Wizardry Labyrinth of lost souls: Beat the DLC. It's worthless.
Almost every encounter in the last floor can and will easily wipe your team unless you grind like a madman. Teleporting during battles is risky because you can teleport into a wall. (not pretty) And even then, most of the time three characters are already dead before the fastest one can react and use the freaking teleport spell.
Every enemy is faster than the fastest kind of character, and every enemy does near OHKO damage to the most durable kind of character. (killing everybody else handily) What could I possibly do? There is nothing to prevent horrible death but save abuse.
I liked the game overall, and have been addicted for a while, but this is far from being one of the best dungeon crawlers, even ignoring the DLC. Exploration is king in those games, but here everything feels so empty and there are randomized treasure chests (awful idea)
Pokemon Ruby Nuzlocke: Victory Road is a brick wall. I'm advancing very carefully and very slowly, backtracking all the time. I'm not used to randoms this powerful.
Somehow Groundon was the first pokemon I encountered in his dungeon, so hey. I hope he doesn't have diabate, because he's going to eat 18 rare candies real soon.
So I have my final team of 6 pokemon. Groundon, Swampert, Dusclops, Swalot, Armaldo, Hariyama. They're all pretty useful (except Armaldo, but I fed him so much exp I'm not dropping him)
Inindo Way of the Ninja (Snes):
This game hates the player! (at first)
The main character is the wimpiest looking main character I've seen (Probably), and he begins the game by getting his ass kicked by 3 random ninjas. He then goes kill some rats (congratulations), before going all the way across the world map to Mt Fuji (good thing I know Japan somewhat, or I'd never have found it). Along the way he sees countless generic looking cities with tons of nice characters to recruit or attack (unfortunately he can't do that since his level is too low and nobody trusts him) or fun activites like spying and army battles (he can't do any of those either).
There's a good chance that anywhere on a world map or in a inn, a random ninja will come, kick his ass, leave him at 1 HP and steal half his money.
Good lord. Fortunately, the Mt Fuji dungeon (did you know that there were fire rats in Mt Fuji?) got me a ton of levels and good equipment. Real game, here I come.
But first:
*goes to drink tea*
*meets another ninja who kicks my ass and steals half my money*
Chrono Trigger Crimson Echoes: Finished. Final boss wasn't much of a trouble!
The plot did go a bit crazy and nonsensical towards the end, but that's to be expected from something that tries to tie Chrono Cross to anything.
My final party was Magus/Ayla/Robo.
Ayla was a monster thanks to her new Auto Berserk move. This + Haste Helm + Speed belt = Dead randoms.
Gamebest team is Magus + Ayla + Marle. (Marle being the best support character, which is a bit mindblowing to me. It's freaking Marle! The only thing she has over her CT self is MT Haste instead of ST Haste)
I wasn't floored or anything, but this was a very decent hack.