Alex asked me to post this publicly in the thread, so for what it's worth, I'd prefer to not get the job of King if possible. This is public knowledge at start so can't be metagamed (unlike requesting scum / non-scum). Time constraints I didn't have a year ago remain the reason.
Also, two theorycrafting notes, though I hope not to bog things down too much:
1. I'm just saying now, before I know if I'm town or scum, that this sounds like the rare Mafia game where townies have extremely legitimate reasons to lie, or at least shut up on all sorts of knowledge. The fact that the other team can read the thread means that being too helpful about battle actions can enable the other team to puzzle out their traitors, and outright lies can send the other team into a tizzy where they lynch the wrong person.
2. Xanth's worry seems legitimate, though I'm glad Alex has taken that into account. No lynch does sound pretty strong even if traitors are unlikely to be killed accidentally by their team; suppose Team A lynches 3 innocents + all 3 traitors Day 1 (an amazingly awesome trade in normal Mafia), and Team B no-lynches constantly. Can 7 guaranteed innocents defeat 10 innocents + 3 traitors? If that's a close battle, then no-lynch does sound very strong. If that's a slaughter in favor of Team A, then lynches should be useful.
3. The best ending will be a Death Corps victory where both Kings are lynched in both threads the same day and the surviving traitors band together for a free society with no nobles and no oppression. (And perhaps friendly Glabados Church support).
4. Things will be confusing in the Kolliery since everyone will presumably be called Ko.