3/10.
King Sei: 4/10.
Kylin: 7/10.
Red Turnip: 1/10.
Slime: 1/10.
Suzaku: 2/10.
Thunder: 5/10.


BONUS ROUND - RATE THAT WEAPON:

Mega Man 3:
Gemini Laser: 6/10. Weird. The bouncing has its uses (like hitting certain enemies in strange places) and weaknesses (bosses that you miss....).
Hard Knuckle: 6/10. Good at killing hoppers and bigass snakes. Also YD.
Magnet Missile: 7/10. Its low number of charges is its limiting factor. It needed it.
Mega Buster: 4/10. Elfy's rationale is fair.
Needle Cannon: 2.5/10. No. Gets some points for being good against the MM2 bosses.
Rush Coil: 3/10. Saves charges on Rush Jet yo.
Rush Jet: 10/10. lulz. Even hits 'weakness' on a boss!
Rush Marine: 3/10. See Rush Jet.
Search Snake: 0.5/10. "It's not Hyper Bomb" is basically the only thing it has going for it.
Shadow Blade: 6/10. Good on the space stage and against bee droppers.
Spark Shock: 2/10. Okay, this weapon, in its intended purpose, is like Ice Slasher but way worse (they can be marginally useful for hoppers if you don't have Hard). It is, however, very fast and good at killing bosses that are weak to it! Like Spark Man, whoever it actually hits weakness on and the two MM2 bosses. So it gets some points for boss killing.
Top Spin: 4/10. Really requires too much knowledge of the enemies to utilize effectively. I just don't like using it even if it is objectively useful.
« Last Edit: July 17, 2011, 08:50:24 PM by Ciato »
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Meeplelard

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #656 on: July 23, 2011, 06:34:22 PM »
Dragon Warrior/Quest 4:
Solo/Sofia: 7.66
Ragnar: 4.99
Healie: 4.60
Alena: 8.33
Cristo/Kyril: 6.75
Brey/Borya: 4.98
Torneko Taloon: 2.54
Mara/Maya: 4.08
Nara/Meena: 3.64
Orin/Oojam: N/A
Doran/Sparkie: 2.40

SaGa Frontier Monsters:
Cotton: 3.20
King Sei: 4.80
Kylin: 6.00
Red Turnip: 0.80
Slime: 0.80

Suzaku: 1.80
Thunder: 5.00

Best Rating of this session: Alena w/ 8.33
Worst Rating of this session: Red Turnip and Slime w/ 0.80


BONUS ROUND - RATE THAT WEAPON:

Mega Man 3:
Gemini Laser: 5.40
Hard Knuckle: 5.20
Magnet Missile: 6.50
Mega Buster: 5.20
Needle Cannon: 2.50
Rush Coil: N/A
Rush Jet: 9.50
Rush Marine: 4.60
Search Snake: 2.40
Shadow Blade: 6.90
Spark Shock: 2.10
Top Spin: 5.50


Top 20 Ratings:
1t. Ryu (BoF3) 9.80
1t. Yuna (FFX) 9.80
3. Yuri Volte Hyuga (SH1) 9.53
4. Hyuga "Citan Uzuki" Ricdeau (XG) 9.46
5. Souji Seta (P4) 9.44
6. Yuri Volte Hyuga (SHC) 9.25
7. Blue (SaGa) 9.28
8. Cecilia Lynn Adlehyde (WA1) 9.20
9. Haar (FE10) 9.17
10t. Deis (BoF2) 9.11
10t. Reyson (FE10) 9.11
12. Lenneth Valkyrie (VP(:L)) 9.02
13. Ephraim (FE8) 9.01
14. Elincia (FE10) 8.85
15. Tibarn (FE10) 8.83
16. Rena Lanford (SO2) 8.75
17. Tana (FE8) 8.73
18. Purim (SoM) 8.70
19. Maria Traydor (SO3) 8.68
20. Asellus (SaGa) 8.67

Top 20 Failures:
1. Tree (FFT) 0.50
2. Rei (SaGa) 0.67
3. Karla (FE7) 0.77
4t. Red Turnip (SaGa) 0.8
4t. Slime (SaGa) 0.8
6. Chu-chu (XG) 0.85
7. Silence (SaGa) 0.92
8. Marlboro (FFT) 0.93
9. Uribo (FFT) 0.94
10. Maria Balthasar (XG) 1.00
11. Malak Golthana (FFT) 1.03
12. Byblos (FFT) 1.06
13. Douglas (FE6) 1.10
14. Skeleton (FFT) 1.13
15. Goblin (FFT) 1.20
16. Astrid (FE10) 1.20
17. Squid (FFT) 1.25
18t. Mime (FFT) 1.28
18t. Lyre (FE10) 1.28
20. Yunno (FE6) 1.35


Again, I can't emphasize this enough...
DO NOT RANK (DNR) AND ABSTAIN ARE NOT THE SAME THING.  If you aren't rating someone for an "I don't know" reason, that's an "Abstain" (or some non-rating in general like "who?" "uhh..." etc.)  "DNR" is only if you THINK THE CHARACTER IN QUESTION SHOULD NOT BE RATED.  There's a difference in how I count the two up, and I can't express this enough, especially for sessions with low rating totals.  Please, try not to confuse the two, THEY ARE NOT THE SAME!!!


...and moving on...

Breath of Fire: Dragon Quarter:
Ryu:
Bosch:
Nina:
Lin:

Final Fantasy 6:
Terra Branford:
Locke Cole:
Mog:
Edgar Roni Figaro:
Sabin Rene Figaro:
Banon:
Shadow:
Cyan Garamonde:
Gau:
Celes Chere:
Setzer Gambianni:
Strago Magus:
Relm Arrowny:
Umaro:
Gogo:


...yes, yes I did technically skip BoF4, but then, the game is not technically numbered (in the US) so it might as well be a spin off! <_< >_>
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Dunefar

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #657 on: July 23, 2011, 06:44:13 PM »
Final Fantasy 6:

Terra Branford: 6/10. Terra's useful early on and then Espers make magic everyone's game. Morph isn't bad, but it's situational and less useful than many other commands.
Locke Cole: 6/10. Stealing and decent physicals do okay for him, though he loses points for the WoR.
Mog: 2/10. 2 points for the Moogle Charm.
Edgar Roni Figaro: 8.5/10. Tools are consistently useful and he has a decent stat spread. Good equips, too.
Sabin Rene Figaro: 6/10. I've never been a huge fan of Blitz so he loses a little bit.
Banon: 5/10. Healing station.
Shadow: 8/10. Darts are good, he's fast and has a few other tricks. Sort of falls into the same bracket as Edgar: Good unique command and can do other things well enough.
Cyan Garamonde: 2/10. Slow, crappy skillset and bad magic.
Gau: 1/10. Horrible luck based skillset that encourages camping out on the Veldt to get every and any obscure Rage. It's Rafa and Malak syndrome all over again, experts think he's awesome because they can wrench 20 different obscure tricks out of him.
Celes Chere: 5/10 Terra with a crappier spell set and unique command.
Setzer Gambianni: 7/10. Fixed dice, magic, odds and ends.
Strago Magus: 2/10. Late joiner and his skillset is a pain in the ass to get.
Relm Arrowny: 2/10. Bad command and a late joiner.
Umaro: 1/10. Hulk if Hulk really sucked.
Gogo: 7/10. Despite horrible stats, Gogo is generally useful due to pure versatility.
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #658 on: July 23, 2011, 07:10:18 PM »
Breath of Fire: Dragon Quarter: Didn't beat this, but general impressions from what I did play... discount if beating is a req.
Ryu: 8 - Looks broken.
Bosch: 6 - okay temp
Nina: 7 - MT Damage~
Lin: 6 - Ranged attacking!

Final Fantasy 6:
Terra Branford: 8.5 - Ends up cast-best endgame (and a good portion of mid-late-game), but has a slow start and some availability issues. Never bad, but apart from healing, she's not great at the beginning and her equips don't help. But once she gets Morph, it's all about the SMASH.
Locke Cole: 6.5 - Bad to Average throughout most of the game, but dedicated Stealing on an Average character is pretty useful.
Mog: 8 - Some availability issues, and Dance is obsolete by WoR. Snow Muffler and Dragoon setup means he can keep up with the damage/durability curve, but mostly I'm throwing all these points at him for Moogle Charm. Probably just a 7 without that.
Edgar Roni Figaro: 8 - Solid out of the gate, though mellows out quickly as a damage dealer. Still, since Terra and Locke have slow starts, this really helps early on. And then there's Noiseblaster. And ITD Tools have their uses even lategame. Dragoon setup and good equip options keeps him a great option at the endgame.
Sabin Rene Figaro: 7 - Terrible endgame option, but his availability and well-timed skills make him worth using earlier on. When there are lots of fire-weak enemies, Fire Dance is there. And being your 2nd available PC in the brutal WoR opening is certainly welcome. Just... terrible equips for lategame.
Banon: 2 - He heals! And with his durability, he needs it!
Shadow: 7 - Honestly, I've never been a fan of Shadow, but his unique options are worth using... if only he was available more often before the Magic skillset obsoletes most of them. Throw is good for bosses, though. And he's an option for stealing if you don't have Locke or Gogo.
Cyan Garamonde: 2 - lolno. Active liability with a terrible unique skill and generally terrible equips (except for Tempest, which is just okay w/ Offering?)
Gau: 8 - Broken unique skillset, but a pain to get, and the nature of collecting his skills means more time-consuming than most PCs and possibly less availability. Also, somewhat uncontrollable/unreliable.
Celes Chere: 8.5 - Terra with a better start, and Runic spoils a few things, but loses out to Morph in the end. About equal availability, I'd guess?
Setzer Gabianni: 7 - Lower availability when his Slots would have been helpful. And then riding entirely on Fixed Dice in the lategame. A good option, but not broken.
Strago Magus: 5 - He's certainly usable, but his equip set and overly-situational skillset puts him at a disadvantage to the other lategame PCs. And he's a late joiner...
Relm Arrowny: 5 - Same issues as Strago, really.
Umaro: 2 - lol why are you using Umaro? I suppose he could have been useful if he had joined in the WoB? At least he's a good tank... maybe he just needs a TrueKnight accessory to play a good defense game?
Gogo: 8 - Crappy overall, but so much utility if you get him ASAP in the WoR. Particularly for Stealing equips... and Rage/Lore/Blitz/Throw if you've been collecting those.

Dark Holy Elf

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #659 on: July 23, 2011, 07:18:13 PM »
Final Fantasy 6:
Terra Branford: 9/10. Best equipment, second best magic, and a really good ability. Sorta does everything, another person I sorta think of as archetypical for what I give a 9 to.
Locke Cole: 3/10. He has his moments (Valiant Knife is a decent weapon) but overall is not very good.
Mog: 6/10. Unfortunately, Jump and tanking are kinda contradictory roles, but he also has a good patch in the WoB, and his magic score doesn't fail, so you can probably find a use for him.
Edgar Roni Figaro: 8/10. Noiseblaster. All the other Tools I can take or leave, but Noiseblaster is just nuts. And later on he can do what Mog does.
Sabin Rene Figaro: 6/10. Tends to have decent damage options even if I dislike the lack of control.
Banon: DNR.
Shadow: 6/10. Kinda like Sabin, really. Throw is notably weaker and more expensive than Bum Rush, but you can target it. This would probably be a losing trade, but on the other hand skeans are really good on the FC. Dog is worth something, though not as much as it could be (since you can Rippler it to other people! Also not having it for the FC).
Cyan Garamonde: 2/10. No. I mean he's -usable- but... clearly worse than everyone else who isn't Umaro.
Gau: 7/10. All sorts of ways he breaks the game (Nightshade is of course the most egregious). Some of them are annoying to get which keeps him from a really high score though.
Celes Chere: 8/10. Like Terra, that early healing into great magic and equips. Runic is rarely useful but very useful when it is, at least.
Setzer Gambianni: 6.5/10. This is probably Eviltype speaking but man Offering/Fixed Dice(/Berserk) is so good late. Even before Offering he can manage (Slots is solid enough NE damage).
Strago Magus: 3.5/10. Not much reason to use him. Big Guard is good at least, though is devalued if you have many Marvel Shoes.
Relm Arrowny: 6.5/10. Game-best magic. Takes some time to get going though and Sketch is useful approximately once.
Umaro: 2/10. Fanatics' Tower saves him from a 1.
Gogo: 5.5/10. Workable. Depends exactly what your situation is with magic. Stats/equipment is pretty fail though, and gets even worse if you've been managing espers (which granted, I usually don't bother with).

Apathetic on BoF5.

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Maybe.

Luther Lansfeld

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #660 on: July 23, 2011, 07:20:36 PM »
Breath of Fire: Dragon Quarter:
Ryu: 5/10
Bosch: DNR
Nina: 5/10
Lin: 5/10

Whatever, they are all vaguely useful.

Final Fantasy 6:
Terra Branford: 9/10. High magic, good equips, Morph is cool.
Locke Cole: 2/10. looool Locke
Mog: 5/10. Two points for the Moogle Charm =)
Edgar Roni Figaro: 9/10. Destroys the earlygame with his mad skillz, Auto-Crossbow, Noisblaster, Chainsaw is ballin', etc.
Sabin Rene Figaro: 5/10. Not good at Blitzes!
Banon: DNR.
Shadow: DNR/Abstain/whatever
Cyan Garamonde: 1/10. no
Gau: 2.5/10. Yo dawg I herd you like FAQing so I put some massive FAQbait in your game so you could FAQ while you game. High magic at least?
Celes Chere: 8/10. Kinda like Terra lite I guess.
Setzer Gambianni: 4/10. I'm not really sure, I guess. I used him because he's sexy but I didn't think he was very good.
Strago Magus: 2/10
Relm Arrowny: 7/10. High magic and has rods which I think can boost magic or some shit?
Umaro: 0/10. No way.
Gogo: 6/10. His existence makes me happy, means I can fill out my party.
« Last Edit: July 26, 2011, 10:29:04 PM by Ciato »
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #661 on: July 23, 2011, 07:45:32 PM »
Final Fantasy 6:
Terra Branford: 8/10.  Healing early, great equips late, around for a long time to help pump Magic with Espers.
Locke Cole: 3/10.  Steal doesn't actually get you anything that good, and Fight / Capture damage is LOL (unless you do Valiant Knife / Offering nonsense but that barely counts).  He's around a lot at least to pump his Mag stat way high?  (To be clear, I usually use plenty of Locke anyway because hey it's FF6.)
Mog: 3/10.  Dance is cute, and infinite healing did save me occasionally on my first playthrough, but it's better just to teach everyone Cure2 and Osmose.
Edgar Roni Figaro: 9/10.  Tools are broken.  By the time Tools lags on damage, you could have pumped his Mag stat high anyway, and he gets nice equips like Enhancer, so whatever.
Sabin Rene Figaro: 8/10.  Quite strong in the early game when MT isn't common.  Bum Rush is crazy late.  Eviltype also colors me here, Defense is a lot higher and Bum Rush still ignores Defense, so it's an easy consistent 9999 damage.
Banon: DNR
Shadow: 5/10.  Meh.  Not a fan of using consumables, so that leaves Fight hype.  I'll grant he can still do some broken things but I usually never bothered with repeatedly scrolling through my inventory.
Cyan Garamonde: 3/10.  Definitely usable with FF6's wonky turn system, Quadra Slash doesn't really cost any time if you enter everyone else's commands first...  just...  the damage does not keep up.  You can take Cyan to the Magitech facility and be fine, but by WoR he's trash.
Gau: 2/10.  Not fun at all.  I like to play FF6, not let the AI do it for me.  And if I did want to let the AI do it for me, Umaro at least doesn't require 3 hours of parasitically wasting your time on the Veldt while other team members get nothing.  2 points strictly to acknowledge that you can do broken things if you bother to research elemental resistances and the like.
Celes Chere: 8/10.  See Terra, with Runic being more situational but potentially fight-breaking.
Setzer Gambianni: 5/10.  Yeah, Slots is fine early, and Fixed Dice is cool late.
Strago Magus: 4/10.  Building Lores is easier than Rages at least.  Problem is that vanilla Magic is so busted in FF6 that you don't really need an alternate set of magic.
Relm Arrowny: 5/10.  Highest Magic stat with a giant asterisk, since that merely means Relm keeps up with Celes / Terra if you were abusing Mag+ Espers.  And her equipment options aren't quite as good as Celes / Terra.  Still, FF6 magic kinda breaks the game still, so.
Umaro: 2/10.  Fanatic's Tower.
Gogo: 7/10.  Hey a mage who knows all your spells and has Tools!  Shame about the low Mag power but still pretty awesome.

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #662 on: July 23, 2011, 08:01:35 PM »
Terra Branford: 7/10. She does the magic thing but I could never care about Morph and Espers do your legwork anyway. Still obviously good.
Locke Cole: 5/10. Could be worse. I can control him, he can learn magic and Steal is better than SOME skillsets.
Mog: 6/10. Yes I like Moogle Charm that much.
Edgar Roni Figaro: 9/10. Tools are awesome to an FF6 scrub.
Sabin Rene Figaro: 7/10. Rode on Fire Dance for a good long time.
Banon: Pass.
Shadow: 7/10. Straightforward, solid, didn't use him much though.
Cyan Garamonde: 1/10. Wow you suck.
Gau: 1/10. Quoting Dune: Horrible luck based skillset that encourages camping out on the Veldt to get every and any obscure Rage. It's Rafa and Malak syndrome all over again, experts think he's awesome because they can wrench 20 different obscure tricks out of him.
Celes Chere: 4/10 I found it hard to care about Runic, her base spells are totally whatever (you're drowning in Espers), and she's just worse than Terra.
Setzer Gambianni: 6/10. Mostly for Offering+Fixed Dice.
Strago Magus: 3/10. Better than Cyan and Gau. Hard to care about Lore with Espers.
Relm Arrowny: 2/10. Better than Cyan and Gau.
Umaro: 1/10. Hulk if Hulk really sucked.
Gogo: 8/10. Yeah I really liked Gogo, stats blah blah he can use three skillsets.
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #663 on: July 23, 2011, 08:28:41 PM »
Final Fantasy 6:
Terra Branford: Seems a fairly no-brainerish 9/10.  Gets to benefit from the lion's share of FF6's sillier equipment options, 2nd-best natural magic score, Morph for boss defenestration, earlygame healing when your sole other means is the mighty TONIC... yeah.
Locke Cole: Yeah no, stealing in FF6 is borderline horseshit and oh hi nothing but basic physicals for a sizable chunk of the game.  He does get some equips that salvage him and non-Umaro FF6 PC is only so bad objectively but ugh.  3.5/10.
Mog: Moogle Charm is worth points I guess.  5/10.
Edgar Roni Figaro: Noiseblaster smash puny earlygame.  Other tools have their uses (Flash springs to mind for the Magitek Factory) but otherwise they're largely a wash.  Good equip options too, for the most part.  9/10.
Sabin Rene Figaro: Lack of controlled targetting kinda sucks in some cases, but Blitz is good otherwise.  Lack of good equips late though.  6.5/10.
Banon: Abstain
Shadow: Throw's alright but he's not got much else.  5/10.
Cyan Garamonde: FF6 non-Umaro PC is only so bad objectively but Cyan is that bad.  Edit: thinking on it, bumping him down to a 2.5/10.  Still only so bad but on thinking on it the general everything costs him a half-point.
Gau: Objectively useable!  Too bad about using him being an obnoxious pain in the ass and FAQ bait.  Edit: bumping him up to a 3.5/10.  Has some stuff outside of rages and at least the better early game rages aren't horrendously obnoxious.
Celes Chere: Terra-lite.  8/10.
Setzer Gambianni: Has some good tricks.  6/10.
Strago Magus: Lores are just plain overshadowed.  4/10.
Relm Arrowny: Game-best base magic is worth something.  5/10.
Umaro: Fanatic's Tower isn't worth points to me.  1/10.
Gogo: At least has versatility.  5/10.
« Last Edit: July 24, 2011, 10:15:36 PM by Random Consonant »

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #664 on: July 23, 2011, 08:48:46 PM »
 Final Fantasy 6:
Terra Branford: 8/10. Equipment and Morph for some bosses. It works.
Locke Cole: 4/10. At least gets plenty of esper time.
Mog: 6/10. Moogle charm and tanking works. Never found the offense to be any good though.
Edgar Roni Figaro: 9/10. I think he's MVP, just too much unreal smashing in the WoB. He tapers off in the WoR, but he can be a support mage there at worst.
Sabin Rene Figaro: 6/10. Very solid for the WoB and early WoR.
Banon: DNR.
Shadow: 6/10. Loses points for bad WoB availability and some equipment woes.
Cyan Garamonde: 1.5/10. Awful.
Gau: 6/10.  MVP if you bother to put the work in, but... man. rage hunting stinks.
Celes Chere: 7/10.
Setzer Gambianni: 7/10.  Total WoR PC, but those fixed dice are that good.
Strago Magus: 1/10. Worse than Cyan, yes. Yay I join late and my best armor is something better PC's want and my skillset's unremarkable to useless *and* takes some work to put together! Go away.
Relm Arrowny: 2.5/10. Couple of points for high magic, but she even loses some of that edge due to the way esper gains work in 6. Not a game where I like project characters. 
Umaro: 0.5/10. Also awful.
Gogo: 7/10.
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #665 on: July 23, 2011, 11:03:33 PM »
Final Fantasy 6:
Terra Branford: 8/10 - Does the most important skill set well, best options in general
Locke Cole: 6/10 - Same as the girls with worse equipment pretty much
Mog: 5/10 - Tanking/Moogle Charm are great but not necessary
Edgar Roni Figaro: 9/10 - Nearly always a great option; even on the FC NoiseBlaster is useful for WireyDragons
Sabin Rene Figaro: 7/10 - Bum Rush the show
Banon: DNR
Shadow: 7/10 - Never there but when he is he can fight with the best
Cyan Garamonde: 1/10 - No reason to use him ever
Gau: 6/10 - Only needs a couple of his good Rages to be useful, so it doesn't bother me
Celes Chere: 8/10 - Terra lite is still Terra
Setzer Gambianni: 6/10 - Under par until Fixed Dice, then he's incredible
Strago Magus: 4/10 - Probably sounded better on paper
Relm Arrowny: 6/10 - High Magic stat saves her from obscurity
Umaro: 1/10 - haha
Gogo: 6/10 - Being able to do anything saves it from obscurity
« Last Edit: July 23, 2011, 11:09:43 PM by jsh357 »

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #666 on: July 24, 2011, 03:56:31 AM »
Terra Branford: 8.0/10 - Shaky start, great finish.
Locke Cole: 4.0/10 - Shaky forever. Still a FF6 PC.
Mog: 5.0/10 - WoB Mog is solid, WoR Mog is filler. Tanky filler! But still filler.
Edgar Roni Figaro: 8.0/10 - Starts out at #1 and never actually becomes bad.
Sabin Rene Figaro: 7.0/10 - One-dimensional, but it's a mighty fine dimension.
Banon: Abstain.
Shadow: 5.5/10. In theory he's good, but he misses out on a lot of availability and thus spells/Magic.
Cyan Garamonde: 3.5/10. FF6 PCs can only get so bad.
Gau: 4.0/10. You really need to go out of your way to make Gau great. I don't think I respect that.
Celes Chere: 7.5/10. Terra without Morph.
Setzer Gambianni (Gabbiani, actually): 4.0/10. 7-Flush and Chocobop are good on paper, but the dungeons Setzer's around for simply don't let them shine.
Strago Magus: 6.0/10. Aqua Rake, Aero, and GrandTrain allow Strago to perform competently while your other mages are still squabbling over Espers.
Relm Arrowny: 5.5/10 Squabbles over Espers. Beats Strago after she's had 'em, though.
Umaro: 2.0/10. Worst PC for a multitude of reasons, but he's still in FF6.
Gogo: 5.0/10. Stats are trash, skillset(s) are great, I guess this works.

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #667 on: July 24, 2011, 05:13:09 AM »
Oh yay, Meeple remembered to post FF6 cast for rankings before I forgot all about it and had to go with long term memory.

Terra Branford: 9/10 - Archetypical 9 for me as well. Great equips, good ability, and tends to be a valued member at every section of the game with plenty of esper time. A nod towards her start being weaker though. Still not enough to knock her down another rank.
Locke Cole: 3/10 - Pretty bad on the WoB. Serviceable in the WoR due to better weaponry, equips and spell choices at that point.
Mog: 7/10 - Based on how I play FF6, Mog gets like an extra +2 points alone due to one thing: Moogle Charm. It saves so much time it's not funny. Then of course, Mog is never terrible and he can serve as an uber tank mage at worst. Still, the offense can be better.
Edgar Roni Figaro: 9/10 - Dominates WoB something fierce. Noiseblaster is like ten kinds of stupid. WoR runs along and Edgar isn't as great, but he also doesn't lose much steam. There's a good reason why he's part of the big three.
Sabin Rene Figaro: 6/10 - Damage. That's all he has. Thankfully, he's good at it. Just that other characters can also fill in and do other stuff, which dilutes Sabin's worth.
Banon: DNR.
Shadow: 6.5/10 - Shadow is weird. I think MM hit it pretty dead on though. In theory he's probably the 4th or 5th best PC, due to throwable MT stuff, good damage, some utility skeans and Interceptor. Just he's hardly ever available so he gets crushed on Esper time (very bad due to how FF6 esper gains work). Throw's cost is also a bit of deterrent early, but tends to mitigate itself later in the game due to more powerful equips.
Cyan Garamonde: 2/10 -  Garbage. The bases are terrible, equips are equally umimpressive and needing to bring Cyan out of "Why" territory is just too much effort.
Gau: 5/10 - Similar to Shadow in the sense, in theory, he's probably a high tier PC. Just you need to a) know your rages and b) spend time getting them. The good news for Gau is that some of the good rages are pretty early (like Stray Cat). Mashing it altogether...he's probably around here.
Celes Chere: 8.5/10. - Terra without Morph is actually a pretty good descriptor >_>. Not that that's a bad thing
Setzer Gambianni: 7/10 - Well okay. Ignore Joker Doom because if you can consistently get it and cheat the Slots system, you don't need anyone else >_>. Sezter is still kinda of silly though in the WoR. Of course, how good he is correlates directly to how early you grab the Fixed Dice and Offering combo for him. But once he has it, he can effectively one round a ton of bosses. His other slot skills and his WoB performance aren't too bad either, although nothing stellar.
Strago Magus: 4/10 - I have mixed feelings on Strago. Lores are great on paper and he can hit elements few people do. However, you never actually need those, which really sucks for him. Also, horrible esper time.
Relm Arrowny: 5/10 - Game best Mag score. This is actually worth something because if you are willing to consider putting time into raising one of the more project-ish characters, Relm is actually relatively painless; all you need to give her are decent espers instead of monster hunting or Veldt grinding. Still, for a project character, the thing she needs (Esper time) is something she hardly ever gets, which drops her to average at best.
Umaro: 1/10 - No. Well fanatics tower I guess. I just run it with the Moogle Charm so who cares
Gogo: 5/10 - Skillset variety of hell. Worse than Garbage bases. I guess if you're never sure which characters to bring, you stuff Gogo in. I just usually bring who I want though and that's that >_>.
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #668 on: July 24, 2011, 05:59:23 AM »
Final Fantasy 6:
Terra Branford: 8/10.  The magics!  No ability till WoR and even then it's not something you can use every fight, but a good boss nuker.  She would be 9 but just starts so-so.
Locke Cole: 7/10.  Almost as high as Terra?!  Well... if you think of Locke as "flat out give up a character slot during fights in exchange for itemz getz", that's not really that bad considering how easy the game is.  Add on sometimes decent damage to that, good availability in WoB meaning good magic when the game is hard (and FF6 magic bringing everyone who can use it to at least around 5/10), and I'm down with that. 
Mog: 6/10.  Magic is a better skillset than dance, plus low availability, equals 5, +1 point for Moogle Charm credit.
Edgar Roni Figaro: 8.5/10.  Tools is usually better than Magic, plus very high availability.  Always a great choice, often the best IMO.
Sabin Rene Figaro: 8/10.  Also always a top choice.  Had him at 9 too originally but yeah Blitz is not that versatile and sometimes fails. (If you suck, yes, but it will happen now and then and failing ever < failing never.)
Banon: DNR.
Shadow: 6/10.  See Mog, except with "Throw is sometimes good" rather than Moogle Charm.
Cyan Garamonde: 7/10.  More available than many, therefore better magic, and Quad Slam is a good free way to finish off randoms after your first three chars soften them.
Gau: 4.5/10.  Least useful character without expending much more effort than anyone else and FAQing.  Can't even unRage to use magic if things are going south.  Sure he can break the game, but you know what, so can Psycho Cyan and Joker Doom and you don't have to grind the Veldt to set those up.
Celes Chere: 6/10.  Terra without Morph, with meh-er natural magic.  Eh.  Though she's the WoR lead, she leaves during that crucial time in WoB where you've just gotten good espers for everybody else, and since I've never found much/any use for Runic past Narshe Kefka she gets progressively worse as a choice in WoR as better PCs and magic equalization on everyone else rolls in. 
Setzer Gambianni: 6.5/10 and don't misspell his name dangit.  Subjectively I love using him but objectively he wastes a lot of turns.  +.5 for Fixed Dice but those are last dungeon only.  I think they do put him over Celes though.
Strago Magus: 6/10.  Like the other middling folks his skillset is Magic and.... slightly different Magic.  Joins late but not needing to grind espers as much helps.
Relm Arrowny: 5/10.  Her skillset is Magic and her stats just don't seem to make a difference in practice.  Also low availability and nothing to help her esper grind.
Umaro: 5/10.  His skillset isn't Magic and his potential is low.  But you know what, this is in game use and he doesn't waste menu time, fail blitzes or pull Lagomorphs, he just outputs all right physical damage with no fuss and no effort required.  Low availability but doesn't need espers so I'm not gonna dock him points for that.  Better than Gau?  ... honestly, yeah, for my in game use.
Gogo: 8/10.  Does whatever you want and doesn't need espers or setup.  Lower stats but higher versatility than whatever party member you're pulling out for him.

Yeah, Edgar/Sabin/Terra/Gogo is who I'd take as Team Go Time, Locke and Cyan a bit behind them for general purpose use and then "anyone but Gau".

Dark Holy Elf

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #669 on: July 24, 2011, 09:32:04 PM »
Alex:

Post-espers, Cyan is available for literally one dungeon that Celes isn't (Sealed Cave, and is probably the worst PC there) while Celes has three that Cyan doesn't (WoR Figaro, Daryl's Tomb, Mt. Zozo) and that assumes a beeline for Cyan in the WoR and ignores all the map trekking and the collapsing house in Tzen. Yet Cyan is the one hyped for availability, and manages a better score than Celes despite the fact she has a whopping +22 magic power on him and better equipment in general? Wha?


General comments:

I also find Gogo hype a bit confusing. By the time he shows up, as we all know, Magic is dominating. Gogo's ability to set other skillsets doesn't seem that amazing to me. The biggest use I find for Gogo is "Second PC to use Rage" (Quake rage + Gaia Gear = death to early-mid WoR)... but given that his high scores seem to coincide almost perfectly with Gau's low scores, I assume that can't be the reason. What are we hyping him for here, exactly? WoR Tools? Bum Rush I guess... He does have a decent magic skillset with no effort (since he has what his party members have) but his magic is bad (tending into awful if you do lots of esper micromanagement like Snowfire) and his durability is atrocious (best armour has def in the 60's and only 10 MBlock). I can see giving him a decent score for versatility but him being one of the better PCs just strikes me as wrong.

As for Gau... I will first say that I'm totally cool with the sentiments that say "fuck grinding rages, so Gau is bad". That's legit, taking time out to do optional things -is- a negative and how much Gau makes up for this depends on a pre-existing knowledge of what rages are good (and I'm fine with not assuming that knowledge). Thaaaat said, it's important not to go too far with this. Gau has decent armour (Snow Muffler) and magic stat, so even a Gau player who ignores Rages should find him more useful than Cyan. The gap only widens if you try out minimal rages... e.g. on my first playthrough I can't say I discovered anything that made Gau broken but I did discover Stray Cat and at least one rage that cast Level 2 spells, both of which make Rage much better than Sword Tech/Steal, for instance. So yeah, low Gau scores are fine, but lower than Cyan feels like a stretch - both have shitty skillsets (assuming Gau disrespect) but one has better magic and equipment.

Usual comment also needs to be said that FF6 steal is awful and nets virtually nothing of value besides cash (which only really matters if you want to finance heavy-duty throws for Shadow), and just using it slows battles down (time that could be better spent on the Veldt! Or just getting on with the game).

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Luther Lansfeld

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #670 on: July 24, 2011, 11:07:47 PM »
Snow Muffler is basically another exercise in massive patience or mass FAQbait depending on your playstyle, so if you hate grinding Rages and don't FAQ them...

I am still going to say wtf to those who rated Gau below Cyan. Cyan has worse Magic if you make them both magic monkeys. and Swordtech is barely better than Rage at its base. So ~ At least Locke has an argument with STEALING and Valiant Knife, even if I don't really agree with those. I'm not even sure what Cyan does better!
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #671 on: July 25, 2011, 05:23:57 AM »
If I'm playing seriously, I want to use neither Gau nor Cyan (but yes if I did then Gau is a better magic monkey option).  If I'm casually killing scrubs, then Cyan is two button presses to do okay damage.  Gau requires scrolling through options and there's a 50% chance he'll waste a turn on a useless physical.  Plus, pre-Espers, I'd definitely rather use Cyan than Gau for Narshe / Zozo.  Same reason, consistent damage, no need to worry about say elemental fail on attack choice or something stupid like that.

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #672 on: July 25, 2011, 05:45:19 AM »
Oh come on. There isn't a single enemy from Narshe to Zozo that so much as halves ANY of fire/ice/lightning. In fact the first one I could find is Rhinox who exists for like one screen at the very end of the Magitek Factory.

And choosing a random Rage will probably yield comparable results to "spam Dispatch" (those "useless physicals" of his don't deal much less damage than Dispatch!) on average. If you find even one of the "good" rages from the initial batch of (I can name at least 10 that have L2 elemental damage or better), then Rage pulls way ahead and makes Gau easily one of the choices for that arc (beating out Locke and Cyan ain't hard work). But if you don't? Yeah, both Cyan and Gau suck and you shouldn't use either (I'd go with Locke for targettability as my fourth). And then you get the entire rest of the game where magic exists and thus Gau is better, even if it's a matter of being the #12 PC to Cyan's #13.

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Luther Lansfeld

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Re: Rank Characters based on In Game Use: Reboot!
« Reply #673 on: July 25, 2011, 06:02:09 AM »
You have to use 12 people at some point bro unless you hate yourself and abuse Moogle Charm in the final dungeon and do a bunch of crap to redo it and shit~ (In other news, I hate myself.)
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Re: Rank Characters based on In Game Use: Reboot!
« Reply #674 on: July 25, 2011, 06:45:14 PM »
Breath of Fire: Dragon Quarter:
Ryu: 9/10. lolsmash.
Bosch: DNR
Nina: 7/10. Traps are good, healing is nice.
Lin: 3/10. Sat back, didn't do much.

meh in general at BoFV, though.

Final Fantasy 6:
Terra Branford: 8/10. Solid enough. Not game-breaking in any way, but probably game-best on the average first playthrough.
Locke Cole: 2/10. As much as I like Locke, he really doesn't do much of anything worthwhile. This is pretty much 3 points for availability, although -1 for being stupidly obscure in WoR.
Mog: 5/10. 4 for Moogle Charm. (Yes it's that good in my opinion. >_>)
Edgar Roni Figaro: 7/10. Just like Terra is solid in late-game, Edgar is damn good in the early-game. Would probably be a 6, but he doesn't drop off completely - still manages to hold his own quite well in WoR.
Sabin Rene Figaro: 8/10. As above, but worse at crowd control, better at bosses and WoR.
Banon: DNR.
Shadow: 5/10. Yeah, I think it's been covered. Good theoretically, not so much practically.
Cyan Garamonde: 2/10. lolcyan.
Gau: 8/10. On the average first playthrough, he's kinda decent, I guess. Seems like a lot of effort, but usually copes well enough with minimal effort and not even so much as an extra visit to the Veldt. A playthrough with more knowledge? Gg. Some of the Rages are utterly ridiculous.
Celes Chere: 6/10. Runic kinda sucks, but her magic is good and her availability is obviously good in lategame, at least.
Setzer Gambianni: 2/10. Slots is bad, his stats aren't great... No reason to use him ever, really.
Strago Magus: 2/10. Ugh. FAQbait skillset that isn't even that great once you've got it, and a very late joiner. Dammit Strago.
Relm Arrowny: 4/10. Late, bad skillset, but good magic. 4 points purely for being ridiculous if you know what you're doing with her, I guess.
Umaro: 1/10. even more lol than cyan.
Gogo: 6/10. I like the variety on the skillset, instantly having everyone else's skills is nice (no grind!) and he's obviously got a lot of options open to him. That said, he's pretty bad at all of them. =/