Author Topic: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)  (Read 269098 times)

Grefter

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #325 on: January 31, 2011, 12:08:36 PM »
Pimping Around with Miles Edgeworth - Played a bit more of this since I have finished Golden Sun and I want to cleanse the pallet.  So I play it on the bus and whatnot.  Shut the game this morning because I don't need to deal with a giant pink badger wearing handcuffs and a TOUGH LOVE banner accross their chest that early in the morning.  So after work I open it back up and it turns out to and old woman.  I didn't need to deal with that in the afternoon.  Kept playing anyway.  Funny as expected.  As amusing it is, games need less Wendy Oldbag anyway.
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Dark Holy Elf

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #326 on: January 31, 2011, 04:12:39 PM »
Glorious.

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Cmdr_King

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #327 on: February 01, 2011, 02:36:59 AM »
Disgaea: Etna Mode- beaten.  Fortunately, the game gives you a ridiculously favorable map for the "high I'm a 30% boost in level and triple the HP over the immediately preceding boss" final, both in terms of support who is merely competent relative to immediately preceding maps and in a ridiculous geopanel option right near your spawn point.

So, Etna mode has one or two good scenes and a lot of stuff a) setting up the differences because Laharl is dead then immediately b) having serious business plot for Etna.  As it's not really better or even DIFFERENT from her main path stuff, the whole thing is an exercise in pointless.  It's also grindy, and I mean grindy by the standards of "I am playing Disgaea 1".  See, the game is scaled for being half the length of the main game but only has about a third of the maps.  Between that and having fewer special characters to work with (no Laharl, Flonne joins both relatively later and at level 5 (her boss form being level 22)) you have to make up a lot of ground with just playing maps over and over for cash to get good weapons to kill stuff in a hit or two with.  Silly.

So yeah, 9 hours and at least half of that was just grinding.  5/10, fortunately doesn't matter because the rest of the game isn't any different so I can just ignore Etna Mode in its favor.
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Shale

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #328 on: February 01, 2011, 03:02:10 AM »
SRWZ: Nearing the end!

52: Final step to getting the G-Bits. The challenge is to wipe out a map's worth of enemies in three turns, and then deal with another wave after that. It ends up being waaaaaaaaaay easier than it looks because (a) you start at 150 will; and (b) you get a full SP refill afterward. There were a bunch of Moon Race bosses I didn't bother with in the second wave, since they retreat when you smash Gym and there were MAP-spamming Frost Brothers to worry about.
Sadly, the Bits aren't worth much in Ex-Hard, as they cost a third of Garrod's EN and damn near half of Jamil's - and that's EN you want to save for Satellite Cannon. Oh well, at least Tifa's awesome. Oh, and Haman joined before this map and her Quebeley rules face. Good power, great dodge, she's got really high stats and Attack Again - oh, and a 1-7 P TRI with high power. Nice.

53: The final stage of the first ZEUTH path, and the throwdown with both Kazazami and the revived King of Vega. Easy enough. It got interesting when some battleships showed up late and halfway across the map from everything else, but they couldn't actually hurt anything and died without too much fuss once I sent some people over.

54: Hoooooooboy. This is the beginning of Gravionmageddon, and it was a nightmare at the end (viz. my posts from a few days ago). Tons of enemies to fight spread out over the whole map and a five-turn time limit means you can't wait for them to come to you. Gotta rush rush rush, while splitting the force enough to deal with stragglers. Luckily for me Eureka got that 100th Spirit Point that she needs to cast Zeal the turn before she needed to cast it in order to wipe out a wave of Butcher's goons, which saved my ass, but even then I managed to save in battle at just the right time to make the stage into an episode of Kaizo Puzzle Robo. Two bosses left (out of four, and no that wasn't fun to deal with), eight PC squads left to move. One boss at critical HP and one at full (~90K) with a barrier. I have one person left within attack range who can cast Fury. The boss at critical HP will regenerate its life if not killed this turn. After lots of trial and error with attacks and Exhaust, I find the right combination to kill the first and leave the second with ~4000 HP, which allows Baldios to kill it with a critical hit on the counterattack. Yikes.

55: Shockingly, this stage was downright easy once I stopped being stupid. You've got the Frosts and the Gravion big bad, both of whom can massacre you with MAP attacks if you let them. But provided you stay out of the Frosts' way and keep the Gravion dude's morale down, there's nothing particularly threatening here, even on Ex-Hard. Had to let the Turn A and GX enemies retreat instead of killing them for loots, but I took out all the Zeravire in four turns when the SR point is five, so woohoo for me. 
Then comes the Zambot finale, and there's no force in heaven or earth that can make that difficult. Maxed out morale, single enemies, one battleship. Whatever.

56: SEED/Zeta finale. OH GOD SO MANY BOSSES. Still working on it, prognosis is for Seven Swell to be very valuable.
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Nitori

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #329 on: February 01, 2011, 04:29:37 AM »
ME2: Hi Jack, plz don't kill me. Also, Hammerhead missions were vaguely pointless but Hammerhead >>>>>>>>>> Ko bomb squad >>>>> the Mako
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<Hatbot> ACTION --> "Ko-NitoriisSulpher rolls 1d100 to grade Nitori? and gets 100." [1d100=100]

Rozalia

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #330 on: February 01, 2011, 10:25:47 AM »
Quote
Rozalia: Chapter 14 is generally considered a point where the game's difficulty spikes up. So if you've been cruising along and neglecting to do gun upgrades or just being lax on your play, it will make you pay for it. Still I didn't find the area too too bad after doing all the side quests. That may be because of the boosted levels though. Use the terminals to help mitigate it some.

I have pretty good MG so it was fine its just the sheer number of them meant they actually were threatening. I also was going after the shield guys and fencers first for some reason which didn't help. After a while I saw that the Assault guys were the true threat and the rest (lol at shotgun guys) were much less of a threat.
The boss (the turrets) also scared me as my MG did so little damage to them. Then I destroyed one of their shields making them blow up and I saw for all their hp they actually are extreamly frail.

I'm now in the last chapter (lol at the elderly man) and I've started to do some major upgrades to my guns. Fear my dozen barrels of power.

Edit:Just finished the game. I love the line Vash throws at the final boss "You were built for sermons not battle" when the final boss is made of iron and has massive amounts of hit points. Refreshing to face a final boss who is just a guy and doesn't turn into some freak to fight you. I can't remember any game that does that right this moment as 99% have the big bad turn into some random demon for some random reason.
« Last Edit: February 01, 2011, 06:17:54 PM by Rozalia »

Crystalgate

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #331 on: February 01, 2011, 07:32:58 PM »
Paper Mario: Beat the toy box. I liked the level in the sense that it's a toy land. The non serious and setting of Paper Mario allows the use of environments that wouldn't work in, say, a Final Fantasy game. I'm glad that is taken advantage of. Unfortunately, the train was made more annoying than it had to be.

Currently I'm at level 13. I have chosen 1 HP upgrade, 3 FP upgrades and 8 BP upgrades. I'm equipping 1 HP plus and 2 FP plus badges though, so it's not that one sided.

Niu

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #332 on: February 01, 2011, 09:04:38 PM »
Last Story- I starting to feel I am playing game for the VA instead of the game itself. Not sayign the game is bad, it gives me this Growlanser in gameplay, which I like.

Bardiche

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #333 on: February 01, 2011, 11:17:18 PM »
Yu Gi Oh 5D's. It's a terrible plot, and a terrible concept (I mean, high speed motorbike card games, hell yeah!) but it's pretty fun to see how wacko a deck can be. Currently running a knights deck. Lots of warriors, few spells and traps. So far so good. Queen's Knight + King's Knight + Jack's Knight, add a Sogen and a Malevolent Nuzzler for each and I wreck through earlygame.

Random Consonant

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #334 on: February 02, 2011, 05:42:38 PM »
Baldur's Gate 2 - Whee entering into ToB territory for the first time.  Melissan looks COMPLETELY trustworthy.  I'm sure nothing bad is going to happen.

Dark Holy Elf

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #335 on: February 02, 2011, 08:03:23 PM »
Chrono Trigger - Figured I should post here and mention that I beat this, for all that anyone keeping track of my thread on the discussion boards knows this already; did it a few days back. I think the game has aged pretty darn well (the script is the most glaring place the game shows its age, which makes sense given the space limitations) and I absolutely love this game's pacing. Seriously needs hype. Game time was 15-16 hours and I did absolutely everything, and the game always kept me interested. See, RPG players? Chrono Trigger is quite possibly the most revered game in the genre, and it doesn't need 50-odd hours and a stupid amounts of sidequests and time-wasters to be that way. Stop asking for shitty games and you'll actually see a game as good as this one more than once every couple years or so. </rant>

Anyway game is pretty cool, and replaying it was quite a trip. I hadn't played it in literally a decade, the longest I've gone without playing an RPG I give a high score to with the exception of Xenogears (haven't played that in 11 years!). Fun times.

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Luther Lansfeld

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #336 on: February 02, 2011, 08:08:31 PM »
Please don't replay XG. There is a distinct possibility that I will in fact gouge my eyes out if you do.
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Shale

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #337 on: February 02, 2011, 08:11:19 PM »
Dooooo iiiiiiiiiiiiiiiiiiiiiit
"Sufficiently advanced magic is indistinguishable from technology."
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Meeplelard

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #338 on: February 02, 2011, 08:36:25 PM »
He could also, you know, play something new!  I'm not trying to point him in the direction of anything in particular, just saying <_<

That said...

Bionic Commando Rearmed 2:  Got this today, beat the first stage, and...well, its nice to see the game is actually trying to be DIFFERENT and do new things, rather than "Its like the first game, but with different stages, and new power ups."  I mean, SPENCER HAS A MUSTACHE!

Parasite Eve 2: So I learned there's this artificial garden thingy in the shelter and I'm suppose to head there.  Still on track for best ending, it looks like.

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Grefter

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #339 on: February 02, 2011, 09:22:38 PM »
Please don't replay XG. There is a distinct possibility that I will in fact gouge my eyes out if you do.

Sounds like we have a thing to do!
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #340 on: February 02, 2011, 09:39:03 PM »
Fallout 3: Stubborn completionist urges kicked in, so I nabbed this a couple days ago. It's okay. Piss easy (I beat up a gang of super mutants at level five with a baseball bat. I, uh, really don't think things like that should be possible, game) and the morality system is simplistic and unbalanced to the point of being a bad joke, but I like exploring for the sake of exploring and it's an alright timewaster in that respect. Went for melee weapons/big guns because I'd not used either weapon type much in other Fallouts, focused on speech for non-combat skills and let everything else rot (this has largely failed to matter. Unbalanced game is unbalanced).

I have to admit it's kind of neat that this one's set in my backyard (yep, that's what a Metro station looks like, good old sound-absorbing barrel vaults). Still, that's part of the obstacle to taking anything in the game seriously: there's conceptually nothing wrong with moving the series to another part of the country, but they transplanted the traditional Fallout elements without apparently taking time to think about how or why that would happen in-context. Why are there so many fucking super mutants in D.C.? The Master's experiments happened in California. Why is the Brotherhood of Steel here? How'd they get here? They didn't seem expansionist enough to cross the country. It's like the design team decided these things were sufficiently iconic that they had to be there and just assumed no one would ask questions. I dunno, maybe this stuff gets addressed later. I'm not that far in. It feels like overreliance on established material, though.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #341 on: February 02, 2011, 09:43:36 PM »
But we need Ciato's eyes! How else would she be able to read all the nice horrible true... all the things we write about her?

Bionic Commando Rearmed 2: Played the demo. Looks interesting.

Lego Indiana Jones 2: Completed over four days. The addition of hubworlds instead of one single overarching world like the Cantina/College was a good move, I believe, but it came at the cost of much smaller levels and very few secrets in each one. I'd have to say this was the weakest of the Lego games that I've played.

Clear Tranquil

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #342 on: February 02, 2011, 10:15:38 PM »
I was thinking of hunting for XG ... bad idea then? I didn't realise  :-[
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #343 on: February 02, 2011, 10:41:56 PM »
Ciato just doesn't like XG and just very recently saw someone play through it.


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Luther Lansfeld

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #344 on: February 02, 2011, 10:46:55 PM »
It's a running joke with me, don't take it too seriously. It has a good plot, I just don't personally like it.
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Captain K.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #345 on: February 02, 2011, 10:56:41 PM »
Ciato was traumatized by jumping in a dungeon with random encounters.

Jo'ou Ranbu

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #346 on: February 02, 2011, 11:37:43 PM »
Please don't replay XG. There is a distinct possibility that I will in fact gouge my eyes out if you do.

NEB if you replay XG I will give you a Lawfer plushie. <3
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

VySaika

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #347 on: February 03, 2011, 12:06:04 AM »
If you can actually obtain a Lawfer plushie, something tells me he'd take you up on that.
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Jo'ou Ranbu

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #348 on: February 03, 2011, 12:17:39 AM »
I'd also have to buy one for myself, truth be told. I'm not sure if we could even get Djinn to find one, though.

ON THE OTHER HAND, he's apparently never going back to the US, so he has all his life to search!

[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nitori

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #349 on: February 03, 2011, 02:09:17 AM »
ME2: Direct intervention is necessary
<Ko-NitoriisSulpher> roll 1d100 to grade Nitori?
<Hatbot> ACTION --> "Ko-NitoriisSulpher rolls 1d100 to grade Nitori? and gets 100." [1d100=100]