PokeWhite: Finished the aftergame a while back. Finally got unlazy enough to write about it.
The Elite 4/endgame sequence was actually kinda neat this time around. On the other hand, the huge jump in levels in the aftergame is really stupid. Going from L52->64 with nothing in between? What the hell, Gamefreak. It can provide a challenge I guess, but of a really stupid kind. There's really nothing interesting in this particular aftergame until you get to the superbosses at the very end, who are competent in a balanced way.
Pokemon-wise, Scraggy picks up Hi Jump Kick at L31, which is game-changing. 130 power/90 acc is just insane, and with STAB it's like having a super-effective hit against anything that doesn't resist it, and between (STAB) Crunch and Rock Slide it can hit most of those super-effectively too. Dark/Fighting was an amazing typing before that, with favorable matchups against almost half the type chart (including 3/4 of the Elite Four), so with HJK Scraggy easily became my best Pokemon up until Zekrom, and it was still a pretty respectable #2 after that. Probably overall MVP across the entire game.
Litwick is... objectively not worth it until the aftergame. Being stuck on stage 1 of a 3-part evo line until L41 really sucks, even with Eviolite patch up the defenses a bit, especially for something you don't get until past the fifth gym. At least you can feed it a Dusk Stone to basically skip the second stage, plus you can feed the ice gym to it later on. On the upside, 145(!) base Special Attack helped it get OHKOs on rematch Caitlin's Metagross and Bronzong where lesser Fire-types would fall short, plus Ghost/Fire is a really good typing against Alder's team. That, and it's a freaking ghost chandelier Pokemon.
Rufflet/Braviary manages to be even more ridiculous, coming in right before the eigth gym (and you need to do some minor sequence breaking to get it even that "early") and not evolving until level 54. What a joke. Still, there was no way I was going to pass up a red white and blue eagle Pokemon that fights for its friends and pierces the heavens while carrying a car, so I sucked it up, exp share'd it until Victory Road, and then fed it every Rare Candy I had saved up. At least it has good stats and moves, plus it was my only Pokemon that could hit the Fighting E4 guy's Pokemon for super-effective damage.
Zekrom is boring but effective. 680 BST, dual STAB that's nearly unresisted, an ability that barely matters in-game, and a bunch of second-tier coverage moves all add up to a legendary that's really good at slugging but doesn't do anything particularly interesting.
Working on 50 traded Pokemon to get the second master ball right now, since that doesn't take much time, just check in every day to see if my trade's gone through. That and trying to get a Nidoran F from the Dream World, which is as dumb as advertised.