Author Topic: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)  (Read 270260 times)

Captain K.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2925 on: December 18, 2011, 01:30:13 AM »
Oh, they're much worse in '94.

Shale

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2926 on: December 18, 2011, 03:52:35 PM »
Batman: Past the point of no return, and hey how about that the game finally remembered what the plot was supposed to be about. It's a Christmas miracle! Also OH GOD MACHINE GUNS EVERYWHERE.

Spoilery hypothesis: Hugo's "master" is either Ra's or Talia. Master plan to exterminate the criminal scum blighting the land? And run from Wonder Tower, when we saw that the League's first attempt at a foothold in Gotham was Wonder City? Yeah, that's not subtle.
« Last Edit: December 18, 2011, 03:59:59 PM by Shale »
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AndrewRogue

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2927 on: December 19, 2011, 05:37:46 AM »
World of Warcraft: Been healing again. It is weirdly hard to remember you yourself have a lifebar, sometimes.

Grefter

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2928 on: December 19, 2011, 07:02:43 AM »
That is because it isn't near the other health bars in 5 mans.  I hear from my brother who uses default UI that it is a good idea to select to use raid frames in 5 mans and pull out raid frames to heal with.
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2929 on: December 19, 2011, 07:27:35 AM »
Castlevania OoE - Beat the two optional dungeons on HM. I actually liked the Large Cavern more than the Training Hall. Cavern had a pretty fun set of fights (not sure how the regen issue Snowfire described would come up, at that point you have enough items that you can heal between fights non-obnoxiously if you chose). I decided to do it without items which mostly meant lots of Death Ring and the right moves. Found the second to last room the hardest by far (the one with one of each of the big armoured soldiers that are the dungeon's signature), as the boss and its slash weakness went down hard to Death Ring Arma Custos Melio Confodere spam after a couple resets of adjusting to his pattern. God you can pile up such ridiculous damage with that, it's glorious. Otherwise, generic hype for several fights where Volacticus could be put to use.

Training Hall had some Magnes stuff which was great, but not really enough and/or some of it wasn't interesting. I really wanted to see more mixing Magnes with combat a la the Giant Skeleton boss fight and this place didn't really provide it. The rest is kinda eh, platforming in OoE isn't terrible but it's not really a great reason to play the game, I get better stuff out of playing Mega Man.


Also replayed Mega Man 8. Dr. Wily caught me off guard, definitely one of his tougher incarnations. Not much to say otherwise. I decided to throw all my upgrades into the buster this time because I remember reading something on GameFAQs hyping that a while back. It does do pretty nasty things to the Green Devil but otherwise it felt like a pretty meh investment, special weapons are too good in MM8 so the buster has too hard a time playing catchup in most places, I guess.

Erwin Schrödinger will kill you like a cat in a box.
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Grefter

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2930 on: December 19, 2011, 09:52:36 AM »
TITS - Almost up to Chapter 2.  I don't know if I am really slow or the side stuff really pads this game out, but it is really lasting.

I think all Elfboy posts should end in an extra paragraph that just say "Also Mega Man."
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superaielman

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2931 on: December 19, 2011, 01:11:26 PM »
FF13- Game went from super plot heavy to being dumped in another world with zero direction. The change of pace is cool, so no complaints from me. Just focusing on missions right now- even after hours wandering around doing them, I haven't maxed out my current grid yet.

*Booooooooo* on the game for not dropping more money from bio enemies, on that note.
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AndrewRogue

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2932 on: December 19, 2011, 04:24:25 PM »
Gref: I'll have to try that. Otherwise, I wish groups would take "I haven't played in a few months" as a reminder about any particular fight mechanics I need to know about. While I can piece it together, I'm a little slow and sometimes that's painful! >_>

Honestly though, just need to heal a dozen or so more instances. Implementing everything all at once is kind of difficult and I find myself forgetting something in every fight.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2933 on: December 19, 2011, 05:40:51 PM »
Legend of Mana: So this happened once I picked up the Lp for it. The game does some interesting things I like so far, cluttered with a whole lot of bullshit. The labyrinthine crafting, pet-raising, farming, and mana-map-making systems remind me of some of the worst aspects of Saga Frontier, while the open-ended sandbox quest system and terrible translation remind me of some of the BEST aspects of Saga Frontier. Coupled with the graphical style and the ability to recruit monster pets and mechs, the whole game has a more polished Saga Frontier feeling to it, yet still remains notably less enjoyable than Saga Frontier.

Named my main character Asellus because shut up.

Best quote so far: "Pirates have both good and evil otters in their hearts!"

Unlosing Ranger vs Darkdeath Evilman!: Still plodding along on this. My PSP doesn't get much playtime. The game continues to deliver some good lines and excellent fourth wall breaking, and there's a decent rogue like in there too. The usual NIS grindiness is a lot more obnoxious in this title than I like, though. Getting constantly booted back to level one, even retaining some stats, is just kinda annoying, particularly for the 60-floor bonus dungeons and such.

Bizarro Earth is the best setting. I think its where Desco comes from.

I just recently convinced The President of the United States, leader of the entire world, not to nuke Japan for great justice. 'Japan' is his meek subservient wife.

Yeah. Don't worry, even the PCs point out that this obvious social commentary is a bit too 'on the nose'.

Shale

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2934 on: December 19, 2011, 06:58:26 PM »
Batman: climbing the tower. Found a crapton of Riddler stuff on the way up, along with one riddle solution I have no clue how to get at properly. Superman could! I can't. Anyway, now I have to take down eight armed guards without a vantage point to hang from, which is a very refreshing challenge after abusing the hell out of inverted takedowns all game.
"Sufficiently advanced magic is indistinguishable from technology."
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2935 on: December 19, 2011, 11:31:14 PM »
I'm pretty sure you have to be airborne to scan that trophy properly, yes. Climb as high as you can, jump off, glide until you get it in sight. Being far from the tower is more important than height, I think. It's a pain, but at least this is the only time the game pulls that on you, and there's no practical penalty for falling in the attempt.

~

LA Noire: Finished. I can't help but feel like I got an alternate Bad End or something, but I guess it wouldn't really be noir if it weren't a halfway victory at the end. Also it would take more audacity than apparently even Rockstar has to end the game with the protagonist living happily with his mistress. They're so straightforward about the fact that he did cheat on his wife that I don't know what to say. Cole Phelps is an incredibly earnest square and tremendously flawed at the same time. I approve so much.

Game had its ups and downs, but I enjoyed it. Homicide was the low point, because I liked the cases more when they weren't so obviously part of a pattern and I just have no interest in serial killer stories. Not to mention it's a downer when you realize none of the people you arrested actually did it. It was always pretty easy just to bask in the fortiesness of it all, though. As always, I applaud Rockstar's attention to detail in building a physical environment to play in (this was about the only thing I could approve of with GTA). Also, one of the more fun things to notice throughout the game was seeing all the reasons people might have to lie to a cop even when they aren't actually the culprit.

Loaded up free roaming after the end to knock out a few trophies. Did it in vice mode of course because I wasn't caring what I hit with the car at that point (well, I tried to avoid hitting people; even in plotless postgame, that doesn't feel right) and if anyone deserves the trauma of Cid driving, it's Roy Earle. "Good thing we're not doing this in my car." Dude, we left your car wrapped around a telephone pole five miles back. That'll teach you to be a smug bastard at my funeral! I have to wonder exactly how much carnage you have to cause for the $47,000 fine achievement.

~

MM9: I'd forgotten these games could actually be hard when you don't have them memorized. Lot of death here, especially on Wily--form 1 sucks, but the first few times I didn't have the right weapon for form 2 due to using in on the boss rush and I have no idea how you're supposed to dodge form 3's spark attack. Had to redo the whole castle just to come back with an energy tank. Ugh.

Galaxy/Splash/Hornet got bustered. Tornado probably could've been too with some more effort but ugh, going through that stage again (the rain area kept killing me. Although it was still less egregious platforming than Plug Man phase block sequences). Concrete Man was brutal and easily capable of killing me even when I went in with the weakness weapon. Jesus, dude.

Appreciated all the weapons having some utility use for once, instead of say just one being able to destroy blocks. Fairly minor detail but a nice touch. Black hole bomb easily got the most mileage for that.

~

BoF4: It was on PSN and I haven't played it before so why not. Started this up yesterday, stopped after recruiting an Ershin. Or 2x Ershin I guess. Cute character intro there.

Town chief: "Sorry strangers, we can't let you through."
*POV monster approaches*
Town chief: "Nope, still can't let you through!"
*POV monster draws closer*
The Cid: We get it, game, a monster will attack, we'll kill it, and then they'll help us out of gratitude.
*A walking trashcan barges through the door and introduces itself via extreme closeup*
The Cid: ...Okay, I didn't call that one.

Dark Holy Elf

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2936 on: December 19, 2011, 11:34:11 PM »
Yeah, I love that scene.

Quote
the whole game has a more polished Saga Frontier feeling to it, yet still remains notably less enjoyable than Saga Frontier.

Probably has something to do with replacing Saga Frontier's fun, high-stakes gameplay featuring a party of up to four different races with... a bland solo ARPG that you could probably beat in your sleep.

I mean, I even still enjoy LoM quite well for what it is, but yeaaah.

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Grefter

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2937 on: December 20, 2011, 01:30:39 AM »
LoM plays much better with a planned out map.  It is FAQbaitish, but it at least maximises your potential things to do.  It is not shocking that it can generate such differing reactions in people.  Layout your map badly and you have no mana around so gear levels stay low.

Poor gear progression in an ARPG is mega snooze.
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2938 on: December 20, 2011, 03:33:38 AM »
Yeah there's something seriously wrong with Legend of Mana. In Saga Frontier you just try things randomly and it often kinda works in the end, in LoM everything is more obtuse than in Unlimited Saga so you just ignore everything and still win anyway because only the final boss can be hard if you don't play on crazy aftergame mode.
Grefter is right, crappy treasure chest syndrome really makes exploration boring. Here every item you get is synthesis stuff you never use, like "Skill", "Watermelon", "Green Alloy" " or whatever.

By the way I didn't understand the SaGa remake thing? SaGa 1 is on Wonderswam, SaGa 2 on NDS, I played the first one and am going to try the second at some point.

Tactics Ogre: In a game with no hard save between battles, the final stretch of the game terrifies me. I think I lost 5 archers in those last few hard but obviously easier than endgame battles.

Dark Souls: Holidays justify playing something like Dark Souls again. I'm trying to get the last trophy. (Kinght's Honor, get every unique weapon) but I don't know which weapons I need. The list is huge. I'd do a challenge right now, but I believe I know too much about the game right now. In any case, I suck at PVP now with the crazy competition.

Soma Bringer: Diablo clone for the DS. Not bad, loot is well handled, but the Diablo clone genre isn't really the most interesting genre.
So this game has more story to bring some variety, this doesn't work because the story is like a Tales of story and it only ever gets in the way. Thankfully, cutscenes can be skipped.
Levels give you stats (easy to use) and skill points. Here in this game, skill points can be removed and put into another skill anytime you want with no cost. This sounds really cool in paper, but in practice you just do the same thing everytime you switch a weapon (skillsets being very weapon dependant): Remove every point from the now obsolete weapon skill tree, put them into new weapon expertise to double damage, see what's the best damage skill and put points into that too, then put every point in passive skills. This might not be the same with a different class? I chose the ridiculous brute as a battler. He found some 2hand legendary hammer of doom, and he has an "Even more elemental damage" max level orb on every piece of equipment. The passive hammer skill, on top of doubling his damage, gives him more accuracy so I ignore Skill and put just about every stat point into strength. AND he has a very fast and inexpensive Double Strike skill.

So yeah, things die. You get 2 really good ally AI in this game, but I hate ally AI in ARPGs (always being out of my control and STEALING MY KILLS) and I'm bored with really easy games so I just ditched them. Everything is still pretty easy so far, but going solo makes the weaknesses of the game more apparent. I'm in Act 3.
« Last Edit: December 20, 2011, 03:46:38 AM by Fenrir »

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2939 on: December 20, 2011, 08:05:14 AM »
Yeah, I love that scene.

Quote
the whole game has a more polished Saga Frontier feeling to it, yet still remains notably less enjoyable than Saga Frontier.

Probably has something to do with replacing Saga Frontier's fun, high-stakes gameplay featuring a party of up to four different races with... a bland solo ARPG that you could probably beat in your sleep.

I mean, I even still enjoy LoM quite well for what it is, but yeaaah.

Well, I was specifically noticing that the Pet system reminded me of Saga Monsters, how you can get nearly any enemy in the game, and how the Golem system worked by piling on equipment for special stat boosts. And the main Pc's versatility seemed like a Human analog while the guest pcs come prebuilt like mystics. Add in the graphic style, sandbox quests, and the hilariously bad translation, and it just became impossible not to think Saga constantly.

I enjoy the style in general, but it needed a little more flexibility with the map system. Also an 'undo' option.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2940 on: December 20, 2011, 08:14:21 AM »
Fenrir: Doesn't the PS1 version have saving in-battle? Can you not just save at the beginning of each battle on an extra save file or something?
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2941 on: December 20, 2011, 08:14:38 AM »
Djinn: I'm not arguing that the two games have similarities (more than I remembered, even! Haven't played LoM in over a decade). I was just expressing why I feel that SF is the clearly more enjoyable game, an opinion you seem to share.

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superaielman

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2942 on: December 20, 2011, 12:00:28 PM »
FF13: I had... a lapse. *Eyes autohaste accessories and nearly finished grid for C11/all missions done for now* Must resist more chocobo digging/missions.... must...resist...
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<Ciato> he would be so kawaii as a chibi...

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2943 on: December 20, 2011, 01:19:35 PM »
Batman: Beaten! Well, sorta. I still have to clear out the sidequests and whatnot. The last boss came completely out of nowhere and was pretty well done. The last twist....eeeh. Would've been better if they hadn't botched the storytelling that justifies it. It's there, but very easy to miss and still doesn't mesh properly with what happens in the last fight. Catwoman's last mission was crap - she's made of paper so naturally every damn thug in Arkham has a machinegun now, and the final boss is the evil twin of Batman's predator boss. It boils down to "fuck strategy, just wait for him to isolate himself somehow and punch him over and over and over. You win." And you do all this while wearing a version of Halle Berry's outfit, which just adds insult to injury. Anyway, I've got control of '70s Batman now so life is good again. First order of business is the third Riddler hostage.

Edit: I forgot to mention the redeeming feature of Catwoman's last chapter. Having the boss quote Jack Nicholson as Joker? Gold.
« Last Edit: December 20, 2011, 02:01:48 PM by Shale »
"Sufficiently advanced magic is indistinguishable from technology."
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[23:02] <Veryslightlymad> CK dreams about me starring in porno?
[23:02] <CmdrKing> Pretty sure.

Captain K.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2944 on: December 20, 2011, 04:16:55 PM »
KoF13:  Finally unlocked all the gallery pictures, including the 2 DLC characters.  So many playthroughs of Arcade mode.   :'(

Also, check this out (NSFW):

http://fc07.deviantart.net/fs70/f/2011/193/0/d/epic_king_of_fighters_doodle_by_mancomb_seepwood-d3nfi5l.jpg

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2945 on: December 20, 2011, 05:55:43 PM »
Oh right, EX Kyo came out today. *goes to nab*


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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2946 on: December 20, 2011, 08:43:21 PM »
LFT: doing a two player runthrough with the sprog.

My chars
Ramza: Current plan is eventually head to Samurai, because I love that class far too much. Guts can stay the secondary because really Guts is solid. May use Monster Skill for the support to help out the monster PC.
Female Priest: Going to use White Magic and either Black or Summon. Generic mage and healbot because Kier doesn't want to handle the healing.
Monster: once we get Boco, we'll start using a monster in the 5th slot, prolly recruiting some good ones here and there of different types so we have options.

Kier's chars
Male Monk: He wants to use HULK SMASH, so I suggested Two Swords Monk. He likes this idea. Doesn't know what he wants for a secondary yet, but he has time to play around.
Female Oracle: he thinks the oracle class is ^_____^ so wants to use one. Current plan is Item secondary, possibly with Talk Skill every now and again(when we need to get a new monster).

About to do Dorter 1. Had our first reset on Sweegy. Bad luck with bombs can really just cause a reset there no matter what you do.
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<+RandomKesaranPasaran> are we
<%Laggy> no not really.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2947 on: December 20, 2011, 08:45:55 PM »
Catwoman's last mission was crap - she's made of paper so naturally every damn thug in Arkham has a machinegun now, and the final boss is the evil twin of Batman's predator boss. It boils down to "fuck strategy, just wait for him to isolate himself somehow and punch him over and over and over. You win." And you do all this while wearing a version of Halle Berry's outfit, which just adds insult to injury.

It gets worse: if you try and take the goons out first? He gets more. Most fearsome superpower ever, infinitely respawning machinegun mooks.

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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2948 on: December 20, 2011, 09:42:21 PM »
Oh and CapK, you know who the last DLC char is right? Mr. Karate. You're totally gonna main him right????


<@SageAcrin> Where you realize that, when you think about everything that's said about this person...
<@SageAcrin> It adds up to one thing.
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Re: Playin' any games today, Flying Nun? (WGAYP - 2011 Edition)
« Reply #2949 on: December 20, 2011, 10:13:15 PM »
Most likely.  Regular Takuma's decent, but his lack of reversal options leads to getting trapped in the corner (at least with my half-assed play).