Author Topic: New Nyarlathotep's Dungeon Topic, Updated 10/1/14 with new rules  (Read 123891 times)

DjinnAndTonic

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Clearly, we have finally a found a team with a use for Cid4.

Dark Holy Elf

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Debilitator does tell you the weakness it causes (you just can't choose which it is, though I think it will always be one that doesn't yet exist).

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Jo'ou Ranbu

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Oh, okay. That's not much better considering the wealth of FF6 elemental weaknesses, though.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

DjinnAndTonic

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Team idea:
Dorothy (3.5)
Rosa + Rydia (2.0)
Zemeckis + Hydra (2.0)
Ricardo (1.5)
[Nall (1.0)]

Slow people + Dorothy = Better people? Ricardo for MP restoring. I am considering adding Body Charge to someone and dropping Nall, but I'm not sure how that works with the paired characters.

Jo'ou Ranbu

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Body Charge doubles the cost of the paired unit but applies its benefits to both of them. Using it on Rosa+Rydia would be totes worth losing Nall and the team still wouldn't go over the pricing limit. Ricardo hitting Berserk could be worrisome, though.

(Also, does the Hydra count as a separate body? I don't -think- it does, but uh if it does you're one character over)
« Last Edit: January 20, 2013, 01:51:44 AM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

dude789

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Oh, okay. That's not much better considering the wealth of FF6 elemental weaknesses, though.
This is true, that's why I suggested Purim who can cover almost all of them with her elemental sabers. Mages with good elemental coverage like Cecilia could also hit most of them.

Pyro

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Hydra doesn't count as a separate body.

DjinnAndTonic

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Okay then, updating Team Slow People + Overclock:

Dorothy (3.5)
Rosa + Rydia (Body Charge 4.0)
Zemeckis + Hydra (2.0)
Ricardo (1.5)
« Last Edit: January 20, 2013, 05:12:29 AM by DjinnAndTonic »

Jo'ou Ranbu

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First Wind is Strawman! Mind, Overclock is better for all practical purposes anyway and it's floor 2. And Dorothy is one hell of a healer with the quadra-acting deal. In fact, if that team makes it to lategame, it'll be quite the force to be reckoned with. Fast MT OHKO? Durable, non-slow healer with tons of status and resources? MP healing? Three revivers? SH3 buffs? Yeah. Early game, you'll have Dream Land to help shutting down some fights to boot. Rydia still sucks at durability, but at least she doesn't get OHKOed by the likes of Justin anymore.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Pyro

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I should point out that Overclock does not take effect round 1 (so Dorothy could npt speed up the first turn of Ricardo/Zem/Hydra)

DjinnAndTonic

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I should point out that Overclock does not take effect round 1 (so Dorothy could npt speed up the first turn of Ricardo/Zem/Hydra)

Well fuck, this team's screwed then...

Should I just replace Dorothy with Scarecrow then? (When does he get First Wind?)

Dhyerwolf

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That's the reason I scrapped by Dorothy/Body Charged Porom/Palom team.
...into the nightfall.

Magic Fanatic

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Virginia + Elemental Advance could work (maybe).  Ginny's fast enough to force a weakness of your choice on something before anyone else acts, and then you have your other party members able to take advantage of it.  The main downside is that it IS resistable, and you can only do it with elements that Ginny would have on-hand with her other mediums.

Jo'ou Ranbu

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I should point out that Overclock does not take effect round 1 (so Dorothy could npt speed up the first turn of Ricardo/Zem/Hydra)

Well fuck, this team's screwed then...

Should I just replace Dorothy with Scarecrow then? (When does he get First Wind?)

I wouldn't say you're screwed. Due to Body Charge on Rosa+Rydia, long-term you have fast crowd control and status along with a non-slow, durable healer with tons of resources who, even though comes into her own fully only by floor 4, at least has early revival and status healing, and Dorothy+Ricardo (whose healing is pretty danged powerful early, having floor 1 revival and MT healing that starts rather potent) will pick up the slack earlier on for healing. Zemeckis+Hydra cover physical offense and will handle problems in the early going as long as you don't mind the ST (and with Dream Land, it's likely you won't). It's a fairly complete package, and Dream Land (accurate MT status that's very good at shutting down a lot of PC fights) will definitely come in handy and is -floor 1-. To boot, your slowest PC is average speed. You'll be fine.

By the way, I meant it when Overclocked is strictly better unless you give TB initiative more respect than capped TB speed. First Wind also only activates on the next turn and is ST, and while it's floor 1, Overclock is floor 2. So um yeah.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Pyro

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Yeah, with 3 speedy folks, and an above average speed Ricardo You should be fine.

Dorothy gets hype from me on durability as I allow the defend whoring. Others may do the same. Also very late but her and Zemekis can buff phys offense to the stratosphere.

Nephrite

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Moving Hilda to 2.5.

DjinnAndTonic

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So... any thoughts on adding at least Pamela to the roster? No MK switching tricks or anything. Just to see how she works out.

Jo'ou Ranbu

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I'm not sure she's worth even over a 1.0 in the boiling of eggs and she's very uninteresting for a long time. Slow as fuck single-target status whoring that drains her HP off the egregious durability score and there's not much she can do to really take advantage of Immortal Body until like floor 5 or 6. Even then, she exists mostly as a physical wall and has resource issues if she goes for the parasitic party healing option. Although she could make a very weird Firefly user in a sense, but Firefly is one of the most overused sealstones as it stands...
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

DjinnAndTonic

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It's true enough that she's not a very good pick on her own, but she can do an odd variety of things that just might fill some good niches in a team, particularly if she's priced at only 1.0/1.5

Jo'ou Ranbu

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That's true enough. And I guess 1.0 is a barren wasteland as it stands. You could find creative uses for her ST parasitic healing and Firefly+Immortal Body, which could be a pain in the ass if you pull it off, but speed is an issue.
« Last Edit: January 24, 2013, 10:43:05 PM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Dhyerwolf

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Maybe throw some type of SP regen on her to theoretically simulate the effects of that part of switching so that she can at least use that MT draining a few times?
...into the nightfall.

AndrewRogue

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Hrm. Now I have to brainstorm how to one-up 5 points =(

Tide

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use PCs that other people haven't used before and call it a team?
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AndrewRogue

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Team Tactics (10 pts)

Ramza (3 pts)
Chemist (2 pts)
Ninja (2 pts)
Worker 8 (2 pts)
Beowulf (1 pt)

Edit: If Neph is willing (I think my teams make him sad), I'd happily take a synergy bonus here.
« Last Edit: February 04, 2013, 09:27:39 PM by AndrewRogue »

hinode

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Re: Nyarlathotep's Dungeon: Pick a Team, Rules & Brainstorming topic (New teams!!)
« Reply #1449 on: February 04, 2013, 03:06:13 AM »
The wiki page on sealstones says that synergy bonuses take the sealstone slot, so I would definately take whatever Neph will give you for that instead of a sealstone.