Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 234693 times)

Nitori

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1275 on: June 23, 2012, 06:28:54 PM »
Yakuza 3: So many cutscenes

So many

On the other hand I got to hit someone with a bicycle
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Tide

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1276 on: June 23, 2012, 10:44:01 PM »
Zelda OoT - Clearly best game ever made and that ever will be.  Ran out of time to finish it and was doing Water Temple.  Stopped on Dark Dickbag because I don't feel like learning to play and after a dungeon that's central gameplay element has been changing my shoes constantly I don't feel compelled to give 2 fucks.

Grefter u r doin it rong. s/b glitchin the heck out of the game and finishing the water temple in 30 secs. boss key skip and shizzle

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10/10 best game ever.

s/b 11/10. no lies mang!
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Yoshiken

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1277 on: June 23, 2012, 10:56:01 PM »
Been practicing my fightan games. Some Skullgirls, which is still an amazing game to play, but horrible to watch. Mostly playing as Cerebella, who, along with Double, seems to be a decent push above everyone else in the game. Mostly playing SF4, where I've mained Cammy and only recently started using EX Cannon Strikes - although rarely as combos. (My play is kinda Chi-Rithy-esque, except notably much much much worse, as is expected.) Doesn't help that the person I practice against mains T. Hawk so it's.. an odd matchup, to say the least.

Also decided to start FE8 for no apparent reason. Decided I'm only going to grab everyone, have no deaths, and always use the lowest level party possible on each stage. I expect this to trainwreck horribly. Haven't reached a point where I've had a choice on who's in my party yet, but had a couple of resets to RNG screw or just sheer ignorance on my part. (Yes, Vanessa, you go stand in range of that archer.)

Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1278 on: June 23, 2012, 11:02:06 PM »
Zelda OoT - Clearly best game ever made and that ever will be.  Ran out of time to finish it and was doing Water Temple.  Stopped on Dark Dickbag because I don't feel like learning to play and after a dungeon that's central gameplay element has been changing my shoes constantly I don't feel compelled to give 2 fucks.

Grefter u r doin it rong. s/b glitchin the heck out of the game and finishing the water temple in 30 secs. boss key skip and shizzle

Quote
10/10 best game ever.

s/b 11/10. no lies mang!

Its Grefter, he naturally auto-hates everything, so 10/10 is all OoT is going to get from him, and be glad!
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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1279 on: June 24, 2012, 12:22:30 AM »
Water Temple is the level that hates you back, so Grefter should naturally love and respect it. This is perfect logic.

Sonic 4 Episode 2: Okay, that was what I wanted out of a new 2D Sonic. Surprisingly expansive for a game that's only got four zones (well, five counting Episode Metal, which was pretty neat if stupidly easy), and they do a good job of giving each act its own style that carries through to the gameplay, without resorting to stupidity like the temple from Episode 1. Copying half the zones from Sonic 2 was kinda lazy, but they do a good job not rehashing the actual layouts and gameplay. Mostly. (Oil Ocean Desert, I'm looking at you.) Bosses take a bit too long to kill, but they're nicely varied - maybe more so than in any other Sonic game.

The return of the Sonic 2 special stages is, of course, <3.
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hinode

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1280 on: June 24, 2012, 03:04:26 AM »
FE8: Ephraim/Seth tag-team run finished. I had one gameover on 5x, when I got a little too greedy and tried to feed every single kill to Eph instead of just 90% of them. I also temporarily forgot that rescue existed and Orson can easily tank pretty much everything with his speed halved. <_< I also had two voluntary resets, one on C8 because Eph was getting RNG screwed beyond belief (seriously, two +1 HP only levels? With his growths? >_<) and one on C14 when Eph got berserked just when he had gotten in range to recruit Rennac.

Only other close call was on the final stage, where my initial plan to kill the Demon King was foiled when it turned out that Demon Light hits defense instead of res, even though its stats on Serenes Forest makes it look like a magical attack. Normally this would be a good thing with Eph, but we'll get to his stats in a minute. <_< In the end, my underlevelled Eirika had to dodge one of two 38% Shadowshots and Seth had to dodge a 28% Halberd from the Demon King's summoned flunkies (dual RN system means that this was actually safer than it sounds, thankfully).

The rest of the game was pretty much just two invincible murder machines strolling across the maps and one-rounding 99.9% of enemy grunts with Javelins/Iron Lances/Steel Swords (Seth only) and occasionally protecting a thief who I had deployed to open some chests or steal a stat booster. Midgame stages like Turning Traitor and Phantom Ship were actually much easier than they'd be on a more normal run because I didn't have any squishy project characters to protect, just two PCs who mocked every random enemy that got in their way.

Final PC stats:

Ephraim (1x Angelic Robe, 1x Dragonshield, 1x Talisman, 1x Body Ring, 1x Swiftsole used)
60 HP (capped)
27 Strength (capped)
26 Skill (capped)
24 Speed (capped)
25 Luck
18 Defense
20 Resistance
12 Con

Most of his stats were in line with his averages, and his res was actually quite good even factoring in the stat booster, but his defense... ugh. Almost derailed me towards the end. Worst part is that he was literally one point away from surviving two hits of Demon Light, and he averages 20.8 def without a stat booster. Should've saved the first Dragonshield for him instead of using it on Seth, but I wasn't expecting him to be that far below average (>_<), especially since he actually got Metis' Tome, which would be enormously stupid in just about any other playthrough.

Seth (2x Angelic Robe, 1x Energy Ring, 2x Secret Book, 3x Speedwings, 1x Goddess Icon, 1x Talisman, 1x Body Ring)

59 HP
25 Strength (capped)
26 Skill (capped)
23 Speed
19 Luck
18 Defense
16 Resistance
13 Con

Those stats look really good on paper, but bear in mind that huge list of stat-boosters used on him. His level ups were actually pretty poor overall compared to what he's supposed to get, especially speed, but having only two PCs meant I could dump almost all the boosters on him and salvage his stats. Then again lategame NM is so pathetic he would've been useful even without all the drugs - there are seriously skeletons with only 15 attack on the last two stages. That's beyond pathetic.

Pretty enjoyable playthrough just for the novelty factor, as I've always held Seth back before to raise up other units before. It was fun to unleash him to his full potential for once, even if the RNG wasn't being very cooperative with me.
« Last Edit: June 24, 2012, 03:06:36 AM by hinode »

Yoshiken

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1281 on: June 24, 2012, 04:31:15 AM »
FE8: Okay, explaining the challenge I'm doing a little more. There are three levels of promotion here - most characters start on the second level, and the standard pre-promotes are on the third level. The first level are the trainees: Ross, Amelia and Ewan. I'm taking the characters on the lowest level of promotion, then lowest in level. If it's tied, I choose which one(s) I take.

In the earlier stages, before leaving him behind, Seth was key to strategies, tanking without taking any damage. I've been trying to get Ross experience where possible too, in order to not have him be too far behind when he actually has to fight. (Odds are, him, Ewan and Amelia will be in my endgame party.)
So, now I get to grab Artur and Lute, but before that, the first people booted from the party would be Seth and Eirika, but Eirika's forced, so Gilliam's the one to go (and, with him, my second tank. Ouch.) First run, I was carefully tanking every now and then, and had a lucky run where Artur only took one hit, meaning he could fully heal with a Vulnerary. Past that, though, this stage was remarkably simple, and only really served to give Ross a couple of levels and give me the glory that is LUTE.
Chapter 5, and 4 units are booted from the party, meaning I have to choose one of Garcia, Franz, Colm and Gilliam to stay in the party, while the other three join Seth. I decide that mobility is a good thing, so take Franz with me. First try, play incredibly defensively and sit at the bottom. Once the bandits start appearing, I'm forced to push forwards quickly with Eirika and Vanessa on one side, and Lute, Artur and Franz on the other. Artur comes close to dying but manages to survive thanks to Natasha. Vanessa, on the other hand, gets completely surrounded and killed. Reset.
Played a little more aggressively this time, and sent Vanessa to the house in the bottom-right instead of Lute (since I realised it was there this time round). All going well until an archer shows up out of nowhere and takes out Vanessa. Reset.
MUCH more aggressive start this time. Lute, Artur and Vanessa take out one of the Bandits on the right before he can even move, the other dies to the counter from Artur next turn. Manage to rescue him before he can get killed and get Vanessa, who's carrying him, away from the archer that got her last time. Unfortunately, that archer, accompanied by a Soldier, turn towards Lute and take her out. Reset.
Again, making sure not to fall into the same mistakes as last time, I hide Artur away in a corner and have Vanessa carry Lute to safety after basically making the same opening as last time. This time, the enemies decide to swarm Ross, who eats an archer crit and falls. Reset.
Okay, change of plan this time. After taking out the Soldier on the left, I send Franz to the right, instead of having him help out Eirika and Neimi. Some bad luck, however, means the two bandits to the right are alive, and I suddenly have to change tactics a lot. And I survive the fatal turn from the last few runs! Yay! Only for Eirika to get hit by the Soldier guarding the house at the top and the Archer from before and die. Man, that Archer is really getting on my nerves. Reset.
Apparently the RNG sees fit to work in my favour at the start of this run, as only two attacks against my team connect in the first two turns. Franz hits dangerous life, but just about survives the first problematic turn, thanks to an Archer miss. (I think it would have failed to kill either way, though.) Practically fully heal the team (only Franz is missing some) and have Vanessa visit the house at the bottom, so I can start making my push up the stairs now. But, before that, Ross gets hit by all three of the enemies nearby - two Archers and an axe Soldier - and.. survives on 3! Hah! Ross escapes for healing while Eirika and Vanessa take out someone on the left. Everyone else takes out the Soldier, and sets up a decent position. But, no, of course! Artur's counter kills one of the Archers, allowing the other one to kill him. Reset!
I'm still thinking Franz is best for this stage, but it's here I'm tempted to change him. Nah, stick with Franz for now. He's awesome. Keeping that in mind, I decide to send him rushing in again, and he takes out two units with counters alone, surviving quite nicely. Think he just earned his place. A Soldier comes in to try and kill Eirika, since everyone on the right is out of reach, and Neimi misses, meaning I have to bring in Vanessa to kill him. Before I can do that, though, I have to ensure Eirika and Franz can kill the Archer here. They can, so Vanessa goes to clear the path for Franz... and misses twice. Ross has to go rescue her now, while Franz rescues Eirika to ensure she isn't killed by the two units. Neimi gets hit instead and survives on 1 HP, but the new Soldier from the left means this isn't just a simple clean up now. However, Franz, Ross and Lute manage to take out the new guy while Artur and Vanessa take out the other two, meaning Moulder can take Eirika and get Natasha to heal her while Neimi escapes to safety. The only concern now is Artur... who survives the attack on 4 and kill the Soldier responsible! Yay! Franz is sent to deal with the Archer up the left path while Eirika draws in the Soldiers/Bandits around Joshua. ..And I didn't realise Joshua would attack. And Neimi of all people! Man, I thought he didn't like fighting women. Bastard. Reset.
Well that was a quick run. That Archer from earlier came in and killed Neimi. Reset.
Arrrgh! That one was going so well! I then put everyone just barely above the stairs, except for Natasha, who I stuck right in front of Joshua. He walked to the very edge of his range to kill Franz! Reset #6!
Gone for a completely different approach this time. Had Franz go to the right to draw the enemies from that side, while everyone else defends on the left and Vanessa takes the southern house instantly. Neimi hits 2 HP at one point, Eirika 4, but this seems to be working. One of the Bandits manages to get in front of the house to the west, and I send Eirika there to do some damage to him, knowing Vanessa can rescue her. Eirika chooses the perfect time to crit, and the Bandit can't get there, haha. Joshua get! Finally! I am very, VERY glad I saved that house. Secret Book get. Shit. Accidentally sent the Slim Lance I was using back to the Supply Convoy. Welp, Javelin go! One Bandit closes in on Joshua, who dodges and kills him, but the other Bandit closes in on the north-west house. There's no way I'm saving that, especially since Vanessa can't quite reach it this turn, so I shrug and move on. Neimi takes a go at the Arena, wins quite comfortably. Joshua takes out four units through counters alone, taking only one hit in the process. Man, I love Myrmidons. Oh, and one was that Bandit! Cool! And that's it! Joshua goes in with the kill! Finally!

Next stage, I remove all the equipment from Orson, passing it to Kyle and Ephraim, then proceed to start smashing things with the three who still have weapons. This strategy works well until I make a mistake by pressing A one too many times and accidentally have Orson pick up Forde. I get him down against in the same turn, but that leaves him too open to attacks and he gets killed. Reset.
Next run opens pretty much the same way, and I end up on the path next to the throne room. Unfortunately, Kyle gets cut off from Orson, who's carrying most of the healing supplies, and falls. Reset.
Okay, that one barely even counted. I rushed in, didn't pay attention, and Forde got killed before I even got through 8 enemies. Reset.
Swept through the start, took out one of the mages from the other side of the wall at the start, and just absolutely blitzed through. Kyle gained a stupid amount of levels too. Whee~!

And that's enough for one day. Current levels on both sides are:
Seth - +1
Eirika - =8
Franz/Joshua - =7
Gilliam/Garcia/Colm - =5
Moulder/Neimi/Artur - =4
Lute - =3
Vanessa - =2
Natasha - =1
Ross - -8

Orson - +3 (as though this matters)
Kyle - =10
Ephraim/Forde - =8
(The symbols next to the levels are their level of promotion.)

Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1282 on: June 24, 2012, 05:55:24 AM »
Sonic 4 Episode 2: Yeah, just finished this myself (not all Chaos Emeralds though).  Game basically addressed the complaints of Episode 1 (eg the physics and what not), and then added in more interesting stage design, better bonus stages, and overall more interesting bosses.  Though I wasn't a fan of Oil Desert's boss because it has a lot of "What did I get hit with?" moments, and the final boss was extremely tedious and took longer than it should.

The Metal Sonic related stuff, though, was generally great.  It also improved upon the Sonic CD race with him in like everyway, so it actually is fun.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1283 on: June 24, 2012, 07:14:51 AM »
Of course I used the 1 CP tank.  I am positively baffled by whoever put together all these body types for tanks and all these different armaments when they are all completely beneath the lightest body type with the standard turret.  But whatevs.

Doing aftergame stuff because it was a thing to do on a plane that fills time.  Is okay so far.
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Captain K.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1284 on: June 24, 2012, 02:26:53 PM »
Pokemon Conquest:  Okay, so "range" means range of movement, not attack range.  That... explains a lot.

Steel arena can die in a fire.  Actually that's not a bad idea, Charizard would be good there.  Also, Tadakatsu *is* a Metagross.

Nitori

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1285 on: June 24, 2012, 10:05:05 PM »
Yakuza 3: I know I pick up all of my one night stands at McDonalds, the game is very realistic.

SaGa 2 DS: FFL2 with documentation, I have entered the Twilight Ko Zone.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1286 on: June 24, 2012, 10:08:11 PM »
Asura's Wrath: Finished, including all the DLC.

Ignoring the ethical concerns regarding it, I'll just say this about them:

True Ending is worth it.  Its needed for actual closure, and no, its not a cliffhanger.  Its a full genuine ending and the game treats it as such (it does have a silly "To be continued" instance in the end, but its just silly...if you ever see it, you'll know what I mean.)   To be honest, though, why its necessary I don't know.  I mean, yeah, it explains who one of the characters is, and gives more backstory for Asura and his family, but the game COULD have ended at Episode 18, without the "Alt Ending" that leads into the "True Ending" nonsense and it would have been a complete story.
BUt regardless, its a good ending to the game, and worth getting if you ever pick up the game.  It also manages to CONVINCINGLY out-over-the-top Bayonetta.  I can't really explain how, just trust me!


The Interlude DLC is NOT worth it.  Its literally an Anime with QTEs, and it doesn't really do much.  Its just action scenes to show what happened off screen.  I'm not saying its stupid that it was DLC, more just I didn't find it worth it; it tells you nothing you couldn't figure out based on results of other chapters.  For what its worth, these chapters definitely come off as After-thoughts, with a "Hey, wouldn't it be cool if we showed this fight in some manner?"

The Street Fighter DLC is...fun and silly fanservice.  Worth it if you're a fan of Street Fighter 4.


Overall thoughts on the game?
While I normally trash QTEs and what not, Asura's Wrath actually makes them work.  Selling itself as an interactive anime rather than "Action game THAT'S A CINEMATIC EXPERIENCE!" like...oh...God of War does means that QTEs are actually justified and help with emersion to some degree...for all that the entire time, you're just watching for action.  There is actual genuine gameplay segments (basic button mashing fight scenes, and shooter segments), which are fine in short bursts...which is all you get from them.  Ok, there are some bosses (like, say, THE FUCKING ELEPHANTS) that definitely have this "ARGH HE WON'T DIE" feel to them, and overstay their welcome, but they're in the minority.


Story...its the kind of story that knows its not deep, knows its ridiculous, and knows its taking itself seriously...and somehow works.  The basic story is just "Asura is Angry, he wants Revenge on being betrayed" and...basically just that.  Doesn't pretend there's a deep underlying meaning here other than "Asura's Angry"  Hence the name of the game!  The game makes you think its going to pull a"Hey, Asura finds a strength NOT from rage!" but...no, that's not what it does.  More like saying "Asura won't stop until he's convinced his Wrath is subsided."  Kind of makes sense actually; if he's not ANGRY about anything, he has no reason to fight.  Its more the angle of "What is his rage driven from, and why is he angry?" rather than "Is Strength from Rage TRUE strength?"  The more noble his reasons for being angry, the better he is!

...I know I said it wasn't deep, but that's because the game is pretty damn blatant about that stuff.  It doesn't try to hide it for you to analyze, just says "That's what it is, so shut up and watch Asura punch something really damned hard." 


As far as the characters go...

Asura
Angry Dad is Angry, and wants his daughter back.  He's a Dragon Ball Z character, in the grand scheme of things, except with better art and character design! 
I know the two aren't identical, but Asura feels like what Kratos SHOULD have been.  His rage is understandable, and his mission of vengeance is something you can sympathize with.  Furthermore, we actually SEE Asura's relations with his family, other characters, etc.  Rather than just implied "He loved his wife and daughter, but was too busy killing shit" like Kratos had (the only scene with Kratos' family we see in GoW1 involves his wife saying "Please, honey, stop this violence!"), and he doesn't feel like he's taking things too far, as the guys he fighting are, in fact, much bigger assholes than he is.  In fact, while Asura is clearly a muscle-bound thick headed jerk, there's clearly instances of him being a good guy, and wants to be a good father, more just he doesn't know HOW to deal with it.  I think the line that best sums him up as a father is:

"Her crying...what can I do to stop it?  All I can think of is punching the guy who made her upset!" 

Basically, he's just fun because he's like another take on the Incredible Hulk or something.

Mithra
Damsel in Distress Daughter of the protagonist, that's really all she is.  Won't comment beyond that. 

Durga
She dies in the 2nd episode, so there isn't much too her...but I guess I'll give her props for actually coming off as a supportive and loving wife in the flashback scenes, understanding Asura's point, while not actually feeling like a whipped fangirl or something.

Yasha
The only other character in the game besides Asura to have ACTUAL DEVELOPMENT, as to be expected since he's the token Shonen Rival of the main, and the game even calls him the "2nd Main Character."  Asura's Power is all about being ANGRY, so what's Yasha's power?  Being EMO!
...I'm actually kind of serious there.  His Mantra is "Melancholy" after-all, so basically, the more depressed and sad he gets, the stronger he becomes?  I really don't know how that works, but nonetheless, he was basically there to foil Asura.  Won't get into details otherwise because SPOILARS!!!

Sergei


...that is all...


Augus
Best way to sum him up would be this instance:
"Oh, hey, I'm suppose to kill you...but you know, you WERE my pupil, and you are injured after taking down an ENTIRE MILITARY FLEET SINGLE HANDEDLY, and at your best, you'd probably be really strong...so we're going to rest in this hotspring and reminisce until you're at 100%.  Oh yeah, I hired some maids in bikinis to bring us booze."

So yes, he loves Women, Alcohol, fighting and NOTHING ELSE.


Kalrow
Ugly Old Man whose all about STRATEGY...and then gets his ass kicked.  I really wish I had more to say about this guy...

Wyzen


Really all you need to know about this guy.


Olga
Token female villain henchman; the cliche chosen for her is "loyal because she LOVES the villain and thus everything else is irrelevant, SO LONG AS SHE CAN BE WITH HIM!"  She's a total bitch, and completely uninteresting.

Deus
I...guess he qualifies as an evil Space Pope, but I'm honestly not sure.  I think he also kind of qualifies as a Well Intentioned Extremist since his goal is to rid the world of the BIG EVIL TENTACLE DEMON LIVING IN IT, but his methods are...ah...questionable to say the least.  He also uses a Nunchaku.


Don't think anyone else is worth mentioning!
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Niji

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1287 on: June 25, 2012, 12:25:53 AM »
Water Temple is the level that hates you back, so Grefter should naturally love and respect it. This is perfect logic.

Sonic 4 Episode 2: Okay, that was what I wanted out of a new 2D Sonic. Surprisingly expansive for a game that's only got four zones (well, five counting Episode Metal, which was pretty neat if stupidly easy), and they do a good job of giving each act its own style that carries through to the gameplay, without resorting to stupidity like the temple from Episode 1. Copying half the zones from Sonic 2 was kinda lazy, but they do a good job not rehashing the actual layouts and gameplay. Mostly. (Oil Ocean Desert, I'm looking at you.) Bosses take a bit too long to kill, but they're nicely varied - maybe more so than in any other Sonic game.

The return of the Sonic 2 special stages is, of course, <3.

Can you actually run continuously and beat a Level in Sonic 4 Episode 2? cause I could only run for about 2 secs before I had to ascend upward or do more than double jump over an obstacle -_-.



EDIT:
MEEPLE: that is the most beautifully written experience/review I have ever laid eyes on.
« Last Edit: June 25, 2012, 12:33:34 AM by Niji »
2D/2.5D RPGs, Platformers, Action-RPGs, Brawlers are my bag! Minor Video Game knowledge outside of those!

Tide

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1288 on: June 25, 2012, 04:52:09 AM »
Zelda OoT - Clearly best game ever made and that ever will be.  Ran out of time to finish it and was doing Water Temple.  Stopped on Dark Dickbag because I don't feel like learning to play and after a dungeon that's central gameplay element has been changing my shoes constantly I don't feel compelled to give 2 fucks.

Grefter u r doin it rong. s/b glitchin the heck out of the game and finishing the water temple in 30 secs. boss key skip and shizzle

Quote
10/10 best game ever.

s/b 11/10. no lies mang!

Its Grefter, he naturally auto-hates everything, so 10/10 is all OoT is going to get from him, and be glad!

Then greftar is not a frue oot fan and he makes puppies everywhere sadface :(.

Pokemon Conquest:
Picked this up, up to the last three sets of castles gyms. Game is different, but different good (I think). I just wish things like evos were a bit more obvious. Been running Gyarados for like the past 5 gyms and he's been pretty much rampaging them all pretty badly! Might just do some grindan to get more pokes though. Being saddled with Eevee/Jiggles late game is a pretty big drawback.
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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1289 on: June 25, 2012, 07:55:18 AM »
Look just because I am able to look at OoT objectively unlike you fucking fanboys is no reason to be pissy about it. You are just jealous of my objectivity and ability to call out its problems and give it the 10/10 it deserves.
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Nitori

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1290 on: June 25, 2012, 08:14:12 AM »
Hatoful Boyfriend: I love the pigeons and they love me too
<Ko-NitoriisSulpher> roll 1d100 to grade Nitori?
<Hatbot> ACTION --> "Ko-NitoriisSulpher rolls 1d100 to grade Nitori? and gets 100." [1d100=100]

DjinnAndTonic

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1291 on: June 25, 2012, 04:09:08 PM »


A game that lets you date the tsundere highschool pigeon of your dreams.

Luther Lansfeld

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1292 on: June 25, 2012, 04:51:39 PM »
A game where you are murdered by one of the love interests. I saw that, Richard.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1293 on: June 25, 2012, 05:05:16 PM »


Oh god, it just gets better and better.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1294 on: June 26, 2012, 01:48:40 AM »
Penny Arcade Episode 1: I don't really like the comic that much. Very hit or miss. Probably the best videogame comic out there and that says absolutely nothing.
But both episodes were bundled together, and cheap.
I was a bit surprised by how funny (and offensive) this turned out! As far as humour goes, this is a much better effort than the next games of the studio (Deathspank) or stuff like Cthulhu saves the world. (I'm not saying it's at Barkley Shut up and Jam level though)

HP is fully restored after every fight, the game has a finite number of enemies, and a lot of battles are meant to be kinda hard (for RPG standards) There's no MP, but you're meant to use items.
This is all pretty good, unfortunately the battle system in itself is trashy. It's fast ATB, and fast ATB just kind of sucks. There's a bigger emphasis on colorful graphics than ease of use, and selecting an enemy takes more time than it should with this system.

You can have character X go to the item menu, time stops there. You try using some attack+ potion on character Y so Y can use some devastating attack and kill every enemy. Except inexplicably, at that point time isn't stopped anymore. So you use this attack+ potion on character Y, then have character Y select his uber move, but at that point you've left enough time to the enemy who uses a hit all attack malus grenade on everybody. Y then uses his uber attack and does 1 damage.
Good ideas, bad execution there.

This isn't really a dealbreaker anyway. I'm satisfied with the game, but I would have been angry paying this for 20 bucks. It's fun but only about 5 hours logn.

By the way, the menus are so slick I could lick them.



Dragon's Dogma: Blazing through the main story again using shiny teleport items, using stylish equipment instead of whatever has the most defense. I'd bombard the forum with PICTURES OF YATTAF (and dragons), but that would involve dwelving into those PS3 menus and using things like IE with a PS3.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1295 on: June 26, 2012, 11:01:19 AM »
I have to ask: why always YATTAF?

Cotigo

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1296 on: June 26, 2012, 03:27:57 PM »
I assumed it's because YATTAF

Fenrir

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1297 on: June 26, 2012, 03:44:22 PM »
I asked Hatbot to name a character in a game (Icewind Dale IIRC)
Roll 6d26 -> 25, 1, 20, 20, 1, 6

The name's so great I kept it all those years.

AndrewRogue

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1298 on: June 26, 2012, 03:59:32 PM »
League of Legends: Fiora is pretty goddamn awesome. Dunno why, but she's just clicking well with me. Plus, dat ult!

Pokemon Conquest: Yep. It is fun and different. Working on Rock and Psychic kingdoms now. My main complaint is the same issue I had with Pokemon Mystery Dungeon: Pokemon games always get weirdly simplified outside of the main series. Multiple attacks and some slight menu changes to make it easier to move warriors around would be nice.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1299 on: June 26, 2012, 06:00:32 PM »
Yakuza 3: I'd hate to be the guy who put a shotgun in the locker and lost the key.

I would like to be, and am, the guy who found the key.

SaGa 2 DS: I see buying Giant equipment is still the route to go if you want :effort:

...

:effort:
<Ko-NitoriisSulpher> roll 1d100 to grade Nitori?
<Hatbot> ACTION --> "Ko-NitoriisSulpher rolls 1d100 to grade Nitori? and gets 100." [1d100=100]