Amanda Sharpe
Sanity: 3/5
Stamina: 5/5
Focus: 3
Speed: 1 [2] 3 4
Sneak: 4 [3] 2 1
Fight: [1] 2 3 4
Will: [4] 3 2 1
Lore: 1 2 3 [4]
Luck: 4 3 2 [1]
Studious: Whenever Amanda draws one or more cards from the Skill deck, she draws one extra card and then discards one of the cards.
Inventory:
$2
0 clue tokens
Map of Arkham (Exhaust to gain 1 extra movement, $2)
Ruby of R'lyeh (unique item, gain 3 movement points, $8)
Dread Curse of Azathoth (spell, casting mod -2, sanity cost 2, exhaust for +9 to combat checks, 2H)
Flesh Ward (spell, casting mod -2, sanity cost 1, exhaust to ignore all stamina loss from one source)
Luck (skill, +1 luck, roll 1 bonus die when spending clue tokens for luck checks)
Expert Occultist (skill, exhaust to reroll a spell check)
Cross (magical weapon, +3 combat against undead, +1 horror, 1H, $3)
Cultes des Goules (unique item, exhaust and spend 2 movement points to make a lore check at -2, draw 1 spell/1 clue token/lose 2 sanity and discard on success, $3)
Trophies:
Zombie (1 toughness)
Deep One Hybrid (1 toughness)
Ghost (1 toughness)
Personal story:
Pass: Draw three unique items (effect: maximum sanity and stamina increased by 1)
Fail: Two open gates to R'leyh (effect: devoured, replaced by Deep One, add 1 token to Deep Ones Rising track)
~
Amanda enlists in the Innsmouth branch of the Ghostbusters.
<Cidward> Okay. Fight/will is at 1/4, lore is at 4 to make casting spell actually possible. Horror check is 4 - 2 = 2, combat check will be 9 + 1 - 3 = 7. If I failed the spell I guess I can still use the cross as a weapon to at least get 1 fight.
* xorn-derpderpGemCraft shrugs. Right. Sounds good?
<Cidward> Time to see if Azathoth is my buddy today. 2 dice, free reroll if necessary.
<xorn-derpderpGemCraft> >_>
<Cidward> roll 2d6 calling upon the power os FRUE DESTRUCTION please don't make me do another combat with one dice
* Hatbot --> "Cidward rolls 2d6 calling upon the power os FRUE DESTRUCTION please don't make me do another combat with one dice and gets 7."12 [2d6=4, 3]
<Cidward> roll 2d6 c'mon dammit reroll reroll buuuurp copying Hikari
* Hatbot --> "Cidward rolls 2d6 c'mon dammit reroll reroll buuuurp copying Hikari and gets 7."12 [2d6=5, 2]
<Cidward> There we go.
<xorn-derpderpGemCraft> <_<
* ChanServ sets mode: +v RandomConsonant
<Cidward> roll 2d6 ain't being afraid of no ghosts
* Hatbot --> "Cidward rolls 2d6 ain't being afraid of no ghosts and gets 8."12 [2d6=2, 6]
<Cidward> I'm not afraid!
<RandomConsonant> Hooray
<Cidward> roll 7d6 should be gruesome
* Hatbot --> "Cidward rolls 7d6 should be gruesome and gets 24."12 [7d6=3, 3, 5, 3, 2, 5, 3]
<Cidward> Deader.
<Cidward> Hah, I forgot the cross bonus and made the horror check anyway.
<Cidward> Oh well!
* Cidward collects ectoplasm.
<xorn-derpderpGemCraft> <_<
<Cidward> Man, I hope Planetary Alignment stays up for a long time. It's the only way I can fight things.
<xorn-derpderpGemCraft> <_<
<xorn-derpderpGemCraft> heh.
<RandomConsonant> Did you make a fuzz evasion check
<Cidward> Oh bother. At what point in the round does that happen?
<RandomConsonant> After ending movement
<Cidward> So, if I fail it, the above combat is actually not a thing which happened because I'm in jail?
<RandomConsonant> I think the combat still counts
<Cidward> Okay.
<Cidward> Well, I don't want to go to jail, so speed/sneak can be at 2/3 for this (I didn't use focus on anything else this round and items give me +4 movement so this is feasible).
<Cidward> 3 sneak, +1 mod.
<xorn-derpderpGemCraft> don't die
<Cidward> roll 4d6 I fought the law
* Hatbot --> "Cidward rolls 4d6 I fought the law and gets 11."12 [4d6=2, 2, 5, 2]
<RandomConsonant> heh
<Cidward> Phew.