Finished Drakengard. YT'd the other ending paths because fuck this game. The story is delightfully messed up, but fuck this game.
Finished NieR twice now! Game needs less connection to Drakengard. True, it hardly has anything to do with Drakengard, but the game is worse by association with it and I wish I never knew that it was supposed to be connected.
Ignoring that, the 2nd time through was a breezy gaming affair and a bit of a tearjerking cinematic affair. The game has style if nothing else. I wish it was more DL-friendly because Kaine needs to inflicted on the DL.
Playing: Pokemon HG. About to destroy the Normal gym. Voltorb Flip is as awesome as advertised. I named my Dratini 'Angel' while I was still having fun with Drakengard. Now I regret that decision. Geodude and Zubat are not the earlygame smashers that I was expecting. Conversely, Machop is awesome right about now.
...too lazy to look this up, but can I catch a Pikachu anywhere in the early game? I just want one.
Playing: WAXF. Why won't you let me love you?! Everytime I try to come back to this game, something happens that just makes me lose all interest in it. This time it's "I can't not-kill these damn enemies and the game requires me to not-kill them, STOP RUNNING YOURSELF ONTO MY BLADES!" Mission 2-4. Argh.
Playing: Disgaea 3. Clearly the better SRPG in every way (may not be that clear). As usual, N1 is total Djinn-bait. 4th wall breaking storytime fun. Awesome item/skill descriptions. Geo Blocks are a neat upgrade to the Geo system. Magichange system seems interesting, though sadly not DL-relevent Q_Q. Almaz is the best punching bag, and somehow JYB just makes it better. DLC PC options look awesome. Maou Priere! <3 </Djinnfanboymode>
So far, the game is far superior to Dis2 narratively, but relatively similar mechanically. But Dis1/remakes probably edge it out narratively, though are still lagging mechanically. The new Evility system is a much-needed addition to a cast of generics and the more limited weapon options are also a nice touch to making the PCs feel differentiated. Not really a big fan of the Homeroom system and how limited it makes your party size compared to other N1 SRPGs, though. Reincarnation being necessary to unlock upper level skills is kind of annoying too since Mana collection is a pain for certain classes.
While they're definitely moving in the right direction by making skills purchasable/upgradable with Mana, it's a little annoying that they can't be unlocked through classic grinding at this stage. I think a combination of the two systems would streamline things a bit more (perhaps make the cost of skills decrease as weaponlevel/skilllevel are increased through grinding?). Well, Dis4 comes out in a month, so we'll see if they've improved!
Speaking of, how long does DLC stay available for download? I wanted to play the DLC for this game, but I won't be back in the states to setup a proper account until later this year. Does that kind of stuff ever just get taken down for good?