"Yet another falls prey to overconfidence. Let us see what other horrors await the old and new?"Team MOUSTACHE vs.
Dungeon Floor 6Team dude, REPENT and Nama vs. Dungeon
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Team dude | Deis2, Emily, Jerin, Bowswer (Speed?), FFT Priest
[Floor 7a: The Elemental Ties that Bind]
Team dude vs. Sasarai, Tengaar, Hellion and Groudon
Team dude vs. Barbariccia, Luc, Pikachu and Flik
Team dude vs. Alex, Camus and Rubicante
Team dude vs. Kyogre, Lenus, Frog and Mao
Team dude vs. Yuri2, Alice and Ashera
Team REPENT |
LFT ZALMO, Geno, FF1 Knight, Lyn, Tia w/Body Charge
[Floor 2b: The Forboding Forest]
Team REPENT vs. FFT Red Chocobo, Black Chocobo and Yellow Chocobo
Team REPENT vs. FF3 Geomancer, FF5 Geomancer and FFT Geomancer
Team REPENT vs. Mispolm and Deneb
Team REPENT vs. Spar, Frog and Bo
Team REPENT vs. Sudowoodo, Bowyer and Yumi (S3)
Team Nama | Rika, Celes, Lucian+Shiho, Rand (Life)
[Floor 2b: The Forboding Forest]
[Celes: Kirin(M), Siren]
Esper GuideTeam Nama vs. FFT Red Chocobo, Black Chocobo and Yellow Chocobo
Team Nama vs. FF3 Geomancer, FF5 Geomancer and FFT Geomancer
Team Nama vs. Mispolm and Deneb
Team Nama vs. Spar, Frog and Bo
Team Nama vs. Sudowoodo, Bowyer and Yumi (S3)
Team Sage | Demi, Princess Toadstool, Edgar(Speed?), Eiko, Ditto(Quick Powder)
[Floor 1: Starting off Again]
Team Sage vs. Hrist (VP1), Evil Gaia, Big Joe, Guido and Gorudo
Team Sage vs. Rand, Cecil and Duran
Team Sage vs. Blissey, Axem Green, Sharanda (LoD) and Lucius
Team Sage vs. Mist Dragon, Whelk, Wingraptor (FF5) and Garland (FF1)
Team Sage vs.
Laggy Fantasy Tactics QueklainSpeed? - The speed of the bearer is set to 120% average speed and may not be increased. The rest of the team is set to 95% of their normal speed (not set to 95% period) and may have their speed increased.
Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x.
Life - One character's healing effects now also allows for revival, but reduces the final effect of any healing to 75%. (This means full healing is always 75%) The healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.