Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 234668 times)

Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2400 on: November 27, 2012, 03:11:15 AM »
Sonic Generations 3DS- If this game is supposed to be better than its elder brother, I have even less faith in the sonic fandom than previous.  I'm honestly tempted to say this game outright sucks, although that's probably unfair.  No effort in anything (the first three Classic stages are just straight rips of genesis levels.  Oh, but SHINY.), the 'Rival' battles are actually crummy races, only the first boss is really very interesting, it's two full zones shorter than the console version.  They did quite wisely leave Modern mechanics almost entirely alone, albeit all stages are 2D, but otherwise it means those stages remind me of a better game in a good way at least.  Oh, and the special stage shamelessly rips Sonic 2's (again) but actually turns it into something that makes sense.  And also is how I play the game normally.

Yeah.  I mean, Sonic Colors DS fell apart in the end but to that point it was a pretty decent game.  This game wasn't even finished.  Maybe 5/10?  Maybe 4.  C'mon sonic fanbase, you're better than praising this over the best sonic game ever made.*

*Sonic Fanbase not actually better than anything.  Literally the worst.
« Last Edit: November 27, 2012, 03:13:38 AM by Cmdr_King »
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2401 on: November 27, 2012, 03:44:43 AM »
Shame too because if Sega allowed Generations 3DS to be what it was initially suppose to be, it sounds like it would have been great.  Seems like it wasn't Dimps being incompetent and more everything surrounding the development that made the game the way it was.  Ah well, good to know I made the right call in talking Mandy out of wanting that game!


RE6: Ada's Campaign beaten.

Ada's campaign is probably the best of the bunch.  Barring some nuisance Instant Death moments (CHAIN SAW GUY!!!), and one moment in the first chapter, involving a rush of enemies that feels like it would have been fair if you had a typical partner System (Ada being solo means if she's put into "Near Dead" mode, chances are she's dead, since no one can resuscitate her), though the latter sounds like a patch is going to fix that, it seems like it hit on what RE6 should have been focusing on, more so than Leon's, and the brevity of the campaign helped stop chapters from feeling like they were overstaying their welcome.

Add in both a COMPETENT AND INTELLIGENT Protagonist (...yes, in an RE game) with a fun personality, and a story that actually does fill in the holes of everything else, and yeah.  While I understand why this has to be unlocked given it's filled with spoilers all over the place for the other 3 campaigns...still hurts that you need to play all 3 Campaigns to get this because Chris' Campaign just sucks for the most part.  The story is fun because it's mostly Ada just sort of giving the finger to every bad guy she comes across, and proving she's better than them, no matter how convoluted their plan is.  Also first game where Ada is unquestionably a good guy (her philosophy is basically "Ok, Female Villain, you're trying to destroy the world, Male Villain...you're an asshole and a horrible human being, both of you need to die...like NOW"), as opposed to the "Helping Leon despite being Wesker employed for EVIL SPY WORK" putting her into that "Good...guy...?" territory.

Also, Ada pilots a Helicopter, uses it to blow stuff up AND THE HELICOPTER DOESN'T EXPLODE!!!  Yes, that's right; Ada Wong has completely giving the finger to the rules of Resident Evil Helicopters.  I think she just sort of WON THE ENTIRE SERIES right there.
 
Though yes, a patch apparently is coming out next month that will let Ada's campaign be available from the outset, and give her a partner (for multiplayer only?) that should help things, also address a few minor issues here and there.


Having played all the campaigns, I can safely say RE6 was like 6 months shy of being a great game.  It has everything needed to be really good.  Gameplay mechanics are fine, inventory isn't crippling the way RE5 was, controls aren't bad, story is...kind of ridiculous but in more of an "EMBRACE THE EPIC!" kind of way instead of being purposely convoluted for the sake of trying to be deeper than it is, and has at least some sense of camp in it (Leon has one liners!)  The issue is...there's a lot of things that feel like they needed playtesting to hammer out details, better camera for superior draw distance stuff like that.  There's a lot of little things that hold this game back, and just about all of them seem like they could have been easily addressed if the game had a longer development time.

And yes, I feel I can safely say development time of this game wasn't enough.  RE5 came out in early 2009, and they were still working on things for the game illustrated by how DLC came out (not saying RE5 was unfinished, just DLC implies they weren't working on RE6), then combine with how there were 3 unique Resident Evil Games released between the two (Revelations, Mercenaries, and Operation Raccoon City), and at least one of them shows heavy implications of "Rushed, unplaytested, buggy game", and...yeah, I could go on, but everything about the game feels like "Fuck it, we need to get a big, instant success game out ASAP!" and instead of putting QA time into it, they just pushed it out.  The fact that they pushed the release date from November to October further illustrates this.

So what am I saying?  I guess that I would not be shocked if an RE6: Director's Cut is released or something, which ends up being "What RE6 was meant to be" and bangs out a lot of the issues.    The game was too ambitious for the development time put into it.

Game isn't bad, mind you, but it really should have been a lot better.  I feel like it contrast DmC a lot where the game definitely had the development time it needed.  Allegedly?  That game was finished months ago, and it could have been released a lot earlier, but rather than push release date up, they spent all the extra time fine tuning details...I feel like RE6 was the complete opposite in that regard.
« Last Edit: November 27, 2012, 03:48:04 AM by Meeplelard »
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Scar

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2402 on: November 27, 2012, 11:54:48 PM »
I was expecting someone to have commented about the Wii U by now, but I guess not.
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AndrewRogue

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2403 on: November 28, 2012, 02:19:51 AM »
I'm not really interested until Rayman Legends comes out.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2404 on: November 28, 2012, 02:24:17 AM »
DL doesn't early adopt consoles at a high rate in general.

Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2405 on: November 28, 2012, 02:34:34 AM »
Given that you can usually get them at like 75% of the price before there are actually two games worth playing for them (as well as after they work out any hardware kinks, which seems increasingly important these days), I've never really understood why people would get consoles on launch.

Well unless it's secretly for a cheap Blu-Ray player or whatever.


Lost Odyssey - Stuff started happening. Hooray. Tolten may have finally figured out that his boss loyal adviser isn't the world's nicest human being. Not certain though. Also kids can steal trains out of stations with no effort, and I'm still waiting for Gongora's amazing outfit change.

Kid Icarus: Uprising - Silent villains are extra lame in a game with KIU's writing. 21 chapters beaten, fun fun~

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Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2406 on: November 28, 2012, 07:07:46 AM »
KIU - Bosses shouldn't be able to get up and attack after the "boss defeated!" animation, it's not fair! Also I played Hades' Inside Story, Pit went insane and started having conversations between himself and his own impersonations of various goddesses, and then I played Bomberman with the king of the underworld.

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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2407 on: November 28, 2012, 04:09:26 PM »
Torchlight II: Made a...er...Outlander, I think they're called? Gunner type. I have a skill that lets me rapid-fire a flaming shotgun that was made for the explicit purpose of killing evil, axe-wielding bears. Clearly a 10/10 game.

Also one with a very fast leveling curve. 90 minutes in and I'm at level 14.
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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2408 on: November 28, 2012, 07:24:07 PM »
Shale gets Torchlight 2 and instantly makes the build that I saw and have played 30 plus hours in.  It is a good enough build.  Give your pet some summoning skills to have some meat shields and you are good.  My only regret very late game was investing in the dodge skill when I could have maxed elemental damage boosting and Venemous Hail.  (Incidentally you are right Jim that thing hit crazy hard.  It was worth using at 1 point with only 1 point in the poison damage buff).

Rember Strength lets you shoot harder.  Also only downside I am noticing is that late game it is very frail and I get one shot a lot on the stretch to 100.
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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2409 on: November 28, 2012, 07:52:20 PM »
Yeah, I've also tossed a point into the skill that randomly raises minions from the monsters you kill. I can definitely see what you mean about frailty - between STR for damage, DEX to meet weapon reqs and Focus for poison, HP is definitely getting the short end of the stick here.
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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2410 on: November 28, 2012, 07:58:27 PM »
Some of it is other classes getting more survivability skills (and more passive ones).  Younger bro played Engineer for example and they can spend charge on a barrier that pretty much doubled his already decent HP.  Watched him walk in to boss fights and face tank hits to the barrier and not even need to recast it...
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2411 on: November 28, 2012, 09:06:23 PM »
minion raising is neat, but unfortunately you need to invest a lot of points in it to make it as effective as it is awesome.  By the way, if you like spamming a combat skill like Rapid Fire, don't put too too many levels into it, because the casting cost starts to get unmanageable (p.s. skills or armor that has mana regen is a good idea if you can swing it).  Also, just to make things clear since it's a little opaque, poison burst (which is awesome, by the way, but maybe not as necessary with shotguns as it is with pistols) and raise shadowling (I think) only work with weapon skills, so they won't proc off glaive toss, for example.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2412 on: November 28, 2012, 09:17:36 PM »
Damn you Elfboy, you made me do this smoehow!

KIU:  Ok, so that "Beat Chapter 23 on 5.0 Intensity with a club" shenanigans? It's done!  Now I can rid myself of that Capricorn Club that is really good and fuse it into something I am much more comfortable with!

Also blew up 2 Hewdraw Heads in one attack, finally getting that achievement.  Not sure how you're suppose to do that WITHOUT going to 0.0 intensity.
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Captain K.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2413 on: November 28, 2012, 09:54:45 PM »
I was expecting someone to have commented about the Wii U by now, but I guess not.

No more Nintendo consoles for me.  If third-party developers aren't going to make (decent amounts of) good software for it, it doesn't matter how good the hardware is.

Still in love with Nintendo portable systems though!

Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2414 on: November 28, 2012, 10:02:22 PM »
Devil Survivor- Fin.  Somehow I got to the end of Day 6 and had only Amane and Yuzu paths open to me.  If you know me you know which of those I found more appealing.

So I played about 2/3rds of this game near release, making it... god, almost three years ago.  Going back to it after the sequel made it feel... primitive.  Slow and irritating to run maps on, frustrating to set up characters in, demon selection seems prohibitively low and you're  continually starved for cash; even buying one up to date demon will take two free battles, let alone if you're actually doing good fusions.  And skill cracking is just terrible without Joint Crack.

It's too bad really.  On paper it's the better game I think, they were very dedicated to the overall theme and the backstory is a bit less stock SMT.  but the core mechanical issues are pretty in your face.  6/10.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2415 on: November 28, 2012, 10:06:49 PM »
The launch line-up for the WiiU is horrible, for all that the console is amazing. Played it at a convention about a month ago and it was damn fun, the controller is awesome, and NintendoLand is great. Support actually looks solid for it, but still not enough (especially on launch) for me to even consider a standard price-tag, let alone the ridiculous launch one.

Final Fantasy XII: Finally did the final dungeon for completionist's sake. Blitzed through it because I'd been doing sidequests so was around Lv 95. >.>;

Pokemon Black 2: Starting this (finally!) because I have a Scramble Challenge team. Snivy is going to be so hideously overlevelled before it evolves, but that's cool because it'll still be MVP if the challenges are anything to go by.

Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2416 on: November 28, 2012, 11:17:03 PM »
Quote
The launch line-up for the WiiU is horrible,

Actually, I'd argue the Launch Line Up for Wii U is better than most Launches.  It has actual things I might almost care about; true, many are "superior versions of games on other consoles" like NG3:Razor's Edge, and Tekken Tag Tournament 2, but that's still way better than what the 3DS had (whose best launch game was...what? SSF4 3D?  Yeah...); I mean, at least Wii U got another Mario game out of the deal, one that adds more than what NSMB2 added (That 5th player adds so much "Lost Friendship" potential)
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Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2417 on: November 29, 2012, 12:06:18 AM »
Nintendo definitely learned from the 3DS launch; note the Wii U launching with a full fledged Mario game, plus its tech demo titles in addition to the "see we have third party support" titles.  The DL crowd just has narrow interests in game genres and a high threshold for killer apps.  I don't think anyone will buy a system for less than four or five games nowadays in this crowd.
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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2418 on: November 29, 2012, 01:43:19 AM »
Or an SRW.

The only decent third-party exclusive I'm aware of for the U is Bayonetta 2, which is a big deal to me but I don't know how many other people.
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Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2419 on: November 29, 2012, 02:00:47 AM »
There's probably a couple others, but that's the only one of significance I can think of.  But the biggest problem a lot of gamers had with the wii is it missed out on all the multi-platform titles, so the Wii U is making a big show out of the gate of getting those games on board.
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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2420 on: November 29, 2012, 02:45:12 AM »
I am not buying one after how badly Nintendo dropped the ball on the Wii and mine I have actually forgot where it is.  I think it is gathering dust in a bag somewhere at home.  Maybe.

Edit - This is speaking as the DLer that bought a 3DS and a Vita at the con this year, has 2 X-Boxes around the house and access to a PS3 and games primarilly on PC.  Not to mention bought an iPad just a couple of weeks ago to try games on it.

I invest heavilly in gaming and not going to touch the Wii U until Nintendo show they are worth giving more of a shit about than the Gizmondo was.
« Last Edit: November 29, 2012, 02:47:47 AM by Grefter »
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2421 on: November 29, 2012, 02:56:10 AM »
I am pretty sure the Wii U is not a front for the mafia.

Maybe 60%.

Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2422 on: November 29, 2012, 03:48:00 AM »
If they maintain the general release practices they had on the Wii, they might never put another games on the system that I'll pick it up, no.
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Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2423 on: November 29, 2012, 04:37:05 AM »
Man, the Wii's still the best Nintendo home console released in the past two decades by most metrics, which... yeah I dunno if I like what that says either.

To some extent I feel it's probably inevitable-ish that I'll get a Wii U eventually - Nintendo just has way too many quality first-party titles that the only way I'd skip out on one of their systems is if a friend picks it up and I can borrow it down the line - but I absolutely feel in no rush whatsoever, especially with Fire Emblem jumping back to portables, it appears.

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Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2424 on: November 29, 2012, 05:15:37 AM »
I don't really play Mario platformers, so... yeaaah.  The Wii averaged about one release a year I was playing.  And would probably be less than that if not for Operation Rainfall.  For its faults the GameCube was clearly getting everything nintendo could give it while they seemed pretty content to let the Wii sit as a barren wasteland for its last year until fans banded together to petition them basically for more games.  So yeah, nintendo has to impress me to get my money on this one.
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