FF Challenge~
FFVI: Complete! Spent a loooooong time playing this the other day (and when I say long time, I mean, like, 20 hours, which is the longest I've ever played a game in one sitting. >.>) Got through the Sabin sequence easily, blitzed Narshe, taking out everything in the tower defence sequence. Took a team of Celes/Edgar/Sabin/Locke to Zozo/the Magitek Factory and actually managed to beat the boss in the minecart first try, despite usually having some trouble with it. Oh, actually, lost to Ultros in the Opera House once, thinking on it. Turns out, my party was killed completely by Tentacle, heh. Honestly, not much to talk about here for a fair while until.. I think one loss on AtmaWeapon and then WoR~
Got Sabin back, lost once to Tentacles before getting Edgar back, lost once to Dullahan before getting Setzer back. Went straight to grab Mog and Moogle Charm, then fought the Niteshade before grabbing Gau and the Niteshade Rage. Got Terra by using Charm on Phunbaba, then got Gogo. Attempted Kefka's Tower, but Mog's team got destroyed by the first set of randoms, so went off to train a little against bosses. Took out the dragon in Narshe, then got Tritoch and Terrato along with Umaro. Went to Zozo and grabbed Cyan because there were no enemies with Moogle Charm. Also took out a Storm Dragon along the way. Went and got Shadow as well, then beat DoomGaze by sheer chance. Decided I'd raid the Ancient Castle for items and Odin, then finally went back to Kefka's Tower. After getting through to Atma with Gau's team, I saved and healed up, Charming bosses along the way until... oh. Celes/Gogo/Setzer vs. Inferno. This fight was BRUTAL. Took 13 tries before I finally won by getting a little luck and some VERY conservative play. (Spamming X-Potions with Celes/Setzer while Gogo managed to hit the main body with Charm on the first turn~) Goddesses didn't prove a problem for the two teams with Charm, while the third took a little grinding and some electric immunity to beat. Kefka himself, I lost to twice. First time, I got to the third form, where both Gau/Gogo Charmed the healing section, allowing the offensive section to absolutely destroy me because I was hideously underlevelled. Second time, I took out both hands in the first form before the head, meaning the Quake final attack was enough to kill me. Third time, I made sure to take out the head first, second form wasn't a threat, third form had both parts Charmed, and the final is never a threat with Charm. Whee~
FFVII: Started this~ I'm used to speed-running FFVII, so I'm currently sitting before the Sample fight at 1:45 on the in-game clock. I should be out of Midgar in about 2 hours, which means I'm slightly behind my average time overall. (Yeah, I record FFVII times because I keep doing HDINS challenges.)
FFIX: Had to gain an extra level or two, but managed to beat Black Waltz #1. Got through to Dali, but didn't get much time to play, so just got everyone to go back to the inn and saved there. (In other words, about to go underground to find Vivi~)
On the whole, I'm very slightly ahead of schedule. Basic idea is that I need to beat two games a week, and I started this last Monday, so managed it just in time by beating FFVI yesterday. Having started FFIX and FFVII means I'm ahead, yay. (I actually feel more comfortable having started a few games than being further in one, since the intro sections tend to be the biggest time-wasters.)