Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 238098 times)

Fudozukushi

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #125 on: January 16, 2012, 03:42:32 PM »
Hm. I got to New Vegas - at least the outskirts of it - and my favor with the Legion appears to have been reset, as mentioned. Except that I can tell it's been reset because the assassination squads are still coming after me, only when I kill them I see my reputation drop from Neutral to Shunned/Hated/Vilified all over again. So now I'm reloading every time I run into the bastards, worried that if I beat them I'll permanently wreck my reputation with a major faction. Am I right to be worried? Will my rep get reset again later down the line? Can I just kill them all and make Caesar hate me without losing much? Should I just stay in Vegas and stop sidequesting in the contested territories until I can build some positive rep? (Will that even stop the squads? Being neutral apparently didn't.) Stupid assassins.

Edit: Wait, who in God's name called MGS an RPG?

There's a very clear point when you're inside New Vegas proper that you get the Legion rep reset.  If you're rep is Neutral on the outside(where squads still get at you), then you might be wearing a faction armor?

Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #126 on: January 16, 2012, 03:46:01 PM »
Regardless of whether it's happened plotwise or not (it hasn't, the only plot interaction I've had with the Legion has been in Tipton, where they were perfectly cordial), the reset has already happened mechanically. I was Vilified from killing a bunch of assassins, then I went to New Vegas, now I'm Neutral. Maybe it's a bug, I dunno.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #127 on: January 16, 2012, 03:48:05 PM »
Hm. I got to New Vegas - at least the outskirts of it - and my favor with the Legion appears to have been reset, as mentioned. Except that I can tell it's been reset because the assassination squads are still coming after me, only when I kill them I see my reputation drop from Neutral to Shunned/Hated/Vilified all over again. So now I'm reloading every time I run into the bastards, worried that if I beat them I'll permanently wreck my reputation with a major faction. Am I right to be worried? Will my rep get reset again later down the line? Can I just kill them all and make Caesar hate me without losing much? Should I just stay in Vegas and stop sidequesting in the contested territories until I can build some positive rep? (Will that even stop the squads? Being neutral apparently didn't.) Stupid assassins.

Edit: Wait, who in God's name called MGS an RPG?

You will know if your Legion rep got reset because someone will come up to you and tell you so.  It happens after a certain story mission, and only happens once.  If that hasn't happened yet, then there was probably just a bug in the way your rep is showing.  It's a buggy game.  If the assassin squads are still showing up, then yeah, almost certainly a bug since they should stop when the actual reset happens.  Unless you piss them off again.

If you're worried about it keep a backup save, I guess.
« Last Edit: January 16, 2012, 03:49:53 PM by Yakumo »

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #128 on: January 16, 2012, 04:02:33 PM »
...and yes, I do plan on getting MGS HD Collection just because its 3 games for $40, so I can't see this being a bad deal, if at least one of those games ends up decent (and from my understanding, MGS3 sounds like its an improvement over original in most ways?)

MGS3 is squarely the best in the series. Kojima infodumping never really goes away, but it addresses pretty much all your other complaints.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #129 on: January 16, 2012, 04:10:48 PM »
Rep resets when you get into New Vegas with all the rich people and none of the poor people. You will be approached by a non redshirt Legion member.  Same with NCR.  The reset happens then and not before then; my save didn't have my rep reset until that point.  It's probably a bug, because the mercs should stop coming after you after this reset occurs. They probably counted on you not having any Legion outposts active on the map to check your alliance with them, or  being so distracted by finally getting to the titular city to care (I know I was until I got distracted by QUESTS). 

There's one required quest for all routes that requires you to be able to access the Legion Camp, so I really doubt it's reset before the point I just talked about.  Keep a save if you're paranoid but it's probably not worth worrying about.

Oh, Yakko and Fudo addressed this already.  Yeah I wouldn't worry.


Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #130 on: January 16, 2012, 04:15:22 PM »
Okay, that's reassuring. Guess I'll finish up the quests I'm working on, then, and keep killing Sledge delivery guys Legionnaires in the process.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #131 on: January 16, 2012, 06:10:47 PM »
Orcs must die: completed act two  on nightmare. Lunch bell is hands down the hardest map so far. No choke point? Check.  No way to use swinging maces, the best way to deal with a crowd? Check. Tons of ways into the rift that you have to defend and barracde? Check! Whoof. Act 2's finale is a bloodbath but a fun one. Barrier up one path, set up a murder path. THe only reason I didn't get five skulls is that I went two seconds over.

Act 3 will be much, much more tough. Whoof. Going to have to work on that one.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #132 on: January 16, 2012, 10:19:31 PM »
I also wouldn't worry about pissing off the Legion.  Not the best faction to side with (which is yourself of course).  Straight up killing bitches is fine in my opinion.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #133 on: January 16, 2012, 11:09:02 PM »
Edit: Wait, who in God's name called MGS an RPG?

I think this may be a reeeeeeeeally belated jab at Solid Snake being in the RPG Playoffs?

The actual reason for that was 50% I love Metal Gear quite unreasonably - those villain reveals and piles of exposition? Love them. LOVE THEM. - and 50% trolling the group that would become the RPGDL. >_>
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #134 on: January 16, 2012, 11:12:19 PM »
I've always wanted to play those games, but I didn't know where to start.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #135 on: January 16, 2012, 11:14:27 PM »
Having had someone yell at me for claiming Catherine was not an RPG, and given the common claims of "But zelda is an RPG", I'd say that it's something that does come up in some circles.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #136 on: January 16, 2012, 11:18:24 PM »
NV: Okay, actually in Vegas now. My first quest on the Strip is Beyond the Beef, which is supposed to be an involved kidnapping investigation with multiple endings depending on who you choose to blame for the whole sordid affair and how you deal with the actual culprits. My solution: Talk to no one, steal the manager's keys, and blunder around all the locked areas until I find the victim. PROFIT!
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #137 on: January 17, 2012, 02:00:45 AM »
Edit: Wait, who in God's name called MGS an RPG?

I think this may be a reeeeeeeeally belated jab at Solid Snake being in the RPG Playoffs?

The actual reason for that was 50% I love Metal Gear quite unreasonably - those villain reveals and piles of exposition? Love them. LOVE THEM. - and 50% trolling the group that would become the RPGDL. >_>

Well, Snake in the RPGP is one of the most obvious examples of "MGS is an RPG!" claims, but I've heard it being claimed as an RPG in many other areas, so this wasn't meant to be a specifically a point against the RPGP, for all that its hard to deny that it was definitely something that came to mind when I thought about this claim.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #138 on: January 17, 2012, 02:16:01 AM »
Having had someone yell at me for claiming Catherine was not an RPG, and given the common claims of "But zelda is an RPG", I'd say that it's something that does come up in some circles.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #139 on: January 17, 2012, 02:21:17 AM »
Dark Souls:  Working my way through New Game+.  Hasn't been bad at all.  Averaging one death per boss I would say.  Didn't find giant Ornstein very hard at all.  Giant Smough was much harder for me.  Although the Thunder Stoneplate ring definitely helped.

Got my second casting of Wrath of God, which I used to rape people trying to defend the forest against me.  Hilarity ensued.

About to do the Four Kings, which should be "fun".  And in case you didn't realize, I was being sarcastic.

superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #140 on: January 17, 2012, 03:29:37 PM »
OMD: At the finale on nightmare mode.

...


Shit.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #141 on: January 17, 2012, 04:07:16 PM »
Yeah that's not going to be fun.
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superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #142 on: January 17, 2012, 08:05:02 PM »
Nightmare mode is extremely difficult at first, bu the challenge isn't that much harder than normal mode, once you know the maps and how to play the mode. Swinging mace chokepoints guarded by Paladins slaughter everything. The second to last mission in particular just gets maimed- once your defenses are up, it's just a matter of collecting the money and enjoying the carnage.

God, fuck the finale though.  I guess it's throw up barracades and hope for the best.

EXCEPTIONS:

Lunch Break: This one was fucking nasty in normal mode, and it's really nasty in hard mode. No space, no swinging maces chokepoints, not many resources.
The Arena: You have to slam down ten or so barracades in wave one. If you can do that, you stand a pretty good chance of getting four or five stars. But you can imagine how fun those first two or so waves are.
Hard climb: >_< I did well with Paladins and Ballistias for the flyers, but it took at least ten tries.
« Last Edit: January 17, 2012, 08:09:39 PM by superaielman »
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Captain K.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #143 on: January 18, 2012, 01:27:32 AM »
OMD:  Started.  Got up to Chaos-something level.  Was struggling too much, so I decided to go back and 5-star the earlier levels to get more UPGRAYDDs and learn how the game works better.  I actually did not have much trouble with Lunch Break.  Two barricades on the right path with elves behind it makes it fairly easy.  But you know what's hard to 5-star?  Baths.  With the amount of money you're given at the beginning and that three-space wide chokepoint it's a pain.

Anyway, 5-starred everything so far and now it's time to continue.  Best trap so far is barricades.  I severely underestimated their usefulness at the beginning.

Tide

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #144 on: January 18, 2012, 02:43:25 AM »
ChinaFE: Done. This took a while considering that most GBA FEs probably take around 20 hours or so. This hack took around 40. I did make a trip up the Tower once, and used it a couple of other times to train some units but I doubt that would've added a whole lot more time. My guess at the real root cause is that a few of the missions make you really take your time (at least if you don't want to lose people) because some of the levels are just nasty.

How difficult is ChinaFE? Well, it's certainly much harder than vanilla FE8. As to how much harder...that varies. At the very least the game does take on a certain concept though. It gives you broken but expects you to fight with it. In short, even though you have a lot of broken stuff, the game actually sends enemies that are challenging enough to put up a fight. Your standard grunts are no longer really grunts. We're talking each of these enemies being roughly equivalent to a normal GBA FE boss. Level 15 Heroes with 25 Speed and 22 Strength along with 22 Defense is quite par for course later in the game. The bosses are pretty damn insane. Especially the mid-game ones when you don't have all the broken to play with yet.

To quote NEB, in some ways the game feels like proto-FE10. The enemies don't suck ass like vanilla. You can get tier 3 units. You're given lots of good stuff and you should use it. And you also get lots of units with really stellar growths and bases.

I would not recommend playing this without Save states though. A couple of the chapters had me pretty much tearing my hair out just due to the insanity of what the hack throws at you. Chapter 15 for example just fills the entire area with 25+ AS Heroes and 24 AS Wyvern Knights who can trigger Pierce. Your highest AS at that point is probably 23-24. Meaning that there will be a lot of units that will get doubled and eat painful attacks. Then if you fight off the onslaught of Heroes and Wyvern Knights, you get to deal with the onslaught of Warriors and Peg Knights, followed by more Druids. I was saved from the pleasure of finding out that the bosses move to boot thanks to not doing it blind. Chapter 19 throws in tons of Assassins with Shamshirs, causing them to have 63 Crit. Since Silencer can trigger even at 0 damage, you can't really run around the throne room like you could in vanilla and pretty much have to sit and camp. The game does some really dick moves sometimes so you want to be able to save and reload just in case. Otherwise, it's pretty enjoyable.

Game play stuff

Game play spoilers and all that. Here's your warning. First, like FE10, if pays a little bit to know who you're S class weapon users will be right off the bat. This is partially because there is really only one way to kill Fomortiis if you don't want any casualties: Blitz him down in one turn. The game says that his max attack range is 4 with 2 move, giving him 6 range. However, the game lies, since I've been hit from at least 8+ spaces before. Thus, unless you want to sit and find out his exact range, blitzing him is the way to go. Only the Sacred Weapons and a select few others have enough power to actually deal any damage to him. Also, revised Fomortiis has a really nasty trick in that his default attack is one that deals 50 damage ITD. This causes HP of all things to be very important. If you don't have at least 51 HP, the only attack you can do is the killing blow. Next, the Demon King has 31 Speed. Only 3 people in the entire game have enough speed to double him. It also means if the class has less than 27 Speed, don't bother trying to use it to attack unless its the finisher. With that criteria in mind, some thoughts on the characters I used:

Eirika: Her Defense and Resistance growth got buffed I'm pretty sure. And thank god too since otherwise she would be worse. Much worse than vanilla FE8. This is due to the lack of ability to deal damage and take any damage. 5 Con limits her to Iron Swords to avoid AS loss (and she can't use Steel before Promo unless you want to eat a massive -5 AS loss), which severely drops her attack. The doubling doesn't even make up for it much and she takes damage really bad even with the boosted growths. After promo, still needs a few levels since her speed will still be at 20 and enemies will have anywhere between 18-25 and she still can't use Steel weapons without AS loss. However, she gains a crit bonus on promo and supporting with some of the best units in the game do cover her well enough. Can attack the final boss, although will probably need an Angelic Robe (hint: Don't sell these)

Ephraim: Exact same as Vanilla. Nowhere near as good though. Faster enemies and more magic enemies make it such that he can no longer one man armies. Also gains a crit bonus and still has good supports. Usable after the split, but probably requires a couple of maps of training since the Desert is a terrible place to try and train as the enemies are too powerful.  Raised caps means he can attack, although does have to watch out for the HP thing.

Brunya: Best character in the hack, hands down. Have fun trying to beat the game without her. Has everything. Damage, durability, utility, great growths and usability. Also one of the three people who can double Formortiis.

Nergal: Possibly the second best character if not at least the third best. Starts off with his infinite use S class tome that deals massive damage and basically rapes everything until the very last battle. Luck is a little low, but at a point when you need to worry, his defense is usually high enough to tank those. And when he can't, you get the Hoplon Guard. Also pretty much has everything, although lacking in S class in everything means he can's use Excalibur.

Fiora: Probably the fourth best character in the game. Starts off with ridiculous bases, has ridiculous growths and flies. Possibly should go Falco instead of WK as she already has lots of Con to use even spears without being weighed down. Have to check caps on this, but if the difference in strength/speed isn't by more than 1 point, I'm leaning Falcoknights as better for her (more Res room growth AND an extra weapon to switch to).

Celica: Another top tier unit in the game. She has so much defense that it's silly. AND she joins early, providing you with a much needed second tank unit. She also promotes early than your actual lords, which means you get a horseback swordsmaster with defense really early. Also, the Falchion is a 50 MT weapon and although anyone can use it, she's usually the best candidate due to her stats.

Clea: Used her a decent amount. Above average possibly. Strength is a huge concern for her and it wasn't rare to run into situations where she just dealt 0 damage >_>. However, flying means utility so even if you don't decide to use her for combat, you can use to ferry weaker units.

Tana: Pretty good! Good attacking flyer and she joins with stupid bases and enough time to train her and grow. If the first few levels don't work out, dropping her is fine too. Also has good support options, so she's a pretty good choice if you want a solid character to invest in.

Amelia: Effort, but pays dividends in the last few chapters (and Desert too if you stick with her all the way through). More stupid bases for her level and has an astounding 70 levels to grow, meaning if you decide to milk out all the levels, you'll likely get a really powerful character. You can also choose to quick promo if her core stats are high enough, giving her more versatility than others. Also can fill in a S class weapon of your choice.

Hellene: Starts off pretty damn broken. I didn't get as much use out of her as I thought I would. Regardless, still a top tier pick on almost any team since she starts off with pretty much everything. Free S class weapon choice here too, although she should largely go with axes (not weighed down by any).

Sonia: Not uber top tier, but pretty good. Her big issue is joining mid-game and having to compete over one Earth Seal until the last chapter in the game (and haha to using it then). Brunya's pretty much always going to be better. This doesn't limit her utility though, and she's great until the last chapter or so.

Clarine: Great bases (again!) and pretty awesome growths all around. On horseback is good for mobility and has the added bonus of being able to quick promo should you choose. Loses out on supports with her very limited list and doesn't join until mid-game. Still, worth spamming staves for though.

L'Arachel: Can't really justify her on the other hand. Don't recall her bases being great, but she does grow decently. Arguably worse than vanilla FE8 since there's so much competition for staff users, let alone with Clarine being better. You can use them and support each other! That's something.

Isadora: Great early, iffy later. Res is actually an issue later as the gorgons and eyeballs and normal enemy mages have enough magic to hurt a lot. You can still barrier/pure water, but even then, it's not always enough. The defense/strength/speed combo is a godsend early on though.

Pent: Arguably, he should be up there at the top. I used him a lot less than I thought I would though (probably because Brunya is better and so are the other sages you get). Also notable is that his third tier is worse than the female sages, which makes him the worst choice to use as the Earth Seal on.

Klein: Dropped immediately after the first two levels when I realized he would way too much babying to be good. Starts off really weak and uses bows only is kind of a turn down.

Cecilia: Average-ish? She's like a jeigan. Great early, bad later. Her bases don't cover her enough here (notably Speed was an issue for me) and she's too weak later to do much except staff use and possibly poke around enemies.

Guinevere: See above. Except replace speed with Defense. Gets 2HKO by pretty much everything and then some. Also has less power than Cecilia, which means the damage she deals isn't that much better when doubling.

Other characters either looked really weak to start off (Sophia), or had bases that were debatable (Ursula). There were other issues for some other characters. For example, Dark Magic being really expensive, hurts Sophia even more. Competition for third tier being limited also restricts who you should use. Come time to defeating the final, it required Hoplon Guard juggling (so bonus points if you fly or are on horseback) and a combination of at least 7 attacks.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #145 on: January 18, 2012, 03:05:32 AM »
Sonic Heroes: Played this up to Rail Canyon with Team Heroes before the physics bullshit, glitches, and poor controls made me just say "fuck it."  To give the game a chance I tried Team Dark for ONE stage to see if there was any difference in characters...

...Shadow seems to play exactly like Sonic, Rouge exactly like Tails (even though she was a Knuckles clone in Adventure 2...) and Omega like Knuckles.  Well, I guess that settles that!


The game is a mess in everyway.  Constant swapping and being more battle oriented at times is NOT what you want in a game like this.  Flying physics are the worst ever, enemies taking multiple hits to kill is just awful in a Sonic game and it emphasizes why Non-bosses have always been OHKO'd in Sonic games. 

Now yes, Sonic Adventure 2 had 3 distinct styles of gameplay and they weren't all "SPEED!!!" The difference?  The levels were designed around those specific styles.  When you're playing as Sonic/Shadow, the levels are built around running really fast with quirky platforming and all that.  That's good!   Heroes does not do this; it just farts out a stage design and gives you 3 characters and says "use them how we tell you to!"


So yeah, game is bad, and all that.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #146 on: January 18, 2012, 03:18:44 AM »
Tide: You didn't mention Limstella. Fenrir is disappoint.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #147 on: January 18, 2012, 03:31:38 AM »
Gref, what server are you on?

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #148 on: January 18, 2012, 04:15:15 AM »
Tide: You didn't mention Limstella. Fenrir is disappoint.

I forgot about Fenrir because Fenrir starts off in the desert and while she can hold her own there, she's not great there :(. Competing with the other three Sages also hurts her since they've likely been used and get a leg up on levels/supports. Oh well, she's still probably better than Pent due to superior promotion. Although he does gets more usability. Probably at least above average if not better!
<napalmman> In Suikoden I, In Chinchirorin, what is it called when you roll three of the same number?
<@Claude> yahtzee

<Dreamboum> Everyone is learning new speedgames!
<Dreamboum> A bright future awaits us gentlemens
<Pitted> I'm learning league of legends
<Dreamboum> go fuck yourself

Fenrir

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #149 on: January 18, 2012, 06:09:18 AM »
IIRC she has great growths aside from really bad luck. A bit better than Sonya; honestly I used them both and had nearly only mages in my team.
No Idoun hype either? IIRC she joins right away and is already great.
ChinaFE is cool because it's the revenge of the Jeigans. Underlevelled units are crappy and absolutely never worth the investment, you can just go ahead and use your overleveled guys, they're almost always going to be better.


SaGa 2 DS: Robot only challenge. Up to Apollo's world.
Robots are awesome in this game. The only thing that can change their stats is their equipment. Give them 7 bows and they'll have uber agility, thus doing uber bow damage. (but they'll have no defense/potions) Give them 7 gloves and they'll be unkillable. It makes no sense but it's pretty great.
Early on you can "buy" those threads of fate - link thingamabobs. They all do the same thing (some big combo damage in battle) and can randomly be used in battle. They're also tied to an emotion - Love, friendship... Use some love link thing and the two characters using it will start loving each other. Awww.
This starts affecting some cutscenes!

Obviously, I've bought 4 "Hate" threads + 4 "Strife" threads + 4 "Loner" threads.
My four robots, once "childhood friends", now all want to kill each other in their sleep and then probably DESTROY ALL HUMANS.


Metal Max Returns Solo: Near the end of the game.
Concentrated Methyl ruins stuff. Be careful, OK probably has some. I am doing 100x more damage by pouring some on enemies instead of using a shotgun, SMG or crazy laser thing. That's how I beat the human only bosses, including Rodriguez.
I've began towing another tank with a support system. It's awesome. My own bright red tank hasn't failed me in about 10 gameplay hours.


Hourai High Solo: Finished.
Was anything threatening at any point..?? No.
Cool game. Since Shut up and Jam Gaiden, the bar for RPG humour has been raised (Disgaea no longer qualifies), but this game kind of works by trying to be equally charming and humourous. Like some RPGs kinda working despite having average gameplay and story.
« Last Edit: January 18, 2012, 06:12:13 AM by Fenrir »