"Ah... perhaps I went too far again. My apologies, But I encourage you to try again... In the meantime, let us see what new tricks you can show me!"Team dude and Sage vs.
DungeonTeam REPENT, Nama vs. Dungeon
Link to the Dungeon Wiki!----------------
Team REPENT |
LFT ZALMO, Geno, FF1 Knight, Lyn, Tia w/Body Charge
[Floor 4: Diff'rent Strokes]
Team REPENT vs. Hahn, Tia, Luna, Mareg and Shana
Team REPENT vs. Palom, Porom, Edward and Yang
Team REPENT vs. Albel, Roger Huxley and Peppita
Team REPENT vs. Gandar, Belenus, Lawfer, Arngrim and Shiho
Team REPENT vs. Worker 8, FFT Cloud, Beowulf and Reis
Team Nama | Rika (Life), Celes, Lucian+Shiho, Rand
[Celes: Kirin(M), Siren(M), Shoat(M), Unicorn(M), Zoneseeker/Seraphim]
Esper Guide[Floor 4: Diff'rent Strokes]
Team Nama vs. Hahn, Tia, Luna, Mareg and Shana
Team Nama vs. Palom, Porom, Edward and Yang
Team Nama vs. Albel, Roger Huxley and Peppita
Team Nama vs. Gandar, Belenus, Lawfer, Arngrim and Shiho
Team Nama vs. Worker 8, FFT Cloud, Beowulf and Reis
Team Magic | Yuri 2, Shania, Blanca, Ricardo, Lucia (Synergy)
[Blanca: Cure, Aqua Edge] [Lucia: Surge] [Ricardo: Cure]
[Floor 1: Starting off Again (Beginning of the game)]
Team Magic vs. Hrist (VP1), Evil Gaia, Big Joe, Guido and Gorudo
Team Magic vs. Rand, Cecil and Duran
Team Magic vs. Blissey, Axem Green, Sharanda (LoD) and Lucius
Team Magic vs. Mist Dragon, Whelk, Wingraptor (FF5) and Garland (FF1)
Team Magic vs.
Laggy Fantasy Tactics QueklainSynergy (Shadow Hearts): Blanca, Ricardo and Lucia start with 1 Stellar Crest. 1 Extra Crest is gained per floor and may be granted to one of the three.
Speed? - The speed of the bearer is set to 120% average speed and may not be increased. The rest of the team is set to 95% of their normal speed (not set to 95% period) and may have their speed increased.
Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x.
Life - One character's healing effects now also allows for revival, but reduces the final effect of any healing to 75%. (This means full healing is always 75%) The healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.