Cthulhu Saves the World - Cthulhu's Angels mode, about to head to the Magitek Foundery. While the "play through the same game with different PCs" is certainly fun, this one's going to be less replayable because there's only one party. Fortunately it's all part of one big game anyway so I guess this doesn't matter. Otherwise, I've been having quite a lot of fun, although you can tell the randoms were balanced for the primary party... they've generally been quite simple so far although the volcano was a step in the right direction. Come to think of it, though, the mid maingame was simple enough too, so I guess the biggest difference is that CA October is overpowered in the earlygame. Bosses, meanwhile, clearly have adjusted to the higher damage scale of this party as they have about 50% more HP than their maingame counterparts. U-Bovinator was the best, but no resets thus far, funnily enough. Have had a few on randoms here and there.
Shadow Hearts: Covenant - About to go beat up Rasputin. This arc of the game is not its strongest writing-wise, but even it has some good moments... some of Yuri's stuff in Turkey was better than I remembered, or perhaps my memory for the game had failed. I still love how this game breaks the fourth wall at times... you can tell Yuri in particular has been through an RPG before and isn't always excited to be doing so again. Yuri is just great, definitely someone who is worthy of the hype he gets. Combat-wise, randoms still fail forever but are fun with all the timed hit stuff. Bosses I've decided to try not comboing to death relentlessly this time, instead focusing on things like Energy Charge and Entrance. So far this has made bosses last a bit longer than on my first playthrough but I just got Lucia's strike booster so we'll see how long that lasts. Since I'm not focused on combos I should probably bench Karin, but I like Karin. So we'll see.