The first three fights just won't hit anyone then. I'm assuming that dungeon enemies are smart enough to realize that if they basically have no chance, then they won't attack when someone can build up a limit (That said, I go by chances myself, but there's a 50% chance Nikki flat out IDs Rikku and a 25% chance Ice Sword Snowman misses-- assuming that it starts off at 75% of course, and a 20% Nikki gets a Quick and probably then goes before Yukiko anyways. Those are super nasty turn 1 off high speed. Let alone that those three may just barely scrape killing Nikki, and it's not a surety looking at it. Kyra's damage is probably below average?, Rikku is just weird. If Rikku is assumed to have some HP, then scaling wise that damage is worse).
Team Tal-Hatbot | White Wizard (DoS), Nash, Borya (Brey), Momo (With Enemy Skills) Angelo, Nall
[Floor 3a: A Singlet]
**All attacks, regardless of original ability, are single target for this floor and may be targetted regardless of original conditions.
Team Hatbot vs. Chris, Rody (Firefly Rune (Not Sealstone)), Alanis and Melville- Huh, so are field target attacks just purely ST too? I'm assuming so, because at least as the first Nash attack is directed at Rody, they can't win. Alternately, it would then explain how anyone would get past Wall Rune-Firefly Rune.
Team Hatbot vs. Kiryl and Angelo
Team Hatbot vs. Flora (WoZ)
Team Hatbot vs. Atma Weapon
*Full Heal
Team Hatbot vs. Dario and Miguel
Team Snowfire | Celes, Feena, Red XIII, Strago (Neo Speed), Ricardo
Speeds:
Strago: 115%ish, 50% MT ITD Magic
Red: 110%ish, 40% ITE Phys
Feena: 110%ish (Gutting here), 40%ish ITE Magic (Better than I see it, but just for argument sake)
Ricardo: 105%ish, 30% (MT?) Fire, 25% Phys or other elements
Celes: Average, 45% Ice Magic
[Celes: Kirin (M), Siren (M) Shoat, Unicorn, Phantom, ZoneSeek, Tritoch, Phoenix] [Feena: All Eggs]
[Floor 6a: Underachievers]
Team Snowfire vs. Largo, Sync, Legretta and Asch
Team Snowfire vs. Cyril, Decus and Vesper- This is the one that apparentally, so...
For me the SO 2 enemies are about 2-2.5 PC HP
Decus: 85% MT Fire Magic, 55% MT Fire Phys, 25% Normal Phys
Vesper: 74% MP Drain
Cyril: 78% MT Wind Phys, 50% NE MT Magic
So the team can do 90% MT NE stuff, plus another 40% off Red. Now...it seems like Celes needs to go before Decus for sure. If so, 90% PC HP should finish him off with Red and Ricardo focusing. Feena or Strago now lacks MP (Now longer able to cast Zap Whip, Tree of Life or EotW or next match). Danger here is that I think Mind Absorber is pretty quick, so the team might eat 2.
Team Snowfire vs. Miguel and Queen Zeal- CC boss scaling is a mess, but Miguel is either fast and fairly durable, fast as hell and not durable, or CC boss scaling just reams them in general. Oh yeah, absolutely no MT can be used at all, which means
Strago: Blowfish (Yessssss) (15%, Clearly would not be on the offensive. As the second MP drain target)
Feena: Something quite bad as I'm assuming she's MT draining first. (10%?)
Celes: 45%
Ricardo: 25%
Red: 40%
While Miguel uses about 80% ST Damage, Zeal can adds 40% MT Damage, meaning that there's a death a round, but Big Guard cuts this to 80% if MP is there. The team does 135% a round if attacking all out. I think if they come into this match well heal, decently stocked on the right limits, and with only one person MP drained, they will be fine.
*Full Heal*
Team Snowfire vs. Zio, Zera Valmar and Mohs- Zera Paral is pretty damn accurate. Celes' evasion should save here against turn 1 though. Strago is gotten though. Zio does have about 50% MT Damage, and Mohs...is here. Feel like this match doesn't have any problem components, but Feena may need to blow a Tree of Life to get rid of status and heal at the same time perhaps.
Team Snowfire vs. Patriarch and Orgulla (XS2)- Oh my head. So let's assume the team is here. The bad: these two are extremely durable, and there isn't a lot of the right damage here overall. Orgulla stays in Manes, buffs (with the Hasting), and then proceeds with Poizn. Crazy durability doesn't make this a bad strategy (and since you can't come in with limits here or else she goes first and drains them), works against that too. Meanwhile Patriarch goes around just statusing. But Feena's MT awesome healing helps here (2 shots though left though, so if they rack status up quickly, it's not lasting long).
So...this team I don't know. There's kind of a lot, because I don't feel like anyone here is particularly adept at finishing off bosses, and there are few whose durability I respect. They don't feel particularly great in a long slugging haul. My strong gut says that they fall at some point though.
Team Magic | Yuri 2, Shania, Blanca, Ricardo, Lucia (Synergy)- Later!
[Floor 7b: Did you say "Final Battle?"]
Team Magic vs. Alex, Jessica, Kyle, Nash and Mia
Team Magic vs. Jude, Raquel, Arnaud, Yulie and Kresnik
Team Magic vs. Dart, Rose, Albert, Miranda, Kongol and Haschel
Team Magic vs. FF1 Knight, Cecil, Terra, Cloud, Squall, Zidane and Aeonless Yuna
Team Magic vs. Chaz, Wren, Rika and Rune