Glad to hear it, MC50. The Xenosaga series is one of the rare attempts to do something really epic in video games, and while it doesn't *entirely* succeed, I seriously appreciate the attempt. There are some parts of the setting I think are done quite well and interestingly, at least. I also like Xenosaga III a whole lot as well. There are some stupid twists in there - as the rest of the DL will remind you - but no less stupid than what I've grown used to accepting in any other RPG, so I was more willing to enjoy the parts that were good. XS3 also isn't entirely a pushover. I'll take fast, fun, and on the easy side (XS3) over slow but more challenging (XS2). At the very least bosses in the first half of the game can take a hit, so I'd find myself swapping in back-row members after depleting the MP of the front line and the like.
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Did a New Phyrexia / Mirrodin Besieged / Scars of Mirrodin draft on MTGO, and 3-0ed it. My first draft since Ravnica (not counting the Cube Draft on Thursday). Granted, each match was won 2-1, in fairly exciting games, but since I feel I had a rather underpowered deck, I am still eminently happy with this. I didn't find any real bombs, but a consistent R/G deck still goes far, along with some canny decisions on blocking, when to save Myrs to cast a 7 mana spell, and screwing over Infect with my Melira / Melira's Keepers I drafted. Even won one game via concession when my opponent realized he'd be decked from his card-drawing and my ability to jam up both the ground and air while gaining life. The deck in the finals had a lot of broken stuff in it - Hero of Bladehold most notably - but I managed to squeeze out the wins anyway. Fun times.
10 Forest
6 Mountain
1 Copper Myr
1 Iron Myr
1 Pristine Talisman
1 Melira, Sylvok Outcast
1 Ezuri's Archers
1 Crush
1 Glissa's Scorn
1 Wall of Tanglecord
1 Razor Swine
1 Hexplate Golem
1 Trigon of Rage
1 Vital Splicer
1 Tangle Mantis
1 Burn the Impure
1 Blisterstick Shaman
1 Tangle Hulk
2 Mutagenic Growth
1 Glissa's Courier
1 Spine of Ish Sah
1 Alpha Tyrranax
1 Maul Splicer
2 Melira's Keepers
Relevant sideboard:
1 Chancellor of the Forge (never sided in. My first pick. Bad idea, not very bomby compared to common 7 mana stuff like Hexplate Golem + RRR in mana cost, ow.)
2 Carapace Forger (sided in vs. a fast poison deck just to get some dudes on the board quickly despite like never achieving metalcraft)
1 Ogre Resister (never sided in, but possible - another tanky mid-range dude.)
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Dark Holy Elf: Yeah, it's a little surprising that Raynie & Marco are core party members in both histories. If I'd been in charge I'd probably have tried to mix it up more. And S/R/M is an entirely solid party you can go through the entire game with. That said, traps are hax, so give Aht a shot when not fighting screen-filling enemies. Eruca... yeah, she's a glass cannon later, but she starts off as kind of just glass. Rosch has his uses too, for all that he's in your party rarely - there's at least one fight I found him damn near indispensable in.