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Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 237859 times)

Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1575 on: August 05, 2012, 08:47:01 PM »
Metal Gear Solid 3: Just shot an Old Man with a Sniper Rifle.  Then ran through a mountain involving helicopters firing missiles at me.  Then we got a scene that basically was there to remind us "yes, this is totally a homage to James Bond."
[21:39] <+Mega_Mettaur> so Snow...
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Tide

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1576 on: August 05, 2012, 10:08:43 PM »
Grandia 2 LLG -

Completed. Last two battles were terribly anti-climatic.

Heart of Valmar (Rematch) -
Spellbinding eye the main Heart stops all the other parts from moving. Three guesses as to what happens next! I scored a perfect here. Sad.

Zera -
Zera's fast, but he's alone with no support. Guess what that means. One Spellbinding Eye later and he's down to about 5% of his health. I do buff up with mushrooms and then Cold him so that when he recovers he will never see a turn.

And that as they say is that. Fun challenge if a bit annoying at times due to needing to constantly run. Otherwise, makes Grandia 2 far more interesting challenge wise.


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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1577 on: August 05, 2012, 10:47:20 PM »
OMD2 rabble - In normal game I lived and breathed by paladins.  Not to kill things but they are great at tying things up and are cheaper than setting up Barricades (which even after upgrading are still a huge money sink).  Just got them regen and they were mostly good to go.  Got a health upgrade because it was cheap and think they were good.  Lightning Ring was mostly meat and potatoes and did most of the heavy lifting.  Throw some paladins at stuff and alternate between Lightning Ring and Staff of Domination charged shots carried me through the first Act nearly.

After that Brimstone and Acid Walls did the heavy lifting backed by Paladin stalling/grouping and Archers.  I second the opinion on Dwarves, used them until I got archers.  Archers are cheaper and shit all over dwarves. 

Fliers I don't really consider that much of a big deal on War Mage though, right up until the final 2 levels they are handily demolished by a chain lightning cast or two.  For the last 2 levels you have to use the less efficient Ice, but you at least one shot them with that and with some aim you can get 2 or 3 a shot.  Or Archers if you don't mind a couple going down every now and then (if there was any maps where fliers were a significant threat I would swap them to regen from fire arrows).

Now having fiddled with Endless mode, I am less convinced they are worth using for that at least on the first map because guy wave 27 they were pretty much just getting overwhelmed and slowly picked off by Earth Lords.  Actually they are the one thing I haven't found an effective way to deal with.  They are always manageable, but they aren't able to be trivialized like most of the other enemies with the right setup.  Waves with them I know what I SHOULD be doing but the reality is that it is hard to actually do.  Should freeze them or Dominate them while the chaff gets handled and just generally stop them beating my paladins' faces in.  Once they split to Earth Elementals their damage seems to plummet.  Fact is there is about 2 or 3 things I am trying to do (like fill in for dead paladins...) that it is a hard prospect to do.

Overall I like Trinkets, I think they add a neat dynamic to the gameplay, but they do make you focus more on one aspect than even Spell Weavers did (thank fuck those are gone by the way) because you lose the slot to have say a Zapper Turret or something to randomly handle fliers, you have that slot taken up with pocket heal or MP regen or whatever fits your style.  On the other hand, not a problem in Multi right?  Running theme is running theme.
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superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1578 on: August 05, 2012, 11:11:40 PM »
Paladins being weak to the big units (Trolls etc) I found to be a huge drawback. They are quite useable, but augh the nerf stick burns. Barracades worked better for me on the whole.  I *think* the sorceress ends up better than the OMD1 main, but tar traps are so awesome that I am not 100% sure on that. I had serious problems with fliers until I actually unlocked Archer. They were tough again late too. Just a large improvement over the OMD1 version, which were mere annoyances.  Multi is tight on traps too. You have six slots each (Including the weapon slot where the staff/gun go) so yeah. You end up with nomially more slots, but you have to balance what you are using. I second being glad weavers were gone. Such a clunky mechanic, it was vastly improved by being rolled into the trap upgrade system.


Earth lords are extremely dangerous; they always kill me in endless mode. They'll break up, run past your traps and then into the rift. Fire arrow archers can slaughter them, but you can't leave archers alone or Gnolls will slaughter them.  I can deal with everything else, though cyclops are *SCARY* due to the range.  I think the way to handle endless mode is coop. Having a second warmage around means one of you can just sit and watch the guardians, while the other is more aggressive with traps.


Oh yeah. Nightmare ditched the instant dumping you onto the map. You now have a go period at the start to place traps. Nightmare is still nuts for challenge and waves, just you have a little time to plan things out before the chaos starts.
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Captain K.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1579 on: August 06, 2012, 01:00:22 AM »
Conquest:  Got my first Legendary, Terrakion for Keiji.  About halfway through the scenarios.  Working on getting perfect links for the scrub warriors now, since that's needed later for something.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1580 on: August 06, 2012, 02:03:59 AM »
30 Angels are fine. Eight Mephistos, though? Fuck them.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1581 on: August 06, 2012, 02:59:08 AM »
Dark Souls: Beat with Kiyone, I suppose. The game is a lot less clear about the actual choice at the end, I feel. Didn't really feel like I beat the game. Kind of want to replay as a different build, but should play other games.

I am assuming you chose the Link the Fire ending, because that is certainly the more vague of the two. Dark Souls hides its story pretty well, anyway.

FONV: Okay, Bethesda. I give up, you win. You want to make your games technically unplayable, I'll stop playing. (Playing the PS3 version this time. It suffers from the same problem that plagued PS3 Skyrim, except worse: the more things you do, the larger your save file gets, and the more the game lags. By the end of the maingame content, I cannot play for more than a couple minutes before the game grinds to a halt. I haven't even touched the expansions yet. Bethesda really is terrible at everything.)

Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1582 on: August 06, 2012, 03:15:27 AM »
Noting that the game is made by Obsidian rather than Bethesda, those problems existed in the engine rather than Obsidian's kind of notorious spaghetti code.

So good stuff is Obsidian.  Bad stuff is Bethesda.  That is how we do this right?
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1583 on: August 06, 2012, 03:41:04 AM »
I am absolutely aware that it was developed by Obsidian and that this is why the writing is excellent (and the worldbuilding really is the best I've seen in a game), as opposed to the drivel that was in FO3.

So yeah. Not news, just kicked me from merely not wanting to play another of their games to actively warning people against doing that.

Anthony Edward Stark

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1584 on: August 06, 2012, 05:49:55 AM »
Why would you play it on anything but a PC? You have nobody but yourself to blame.

Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1585 on: August 06, 2012, 07:22:13 AM »
Uh I'd say it is also the fault of whoever decided to release it for the PS3 and then make it a buggy mess.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1586 on: August 06, 2012, 07:31:08 AM »
Bethesda handled the QA, which should be all you need to know.

Still doesn't answer the question of why you would play it on not-PC because holy fuck do you miss out.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1587 on: August 06, 2012, 07:46:22 AM »
I won't speak for El Cid in particular but there's a number of reasons people play things on the console instead of the PC (which is why console versions of games sell more unless PC comes out first) which are fairly self-evident. You can't blame the player for the fact that the team responsible for doing the console port can't do their jobs.

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Anthony Edward Stark

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1588 on: August 06, 2012, 08:33:13 AM »
It's a Gamebryo game.  People should have learned this lesson with Oblivion, or even Fallout 3.  And yes, console games do sell better.  Star Wars Episode I made a bajillion dollars.  I expect more out of El Cid.  Even if the team makes an absolute perfect replica of the version on both PC and console, the PC version would be better because console hardware architecture doesn't allow for modding your game.
« Last Edit: August 06, 2012, 08:35:40 AM by Rob the Stampede »

Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1589 on: August 06, 2012, 09:19:36 AM »
Eh there is consumer beware and then there is consumer unable to hear about problems with an engine because OMG 10/10 BEST GAEM EVAR Y U HATING??!?!??!? talk which when Oblivion and FO3 came out that was all you ever would see.

Much like Dragon Age 1, I do think you should play these games on PC and not because of anything inherently wrong with games on consoles so much as things inherently wrong with these specific games on consoles.  Bad engine is bad and poor optimisation is a bitch.  Edit - Dragon Age isn't engine problems so much as controls are just a pile of WTF on a controller.  Massively inhibits the gameplay.
« Last Edit: August 06, 2012, 09:21:52 AM by Grefter »
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

Sierra

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1590 on: August 06, 2012, 10:58:45 AM »
I'm not real fond of PC gaming. Prefer using a controller, extensive mouse/keyboard usage has begun to be physically uncomfortable, and if I'm going to sit on my ass for hours on end staring at a screen, I'd rather it be on my couch than at my desk. And I'm not moving my furniture around just for a game.

I find it hilarious (in the worst possible way) that Obsidian missed out on a huge bonus that was contingent upon Metacritic scores that they missed by one point, and the chief complaint lodged against the game was the bugs.

Anthony Edward Stark

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1591 on: August 06, 2012, 12:17:24 PM »
So plug a game controller into a USB port (I have a wired 360 controller that exists for only that purpose) and plug your PC into your TV.  I've got my TV set up as a second monitor so I can watch things that I have LEGIT PURCHASED DIGITALLY AND SHIT.
« Last Edit: August 06, 2012, 12:20:27 PM by Rob the Stampede »

Twilkitri

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1592 on: August 06, 2012, 01:49:25 PM »
Death Rally (Modern) - essentially finished

The progress bar is on 99%, but all that I'm aware of that's left is grinding fame for higher fame levels, and I feel I've done enough of that.

It's not as Death Rally as I was hoping, but it's still pretty Death Rally.

I seem to remember Death Rally falling off in difficulty as you progressed, but this version starts off fairly simplish and gets harder. I guess that's an improvement.

They took out instantly losing if you get lapped, which as far as I know was in the original to stop you from slumming your way through the difficult races and getting more money for sucking than you would get for doing well in the easy races, and instead you just don't have access to the difficult races at all to begin with. I tried to use the fact that you're allowed to get lapped now against the Adversary but that didn't work out too well.

They took out all the amusing descriptions of everything : (
Also the leaderboard. Now only 'boss' NPCs have portraits, and there's essentially nothing to them (for all that them being on a leaderboard is not much to them anyway). There were a couple of recognisable NPC names, but none of them were boss NPCs. Duke wasn't included for anyone who cares about him.

Machineguns were made fairly scrubby and you now get to equip other primary weapons in addition to them, so you can put high-end weaponry on the weakest cars if you want (which is pretty nice in the races where everyone's using one of the weaker cars...).

The Adversary was a pretty horrible challenge - they're faster than your fastest possible cars outside of nitro use, and they have a huge defence. You essentially need to use one of the two fastest cars and hope to be lucky enough that enough Nitros turn up that you can keep up with them long enough to deal enough damage - of course most of the time you get Nitros but not any ammo, or ammo but no Nitros.
There are separate achievements for beating The Adversary and for killing The Adversary, but you get both of them for killing them - personally feels like actually beating The Adversary race-wise would be more difficult than killing them, but whatever.

Anyway, it was all good good fun. Good times.



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I feel that if I want more ball&ruins action my time would be better served with replaying Metroid Prime.



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It's pretty good fun, although it murders my hands.

Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1593 on: August 06, 2012, 01:55:32 PM »
"Well, this developer will obviously fuck up the console port so I'd better go PC if I want something playable" isn't a thing I should really have to think about when buying games.

On the other hand, it's first-person shooting. Even bug-free, that shit's not made for controllers.
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AndrewRogue

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1594 on: August 06, 2012, 03:30:18 PM »
Cid: Yeah. And yeah, Dark Souls does hide its plot incredibly well. It is kind of a shame. The world and plots are somewhat interesting! Just can't really figure anything out without incredibly deep digging.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1595 on: August 06, 2012, 07:34:19 PM »
Shadow Hearts 3 challenge: Las Vegas

Some bookkeeping before this dungeon; I grab Johnny's Panoramic Lens. This is obviously helpful for wasting less time on snaps but also +2 to a few stats is nice. I also make a run at taking down the second Natan UMA, but since it 2HKOs Natan reliably and has very solid stats for the time I lose and decide it might as well wait until after Las Vegas (its only reward is the statue which reduces La Sirene's MP costs, not too important).

So anyway, Las Vegas itself features a bunch of fights against Petty Gangsters and Gangster Hoodlums, who appear in large numbers (typically 6) but aren't very dyrabke. They're weak to water and light in an effort to show off La Sirene, and indeed, after I power La Sirene's skills and stats up one level she can OHKO both of them with either Bright Rage or Hail Dust which is very nice. Johnny's not so fortunate, needs weakness to OHKO, but he can take out a group of the same type. Their own attacks are ring statuses, though the damage is decent.

At this point Ricardo joins, so Johnny comes out for him except to take snaps of a few enemies. Ricardo's stats are a bit better due to levels. He also joins with several excellent spells: Arc Cure, Red Bounce (the second medium-radius spell that hits ground enemies), and Gale Blast (finally a useful wind attack! The first was ST and only hits aired enemies... and earth-elemental enemies are almost inevitably ground-based).

Three new tougher enemies at this point, who take some effort to 2HKO (and are never OHKOed). The Ghoul makes a good target for my new Gale Blast, and otherwise is notable for having a ground attack, Rock Burst which will miss Shania if she is Thunderbird or La Sirene. The Automaton is the opposite, a wind-element enemy, but isn't too notable. Butchers must die first, they have Evil Shade which is a medium-range stock destroyer. They'll also cast Rage which makes anything have really nasty physicals.

This dungeon has nothing as evil as petrify so it's certainly easier than the last, and also the non-mafia enemies never swarm. Early in this dungeon I pick up the Petrify ring add-on which is very useful here, as all three enemies are vulnerable to it. I give it to Shania whose physicals 2HKO anyway, so I can open with that and hope to take out an enemy, and if it misses Ricardo can finish with Gale Blast, Bright Rage, or Rock Bumb anyway.

Malice Edna

Edna's another notable jump in durability from the last boss (again, over 50% more HP). Fortunately this time I can use physicals again, and do. Rage, Heat Edge Shania does just shy of 200 damage.

Edna mainly uses magic, Hail Dust and the non-elemental Black Hole. Like the previous bosses, Edna can 2HKO the forced PC (mostly due to Hail Dust hitting weakness, Black Hole falls just short but together they work). If she gets a Double she will use physical + Shock Max, another water spell, which one-rounds Ricardo but fortunately she'll hit Shania just as often (probably because the lead-in attack -isn't- water?). She occasionally uses Mental Breakdown, a MT status attack like Ronwei's poison. Mental Breakdown is a pretty nasty MP poison so if I'm attached to the character's MP it needs to be healed immediately. Fortunately, Mental Breakdown misses about half the time; unfortunately it has a fast recharge time. Lastly, Edna has Surge, which she'll use once when she falls below half HP; it lets her 2HKO Shania as well but goes away after a few turns.

Arc Cure is a huge help here, since if Edna spreads out her damage (and she often does), it can cancel two of her turns or even more. It means I rarely need to worry about Shania in particular; I just use Arc Cure whenever Ricardo gets attacked. Ricardo's also responsible for the initial Heat Edge, and will also use Rage on Shania if needed, Gale on Shania if he really lacks another useful action, and Red Nova if Edna's stock is getting too high.

Shania, meanwhile, is responsible for damage, which means lots of physical attacks (hard hitting if stock destruction seems useful). She'll also use Cure Plus on herself if her own HP falls very low (since it is notably more than Arc Cure), Arc Rage if it's needed, and Howling whenever either PC is running low on SP. I mostly use Ta'tanka for the offence and Howling, but La Sirene for Cure Plus and items (since it has the best overall non-offence stats).

Obviously MP restoration, status healing, and revival items are used as necessary.

It's an easier fight than Procyon for a couple reasons (mostly having free damage through physicals and Arc Cure) but still fairly tough; no shock there.

Levels were Ricardo 17/Shania 18 going into the fight, both are now one level higher. I go back and beat the Caribbean UMA now (which is very easy since it is just a worse version of Edna right down to being water element). Next up are the first round of Lovecraft trials and then the last dungeon of the first half.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1596 on: August 06, 2012, 08:35:14 PM »
I find FPS gameplay much easier to deal with on a controller, personally. Anyway, the machines are in different rooms so that's that. My plan to develop x-ray vision has sadly not come to fruition yet.

Cid: Yeah. And yeah, Dark Souls does hide its plot incredibly well. It is kind of a shame. The world and plots are somewhat interesting! Just can't really figure anything out without incredibly deep digging.

Beyond the intro movie, the most significant blob of plot is basically your reward for beating the Four Kings before any of the other endgame bosses (there are two creepy snake dudes, you need to not give the Lordvessel to the one that's at Firelink Shrine). Otherwise it is almost entirely communicated through item descriptions.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1597 on: August 06, 2012, 08:56:25 PM »
Yeah. Been reading up on plot summaries. Surprised by how much of the plot is delivered through item descrips.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1598 on: August 06, 2012, 11:23:19 PM »
Endless Frontier - Done! Fun stuff.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1599 on: August 07, 2012, 12:05:50 AM »
I had an old post with my thoughts on things in regards to Fenrir's thoughts.  Granted with new out-of-game info from the developers and artbooks and stuff some theories get really worked apart.  Plus the usual Dark Souls "no one is happy ever".

Dark Souls: Because Faith guy is synonymous with Luck at this point he's now become the designated weapon trophy guy.  Yay?  Gonna have to gank Priscilla though and grind up weapons.  Joy.