VP: Lenneth beaten, restarted on hard midway through because I found out I accidentally screwed myself out of the A ending sequence in the first playthrough. Palace of the dragon can go die for reminding me of Silmerias version, for all that it wasn't actually bad in this game. Only dungeon I found terribly annoying in this game would probably be the fire shrine place, that first room was just stupid and then those stupid evady bugs that like to get the jump on you and focus the mage just made me sadface.
Final party used was bow Lenneth, Aelia, Arngrim, Shiho. Bow options kind of made me sad towards endgame, but whatever, Lenneth had ridiculous mults so it didn't matter too much, it was fun building pws chains and seeing how big Aelia would hit for at the end, for all that the Mystic Cross great magic was just stupid and did more damage(in mt!).
Did a run through the seraphic gate, switched out Aelia for Lucian and Arngrim for Brahms, still kept Lenneth in bows, because high hit counters are pretty and swords don't add to the glory as much. The party was pretty lulzy, Lucian and Brahms could knock out like 30 crystals when I timed them right, PWS combos were a bit tricky because I would go Lucian first and Brahms second, because Valkyrie was the only one who could fill up the meter in the third sequence so I could get the Mystic Cross GM version to hit for even dumber amounts. Probably not the most efficient sequence out there, considering relative weapon power but whatever Lenneth mults means everything is alright~, though I did drop it accidentally on more then one occasion because I didn't get Brahm's button imputed fast enough. Midway through I came to the realization of how broken VP twinkery is. Why yes I'll take that elemental walling status immune self reviving party.
So after much cheesing of Seraphic gate bosses which cheese themselves with their glorious glorious overkill, I completed a tri-ace game without raging. Feels good.